1. 52cb1d0 Rename GrXferProcessor::DstProxyView to GrDstProxyView. by John Stiles · 3 years, 2 months ago
  2. fa1cb40 Compute max inclusive vertex for drawIndexed in FillRectOps by Michael Ludwig · 3 years, 2 months ago
  3. feb099c Delete GrStrokeIndirectTessellator by Chris Dalton · 3 years, 2 months ago
  4. 1e3121a Replace replaceSurfaceDrawContext with replaceBackingProxy by Robert Phillips · 3 years, 2 months ago
  5. 4275492 Move GrRecordingContext pointer to SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
  6. b63711a Hide path tessellation shaders in private files by Chris Dalton · 3 years, 2 months ago
  7. e79a6da Fix empty stroked rects with butt caps by Chris Dalton · 3 years, 2 months ago
  8. 98c1a81 Limit fixed count stroking to 32 parametric segments by Chris Dalton · 3 years, 2 months ago
  9. 3b41278 Move tessellation shader files into a subdirectory by Chris Dalton · 3 years, 2 months ago
  10. 1ebf23c Make sure we wait to call finishedCallback in vk setBackendSurfaceState. by Greg Daniel · 3 years, 2 months ago
  11. df3ed43 Fix bug number on TODO. by John Stiles · 3 years, 2 months ago
  12. 12eb0ee Add a new Program input indicating that dFdy() is used. by John Stiles · 3 years, 2 months ago
  13. 2f733ec Restructure path tessellation shaders by Chris Dalton · 3 years, 2 months ago
  14. d7f5bc8 generalize allocation alignment for emscripten by Herb Derby · 3 years, 2 months ago
  15. 9af0bca Minor GrSurfaceDrawContext retraction by Robert Phillips · 3 years, 2 months ago
  16. c7abc8b Disable the indirect stroke tessellator by Chris Dalton · 3 years, 2 months ago
  17. 2a63f82 Don't request a stencil buffer for strokes that don't need it by Chris Dalton · 3 years, 2 months ago
  18. b4403a9 Deprecate GrDrawOp::fixedFunctionFlags() by Chris Dalton · 3 years, 2 months ago
  19. 6edc8d9 Remove 'hasUserStencilSettings' from GrClip::apply by Chris Dalton · 3 years, 2 months ago
  20. 55cbc75 Add comments to clarify use of fInputColorIsOpaque by Brian Osman · 3 years, 2 months ago
  21. 13adb4a Speed up the fixed count parametric/radial sort by Chris Dalton · 3 years, 2 months ago
  22. 0bdf8a3 Simplify GrGLSLFragmentShaderBuilder::getPrimaryColorOutputName. by John Stiles · 3 years, 2 months ago
  23. ca911ae Remove non-conic stroke shader specializations by Chris Dalton · 3 years, 2 months ago
  24. 64d06ba Delete identity matrix shaders from tessellation by Chris Dalton · 3 years, 2 months ago
  25. ad5b447 Improve hw tessellation coverage on "GpuTess" dm bots by Chris Dalton · 3 years, 2 months ago
  26. 9a4c965 Remove GrBlurredEdgeFragmentProcessor, use GrRuntimeFPBuilder by Brian Osman · 3 years, 2 months ago
  27. 569c01b Simplify heuristics for selecting path tessellators by Chris Dalton · 3 years, 2 months ago
  28. 8cdf28f Elide sample coords for GrSkSLFP if only used for pass-through sampling by Brian Osman · 3 years, 2 months ago
  29. 0095fcb Make SkBaseGpuDevice sufficient for GrVkSecondaryCBDrawContext by Robert Phillips · 3 years, 2 months ago
  30. c91dd69 Update GrFillBoundingBoxShader to use attribs by Chris Dalton · 3 years, 2 months ago
  31. 8606cec Reland "Re-enable tessellation for cacheable strokes" by Chris Dalton · 3 years, 3 months ago
  32. 215a7e6 Fix ATRACE macro usage after param change by Brian Salomon · 3 years, 2 months ago
  33. 779125d Cleanup SkGpuDevice factory functions a bit by Robert Phillips · 3 years, 2 months ago
  34. e2078f1 Make GrGpu pixel ops functions take SkIRect instead of LTRB params. by Brian Salomon · 3 years, 2 months ago
  35. cd5713a Remove sampler support from .fp files by Brian Osman · 3 years, 2 months ago
  36. 6924048 Optimize GrStrokeFixedCountTessellator by Chris Dalton · 3 years, 2 months ago
  37. 7b0c8df Fix tile period of subsampled planes in YUVA images by Brian Salomon · 3 years, 2 months ago
  38. 1042334 Add SkFilterColorProgram by Brian Osman · 3 years, 2 months ago
  39. db418ec Update the documentation for GrResourceAllocator by Adlai Holler · 3 years, 2 months ago
  40. ec9d0e8 Move patheffect details to (private) base subclass by Mike Reed · 3 years, 2 months ago
  41. 8447f13 Chop tessellated curves that don't fit in a patch by Chris Dalton · 3 years, 2 months ago
  42. 5ee369f Rename caps bit for matrix comparison rewrites. by John Stiles · 3 years, 2 months ago
  43. b1e9cb0 Remove fExpression (matrix expression) from SampleUsage by Brian Osman · 3 years, 2 months ago
  44. 8017581 Don't under-allocate curve tessellation triangles by Chris Dalton · 3 years, 2 months ago
  45. 54593e7 Revert "Reland "Use SkImage_Raster's unique ID to cache textures."" by Brian Salomon · 3 years, 2 months ago
  46. 1c933f8 Fix an egregious overallocation error in GrVertexChunkArray by Chris Dalton · 3 years, 2 months ago
  47. 7dd9996 Remove last two uses of SkGpuDevice's GrSurfaceDrawContext-based factory by Robert Phillips · 3 years, 2 months ago
  48. 36c5796 Add caps bit for 2x2 matrix comparison rewrites. by John Stiles · 3 years, 2 months ago
  49. 77a5bc3 Remove GrArithmeticProcessor, use GrRuntimeFPBuilder instead by Brian Osman · 3 years, 2 months ago
  50. 298de8a Add catch-all Adreno6xx renderer type. by John Stiles · 3 years, 2 months ago
  51. 1391170 More ctype cleanup in SkSL by Brian Osman · 3 years, 2 months ago
  52. 60e5228 Label `willReadDstColor` argument to GrXferProcessor ctor. by John Stiles · 3 years, 2 months ago
  53. 54c878e Retract GrSurfaceDrawContext when creating SkGpuDevices by Robert Phillips · 3 years, 2 months ago
  54. 2758a31 Add triangle support to GrPathOuterCurveTessellator by Chris Dalton · 3 years, 2 months ago
  55. ea46fb7 Disable CCPR everywhere except testing by Chris Dalton · 3 years, 2 months ago
  56. 0801ffd Update path tessellation shaders to use GrWangsFormula by Chris Dalton · 3 years, 2 months ago
  57. b32708a Use SkM44 for SkDevice's device-to-global transform by Michael Ludwig · 3 years, 3 months ago
  58. d6584bd Add GrColorFormatDesc GrBackendFormat::desc() by Brian Salomon · 3 years, 2 months ago
  59. 814c6db Reland "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  60. fa6a127 Large simplification of the CType mapper logic in SkSL by Brian Osman · 3 years, 2 months ago
  61. a655f0d Direct3D: implement transfer methods by Jim Van Verth · 3 years, 2 months ago
  62. 4af11a1 Detect chrome command buffer separately from GL driver. by Brian Salomon · 3 years, 2 months ago
  63. a9f759d Rewrite the path tessellation sample by Chris Dalton · 3 years, 2 months ago
  64. 9e42ec3 Remove usage of GrImageInfo from SkBaseGpuDevice by Robert Phillips · 3 years, 2 months ago
  65. fb8d20b Stop using layout(tracked) in .fp files by Brian Osman · 3 years, 2 months ago
  66. 24a358e Remove wgpu::Fence object from Dawn backend. by Stephen White · 3 years, 2 months ago
  67. e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 2 months ago
  68. c2132ea Start retracting GrSurfaceDrawContext by Robert Phillips · 3 years, 2 months ago
  69. 85edec6 Update stroke tessellation shader to match instanced by Chris Dalton · 3 years, 2 months ago
  70. 858fc99 Make GrRenderTask::numTargets non-virtual by Adlai Holler · 3 years, 2 months ago
  71. 304f653 Optimize GrOpsTask::onIsUsed by Adlai Holler · 3 years, 2 months ago
  72. 489fa0b Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  73. 7069804 Revert "Enable vertex ID support on Metal" by Brian Osman · 3 years, 2 months ago
  74. 5bd3a5c Disable vertex ID support on SwiftShader by Chris Dalton · 3 years, 2 months ago
  75. 4695312 Reland "When running on ANGLE GL backend use the underlying GL driver info to setup caps." by Brian Salomon · 3 years, 3 months ago
  76. 6b5b7e7 GrConvexPolyEffect skips all move-tos without assert. by Brian Salomon · 3 years, 2 months ago
  77. 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 2 months ago
  78. 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 2 months ago
  79. d2567de Fix Metal MSAA in Viewer. by Jim Van Verth · 3 years, 2 months ago
  80. df2dbad Reland "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  81. 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 2 months ago
  82. 8731a71 Convert GrPathIndirectTessellator to use GrVertexWriter by Chris Dalton · 3 years, 2 months ago
  83. fe788f9 Revert "Round up DMSAA attachments to pow2 if supported." by Greg Daniel · 3 years, 2 months ago
  84. 536b749 Revert "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 2 months ago
  85. c3e8a7e Round up DMSAA attachments to pow2 if supported. by Greg Daniel · 3 years, 2 months ago
  86. 6f520cd Enable vertex ID support on Metal by Brian Osman · 3 years, 2 months ago
  87. 18d4964 Fix inflation radii of tessellated hairlines by Chris Dalton · 3 years, 2 months ago
  88. 99e6f0f Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Chris Dalton · 3 years, 2 months ago
  89. cad48c6 Revert "Reland "Use conics with w=Inf to describe triangles for the tessellator"" by Robert Phillips · 3 years, 2 months ago
  90. 6e35474 Revert "Reland "Delete the index buffer from middle-out tessellation"" by Robert Phillips · 3 years, 2 months ago
  91. 3193a04 Handle null vertex buffers in Metal by Brian Osman · 3 years, 2 months ago
  92. 0c2ee32 Reland "Delete the index buffer from middle-out tessellation" by Chris Dalton · 3 years, 2 months ago
  93. 6610bed Share DMSAA attachments in GL between render targets. by Greg Daniel · 3 years, 2 months ago
  94. 6529990 Fix overdraw from unstable perspective math by Michael Ludwig · 3 years, 2 months ago
  95. 0cfe5e1 Add a GrCullTest class by Chris Dalton · 3 years, 2 months ago
  96. ff515df Reland "Use conics with w=Inf to describe triangles for the tessellator" by Chris Dalton · 3 years, 2 months ago
  97. d977fde Re-disable indirect draw on ANGLE D3D by Brian Salomon · 3 years, 2 months ago
  98. ca9f6a8 limit transfer buffer workaround to angle d3d backend by Brian Salomon · 3 years, 2 months ago
  99. c7dd6f4 Revert "Use conics with w=Inf to describe triangles for the tessellator" by Robert Phillips · 3 years, 2 months ago
  100. 9db2098 Revert "Delete the index buffer from middle-out tessellation" by Robert Phillips · 3 years, 2 months ago