- 50d0d09 Add dest-color support to the Pipeline stage. by John Stiles · 3 years, 3 months ago
- 5d1599f Revert "Fix tessellation checks for "usesVaryingCoords"" by Jim Van Verth · 3 years, 3 months ago
- d51d62e Fix available check for MTLLanguageVersion by Jim Van Verth · 3 years, 3 months ago
- a784914 Rudimentary SkRuntimeImageFilter by Brian Osman · 3 years, 4 months ago
- 9e67891 Revert "Wean tessellation off SkPathOps" by Chris Dalton · 3 years, 3 months ago
- bd727d0 Fix tessellation checks for "usesVaryingCoords" by Chris Dalton · 3 years, 3 months ago
- 03f1d12 Allow image filters to require a translation-only layer transform by Brian Osman · 3 years, 3 months ago
- 4f4b521 Don't discard user bounds for transparent-affecting color filters by Michael Ludwig · 3 years, 3 months ago
- 2815b03 Reland "Plumb the full dst color info through color filters in SkVM" by Brian Osman · 3 years, 3 months ago
- 18a100b Removed erroneous check from DSLFunction by Ethan Nicholas · 3 years, 3 months ago
- 5b18ba1 Reland "Validate argument types to GrSkSLFP::Make (in debug builds)" by Brian Osman · 3 years, 3 months ago
- 8b86811 Fix skottie_tool build by Florin Malita · 3 years, 3 months ago
- b603561 Switched SkSLSetting over to using StringFragment by Ethan Nicholas · 3 years, 3 months ago
- d2b8ba3 Add a fixed-count impl for tessellated wedges by Chris Dalton · 3 years, 3 months ago
- ec10ded Re-enable support for Metal on iOS 10 by Jim Van Verth · 3 years, 3 months ago
- 9a9ca5a Revert "Plumb the full dst color info through color filters in SkVM" by Brian Osman · 3 years, 3 months ago
- 3d808f4 nanobench should only serialize finite values to JSON. by Joe Gregorio · 3 years, 3 months ago
- 5cde40d Revert "Validate argument types to GrSkSLFP::Make (in debug builds)" by Brian Osman · 3 years, 3 months ago
- 2cd060b Fix gardening doc heading point size by Adlai Holler · 3 years, 3 months ago
- 89845cb Update Skia gardener doc to mention Flutter Engine Sherriff chat room by Adlai Holler · 3 years, 3 months ago
- d5f9962 Switched SkSLSection over to use StringFragment by Ethan Nicholas · 3 years, 3 months ago
- 61c7888 Plumb the full dst color info through color filters in SkVM by Brian Osman · 3 years, 3 months ago
- 9173b3f Fixed constructor signature in skstd::string_view by Ethan Nicholas · 3 years, 3 months ago
- 43c713d Validate argument types to GrSkSLFP::Make (in debug builds) by Brian Osman · 3 years, 3 months ago
- 1d113ed Remove unreferenced hello world example by Mike Reed · 3 years, 3 months ago
- 87b57fa Move GetFallbackColorTypeAndFormat to GrCaps by Robert Phillips · 3 years, 3 months ago
- cb3f56f Fix strings in header files. by John Stiles · 3 years, 3 months ago
- d1b530a Convert GrMagnifierEffect to a runtime FP by Brian Osman · 3 years, 4 months ago
- 6b2121d Wean tessellation off SkPathOps by Chris Dalton · 3 years, 3 months ago
- e7e5063 Disable DMSAA on WebGL by Chris Dalton · 3 years, 3 months ago
- fc5ce77 Roll ANGLE from 1ab6d214182b to 69f2fb0066e8 (12 revisions) by skia-autoroll · 3 years, 3 months ago
- de0b518 Roll SwiftShader from 3da42a3a2cd6 to 5ecc95a00e2b (1 revision) by skia-autoroll · 3 years, 3 months ago
- 163cc91 Roll Dawn from 0f9ea803cc6f to 9c375faf4cba (12 revisions) by skia-autoroll · 3 years, 3 months ago
- 031d76b Rename GrPathStencilFillOp -> GrPathStencilCoverOp by Chris Dalton · 3 years, 3 months ago
- 26666bd Replace the indirect patch tessellator with fixed count by Chris Dalton · 3 years, 3 months ago
- 917f919 Delete GrPathTessellationShader::OpFlags::kPreferWedges by Chris Dalton · 3 years, 3 months ago
- acdbb1e Move reduced shader mode logic outside test macro by Nathaniel Nifong · 3 years, 3 months ago
- 70c21e3 Refactor middle-out tessellation shader for fixed count by Chris Dalton · 3 years, 3 months ago
- f7f36ae Add ProgramKind::kRuntimeBlend for Runtime Blend functions. by John Stiles · 3 years, 3 months ago
- 29d9f1d Enable reordering on newer Adreno drivers by Adlai Holler · 3 years, 3 months ago
- 3650f6d Revert "Reland "Reland "Use SkImage_Raster's unique ID to cache textures.""" by Brian Salomon · 3 years, 3 months ago
- 7ad3aa2 Fix DMSAA loads on ES/ANGLE by Chris Dalton · 3 years, 3 months ago
- 89d460f Skip the SkRemoteGlyphCache_DrawTextAsDFT test if not supported by Chris Dalton · 3 years, 3 months ago
- eaa9e07 Marked String(string_view) explicit by Ethan Nicholas · 3 years, 3 months ago
- 0d1e2ca Roll ANGLE from 0a6c6c00ad2f to 1ab6d214182b (7 revisions) by skia-autoroll · 3 years, 3 months ago
- f07b4ce Converted DSL APIs to use skstd::string_view. by Ethan Nicholas · 3 years, 3 months ago
- 87fab9f Changing dst sample type to flags. by Greg Daniel · 3 years, 3 months ago
- 5b5a4c6 Roll ANGLE from b4b27e45f805 to 0a6c6c00ad2f (7 revisions) by skia-autoroll · 3 years, 3 months ago
- 85f0583 Roll SwiftShader from efe254de5d88 to 3da42a3a2cd6 (1 revision) by skia-autoroll · 3 years, 3 months ago
- 2c7fd11 Roll Dawn from 84481bbb35d2 to 0f9ea803cc6f (8 revisions) by skia-autoroll · 3 years, 3 months ago
- 155c33c Add a workaround for "ldexp(..., -x)" on Mac/Radeon/GLSL by Chris Dalton · 3 years, 3 months ago
- 3a82b7d Disable standard derivatives on PowerVR Rogue by Chris Dalton · 3 years, 3 months ago
- 2c9a6ec Added skstd::string_view by Ethan Nicholas · 3 years, 3 months ago
- 8aef107 Fix tessellation GLSL issues on Mac by Chris Dalton · 3 years, 3 months ago
- d4e19ac Don't emit tessellated curves that only need one segment by Chris Dalton · 3 years, 3 months ago
- 9aa5c2c Roll SK Tool from a04050e5c1d1 to 4554767b24aa by skia-autoroll · 3 years, 3 months ago
- 443b5da Remove GrRuntimeFPBuilder, SkRuntimeEffect::makeFP by Brian Osman · 3 years, 3 months ago
- dc03537 Reland "Limit ANGLE PBO workaround to blocking use of GL_UNPACK_ROW_LENGTH" by Brian Salomon · 3 years, 3 months ago
- f474102 Add a matrix and "_log2" variants to SkSL wangs_fromula_* by Chris Dalton · 3 years, 3 months ago
- 516405c Add option to switch between OGA and NGA SkGpuDevices by Robert Phillips · 3 years, 3 months ago
- e384c06 Add templated GrSkSLFP factory to eliminate nearly all overhead by Brian Osman · 3 years, 3 months ago
- ed3c0ed [androidkit] fix parameter names for drawRect by Jorge Betancourt · 3 years, 3 months ago
- 681e409 In GrSkSLFP, store uniform data immediately after the FP by Brian Osman · 3 years, 3 months ago
- fc8cf91 Revert "Limit ANGLE PBO workaround to blocking use of GL_UNPACK_ROW_LENGTH" by Chris Dalton · 3 years, 3 months ago
- a733cb0 Roll ANGLE from fafd64a62e5b to b4b27e45f805 (11 revisions) by skia-autoroll · 3 years, 3 months ago
- 14eee31 Roll Dawn from 2adb3c83e4b4 to 84481bbb35d2 (10 revisions) by skia-autoroll · 3 years, 3 months ago
- aad4b80 Roll SK Tool from f02d2c5ee201 to e147c15a938d by skia-autoroll · 3 years, 3 months ago
- bcfdc1d Use GrDstProxyView to store the dest-texture in GrPipeline. by John Stiles · 3 years, 3 months ago
- f961bc2 [androidkit] expose image filters to androidkit library by Jorge Betancourt · 3 years, 3 months ago
- 4b18510 Simplify GrPipeline::genKey. by John Stiles · 3 years, 3 months ago
- a306dbf Allow reduced shader mode to be enabled outside tests. by Nathaniel Nifong · 3 years, 3 months ago
- 3e77d6e Remove unused 'offset' parameter from peekDstTexture. by John Stiles · 3 years, 3 months ago
- 8cb7c3b Revert "[infra] Roll Infra dep to update CIPD packages" by Eric Boren · 3 years, 3 months ago
- 0fbc6a3 Fix up names from RenderTargetContext to SurfaceDrawContext. by John Stiles · 3 years, 3 months ago
- bbaf630 [svg] Document container size semantics by Florin Malita · 3 years, 3 months ago
- c227bbe [infra] Roll Infra dep to update CIPD packages by Eric Boren · 3 years, 3 months ago
- 73c5c83 Roll SK Tool from c1f2151146c7 to e9a7516eb634 by skia-autoroll · 3 years, 3 months ago
- bb04e3d Add new FP, GrFragmentProcessor::DestColor. by John Stiles · 3 years, 3 months ago
- 3528863 Make _dstColor a global variable. by John Stiles · 3 years, 3 months ago
- 7788b3a Limit ANGLE PBO workaround to blocking use of GL_UNPACK_ROW_LENGTH by Brian Salomon · 3 years, 3 months ago
- 9500c8b [androidkit] See-through face for CubeActivity by Florin Malita · 3 years, 3 months ago
- 416477a [androidkit] expose saveLayer by Jorge Betancourt · 3 years, 3 months ago
- 1acbc1e Combine two half2 dest-texture uniforms into a single half4. by John Stiles · 3 years, 3 months ago
- f440fea Move dest-texture readback code out of XferProcessor. by John Stiles · 3 years, 3 months ago
- a4041a7 [ngatoy] Delegate creation of the sort key to the individual Cmds by Robert Phillips · 3 years, 3 months ago
- 816833d SkWuffsCodec: ignore too much pixel data by Leon Scroggins III · 3 years, 3 months ago
- 87960de Migrate GrDstProxyView to its own header. by John Stiles · 3 years, 3 months ago
- 6dd1947 Make the SkGpuDevice factories return SkBaseGpuDevices by Robert Phillips · 3 years, 3 months ago
- d7b8dc0 Draft explainer for Text API by Mike Reed · 3 years, 3 months ago
- 010d088 Migrate dest-texture uniforms to GrGLSLBuiltinUniformHandles. by John Stiles · 3 years, 3 months ago
- 08d0d86 Roll ANGLE from 152450f82146 to fafd64a62e5b (20 revisions) by skia-autoroll · 3 years, 3 months ago
- 727fbe0 Roll Dawn from 661928894ec9 to 2adb3c83e4b4 (13 revisions) by skia-autoroll · 3 years, 3 months ago
- 2692b0d Roll SwiftShader from c1e4abc1bcfe to efe254de5d88 (3 revisions) by skia-autoroll · 3 years, 3 months ago
- 568ef84 Re-enable sk_VertexID support on SwiftShader Vulkan by Chris Dalton · 3 years, 3 months ago
- a1a3afe Always trigger DMSAA when there is stencil by Chris Dalton · 3 years, 3 months ago
- 7aa7939 Roll SK Tool from cd1617622f0e to 15a35d1c64b9 by skia-autoroll · 3 years, 3 months ago
- 4df7943 [ngatoy] Make RectCmd store a fake paint by Robert Phillips · 3 years, 3 months ago
- dca342a Move discard and asyncRescaleAndReadPixels* to SkBaseGpuDevice by Robert Phillips · 3 years, 3 months ago
- 785ecad Disable VK_NV_acquire_winrt_display in our apps by Michael Ludwig · 3 years, 3 months ago
- 7856eb8 Breaking functionality into separate steps by Julia Lavrova · 3 years, 3 months ago