1. 180b4a1 Update tooling code to store surface flags instead of "useDIText" by Chris Dalton · 3 years, 4 months ago
  2. 1cc7d45 Remove ViaDDL by Robert Phillips · 3 years, 5 months ago
  3. f9b0042 Expose ManagedBackendTexture from BackendTextureImageFactory. by Brian Salomon · 3 years, 10 months ago
  4. 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 3 years, 10 months ago
  5. 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 3 years, 11 months ago
  6. e219c7e Require a direct context to precompile shaders in DM by Robert Phillips · 4 years ago
  7. a6841be Enable ClangTidy check llvm-namespace-comment. by John Stiles · 4 years ago
  8. b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 1 month ago
  9. 02616ea [skrive] Add dm source by Florin Malita · 4 years, 1 month ago
  10. 889d613 Add GM::gpuSetup step by Robert Phillips · 4 years, 1 month ago
  11. 762cb4e Add option to DDL test harness to better match OOP-R behavior by Robert Phillips · 4 years, 1 month ago
  12. 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 3 months ago
  13. 19f466d Adds gpu stats for program cache by Robert Phillips · 4 years, 5 months ago
  14. 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 5 months ago
  15. 3c1efd4 Carve some helper functions off of GPUSink (take 2) by Robert Phillips · 4 years, 5 months ago
  16. 45f37c3 Revert "Carve some helper functions off of GPUSink" by Robert Phillips · 4 years, 5 months ago
  17. 7b2fcfb Carve some helper functions off of GPUSink by Robert Phillips · 4 years, 5 months ago
  18. ea25fcf Replace DM:Error with DM::Result. by Ben Wagner · 4 years, 6 months ago
  19. 508fd32 make SkBBH a public interface by Mike Klein · 4 years, 6 months ago
  20. 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 6 months ago
  21. 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 6 months ago
  22. 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 6 months ago
  23. 2319b80 remove unused (by clients) SkMultiPictureDraw by Mike Reed · 4 years, 8 months ago
  24. 3fdfe28 Simplify GPUSink constructors by just passing the config object by Brian Osman · 4 years, 11 months ago
  25. ed58e00 Add support for pre-compiling cached SkSL shaders by Brian Osman · 4 years, 11 months ago
  26. 9c31047 Reland "DM: Add a per-sink MemoryCache to all GPU sinks" by Brian Osman · 5 years ago
  27. 1958fbb Revert "DM: Add a per-sink MemoryCache to all GPU sinks" by Brian Osman · 5 years ago
  28. a7b224d DM: Add a per-sink MemoryCache to all GPU sinks by Brian Osman · 5 years ago
  29. a705cb9 remove SkLiteDL by Mike Klein · 5 years ago
  30. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  31. f71b070 Fix the GLSL persistent cache (and add a config to test it) by Brian Osman · 5 years ago
  32. f9666f5 Remove SkColorSpaceXformCanvas, and supporting code: by Brian Osman · 5 years ago
  33. 88544fb remove Sk prefix from CommandLineFlags by Mike Klein · 5 years ago
  34. 0d5d142 rework colorImage testing by Mike Klein · 5 years ago
  35. 5790420 Add new DM via, "ddl2" which records/draws DDLs for each test twice. by Brian Salomon · 6 years ago
  36. 36528e9 clean up SkPipe by Mike Klein · 6 years ago
  37. 184c37e Add a "bisect" mode to dm for debugging path drawing by Chris Dalton · 6 years ago
  38. 972eba3 sk_tool::Registry: make an iterator. by Hal Canary · 6 years ago
  39. 9f7d4cd [skottie] Parse animations on the fly in SkottieSrc::draw by Florin Malita · 6 years ago
  40. 48b6490 remove SkThreadedBMPDevice and friends by Mike Klein · 6 years ago
  41. 00a5eb8 Add gltestpersistentcache config that tests GrContextOption's cache. by Brian Salomon · 6 years ago
  42. c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 6 years ago
  43. 9660108 Add DDL to SKPBench by Robert Phillips · 6 years ago
  44. 87ccf33 [skottie] Disable on Android Framework builds by Florin Malita · 6 years ago
  45. 0caef29 Let each threaded device in the ThreadSink own its SkExecutor by Yuqian Li · 6 years ago
  46. cb31248 Reland "Reland "Reland "Exercise the threaded backend in test bots""" by Yuqian Li · 6 years ago
  47. 47f2b7b Revert "Reland "Reland "Exercise the threaded backend in test bots""" by Yuqian Li · 6 years ago
  48. 7ddad47 Reland "Reland "Exercise the threaded backend in test bots"" by Yuqian Li · 6 years ago
  49. 0f59726 Revert "Reland "Exercise the threaded backend in test bots"" by Mike Klein · 6 years ago
  50. 654ca8a Reland "Exercise the threaded backend in test bots" by Yuqian Li · 6 years ago
  51. e47f0a0 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) by Robert Phillips · 6 years ago
  52. 33f02ed Switch DDL rendering to be a Via in DM (take 2) by Robert Phillips · 6 years ago
  53. f14e833 Revert "Switch DDL rendering to be a Via in DM" by Robert Phillips · 6 years ago
  54. bd2e2a0 Switch DDL rendering to be a Via in DM by Robert Phillips · 6 years ago
  55. b07fd4d Add GPUSink getters to suppress unused field warnings in no gpu build. by Brian Salomon · 6 years ago
  56. f865b05 Add GM configs that test rendering to a GL backend texture and render target by Brian Salomon · 6 years ago
  57. 95a7b76 dm: support printing specific page of mskp to SVG by Bryce Thomas · 6 years ago
  58. b8b6253 Add threaded backend sink to DM. Fix a scheduler bug. by Yuqian Li · 6 years ago
  59. 1022f74 [skottie] Nested animation support by Florin Malita · 6 years ago
  60. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 6 years ago
  61. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 6 years ago
  62. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 6 years ago
  63. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 6 years ago
  64. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 6 years ago
  65. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 6 years ago
  66. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 6 years ago
  67. c8f7401 remove obsolete DM test configs by Mike Klein · 7 years ago
  68. 54f65c4 Skotty -> Skottie by Florin Malita · 7 years ago
  69. 124d5af [skotty] Speculative g3 DM build fix by Florin Malita · 7 years ago
  70. fc043dc [skotty] Add Json DM source by Florin Malita · 7 years ago
  71. aa73b96 clean up SkDeferredCanvas by Mike Klein · 7 years ago
  72. ad8a43f DeferredDisplayList API proposal by Robert Phillips · 7 years ago
  73. f1942de Suppress file output for the gltestthreading config by Brian Osman · 7 years ago
  74. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  75. 87ae989 Revert "Threaded generation of software paths" by Brian Salomon · 7 years ago
  76. 76323bc Threaded generation of software paths by Brian Osman · 7 years ago
  77. f21aa04 Plumb GrContextOptions to GPU sinks in DM by Brian Osman · 7 years ago
  78. c7d295e DM: excercise other SkPDF raster dpis by Hal Canary · 7 years ago
  79. ce5ee60 Add support for GL 565 and 4444 configs to test tools by Brian Salomon · 7 years ago
  80. bace7a9 Remove CodecSrc::kIndex8_Always_DstColorType by Leon Scroggins III · 7 years ago
  81. 45cde31 SkMultiPictureDocument : clean up MultiPictureDocumentReader interface by Hal Canary · 7 years ago
  82. 919cc45 Revert "Revert "Add color spin test for SkColorSpaceXformCanvas"" by Mike Klein · 7 years ago
  83. 73e21af Revert "Add color spin test for SkColorSpaceXformCanvas" by Eric Boren · 7 years ago
  84. cb01aec Add color spin test for SkColorSpaceXformCanvas by Matt Sarett · 7 years ago
  85. 841101d SkColorSpaceXformCanvas by Mike Klein · 7 years ago
  86. fd171ed Make GPU dm sink correctly advertise whether it is multisampled by Brian Salomon · 7 years ago
  87. bd7c551 Don't run image tests on msaa configs. by Brian Salomon · 7 years ago
  88. e812d49 Rename GrContextFactory::ContextOptions to ContextOverrides by csmartdalton · 7 years ago
  89. bae888e hide via-svg until I can fix g3 by Mike Reed · 7 years ago
  90. f67c459 add ViaSVG to dm by Mike Reed · 7 years ago
  91. acd2f5c Fix DM race in SVGSrc by fmalita · 8 years ago
  92. 145dbcd Remove SkAutoTDelete. by Ben Wagner · 8 years ago
  93. a9e9bfc Delete qcms by Matt Sarett · 8 years ago
  94. 85c7fe8 DM: JSON Debug Sink by Hal Canary · 8 years ago
  95. 19b9153 Add support for multiple frames in SkCodec by scroggo · 8 years ago
  96. bdf3e5c [SVGDom] Improved DM sizing by fmalita · 8 years ago
  97. 54dc487 add pipecanvas by reed · 8 years ago
  98. 179d885 Only test SVG DM sources against direct raster/gpu sinks. by fmalita · 8 years ago
  99. 9c5052f SkLite* by mtklein · 8 years ago
  100. a2b9fdf Add an SVG DM source by fmalita · 8 years ago