1. 56d5bfa privatize SkBuffer.h by mike@reedtribe.org · 12 years ago
  2. 65be881 privatize SkRefDict.h by mike@reedtribe.org · 12 years ago
  3. d02d4ff privatize SkGlyph.h by mike@reedtribe.org · 12 years ago
  4. 2bc1689 privatize SkPtrRecorder.h by mike@reedtribe.org · 12 years ago
  5. 227b516 refactor some subclasses in SkFlattenable.h into SkPtrRecorder.h, in preparation for by mike@reedtribe.org · 12 years ago
  6. 43523f8 privatize SkDeviceProfile.h by mike@reedtribe.org · 12 years ago
  7. 0e330ae revert arith change, until I can rebaseline all the images (and check chrome) by mike@reedtribe.org · 12 years ago
  8. d51ea26 use premul macro to pack components by mike@reedtribe.org · 12 years ago
  9. ed02c4d Fix handling of infinite bounds during "fast transforms". by tomhudson@google.com · 12 years ago
  10. a37a517 Enable 32/64-bit gyp switch on Linux by borenet@google.com · 12 years ago
  11. aaa3aec privatize SkBlitter.h by reed@google.com · 12 years ago
  12. 3ec3ac5 remove unused local var (warning fix) by reed@google.com · 12 years ago
  13. cabe48a privatize SkScan.h by reed@google.com · 12 years ago
  14. 6db9375 use SkRegion instead of SkScan/SkBlitter, as we want to privatize the latter by reed@google.com · 12 years ago
  15. 59823f7 shape ops work in progress milestone: about 1.6M tests pass by caryclark@google.com · 12 years ago
  16. 73e7102 Added method of getting top genID from SkClipStack by robertphillips@google.com · 12 years ago
  17. d74e710 remove SkShape (unused) Review URL: https://codereview.appspot.com/6461069 by reed@google.com · 12 years ago
  18. af73091 Set bench/gm/tests as explicit dependencies of SkiaAndroidApp (trunk) by borenet@google.com · 12 years ago
  19. 5091b70 Added resource domain to GrTextureDesc by robertphillips@google.com · 12 years ago
  20. e012e0a privatize SkEdgeClipper.h by mike@reedtribe.org · 12 years ago
  21. 620aebb removed SkPerspIter.h by mike@reedtribe.org · 12 years ago
  22. 22f8400 privatization of SkPerspIter.h remove obsolete SkRelay.h by mike@reedtribe.org · 12 years ago
  23. efb65de privatization -- moving headers out of include into src by mike@reedtribe.org · 12 years ago
  24. 1407a48 Fix the Android build. by digit@google.com · 12 years ago
  25. a8dd1ce arm: dynamic NEON support for SkBlitRow_opts_arm.cpp by digit@google.com · 12 years ago
  26. 10dccde Make SkGPipe use SkBitmapHeap. by scroggo@google.com · 12 years ago
  27. baa5d94 split out src file names into core.gypi, with an eye towards sharing that by reed@google.com · 12 years ago
  28. 21ecba8 skdiff: clean up isPathAbsolute check for Windows by epoger@google.com · 12 years ago
  29. 1aad28a GrCacheID.h must reside in include\gpu due to inclusion by GrTexture.h by robertphillips@google.com · 12 years ago
  30. 46a8600 Refactored cacheID in preparation for clip mask caching changes by robertphillips@google.com · 12 years ago
  31. 760be85 remove until we fix the flake for msaa16 by reed@google.com · 12 years ago
  32. 586b6a5 move SkSqrt32 back into SkMath.h -- was referenced in SkEmbossMask.cpp by reed@google.com · 12 years ago
  33. 686c04c #include "SkMathPriv.h" by reed@google.com · 12 years ago
  34. 66e5160 Privatize SkAutoKern.h by reed@google.com · 12 years ago
  35. 4b163ed Privatization: by reed@google.com · 12 years ago
  36. 2ddff93 shape ops work in progress milestone: all rect tests (639706) work by caryclark@google.com · 12 years ago
  37. 97cee97 Replaced all instances of std strings and vectors in favor of SkStrings and SkTDArrays within skia code by chudy@google.com · 12 years ago
  38. 21830d9 Refactor Bitmap Storage for SkPicture using SkPipe's design. by djsollen@google.com · 12 years ago
  39. 44b67b2 Fixing NoGPU build of bench by junov@chromium.org · 12 years ago
  40. a1bf0ff by bsalomon@google.com · 12 years ago
  41. 2972bb5 Adding storage of SkPath::fIsOval by robertphillips@google.com · 12 years ago
  42. 9d696c0 Refactored the bitmap creation into PictureRenderer. by keyar@chromium.org · 12 years ago
  43. 88e2914 Moving DeferredDevice and DeferredGPipeController classes out of the deferred canvas API header by junov@chromium.org · 12 years ago
  44. 53e845e remove until these stop being flakey by reed@google.com · 12 years ago
  45. 2788987 must include SkPath.h after restructure by reed@google.com · 12 years ago
  46. 607357f Refactoring into a public facing facing SkDebugger class first pass. by chudy@google.com · 12 years ago
  47. 9ddef9b include SkFlatteningBuffer.h after restructure by reed@google.com · 12 years ago
  48. b7dfacf add baselines after test changed by reed@google.com · 12 years ago
  49. b964061 Fix for r4978 unit test failure. TBR by Brian by robertphillips@google.com · 12 years ago
  50. 0c43266 need to explicitly include SkPath.h after refactoring by reed@google.com · 12 years ago
  51. b099866 remove as test has changed. Will rebaseline later by reed@google.com · 12 years ago
  52. c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
  53. 7b4531f change SkTextToPathIter to allow continuation even when there is no path for by reed@google.com · 12 years ago
  54. 46f9350 Added SkClipStack portion of new clip mask caching system by robertphillips@google.com · 12 years ago
  55. e691376 move SkTextToPathIter into private header by reed@google.com · 12 years ago
  56. 9060c9b Style correction: sprinkling "this->" in SkDeferredCanvas.cpp by junov@chromium.org · 12 years ago
  57. 9cda6f7 Quick mem fix for debug canvas leaking when loading new pics. by chudy@google.com · 12 years ago
  58. 3de7acc Removing the SkPicture backend from SkDeferredCanvas code by junov@chromium.org · 12 years ago
  59. 24e8999 Remove verylargebitmap gm on Android by borenet@google.com · 12 years ago
  60. 2e14ba8 Adding API to SkGPipe and SkDeferredCanvas for controlling memory usage externally by junov@chromium.org · 12 years ago
  61. e763951 document OwnDeviceCanvas by reed@google.com · 12 years ago
  62. 87873f0 initial baselines for very large bitmaps by reed@google.com · 12 years ago
  63. 7eb3a26 add gm for very large bitmaps (>32K >64K) by reed@google.com · 12 years ago
  64. 702ee4f rebaseline after resize by reed@google.com · 12 years ago
  65. 4b475d5 enable large bitmap drawing by default (still disabled in chrome at the moment) by reed@google.com · 12 years ago
  66. a2b32b8 Add -logFile option to Bench by borenet@google.com · 12 years ago
  67. a361880 update baselines for macpro by reed@google.com · 12 years ago
  68. 02f65f2 move SkFilterShader into private header by reed@google.com · 12 years ago
  69. e2faf17 Even when the pts are restricted to 32K values, we can still overflow computing by reed@google.com · 12 years ago
  70. d9ee348 If we lose precision computing sum of the dash intervals, then we can have the by reed@google.com · 12 years ago
  71. 157d944 rm: Introduce SK_ARM_NEON_WRAP handy wrapper macro. by digit@google.com · 12 years ago
  72. b932407 add LF at the end, since this is SO important the chrome-mac build failed. by reed@google.com · 12 years ago
  73. 0c803d0 shape ops work in progress by caryclark@google.com · 12 years ago
  74. 0951ded tie slow sort (STD) to legacy AA, so that skia can use the fast one, and so that by reed@google.com · 12 years ago
  75. 2e40173 revert gpu-less mac sample app, remove busted sample (that has equivalent gm) by bsalomon@google.com · 12 years ago
  76. 8d3d210 Ensure that enums used by GrCustomStage TestCreate functions are declared in SK_ALLOW_GLOBAL_STATIC_INITIALIZERS=0 builds (e.g. android) by bsalomon@google.com · 12 years ago
  77. 5c33b71 Add .0 on float GLSL literals to fix GLPrograms test break by bsalomon@google.com · 12 years ago
  78. 0a7672f Add morphology, convolution, single texture, texture domain effects to new unit test system by bsalomon@google.com · 12 years ago
  79. a9e937c Moved the ownership of the current clip and current matrix into the debug canvas as part of the upcoming general refactor to everything living in debug canvas. by chudy@google.com · 12 years ago
  80. 200c211 shape ops work in progress by caryclark@google.com · 12 years ago
  81. a68937c Move SK_SUPPORT_GPU checks below first #includes in case the macro is defined in SkUserConfig.h rather than by the build system. by bsalomon@google.com · 12 years ago
  82. 2a48c3a Fix includes files missing in release builds from GrCustomStageUnitTest.h. by bsalomon@google.com · 12 years ago
  83. d472620 Registry-based unit test for custom effects by bsalomon@google.com · 12 years ago
  84. dea8e25 fix warngs by casting from float to int64_t by reed@google.com · 12 years ago
  85. b196374 --picture foo now works if foo is an image (.png, .jpeg) or a picture (.skp) by reed@google.com · 12 years ago
  86. c9af5d8 add debugging SkFloatToFixed_Check() which asserts that the float is in range of a fixed by reed@google.com · 12 years ago
  87. d3fa638 Add Nexus 7 baseline images by borenet@google.com · 12 years ago
  88. de78823 Reduce usage of GrGLShaderBuilder::SamplerMode by tomhudson@google.com · 12 years ago
  89. 534aa5b shape ops work in progress by caryclark@google.com · 12 years ago
  90. 795cd47 render_pictures and bench_pictures now use a --mode parameter. by keyar@chromium.org · 12 years ago
  91. 1554360 Store more behavior of SkFlatDictionary in SkFlatController. by scroggo@google.com · 12 years ago
  92. c3841b9 Move GL programs unit test code to tests project. by bsalomon@google.com · 12 years ago
  93. a73e860 Skipping MSAA GMs on Android by robertphillips@google.com · 12 years ago
  94. cd62ecf Fixing leak of SkPixelRef object in CanvasTest by junov@chromium.org · 12 years ago
  95. 1bfccad Early out the texture key generation if there is no texture passed to the GrGLShaderBuilder::keyForTextureAccess. by twiz@google.com · 12 years ago
  96. a2f8008 Added output of failed GMs to assist tracking errors on Android by robertphillips@google.com · 12 years ago
  97. e49b076 Rebaseline convex paths tests. by bsalomon@google.com · 12 years ago
  98. 5a69ef7 Disable ReadWriteAlpha test on Android by borenet@google.com · 12 years ago
  99. b6a2ba7 create inline version of setLine that assumes no clip. 10% faster for dashing gms by reed@google.com · 12 years ago
  100. a5e65ec by twiz@google.com · 12 years ago