- a4f6b10 Make GrInOrderDrawBuffer playback command driven by bsalomon@google.com · 12 years ago
- 69ffcf0 Fixed alignment issue in Linux build by robertphillips@google.com · 12 years ago
- 409566a Removed cached copy of the GrDebugGLInterface by robertphillips@google.com · 12 years ago
- fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 12 years ago
- 1909e15 In GrBatchedTextContext, use GrSafeSetNull(), for more safeness! by tomhudson@google.com · 12 years ago
- 009f629 Reverting r4324 by robertphillips@google.com · 12 years ago
- 0966206 Disable assert blocking DEPS roll. This is a sanity-checking assert not by tomhudson@google.com · 12 years ago
- 1015e03 Fix crash when buidling with no deferred drawing in grcontext by bsalomon@google.com · 12 years ago
- 70fc152 Fix the stencil rules to perfom an rdiff with an inverse path by bsalomon@google.com · 12 years ago
- ce7357d Add header needed to use the SWAP_PER_DRAW debug facility on windows. by bsalomon@google.com · 12 years ago
- f13f588 Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions. by tomhudson@google.com · 12 years ago
- f41f4d2 Enable Scratch texture detach in SW path renderer's onDrawPath (take 2) by robertphillips@google.com · 12 years ago
- b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 12 years ago
- 1807d0d Reverting r4319 by robertphillips@google.com · 12 years ago
- 042cb47 Enable Scratch texture detach in SW path renderer's onDrawPath by robertphillips@google.com · 12 years ago
- 3eee8fb Fix misplaced return in GrDrawState::stageDisabled(). by tomhudson@google.com · 12 years ago
- 7d6afdd Extend texture release on GrDrawState to also handle custom stages. by tomhudson@google.com · 12 years ago
- 1b1e201 Revert #if 0ed out code accidentally committed as part of r4299. by bsalomon@google.com · 12 years ago
- 07fc0d1 Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac) by bsalomon@google.com · 12 years ago
- a0a66c1 Fix clipping of ovals on top & right by robertphillips@google.com · 12 years ago
- 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 12 years ago
- 5e24129 Move GrTemplates.h to src by bsalomon@google.com · 12 years ago
- 9e553c6 Minor GrStencilSettings cleanup by bsalomon@google.com · 12 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 12 years ago
- 7d501ab Add GrSurface parent class above GrTexture & GrRenderTarget by robertphillips@google.com · 12 years ago
- 15e9d3e Expanded distribution of instance counting by robertphillips@google.com · 12 years ago
- c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 12 years ago
- a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
- 8f7e1da Remove count budget from resource cache by bsalomon@google.com · 12 years ago
- 4da34e3 Add GrMemoryPool as a helper to override operators new/delete by bsalomon@google.com · 12 years ago
- 50e4ce0 Fix memory leaks. by tomhudson@google.com · 12 years ago
- 276c1fa fix incorrect GPU rendering for path inverse fill when path is outside the clip by bsalomon@google.com · 12 years ago
- c8f7f47 Store clip mask location in GrClipMaskManager as a enum rather than two bools by bsalomon@google.com · 12 years ago
- b702c0f GPU would ignore the path effect when its stroke is zero, fix it by bsalomon@google.com · 12 years ago
- e76b7cc fix gl error of 'invalid enum' from GL_COLOR_TABLE by bsalomon@google.com · 12 years ago
- 845eafd show meaningful GL error strings during debugging by bsalomon@google.com · 12 years ago
- fc0d23a Avoid un-necessary re-calculations of width in for loop of emitFS function by bsalomon@google.com · 12 years ago
- 13b85aa Give GrClipMaskManager a GrGpu* by bsalomon@google.com · 12 years ago
- 0f1c10b Remove unused function left in GrGLProgram.cpp by bsalomon@google.com · 12 years ago
- 945bbe1 Suppress annoying printf in GM when MSAA is not supported. by bsalomon@google.com · 12 years ago
- c345c42 Add strings to debug/null interfaces glGetString by bsalomon@google.com · 12 years ago
- c0af317 TLS GrContext count by bsalomon@google.com · 12 years ago
- f69a11b Use GrAARectRenderer in GPU AA clip mask generation by robertphillips@google.com · 12 years ago
- 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 12 years ago
- 972265d releaseTextures portion of GrDrawState Ref textures CL (http://codereview.appspot.com/6251049/) by robertphillips@google.com · 12 years ago
- db3a154 Remove local variable from GrConvolutionEffect GLSL code; reported to give marginal speedup by tomhudson@google.com · 12 years ago
- 761b37c Split two-point radial gradient parameters into two arrays of uniforms, by tomhudson@google.com · 12 years ago
- e98ade4 Added Texture desc to render target by robertphillips@google.com · 12 years ago
- 957ebdd Adding API to GrTexture to reset cached texture parameter values by junov@chromium.org · 12 years ago
- f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 12 years ago
- b51c633 Fix Fixed-Point build by changing static_assert around scalar=float to a runtime crash. by bsalomon@google.com · 12 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 12 years ago
- f8a2289 Manually unroll loop in convolution (blur) - most GL drivers do, but some by tomhudson@google.com · 12 years ago
- 0efcc37 Remove glBlendEquation and glColorPointer by bsalomon@google.com · 12 years ago
- 56f2244 Fix for r4201 performance regression (http://code.google.com/p/skia/issues/detail?id=640) by robertphillips@google.com · 12 years ago
- 5a94efc Call flushMiscFixedFunctionState (D'oh!) by bsalomon@google.com · 12 years ago
- fcdb083 Fix dumb bug in checking gl interface validation against binding from gl version string by bsalomon@google.com · 12 years ago
- 75b3c96 Move clientID into texture desc by robertphillips@google.com · 12 years ago
- 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 12 years ago
- 9923c2b Remove gpu stats tracking by bsalomon@google.com · 12 years ago
- d4340e2 fix bug in GrGLInterface validation added in r4192 by bsalomon@google.com · 12 years ago
- fe11cb6 Add GL function pointers for GL_NV_path_rendering by bsalomon@google.com · 12 years ago
- cf6285b fix warnings on Mac in src/gpu and include/gpu by caryclark@google.com · 12 years ago
- 411dad0 Move stencil param adjustment to GrClipMaskManager, attempt to make GrGpuGL::flushStencil readable by bsalomon@google.com · 12 years ago
- 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 12 years ago
- 25c1993 Reverting r4162 by robertphillips@google.com · 12 years ago
- 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 12 years ago
- 4920939 Move stuff from protected to private in GrGpuGL by bsalomon@google.com · 12 years ago
- 3a5dab4 Always filter gradient textures by bsalomon@google.com · 12 years ago
- e287c1b Remove cached texture width/height that was used by 4x4 filter by bsalomon@google.com · 12 years ago
- d2ae1fa remove 4x4 downsample filter mode by bsalomon@google.com · 12 years ago
- a1e5795 GrTexture can now create its own cache key by robertphillips@google.com · 12 years ago
- 83e5eb8 Clean up likely reference leak in Ganesh custom stages. by tomhudson@google.com · 12 years ago
- c96cb3a Break up GrGpuGL::flushGLCommonState by bsalomon@google.com · 12 years ago
- 4c88378 move texture flush and param update to separate function by bsalomon@google.com · 12 years ago
- 0ae2ca2 Revert r4134 due to bot failures by bsalomon@google.com · 12 years ago
- 009103d Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 3271628 Move texture descriptor into GrTexture by robertphillips@google.com · 12 years ago
- 898e7b5 Flip the switch to turn on GrCustomStage implementation of gradients; by tomhudson@google.com · 12 years ago
- 7e5c624 Move GrGpuGL::programUnitTest into its own file by bsalomon@google.com · 12 years ago
- 60da417 Move max vertex attributes value to GL Caps by bsalomon@google.com · 12 years ago
- 890e3b5 Remove dirty flags from GrGpuGL state flush by bsalomon@google.com · 12 years ago
- 0b32331 SkBool8 -> bool to suppress warning (verbal LGTM from TomH) by bsalomon@google.com · 12 years ago
- 0e91448 Suppress dumb warning. by bsalomon@google.com · 12 years ago
- 5440f06 Clean up duplicate code in Ganesh, moving more function onto GrGLShaderBuilder. by tomhudson@google.com · 12 years ago
- c1d2a58 Move GrGpuGL::ProgramCache declaration to header by bsalomon@google.com · 12 years ago
- 1488294 Stop using deprecated functions in Mac GrGLInterface setup by bsalomon@google.com · 12 years ago
- dcdc1fc Fix SK_OVERRIDE error caught by Clang in r4105; wrong params for setData(). by tomhudson@google.com · 12 years ago
- 7fab52d Add GrGradientEffects files. These implementations will be invoked from by tomhudson@google.com · 12 years ago
- b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
- 6f6efa9 Add glTexParameteriv to MESA GrGLInterface (missing from r4099) by bsalomon@google.com · 12 years ago
- 4d063de Add glTexParameteriv to GL interface by bsalomon@google.com · 12 years ago
- 5739d2c Merge GrGpuGLShaders into its parent class, GrGpuGL by bsalomon@google.com · 12 years ago
- 13f1b6f Add a bunch of SK_OVERRIDES and remove and unused function by bsalomon@google.com · 12 years ago
- 23cb229 Condense setupFSUnis, setupVSUnis, setupVaryings into by tomhudson@google.com · 12 years ago
- 02154c7 Remove a couple things missed when deleting the tessellated path renderer by bsalomon@google.com · 12 years ago
- 242ed6f Encapsulate code required to create a uniform var into a single function on by tomhudson@google.com · 12 years ago
- d32369e Added knowledge of GL_RED textures to debugGLReadPixels by robertphillips@google.com · 12 years ago
- e9b3f7d Fixed small bug in shader generation by robertphillips@google.com · 12 years ago
- c077d1e Rolling back 4053 by robertphillips@google.com · 12 years ago