- f95940b Rename GrGLSLGeometryProcessor to GrGeometryProcessor::ProgramImpl by Brian Salomon · 3 years, 1 month ago
- 13b2873 Remove GLSL from name of functions that builds GrProcessor keys. by Brian Salomon · 3 years, 1 month ago
- 54fd96b Fix Wunused-but-set-variable warnings by Brian Salomon · 3 years, 1 month ago
- 2f6e2f8 Use SkClipOp::kFoo instead of kFoo_SkClipOp from SkClipOpPriv by Michael Ludwig · 3 years, 1 month ago
- 4dca831 Rename GrSurfaceDrawContext to skgpu::v1::SurfaceDrawContext by Robert Phillips · 3 years, 1 month ago
- 17eaf62 Update GrPathTessellator::prepare() to take a list of paths by Chris Dalton · 3 years, 1 month ago
- 310178c Microbench for canvas save/restore calls by Brian Osman · 3 years, 1 month ago
- 6966981 Add a 'pathMatrix' to GrPathTessellator::prepare by Chris Dalton · 3 years, 1 month ago
- 40c906f Don't store a GrVertexWriter pointer in GrMiddleOutPolygonTriangulator by Chris Dalton · 3 years, 1 month ago
- 400f52e Retract GrSurfaceDrawContext.h a bit by Robert Phillips · 3 years, 1 month ago
- 40bc657 If we have no textures, suppress the shader by Mike Reed · 3 years, 1 month ago
- 6417cfc Add _bilerp variant to vertices bench by Mike Reed · 3 years, 1 month ago
- d068e41 Pass separate texs so we don't cheat in drawVerts by Mike Reed · 3 years, 1 month ago
- 0e2fb66 Add flag to force high-precision RP by Mike Reed · 3 years, 1 month ago
- dd2fdea Initial land of DSLParser by Ethan Nicholas · 3 years, 2 months ago
- e40495d Untangle GrSurfaceDrawContext.h, GrTextureOp.h and GrFillRectOp.h by Robert Phillips · 3 years, 2 months ago
- 50516f3 Add a robust "isinf" workaround for tessellation by Chris Dalton · 3 years, 2 months ago
- 3febc61 Revert "Add an isinf() polyfill for tessellation shaders" by Chris Dalton · 3 years, 2 months ago
- 6aaf00f Add a "usesMSAASurface" arg to GrMeshDrawOp::onCreateProgramInfo by Chris Dalton · 3 years, 2 months ago
- f8b7c1a Pass CTM to path effects (experimental) by Tyler Denniston · 3 years, 2 months ago
- 54fd2c5 Re-enable large png decode bench by Florin Malita · 3 years, 2 months ago
- cd947ac Extend blendmodes bench to time sprites by Mike Reed · 3 years, 2 months ago
- a8d2bf7 Disable large png bench by Florin Malita · 3 years, 2 months ago
- d584ddd Add skottie-vs-png decode bench by Florin Malita · 3 years, 2 months ago
- 6904303 Add an isinf() polyfill for tessellation shaders by Chris Dalton · 3 years, 2 months ago
- bb995e6 Add an sk_VertexID workaround for tessellated stroking by Chris Dalton · 3 years, 2 months ago
- efe9df3 Revert "Don't keep "outResultsFile" open in nanobench" by Herb Derby · 3 years, 3 months ago
- 7114395 Switch GrMeshDrawOp::Target to be the stand alone GrMeshDrawTarget class by Robert Phillips · 3 years, 3 months ago
- 2d8b835 Add SkBlender class; thread into SkVMBlitter. by John Stiles · 3 years, 3 months ago
- af8047d Rename existing 'Blend' enums/names to 'BlendFilter'. by John Stiles · 3 years, 3 months ago
- 6823b50 Revert "Revert "Switched SkSL parser APIs from char* + length to string_view"" by Ethan Nicholas · 3 years, 3 months ago
- 85ed605 Revert "Switched SkSL parser APIs from char* + length to string_view" by Jorge Betancourt · 3 years, 3 months ago
- 2705cbf Switched SkSL parser APIs from char* + length to string_view by Ethan Nicholas · 3 years, 3 months ago
- 9d1cc05 Add scratch-only version of performDeferredCleanup by Michael Ludwig · 3 years, 3 months ago
- 198ac15 Reland "Fix tessellation checks for "usesVaryingCoords"" by Chris Dalton · 3 years, 3 months ago
- 7391511 Fix compiler error in TessellateBench.cpp by Chris Dalton · 3 years, 3 months ago
- 5d1599f Revert "Fix tessellation checks for "usesVaryingCoords"" by Jim Van Verth · 3 years, 3 months ago
- 9e67891 Revert "Wean tessellation off SkPathOps" by Chris Dalton · 3 years, 3 months ago
- bd727d0 Fix tessellation checks for "usesVaryingCoords" by Chris Dalton · 3 years, 3 months ago
- d2b8ba3 Add a fixed-count impl for tessellated wedges by Chris Dalton · 3 years, 3 months ago
- 3d808f4 nanobench should only serialize finite values to JSON. by Joe Gregorio · 3 years, 3 months ago
- 6b2121d Wean tessellation off SkPathOps by Chris Dalton · 3 years, 3 months ago
- 26666bd Replace the indirect patch tessellator with fixed count by Chris Dalton · 3 years, 3 months ago
- f7f36ae Add ProgramKind::kRuntimeBlend for Runtime Blend functions. by John Stiles · 3 years, 3 months ago
- e6f4531 Make GrWangsFormula::conic take "precision" instead of "tolerance" by Chris Dalton · 3 years, 3 months ago
- d9bdc32 Split GrPathTessellator subclasses into their own files by Chris Dalton · 3 years, 3 months ago
- 52cb1d0 Rename GrXferProcessor::DstProxyView to GrDstProxyView. by John Stiles · 3 years, 3 months ago
- feb099c Delete GrStrokeIndirectTessellator by Chris Dalton · 3 years, 3 months ago
- f4f9c3b [nanobench] Report the ratio of median/min. by Joe Gregorio · 3 years, 3 months ago
- 3b41278 Move tessellation shader files into a subdirectory by Chris Dalton · 3 years, 3 months ago
- 2f733ec Restructure path tessellation shaders by Chris Dalton · 3 years, 3 months ago
- 13adb4a Speed up the fixed count parametric/radial sort by Chris Dalton · 3 years, 3 months ago
- 569c01b Simplify heuristics for selecting path tessellators by Chris Dalton · 3 years, 3 months ago
- 8447f13 Chop tessellated curves that don't fit in a patch by Chris Dalton · 3 years, 4 months ago
- 2758a31 Add triangle support to GrPathOuterCurveTessellator by Chris Dalton · 3 years, 4 months ago
- e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 4 months ago
- df2dbad Reland "Reland "Reland "Use conics with w=Inf to describe triangles for the tessellator""" by Chris Dalton · 3 years, 4 months ago
- 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 4 months ago
- 8731a71 Convert GrPathIndirectTessellator to use GrVertexWriter by Chris Dalton · 3 years, 4 months ago
- 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 4 months ago
- 97f85bb Remove SkTextBlobDiffCanvas, use tracking device directly with base SkCanvas by Michael Ludwig · 3 years, 4 months ago
- daa9b8e Add mapRect function and RectToRect constructor to SkM44 by Michael Ludwig · 3 years, 4 months ago
- 5dfb3f4 Collect DMSAA stats by Chris Dalton · 3 years, 4 months ago
- 31fddc3 MSKP support in nanobench by Brian Salomon · 3 years, 4 months ago
- 2579c28 nanobench: Don't tile skps outside their cull rect by Chris Dalton · 3 years, 4 months ago
- 82007f5 Implement a fixed count stroke tessellator by Chris Dalton · 3 years, 5 months ago
- 57ab06c Delete mixed samples by Chris Dalton · 3 years, 5 months ago
- d5a6764 use GrArenas for direct glyph drawing by Herb Derby · 3 years, 5 months ago
- 6ca9e18 Update GrStrokeTessellator to make its own shader by Chris Dalton · 3 years, 5 months ago
- f6123f1 Convert some SkRuntimeEffect::Make to use stage-specific factories by Brian Osman · 3 years, 5 months ago
- 94df572 Convert dmsaa to an SkSurfaceProp by Chris Dalton · 3 years, 5 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 5 months ago
- 50f5e68 Use the word "precision" to describe "1/tolerance" for linearization by Chris Dalton · 3 years, 5 months ago
- cbb60bd Add runtime color filter and shader modes to the SkSL compiler by Brian Osman · 3 years, 5 months ago
- 5a32828 No VS specialization for identity or scale/trans in reduced shader mode by Brian Salomon · 3 years, 5 months ago
- 3c1ed9c add bounds generation code to SkGlyphRun by Herb Derby · 3 years, 5 months ago
- 577c606 Runtime effects: Support input color as a parameter to main() by Brian Osman · 3 years, 5 months ago
- ef09423 clean up drawTextUTF8 and rename to textToGlyphRunList by Herb Derby · 3 years, 5 months ago
- 8ed7a8d Extract a GrVertexChunkArray class with a builder by Chris Dalton · 3 years, 5 months ago
- a1db799 Fix Python3 compatibility by Eric Boren · 3 years, 5 months ago
- 06b6f47 Update blendmode benchmark to allow less than 1000 iterations. by John Stiles · 3 years, 6 months ago
- 15da98c Revert "Performance experiment: Disable SkSL inliner in nanobench/skpbench." by John Stiles · 3 years, 6 months ago
- 3f5bee1 Performance experiment: Disable SkSL inliner in nanobench/skpbench. by John Stiles · 3 years, 6 months ago
- f2b3f91 split off --dylib from --jit in nanobench by Mike Klein · 3 years, 6 months ago
- 345f140 Abort in Nanobench if a shader compilation error occurs. by John Stiles · 3 years, 6 months ago
- 2ef627a Add a custom ShaderErrorHandler to Nanobench. by John Stiles · 3 years, 6 months ago
- 0da2c14 remove paint from SkGlyphRunList by Herb Derby · 3 years, 6 months ago
- f10535f Fuse GrGLSLPrimitiveProcessor and GrGLSLGeometryProcessor ... by Robert Phillips · 3 years, 6 months ago
- 787fd9d Fuse GrPrimitiveProcessor & GrGeometryProcessor into a new GrGeometryProcessor by Robert Phillips · 3 years, 6 months ago
- 1a4fae1 Revert "Performance experiment: Disable SkSL inliner in nanobench/skpbench." by John Stiles · 3 years, 6 months ago
- 045d751 Performance experiment: Disable SkSL inliner in nanobench/skpbench. by John Stiles · 3 years, 6 months ago
- 3401d5e improve SkParagraph's bench accuracy by Herb Derby · 3 years, 6 months ago
- 10a5ff2 Must pass filtering to picture shader by Mike Reed · 3 years, 6 months ago
- fd70865 Reland "Add tooling support for dmsaa" by Chris Dalton · 3 years, 6 months ago
- 22dd57b Revert "Add tooling support for dmsaa" by Chris Dalton · 3 years, 6 months ago
- fc32405 Revert "Revert "Add bench for skparagraph"" by Mike Reed · 3 years, 6 months ago
- 188443b Add tooling support for dmsaa by Chris Dalton · 3 years, 6 months ago
- 180b4a1 Update tooling code to store surface flags instead of "useDIText" by Chris Dalton · 3 years, 6 months ago
- d2702fa Update SkSL benchmark code to match actual Skia output. by John Stiles · 3 years, 6 months ago
- ead52dc Revert "Add bench for skparagraph" by Mike Reed · 3 years, 6 months ago