- 7c86592 Inclusive language by Kevin Lubick · 4 years, 2 months ago
- d007281 Fix clang 12 Wsuggest-override and Wsuggest-destructor-override by Brian Salomon · 4 years, 2 months ago
- 5933d7d Update GrPaint APIs to reflect lack of multiple color processors. by John Stiles · 4 years, 2 months ago
- 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 2 months ago
- 2940538 Reland "Remove more GrContext imports & usage" by Adlai Holler · 4 years, 2 months ago
- 6d0ab95 read/write m44 by Mike Reed · 4 years, 2 months ago
- 75c5168 Revert "Remove more GrContext imports & usage" by Adlai Holler · 4 years, 2 months ago
- dd13955 Remove more GrContext imports & usage by Adlai Holler · 4 years, 2 months ago
- bde4bb7 Implement indirect draws with ANGLE's multi draw extension by Chris Dalton · 4 years, 2 months ago
- a237f9e Run both puppeteer tests in a WebGL 1 and 2 configuration. by Nathaniel Nifong · 4 years, 2 months ago
- d58e01b6 support 16161616 in fm by Mike Klein · 4 years, 2 months ago
- 057c33f Clean up some GrContext uses in the GMs by Robert Phillips · 4 years, 2 months ago
- d511d9a Add Puppeteer perf for release and experimental_simd builds of CanvasKit against SKPs by Elliot Evans · 4 years, 2 months ago
- 13711eb rename SkMipMap to SkMipmap by Mike Reed · 4 years, 2 months ago
- 886a904 Update SkTQSort to use half-open ranges. by John Stiles · 4 years, 2 months ago
- a7685b2 Runtime effects: Allow null children by Brian Osman · 4 years, 2 months ago
- df07800 Include the SkTSort header only where it is used. by John Stiles · 4 years, 2 months ago
- f4f8011 Add Context factories to GrDirectContext by Robert Phillips · 4 years, 2 months ago
- 6e9ead9 Revert "Remove custom SkSort algorithms." by John Stiles · 4 years, 2 months ago
- 70474c1 Remove custom SkSort algorithms. by John Stiles · 4 years, 2 months ago
- 1a57857 Retract GrContext.h from headers by Robert Phillips · 4 years, 2 months ago
- 3b5a4fa Use stable sort for Viewer's help screen by Brian Osman · 4 years, 2 months ago
- b27b38b Miscellaneous removal of GrContext usages by Robert Phillips · 4 years, 2 months ago
- 31890e2 Viewer: Don't steal focus when the shader error window appears by Brian Osman · 4 years, 2 months ago
- 609ea21 more cleanup after removing volatile from bitmap by Mike Reed · 4 years, 2 months ago
- 411e7aa move GrAtlasTextOp creation to GrRenderTargetContext by Herb Derby · 4 years, 2 months ago
- ed65339 Update the sk_app WindowContext to hold a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- 77482cb add Sk- prefix to SkOSLibrary functions by Mike Klein · 4 years, 2 months ago
- b490eb2 Add ANGLE's glMultiDraw*BaseInstance functions to the GL interface by Chris Dalton · 4 years, 2 months ago
- 525e876 Fix Op tests when default typeface is empty. by Ben Wagner · 4 years, 2 months ago
- e29f9e2 Reland "Make glPatchParameteri required when tessellation is supported" by Chris Dalton · 4 years, 3 months ago
- bc486b8 Fix vulkan extensions in test setup. by Greg Daniel · 4 years, 2 months ago
- 68870aa Add heap usage of SkSL::Compiler to nanobench output by Brian Osman · 4 years, 2 months ago
- 2a4acf3 Remove all internal uses of (and deprecate) SkSurface::getContext by Robert Phillips · 4 years, 2 months ago
- d463a9d [canvaskit] Fix first frame measurement by Nathaniel Nifong · 4 years, 2 months ago
- d5f3c98 Update DDL test harness to use GrDirectContexts by Robert Phillips · 4 years, 2 months ago
- 1436d72 Move frame measurement code into shared location by Nathaniel Nifong · 4 years, 2 months ago
- 275f419 Add D3D support for MSAA by Jim Van Verth · 4 years, 2 months ago
- e3ad527 Add a convenience to downcast contexts into GrDirectContext by Adlai Holler · 4 years, 2 months ago
- cf5e35f Use ContextInfo::directContext() in skottie2movie.cpp by Florin Malita · 4 years, 2 months ago
- 6fc05d8 Allow system key equivalents to work again. by John Stiles · 4 years, 2 months ago
- 609f159 Remove most GrCoordTransform code by Brian Osman · 4 years, 2 months ago
- 6d344c3 Update unit tests to accept GrDirectContext by Robert Phillips · 4 years, 2 months ago
- 7b4e43c Update final set of tools to take GrDirectContext by Robert Phillips · 4 years, 2 months ago
- 00f78de Update additional tools to take a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- b7bfbc2 Move GrRecordingContext.h and GrDirectContext.h into include/gpu by Robert Phillips · 4 years, 2 months ago
- 832936b Remove workaround for not calling SkImage release proc by Brian Salomon · 4 years, 2 months ago
- f8f45d9 Make asDirectContext public by Robert Phillips · 4 years, 2 months ago
- d2f870c Fix modifier key handling in OS X to allow command-keys to work. by John Stiles · 4 years, 2 months ago
- e381036 Fix D3D debug clang build. by Jim Van Verth · 4 years, 2 months ago
- ab9578e Update ImGui to latest stable version (1.77). by John Stiles · 4 years, 2 months ago
- 9eb0002 Double down on abandoned being publicly accessible on contexts by Robert Phillips · 4 years, 2 months ago
- ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years, 2 months ago
- 44333c5 Make asDirectContext return a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- 41abd4f Remove SkWhitelistTypefaces. by Ben Wagner · 4 years, 3 months ago
- f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years, 3 months ago
- 65513a9 Tweak scripts to fix CK builds with python 3 by Florin Malita · 4 years, 3 months ago
- b29a1a6 Fix D3D dynamic buffer reuse. by Jim Van Verth · 4 years, 3 months ago
- 98c39ba Make use of backend texture creation finished procs in YUV GMs by Robert Phillips · 4 years, 3 months ago
- 562c8db Move the DDL unreffing to task destructor and update tests by Adlai Holler · 4 years, 3 months ago
- 63a0a75 Reland "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years, 3 months ago
- 1caf378 Revert "Add async rescale and read APIs to SkImage." by Brian Salomon · 4 years, 3 months ago
- e922953 Adjust how GM::gpuSetup is handled in the tools by Robert Phillips · 4 years, 3 months ago
- 7ac9b5f Add async rescale and read APIs to SkImage. by Brian Salomon · 4 years, 3 months ago
- d26d25e Make gpuSetup draw a error message on failure by Robert Phillips · 4 years, 3 months ago
- 7580ad4 Add an sk_sp API for DDLs with a macro for staging by Adlai Holler · 4 years, 3 months ago
- 9a5acc5 Add another make_get_error_with_random_oom valgrind suppression by Brian Salomon · 4 years, 3 months ago
- 632db1c Revert "Make glPatchParameteri required when tessellation is supported" by Greg Daniel · 4 years, 3 months ago
- 38b7d2f Add support for magenta highlights on shader mouseover in Metal. by John Stiles · 4 years, 3 months ago
- 24069eb Add GrContext::oomed() and implement for GL and VK. by Brian Salomon · 4 years, 3 months ago
- 03b92cd Fix crash in Viewer when attempting to view shaders in Metal. by John Stiles · 4 years, 3 months ago
- 900630c Add GM::gpuSetup call in fm by Robert Phillips · 4 years, 3 months ago
- c23b732 Update viewer to call the gpuSetup GM entry point by Robert Phillips · 4 years, 3 months ago
- 7d7cd2b Make glPatchParameteri required when tessellation is supported by Chris Dalton · 4 years, 3 months ago
- f105d38 Update image_from_yuv_textures GM for *ooprddl configs by Robert Phillips · 4 years, 3 months ago
- 362db58 DawnTestContext: print validation errors with SkDebugf. by Stephen White · 4 years, 3 months ago
- 0f39699 Reland "Make it easier to test rectangle textures by using createBackendTexture." by Brian Salomon · 4 years, 3 months ago
- 553db62 Reland "Centralize geometry processor vertex shader transform code" by Michael Ludwig · 4 years, 3 months ago
- b577655 Don't submit vk command buffer in updateBackendTexture. by Greg Daniel · 4 years, 3 months ago
- ce86910 Revert "Centralize geometry processor vertex shader transform code" by Michael Ludwig · 4 years, 3 months ago
- 0426947 Centralize geometry processor vertex shader transform code by Michael Ludwig · 4 years, 3 months ago
- 579e63a [skrive] Reset the node system by Florin Malita · 4 years, 3 months ago
- 96f8db0 Revert "Make it easier to test rectangle textures by using createBackendTexture." by Derek Sollenberger · 4 years, 3 months ago
- 4e37751 Make it easier to test rectangle textures by using createBackendTexture. by Brian Salomon · 4 years, 3 months ago
- d4928d0 Implement flush finish proc support for d3d backend. by Greg Daniel · 4 years, 3 months ago
- df4e3ab HTML typo egde => edge by Kevin Lubick · 4 years, 3 months ago
- f847f31 In SkSLSlide, directly use Viewer's shader error handler by Brian Osman · 4 years, 3 months ago
- 346f8e0 Change URL in skia_css3gradients_desktop.py by Ravi Mistry · 4 years, 3 months ago
- c85f1fa Support viewing/changing backend shaders in Viewer by Brian Osman · 4 years, 3 months ago
- 889d613 Add GM::gpuSetup step by Robert Phillips · 4 years, 3 months ago
- 5f0cda4 Refine VkYcbcrSamplerHelper to only hold backend memory for YCbCr textures by Robert Phillips · 4 years, 3 months ago
- 762cb4e Add option to DDL test harness to better match OOP-R behavior by Robert Phillips · 4 years, 3 months ago
- 9efe386 Add SkSurface flush call that takes a GrBackendSurfaceMutableState. by Greg Daniel · 4 years, 3 months ago
- 616da10 Allow printf-style formatting to be used in SK_ABORT. by John Stiles · 4 years, 3 months ago
- 30212b7 Fix implicit fallthroughs throughout Skia. by John Stiles · 4 years, 3 months ago
- 85aa428 Move VkYcbcrSamplerHelper's context functionality into VkTestHelper by Robert Phillips · 4 years, 3 months ago
- 0d6ce7c Split VulkanTestHelper out into its own files by Robert Phillips · 4 years, 3 months ago
- cd0df4f Add a basic readme to help the uninitiated build and run skpbench by Nathaniel Nifong · 4 years, 3 months ago
- 5189139 [canvaskit] Add benchmarks on SKPs by Kevin Lubick · 4 years, 3 months ago