- 4dca831 Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 4 months ago
- f1f542c [switchboard] Switch S20s over to arm64 RPis. by Joe Gregorio · 3 years, 4 months ago
- 5992f9e draw vertices: fast triangles using a shader by Herb Derby · 3 years, 4 months ago
- 17eaf62 Update GrPathTessellator::prepare() to take a list of paths by Chris Dalton · 3 years, 4 months ago
- 5bd9772 Metal: use staging buffer for updating non-dynamic buffers by Jim Van Verth · 3 years, 4 months ago
- 3a21d49 Revert "Reland "SkCanvas: switch from SkDeque to simpler SkSTArray"" by Brian Osman · 3 years, 4 months ago
- 85dbc1e Reland "draw vertices: put SkVM implementation behind a flag" by Herb Derby · 3 years, 4 months ago
- 4573ae1 Reland "SkCanvas: switch from SkDeque to simpler SkSTArray" by Brian Osman · 3 years, 4 months ago
- 79b1478 Revert "SkCanvas: switch from SkDeque to simpler SkSTArray" by Brian Osman · 3 years, 4 months ago
- 222c1c1 SkCanvas: switch from SkDeque to simpler SkSTArray by Brian Osman · 3 years, 4 months ago
- c7218f5 Roll ANGLE from b8d6f8aa936d to 0d06c3cf936a (9 revisions) by skia-autoroll · 3 years, 4 months ago
- 5def25a Roll SwiftShader from fdb16bd6c291 to b8bcc42a41e5 (1 revision) by skia-autoroll · 3 years, 4 months ago
- 77292ac Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 2527fd0 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- dc40994 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 32e07ae Revert "draw vertices: put SkVM implementation behind a flag" by Herb Derby · 3 years, 4 months ago
- 310178c Microbench for canvas save/restore calls by Brian Osman · 3 years, 4 months ago
- e909e1e Remove the viewMatrix uniform from tessellation's BoundingBoxShader by Chris Dalton · 3 years, 4 months ago
- 66deeb2 Bump the max atlas path size to 256 for non-MSAA by Chris Dalton · 3 years, 4 months ago
- fa4d522 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 6966981 Add a 'pathMatrix' to GrPathTessellator::prepare by Chris Dalton · 3 years, 4 months ago
- 2efda3a draw vertices: put SkVM implementation behind a flag by Herb Derby · 3 years, 4 months ago
- 40f3db4 Reland "Experimental ICU runtime linking" by Florin Malita · 3 years, 4 months ago
- abda17a Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 6ad47a0 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 097a9a4 Fix unused-but-set-variable totQuadsSeen by Ben Wagner · 3 years, 4 months ago
- a495351 add array to the Uniforms by Herb Derby · 3 years, 4 months ago
- 294d687 Avoid OveridePaintFilterCanvas in Viewer when possible by Robert Phillips · 3 years, 4 months ago
- a37001e Reland "Reland "add op array32 for indirect uniform access"" by Herb Derby · 3 years, 4 months ago
- ae8e063 Reject degenerate quads in AA hairline path renderer by Brian Osman · 3 years, 4 months ago
- e338453 [infra] Remove CIFuzz task by Kevin Lubick · 3 years, 4 months ago
- 2c5b922 Revert "Reland "add op array32 for indirect uniform access"" by Herb Derby · 3 years, 4 months ago
- 6cce961 Revert "Experimental ICU runtime linking" by Florin Malita · 3 years, 4 months ago
- 84cc1f6 Roll ANGLE from a5b7655cb25a to b8d6f8aa936d (11 revisions) by skia-autoroll · 3 years, 4 months ago
- c687917 Roll SwiftShader from 915947134128 to fdb16bd6c291 (1 revision) by skia-autoroll · 3 years, 4 months ago
- 0ca08cc Fix G3 roll by Robert Phillips · 3 years, 4 months ago
- a8c4de9 Revert "Delete GrPathTessellationShader::MakeSimpleTriangleShader" by Chris Dalton · 3 years, 4 months ago
- fe2506f Reland "add op array32 for indirect uniform access" by Herb Derby · 3 years, 4 months ago
- 27f06eb Revert "Revert "Removed name string field from SkSLType"" by Ethan Nicholas · 3 years, 4 months ago
- 0cb587c Revert "Fix build SKNX_NO_SIMD build and G3 roll" by Robert Phillips · 3 years, 4 months ago
- 40c906f Don't store a GrVertexWriter pointer in GrMiddleOutPolygonTriangulator by Chris Dalton · 3 years, 4 months ago
- 8c1eae1 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- f4aab05 Experimental ICU runtime linking by Florin Malita · 3 years, 4 months ago
- 5fea567 Fix build SKNX_NO_SIMD build and G3 roll by Robert Phillips · 3 years, 4 months ago
- a2a85e4 Generalize composing imagefilters and shaders to blenders by Mike Reed · 3 years, 4 months ago
- 72ce9be different bytes - same hash by Herb Derby · 3 years, 4 months ago
- d438815 Protect against div-by-zero in GrSmallPathRenderer::onCanDrawPath by Brian Salomon · 3 years, 4 months ago
- bd7278a Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 917fef7 Revert "Removed name string field from SkSLType" by Ethan Nicholas · 3 years, 4 months ago
- 3465365 GrRRectEffect checks all nine-patch elliptical radii against min radius. by Brian Salomon · 3 years, 4 months ago
- a5fab95 Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- 400f52e Retract GrSurfaceDrawContext.h a bit by Robert Phillips · 3 years, 4 months ago
- 0074706 Fix SkOpts::hash_fn slightly by Brian Osman · 3 years, 4 months ago
- 2df03e6 Removed name string field from SkSLType by Ethan Nicholas · 3 years, 4 months ago
- 940517c Only enlarge bounds for color filters that affect transparent black by Brian Osman · 3 years, 4 months ago
- 53813ff Remove unused ICU include from SkShaper_harfbuzz by Ben Wagner · 3 years, 4 months ago
- a3eaeb4 Fix an instance of -Wunused-but-set-variable. by Peter Kasting · 3 years, 4 months ago
- c4de11b Don't build hb-icu by Ben Wagner · 3 years, 4 months ago
- 0b94acc [androidkit] initial upload of SkottieView util by Jorge Betancourt · 3 years, 4 months ago
- 6926ba4 Fix variable name shadowing issue. by John Stiles · 3 years, 4 months ago
- 6a54042 Add GrMtlRenderPipeline. by Jim Van Verth · 3 years, 4 months ago
- 04f22ea Feed all top-level GPU accessors through skgpu::BaseDevice (take 2) by Robert Phillips · 3 years, 4 months ago
- 4765fd0 [infra] Remove failing InfraTests_Win job by Kevin Lubick · 3 years, 4 months ago
- 613ca2b Fix PaintScale and add testing by Dominik Röttsches · 3 years, 4 months ago
- d3b232e Implement SkBlendModeBlender::asFragmentProcessor. by John Stiles · 3 years, 4 months ago
- bb2ef92 Add private blender type to SkSL built-in types. by John Stiles · 3 years, 4 months ago
- c665e1e Roll ANGLE from 9f7a86a80874 to a5b7655cb25a (25 revisions) by skia-autoroll · 3 years, 4 months ago
- 8933de7 Add test for our behavior in canvas destructor by Mike Reed · 3 years, 4 months ago
- d5a9701 Update SKP version by skia-recreate-skps@skia-swarming-bots.iam.gserviceaccount.com · 3 years, 4 months ago
- 09d6474 Roll SK Tool from 2a177d9064b9 to 74c0e4d78b6b by skia-autoroll · 3 years, 4 months ago
- a4bfa8d Test SkCQ by Ravi Mistry · 3 years, 4 months ago
- c9f4757 Document SkMatrix default constructs to identity by Ben Wagner · 3 years, 4 months ago
- 9304aa5 Revert "add op array32 for indirect uniform access" by Brian Osman · 3 years, 4 months ago
- feb459a Roll recipe dependencies (trivial). by recipe-roller · 3 years, 4 months ago
- c06c7f9 Roll SK Tool from dd15582d666b to aa67e619f153 by skia-autoroll · 3 years, 4 months ago
- c53a73a Add SkCQ config for main branch by Ravi Mistry · 3 years, 4 months ago
- 7da0657 Explicitly detect static recursion in SkSL by Brian Osman · 3 years, 4 months ago
- d32ff90 Fix bug with order-of-matrices in updatable drawVertices path by Brian Osman · 3 years, 4 months ago
- 40bc657 If we have no textures, suppress the shader by Mike Reed · 3 years, 4 months ago
- c317600 Lift the tessellation atlas into its own path renderer by Chris Dalton · 3 years, 4 months ago
- 2955c26 Add new SampleBlender callback to SkVMCodeGenerator. by John Stiles · 3 years, 4 months ago
- d9a56b9 Remove color argument from sampleShader. by John Stiles · 3 years, 4 months ago
- 8050a4b Separate PipelineStage's sampleChild into two callbacks. by John Stiles · 3 years, 4 months ago
- bef411b Metal: track GrSurfaces on command buffer. by Jim Van Verth · 3 years, 4 months ago
- 137482f Separate SkVM's SampleChild into two callbacks. by John Stiles · 3 years, 4 months ago
- cfd204a Rename/simplify SkCanvas::resetClip() and make recordable by Michael Ludwig · 3 years, 4 months ago
- cc6e50f Prevent CircleOp from being tested with MSAA by Robert Phillips · 3 years, 4 months ago
- ac2d053 add op array32 for indirect uniform access by Herb Derby · 3 years, 4 months ago
- 4345e1e Roll ANGLE from 0e1c90cf4f17 to 9f7a86a80874 (14 revisions) by skia-autoroll · 3 years, 4 months ago
- 6417cfc Add _bilerp variant to vertices bench by Mike Reed · 3 years, 4 months ago
- 64565ae Skip more flaky tests in the mtltestprecompile config by Brian Osman · 3 years, 4 months ago
- d068e41 Pass separate texs so we don't cheat in drawVerts by Mike Reed · 3 years, 4 months ago
- 0e2fb66 Add flag to force high-precision RP by Mike Reed · 3 years, 4 months ago
- 8854829 Reland "Prefer the NV_framebuffer_blit extension over ANGLE" by Chris Dalton · 3 years, 4 months ago
- 747c321 [infra] Update cmake docker image to be Debian 10 by Kevin Lubick · 3 years, 4 months ago
- 6940cff Revert "Roll recipe dependencies (nontrivial)." by Joe Gregorio · 3 years, 4 months ago
- 795b5f1 Revert "Roll recipe dependencies (trivial)." by Joe Gregorio · 3 years, 4 months ago
- 8a166f3 Factor out shared code for SkVM uniform setup. by John Stiles · 3 years, 4 months ago
- d91d234 Revert "Feed all top-level GPU accessors through skgpu::BaseDevice" by Robert Phillips · 3 years, 4 months ago
- ad858e7 [canvaskit] Fix gm compilation by Kevin Lubick · 3 years, 4 months ago