- 57ab06c Delete mixed samples by Chris Dalton · 3 years, 4 months ago
- 47b48bc Reland "Add support for uniforms and layout(key)s to DSLCPPCodeGenerator." by John Stiles · 3 years, 4 months ago
- 9568023 Reland "Reland "Implement statements and expressions in DSL C++ code generator."" by John Stiles · 3 years, 4 months ago
- 071182e always use shader based tile modes for blurs in reduced shader mode by Brian Salomon · 3 years, 4 months ago
- 4755b0b [canvaskit] Add TextHeightBehavior by Kevin Lubick · 3 years, 4 months ago
- dd8f8ed clean up defines that do nothing by Mike Klein · 3 years, 4 months ago
- d37a085 Enable DAG reordering on almost all bots by Adlai Holler · 3 years, 4 months ago
- d5a6764 use GrArenas for direct glyph drawing by Herb Derby · 3 years, 4 months ago
- b90447c Turn off mixed samples by Chris Dalton · 3 years, 4 months ago
- fdc82b4 Reland "Use SkImage_Base::asFragmentProcessor in SkGpuDevice." by Brian Salomon · 3 years, 4 months ago
- 98b066c Add fuzzer for Triangulating Path Renderer by Robert Phillips · 3 years, 4 months ago
- a4e2f28 Turn down SamsungChromebook2012 devices. by Joe Gregorio · 3 years, 4 months ago
- 729191d Add missing GrGLCaps logs by Adlai Holler · 3 years, 4 months ago
- 5beb2b3 virtual+final in base class?? by Mike Klein · 3 years, 4 months ago
- aae8ccc Revert "Use SkImage_Base::asFragmentProcessor in SkGpuDevice." by Brian Salomon · 3 years, 4 months ago
- 126128b Revert "Reland "Implement statements and expressions in DSL C++ code generator."" by John Stiles · 3 years, 4 months ago
- 289da86 Revert "Add support for uniforms and layout(key)s to DSLCPPCodeGenerator." by John Stiles · 3 years, 4 months ago
- 27095f2 Revert "Display a Docs-Preview link for each modified MD file" by Ravi Mistry · 3 years, 4 months ago
- 1152452 Use SkImage_Base::asFragmentProcessor in SkGpuDevice. by Brian Salomon · 3 years, 4 months ago
- 805c622 Move cached render passes onto GrVkFramebuffer. by Greg Daniel · 3 years, 4 months ago
- 3036def In reduced shader mode 1D Gaussian effect doesn't bake loop count. by Brian Salomon · 3 years, 4 months ago
- f21d097 Roll Chromium from 6e17434800cb to faf3e3230d75 (444 revisions) by skia-autoroll · 3 years, 4 months ago
- 32657c7 Roll ANGLE from d170f8e11bdb to e0e5eb8480ab (14 revisions) by skia-autoroll · 3 years, 4 months ago
- 6ca9e18 Update GrStrokeTessellator to make its own shader by Chris Dalton · 3 years, 4 months ago
- e587745 Restore cube demo to canvaskit demo page by Brian Osman · 3 years, 4 months ago
- 7111881 Dawn: moar updates for WebGPU API change. by Stephen White · 3 years, 4 months ago
- 9325009 Reland "remove fAllocators from GrOpsTask" by Herb Derby · 3 years, 5 months ago
- 716aeb9 Allow a coords parameter to fragment shaders for testing by Brian Osman · 3 years, 4 months ago
- 80a1f94 Don't unroll gaussian blur kernel loop on ES3+ capable devices by Brian Salomon · 3 years, 4 months ago
- f33b061 Add support for uniforms and layout(key)s to DSLCPPCodeGenerator. by John Stiles · 3 years, 4 months ago
- c412688 Reland "Implement statements and expressions in DSL C++ code generator." by John Stiles · 3 years, 4 months ago
- f9cf1aa add drawGlyphs for SkRSXform by Herb Derby · 3 years, 4 months ago
- 29c06bc Revert "Stop using copying SkPath::Iter for convexity and contains checks" by Michael Ludwig · 3 years, 4 months ago
- a36cb40 Remove more uses of GrRenderTarget from GrVkOpsRenderPass. by Greg Daniel · 3 years, 4 months ago
- 422f630 Fix double line-numbering when reporting shader errors. by John Stiles · 3 years, 4 months ago
- 3752760 Stop using copying SkPath::Iter for convexity and contains checks by Michael Ludwig · 3 years, 4 months ago
- e07788e Roll skcms from 623cdd693261 to 31ba46d6a284 (1 revision) by skia-autoroll · 3 years, 4 months ago
- e37660b Use SkRuntimeEffect::MakeForShader in CanvasKit by Brian Osman · 3 years, 4 months ago
- 374f96c Don't pass render target to GrGLSLProgramBuilder. by Greg Daniel · 3 years, 4 months ago
- 9db8bb4 Roll skcms from a638db877ef8 to 623cdd693261 (1 revision) by skia-autoroll · 3 years, 4 months ago
- 5d627f3 Remove support for SK_DISABLE_BILINEAR_BLUR_OPTIMIZATION by Brian Salomon · 3 years, 4 months ago
- f6123f1 Convert some SkRuntimeEffect::Make to use stage-specific factories by Brian Osman · 3 years, 4 months ago
- af4e233 Add tests of the runtime effect stage factories by Brian Osman · 3 years, 4 months ago
- 8676ebe Demonstrate DSL for statements with multiple vardecls. by John Stiles · 3 years, 4 months ago
- bf9dff6 Switch deque to forward_list for memory use. by John Stiles · 3 years, 4 months ago
- 9a56eb7 Consolidate on SkImage_Gpu constructor that takes SkColorInfo. by Brian Salomon · 3 years, 4 months ago
- af5afed Add makeAnalysisCanvas to SkStrikeServer by Michael Ludwig · 3 years, 4 months ago
- 7924446 [androidkit] Add Canvas.drawColor() by Florin Malita · 3 years, 4 months ago
- 3397f71 [androidkit] Simple animation demo by Florin Malita · 3 years, 4 months ago
- e7dfbfe Disable flight_animated_image on iPhone 6. by Jim Van Verth · 3 years, 4 months ago
- c34dc52 Roll Chromium from f2c9d791993c to 6e17434800cb (445 revisions) by skia-autoroll · 3 years, 4 months ago
- c1e116d Roll ANGLE from b574643ef28c to d170f8e11bdb (12 revisions) by skia-autoroll · 3 years, 4 months ago
- 5ba330c Roll SwiftShader from dac99e8221a8 to c597a8af03ef (2 revisions) by skia-autoroll · 3 years, 4 months ago
- 04c8216 [canvaskit] Add halfLeading to TextStyle and StrutStyle by weiyuhuang · 3 years, 4 months ago
- 60191e0 Revert "Implement statements and expressions in DSL C++ code generator." by John Stiles · 3 years, 4 months ago
- 72ca357 [infra] Update recipe deps by Eric Boren · 3 years, 4 months ago
- d0ef907 Add Debug Pixel5 bot. by Joe Gregorio · 3 years, 4 months ago
- 16cbfb4 Implement statements and expressions in DSL C++ code generator. by John Stiles · 3 years, 4 months ago
- e058608 [canvaskit] Fix transform() call in test by Kevin Lubick · 3 years, 4 months ago
- 4eaa392 [canvaskit] Split paragraph_bindings into two files for generation POC by Kevin Lubick · 3 years, 4 months ago
- 94df572 Convert dmsaa to an SkSurfaceProp by Chris Dalton · 3 years, 4 months ago
- f5b87f9 Make SkSurfaceProps non-optional for SDCs and SkSpecialImages by Chris Dalton · 3 years, 4 months ago
- e0ee932 Preserve sdf text in SkPictureImageFilter by Chris Dalton · 3 years, 4 months ago
- 4d92e41 Revert "Enable DAG reordering on all bots except one" by Adlai Holler · 3 years, 4 months ago
- 89b484a Simplify parsing of for init-statements. by John Stiles · 3 years, 4 months ago
- 6475638 Add GrPathUtils::conicHasCusp by Chris Dalton · 3 years, 4 months ago
- 1a15e57 Revert "Fix for loops with multiple init-variables in Metal." by John Stiles · 3 years, 4 months ago
- b1992c2 Revert "Fix for loops with multiple init-variables in GLSL." by John Stiles · 3 years, 4 months ago
- 49b409e Simplify for init-stmts at the IR level. by John Stiles · 3 years, 4 months ago
- b8e02c5 Enable DAG reordering on all bots except one by Adlai Holler · 3 years, 4 months ago
- 6ef10e9 Add SkImage_Base::asFragmentProcessor(). by Brian Salomon · 3 years, 4 months ago
- b278967 Fix Android build (SkVertices API change) by Brian Osman · 3 years, 4 months ago
- 9950171 Reduce VRAM budget on nanobench bot by Adlai Holler · 3 years, 4 months ago
- fb5865e Add Sparky360, aka Acer Spin 512, Chrome OS device. by Joe Gregorio · 3 years, 4 months ago
- d9bf97c Roll Chromium from 3e8dec5e7dff to f2c9d791993c (436 revisions) by skia-autoroll · 3 years, 4 months ago
- 472716e Roll ANGLE from b027dfeb83d0 to b574643ef28c (7 revisions) by skia-autoroll · 3 years, 4 months ago
- d8c2750 Roll Dawn from b6c0dac11024 to 8091c6845079 (4 revisions) by skia-autoroll · 3 years, 4 months ago
- 9d11cbd Fix soft merge conflict in SkRuntimeEffect by Brian Osman · 3 years, 4 months ago
- 8ced56f Allow Convexicator to implicitly close correctly by Michael Ludwig · 3 years, 4 months ago
- b40c925 Removing the staging flag for Google3 (SK_PARAGRAPH_ROUND_POSITION) by Julia Lavrova · 3 years, 4 months ago
- 8f1dff6 Remove layout(marker) from runtime effect SkSL by Brian Osman · 3 years, 4 months ago
- f6cc858 Reland "Fix sk_app macOS raster window build conditions." by Ben Wagner · 3 years, 4 months ago
- c36ccb6 Direct3D: add aliasing texture support by Jim Van Verth · 3 years, 4 months ago
- e49703f Remove custom SkVertices data and runtime effect `varying` support by Brian Osman · 3 years, 4 months ago
- 4c8c87e Show text hilites by Mike Reed · 3 years, 4 months ago
- 50f5e68 Use the word "precision" to describe "1/tolerance" for linearization by Chris Dalton · 3 years, 4 months ago
- 53a65b2 Reduce VRAM budget on one perf bot by Adlai Holler · 3 years, 4 months ago
- 8e2a84b Fix for fuzzer-discovered error in SPIR-V compilation. by John Stiles · 3 years, 4 months ago
- db2326b Comma operator on DSL statements now creates unscoped blocks by Ethan Nicholas · 3 years, 4 months ago
- cc3d2d2 Runtime effects: Detect passthrough sample calls automatically by Brian Osman · 3 years, 4 months ago
- d0f35c2 Reflatten YUVA image on each request. by Brian Salomon · 3 years, 4 months ago
- 816db16 GrMatrixEffect applies coord normalization/flip for GrTextureEffect. by Brian Salomon · 3 years, 4 months ago
- 59f1a9c Roll Chromium from c6b364c274f4 to 3e8dec5e7dff (495 revisions) by skia-autoroll · 3 years, 4 months ago
- 5aebc93 Roll ANGLE from f2aa9d5da699 to b027dfeb83d0 (13 revisions) by skia-autoroll · 3 years, 4 months ago
- 3be203d Roll SwiftShader from f32791f5d53b to dac99e8221a8 (1 revision) by skia-autoroll · 3 years, 4 months ago
- 5e99e36 Roll Dawn from 413dcf8a40df to b6c0dac11024 (6 revisions) by skia-autoroll · 3 years, 4 months ago
- 8548784 Update SKP version by skia-recreate-skps · 3 years, 4 months ago
- be82005 Roll SK Tool from dfcdab06d626 to 70f14bb1a417 by skia-autoroll · 3 years, 4 months ago
- 9d47413 Revert "Fix sk_app macOS raster window build conditions." by Brian Osman · 3 years, 4 months ago
- 163ba10 Fix sk_app macOS raster window build conditions. by Ben Wagner · 3 years, 4 months ago