1. 7fbb7d3 Remove two more gpu headers from include/* by Robert Phillips · 7 years ago[Renamed from include/gpu/GrShaderVar.h]
  2. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  3. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  4. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  5. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  6. 6039768 Move GrShaderVar to an appending model for layout qualifiers by Brian Salomon · 8 years ago
  7. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  8. f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
  9. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  10. 2279325 added support for PLS path rendering by ethannicholas · 9 years ago
  11. 5366a09 Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ ) by ethannicholas · 9 years ago
  12. 7df3f5e added support for PLS path rendering by ethannicholas · 9 years ago
  13. 46d36f0 Refactor position computation to enable device space "nudge" by robertphillips · 10 years ago
  14. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  15. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  16. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  17. c92aadc clean up default precision handling by bsalomon · 10 years ago
  18. 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
  19. 249af15 BUG=skia: by joshualitt · 10 years ago