- 79c5674 Place transformed drawing data at source space (0,0) by Herb Derby · 4 years, 4 months ago
- 9aaec36 Plumbing SkMatrixProvider into the raster backend by Brian Osman · 4 years, 4 months ago
- f5ecf51 Stop including SkVertices.h from so many places by Brian Osman · 4 years, 6 months ago
- d32bdaf Land a testable raster backend for per-vertex-data vertices. by Mike Reed · 4 years, 7 months ago
- 8c1ae63 simplify SkDraw by passing down SkVertices as a whole by Mike Reed · 4 years, 7 months ago
- 5caf935 remove bones from SkVertices by Mike Reed · 4 years, 7 months ago
- 3838fe3 Use SkDrawableGlyphBuffer for bitmap rendering by Herbert Derby · 5 years ago
- 560e917 specialize drawAtlas for raster backend by Mike Reed · 5 years ago
- d249e8c One ShouldDrawAsPath to rule them all! by Herb Derby · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- 44b3519 Move GlyphAndPos and PathAndPos to interface and rename. by Herb Derby · 6 years ago
- 77f94ea Move more utils into SkFontPriv, IWYU by Mike Reed · 6 years ago
- dca2e91 add fontmetrics to SkFont by Mike Reed · 6 years ago
- 3a324f8 Reland "Move from a functional to object based interface between Painter and SkDraw" by Herb Derby · 6 years ago
- 7bfe6f8 Revert "Move from a functional to object based interface between Painter and SkDraw" by Herb Derby · 6 years ago
- cc3844a Move from a functional to object based interface between Painter and SkDraw by Herb Derby · 6 years ago
- c4c0e34 Refactor to create the blitter in the PaintAllMasks by Herb Derby · 6 years ago
- fa06dd2 Use bulk calls between SkGlyphRunPainter and SkDraw by Herb Derby · 6 years ago
- 4df3a2a some SkDraw_text cleanup by Mike Klein · 6 years ago
- 3601789 trim unused SkDraw functions by Mike Reed · 6 years ago
- 8378dfb Extract SkGlyphRunListPainter from SkGlyphRun.* by Herb Derby · 6 years ago
- db8adb5 Remove drawPosText support for SkBitmapDevice by Herb Derby · 6 years ago
- 6595687 Rename SkGlyphRunListDrawer to SkGlyphRunListPainter by Herb Derby · 6 years ago
- 20390c3 Pull non-substantive changes out of GrShape mask drawing CL by Robert Phillips · 6 years ago
- c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
- b935cf8 const all the things by Herb Derby · 6 years ago
- 1347144 Centralize bitmap glyph positioning by Herb Derby · 6 years ago
- 48b6490 remove SkThreadedBMPDevice and friends by Mike Klein · 6 years ago
- 81ecdbb Clean up bitmap path by Herb Derby · 6 years ago
- f510149 skeletal animation support added to API and software backend by Ruiqi Mao · 6 years ago
- 9372420 Remove unused drawText code by Herb Derby · 6 years ago
- 41f4f31 Reland "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Herb Derby · 6 years ago
- 74b390d Revert "Have draw(Text|PosText|PosTextH) use a single entry on the device" by Hal Canary · 6 years ago
- 4225b32 Have draw(Text|PosText|PosTextH) use a single entry on the device by Herb Derby · 6 years ago
- 910ca0f Experiment to track coverage in a layer by Mike Reed · 6 years ago
- 56a4a09 Add init-once to threaded backend by Yuqian Li · 7 years ago
- d8327a8 Clean up SkScalerContext descriptor creation by Herb Derby · 7 years ago
- c65b65d Support scaled color emojis for SDF fallback by Jim Van Verth · 7 years ago
- 7b6d64a Remove unused drawPath by Yuqian Li · 7 years ago
- a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
- 65cfb5e disable coverage optimization for hairlines by Mike Reed · 7 years ago
- ab244f0 Revert "Revert "Reland: Remove SkLights include from SkCanvas.h"" by Florin Malita · 7 years ago
- 9d5f66d Revert "Reland: Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
- fed0031 Reland: Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
- 38aad81 Revert "Remove SkLights include from SkCanvas.h" by Florin Malita · 7 years ago
- 9ff301b Remove SkLights include from SkCanvas.h by Florin Malita · 7 years ago
- 53f77bd Initial clip-mask-layer support by Florin Malita · 7 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 7 years ago
- a136136 Revert[6] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""""" by Mike Reed · 8 years ago
- 27d07f0 Revert "Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""""" by Mike Reed · 8 years ago
- 025e244 Revert "Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."""" by Mike Reed · 8 years ago
- baf06bc Revert "Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping.""" by Cary Clark · 8 years ago
- cfaa632 Revert[2] "Remove SkDraw from device-draw methods, and enable device-centric clipping."" by Mike Reed · 8 years ago
- ea5e676 Revert "Remove SkDraw from device-draw methods, and enable device-centric clipping." by Mike Reed · 8 years ago
- c77e33f Remove SkDraw from device-draw methods, and enable device-centric clipping. by Mike Reed · 8 years ago
- 99330ba remove device field from SkDraw by Mike Reed · 8 years ago
- db52cf3 move SkDraw.h to core by Mike Reed · 8 years ago[Renamed from include/core/SkDraw.h]
- 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
- 804b461 SkPixmap::setColorSpace by msarett · 8 years ago
- 82595b6 refactor drawPath to have drawDevPath by reed · 8 years ago
- 055e192 Take SkStrokeRec::InitStyle rather than SkPaint::Style in mask filter and DrawMask by bsalomon · 8 years ago
- 1e7f5e7 remove 'deprecated' region from SkDraw by reed · 8 years ago
- a1e8f8d Decouple contrast boost from fake gamma. by brianosman · 8 years ago
- f6d1e60 Only use fake gamma with linear devices. by bungeman · 9 years ago
- 1a7eb26 resolution dependent path measure by caryclark · 9 years ago
- 11a7f7f Remove SkDrawProcs by herb · 9 years ago
- 41e010c Revert[2] SkDraw and all Blitters to use pixmap instead of bitmapi by reed · 9 years ago
- b3f0ec9 Revert of change SkDraw and all Blitters to use pixmap instead of bitmap (patchset #6 id:100001 of https://codereview.chromium.org/1148793007/) by reed · 9 years ago
- c31af443 change SkDraw and all Blitters to use pixmap instead of bitmap by reed · 9 years ago
- f87fe78 use common impl for drawTextOnPath by reed · 10 years ago
- 0393912 pass dst-rect through from drawBitmapRect for better precision by reed · 10 years ago
- 05c4a43 Revert of Revert of Fix SkTextBlob offset semantics. (patchset #1 id:1 of https://codereview.chromium.org/609223003/) by fmalita · 10 years ago
- d46b8d2 Revert of Fix SkTextBlob offset semantics. (patchset #2 id:20001 of https://codereview.chromium.org/605533002/) by robertphillips · 10 years ago
- c13bc57 Fix SkTextBlob offset semantics. by Florin Malita · 10 years ago
- 53f0959 Allow custom blitters to be passed to SkDraw::drawPath by krajcevski · 10 years ago
- 868074b remove SkBounder -- unused and unloved by reed · 10 years ago
- 8128d8c Move distance field font code into GrDistanceFieldTextContext. by commit-bot@chromium.org · 11 years ago
- 5308c83 drawPosTextOnPath is now deprecated, removing all overrides and impls by reed@google.com · 11 years ago
- a8e33a9 Add ability to ninepatch blurred rounded rectangle by scroggo@google.com · 11 years ago
- 126f7f5 Revert "Revert "speed up A8 by creating a new entry-point in SkDraw that blits the path's coverage directly into an A8 target, regardless of the previous pixel values."" by reed@google.com · 11 years ago
- 84e922b Revert "speed up A8 by creating a new entry-point in SkDraw that blits the path's coverage directly into an A8 target, regardless of the previous pixel values." by reed@google.com · 11 years ago
- ac9d306 speed up A8 by creating a new entry-point in SkDraw that blits the path's coverage directly into an A8 target, regardless of the previous pixel values. by reed@google.com · 11 years ago
- 5e00989 Add SkPDFDeviceFlatenner which extends SkPDFDevice to add support to flatten the path and the text when we have perspective. by commit-bot@chromium.org · 11 years ago
- 1f2f338 Split SkDevice into SkBaseDevice and SkBitmapDevice by robertphillips@google.com · 11 years ago
- 9b051a3 Revert r10830 (Split SkDevice out of SkRasterDevice) until we can get Chromium ready. by robertphillips@google.com · 11 years ago
- 3055b70 Split SkDevice out of SkBitmapDevice by robertphillips@google.com · 11 years ago
- 8f6ef40 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- ed43dff add size limit for using glyphcache. above that, draw using paths by reed@google.com · 11 years ago
- a9e1824 SkDraw.h #include cleanup by tomhudson@google.com · 11 years ago
- 00aae97 Remove unused header declaration. by commit-bot@chromium.org · 11 years ago
- e16efc1 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 4024f32 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 4bbdeac add optional cull-rect to patheffects, so they can do less work if their results by reed@google.com · 12 years ago
- 30711b7 change SkMaskFilter methods to const, in preparation for making the class as by reed@google.com · 12 years ago
- 0e354aa Remove external matrix feature. by bsalomon@google.com · 12 years ago
- e691376 move SkTextToPathIter into private header by reed@google.com · 12 years ago
- 2ac4ef5 Fixing the drawing of blurred shodows for hairline paths with software rendering by junov@chromium.org · 12 years ago
- 166e653 Fix scaling issue when drawing text on a path. by djsollen@google.com · 13 years ago
- 44da42e have paint's measure calls respect vertical by reed@google.com · 13 years ago
- 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago