1. 190b82d Add clipping for perspective triangles by Mike Reed · 4 years, 9 months ago
  2. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  3. 0b7645f Simplify perspective shadows to match future MD specs. by Jim Van Verth · 6 years ago
  4. a947e29 Add some additional checks for shadow generation by Jim Van Verth · 7 years ago
  5. e4442cb convert mapHomogeneousPoints to SkPoint3 by Cary Clark · 7 years ago
  6. 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
  7. 2f0dbc7 Update SkLightingShader to support rotation by robertphillips · 9 years ago[Renamed (89%) from include/effects/SkPoint3.h]
  8. f7d602a Revert "Update SkLightingShader to support rotation" by robertphillips · 9 years ago[Renamed (89%) from src/core/SkPoint3.h]
  9. 45b59ed Update SkLightingShader to support rotation by robertphillips · 9 years ago[Renamed (89%) from include/effects/SkPoint3.h]
  10. d0cf9d8 Remove SK_LEGACY_SKPOINT3_CTORS flag by robertphillips · 9 years ago
  11. a9652ac Address some SkLightingShader TODOs by robertphillips · 9 years ago
  12. 3d32d76 Add new SkPoint3 class by robertphillips · 9 years ago