1. 5207f35 The current version... by Julia Lavrova · 5 years ago
  2. b7dad44 Reland "hide drawlooper from paint" by Mike Reed · 5 years ago
  3. 6dc14de Revert "hide drawlooper from paint" by Robert Phillips · 5 years ago
  4. 766b42b hide drawlooper from paint by Mike Reed · 5 years ago
  5. 869a3e8 Reland "Interpreter: Bounds check array access, add bool return from run" by Brian Osman · 5 years ago
  6. 3e6aa9f Revert "Interpreter: Bounds check array access, add bool return from run" by Brian Osman · 5 years ago
  7. f42de9e Interpreter: Bounds check array access, add bool return from run by Brian Osman · 5 years ago
  8. acf98df Remove WallTimer class. by Ben Wagner · 5 years ago
  9. 5b5dabc make some SkVM benches uneven by Mike Klein · 5 years ago
  10. 4a47da7 Interpreter: Disallow return statements inside loops or conditionals by Brian Osman · 5 years ago
  11. 21ba586 create outer forloop to support loops=-1 by Mike Reed · 5 years ago
  12. 55a85fc Bulkify SkGlyphCacheBench by Herb Derby · 5 years ago
  13. 27ae52c Make deferred render target context without config or format by Brian Salomon · 5 years ago
  14. ac8f443 auto-tune nanobench in all builds by Mike Klein · 5 years ago
  15. 6b98280 Track if we need stencil on GrRenderTargetContext by Chris Dalton · 5 years ago
  16. a4eecd8 findImage(const SkGlyph&) -> prepareImage(SkGlyph*) by Herb Derby · 5 years ago
  17. d628747 Make GrColorSpaceInfo store GrColorType. by Brian Salomon · 5 years ago
  18. 1ae6ac8 add RP comparison for SkVM_Overhead by Mike Klein · 5 years ago
  19. 511dcfc Remove getGlyphIDMatrics type calls. by Herb Derby · 5 years ago
  20. 6ce447a Eliminate mixed samples as an FBO type or AA type by Chris Dalton · 5 years ago
  21. 8b5cf82 add SkVM_Overhead bench, simple improvements by Mike Klein · 5 years ago
  22. 244ba55 rearrange who mprotects by Mike Klein · 5 years ago
  23. 397fc88 first VEX ymm vector ops by Mike Klein · 5 years ago
  24. 3fd3cc9 runtime shaders by Mike Reed · 5 years ago
  25. 2b1a544 Reland "Reland "Reland "Interpreter: Support striped inputs for less overhead""" by Brian Osman · 5 years ago
  26. 01c9b89 Revert "Reland "Reland "Interpreter: Support striped inputs for less overhead""" by Brian Osman · 5 years ago
  27. 59b22f9 Reland "Reland "Interpreter: Support striped inputs for less overhead"" by Brian Osman · 5 years ago
  28. 2c59b4e Reland "Revert "Interpreter: Support striped inputs for less overhead"" by Brian Osman · 5 years ago
  29. edc42b9 Revert "Revert "Interpreter: Support striped inputs for less overhead"" by Brian Osman · 5 years ago
  30. 645fe10 Revert "Interpreter: Support striped inputs for less overhead" by Brian Osman · 5 years ago
  31. 5d89b66 Interpreter: Support striped inputs for less overhead by Brian Osman · 5 years ago
  32. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  33. 08a8496 Interpreter: Simplify interface quite a bit. by Brian Osman · 5 years ago
  34. 569f12f Interpreter: Vectorized interpreter by Brian Osman · 5 years ago
  35. a3552c5 Reland "SkParagraph" by Julia Lavrova · 5 years ago
  36. 07cd38d Revert "SkParagraph" by Herb Derby · 5 years ago
  37. 10ad0b9 SkParagraph by Julia Lavrova · 5 years ago
  38. ac71827 Make FindOrCreateStrikeWithNoDeviceExclusive analog for SkStrikeSpec by Herb Derby · 5 years ago
  39. 36a54c1 Rename SkStrikeSpecStorage -> SkStrikeSpec by Herb Derby · 5 years ago
  40. fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 5 years ago
  41. 7b7077c centralize test/bench SkVM builders by Mike Klein · 5 years ago
  42. baf6478 Convert over more sites to SkStrikeSpecStorage, and remove unused calls by Herb Derby · 5 years ago
  43. 663afe5 Move GrPathUtils, GrRect, and GrShape into src/gpu/geometry/ by Michael Ludwig · 5 years ago
  44. 03ce675 fix SKVM_ benches by Mike Klein · 5 years ago
  45. 68c50d0 sketch an skvm by Mike Klein · 5 years ago
  46. 40679c3 added SkSL bench by Ethan Nicholas · 5 years ago
  47. fec9b90 add unit scaling mode to benchmark/nanobench by Mike Klein · 5 years ago
  48. 8a9a371 Reland "Added AutoreleasePool for managing pool memory in testing apps." by Jim Van Verth · 5 years ago
  49. c4fec06 Revert "Added AutoreleasePool for managing pool memory in testing apps." by Kevin Lubick · 5 years ago
  50. a36e089 Added AutoreleasePool for managing pool memory in testing apps. by Jim Van Verth · 5 years ago
  51. fcea9a9 SkPDF: MakeShader uses Color4f by Hal Canary · 5 years ago
  52. ab6eefe Move SkLeanWindows.h to src. by Ben Wagner · 5 years ago
  53. d93ee53 Rework colorfilter bench by Mike Reed · 5 years ago
  54. a705cb9 remove SkLiteDL by Mike Klein · 5 years ago
  55. 51e15a6 Use SkTextEncoding enum instead of macros. by Ben Wagner · 5 years ago
  56. 70aab82 Shaper Tests: fix g3 build by Hal Canary · 5 years ago
  57. 56947a7 Shaper Tests: make a macro, rename test resources. by Hal Canary · 5 years ago
  58. dc19391 SkShaper: new benchmarks by Hal Canary · 5 years ago
  59. a5ef397 More polyutils fixes by Jim Van Verth · 5 years ago
  60. e869a1e stop calling legacy 255-biased colormatrix by Mike Reed · 5 years ago
  61. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  62. 377befa Update compositing benchmark to use image-set API by Michael Ludwig · 5 years ago
  63. 64670cb Reland "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 5 years ago
  64. 33906ad Reland "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Robert Phillips · 5 years ago
  65. 652b007a Revert "Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input"" by Mike Reed · 5 years ago
  66. 70ed05e Revert "Simplify SkTypeface::charsToGlyphs API to require UTF32 input" by Mike Reed · 5 years ago
  67. fde841d Simplify SkTypeface::charsToGlyphs API to require UTF32 input by Mike Reed · 5 years ago
  68. 194cab0 use slope-guess for faster charToGlyph by Mike Reed · 5 years ago
  69. 0c60708 add utility for caching char2glyph by Mike Reed · 5 years ago
  70. e3f17b9 remove SkMixer, since we have explicit lerps/blends in SkShader by Mike Reed · 5 years ago
  71. c8bea7d New factories for SkShaders by Mike Reed · 5 years ago
  72. b286bc2 Introduce new factory for SkColorFilters by Mike Reed · 5 years ago
  73. 50acf8f add makeShader() to SkBitmap, and deprecate SkShader version by Mike Reed · 5 years ago
  74. f186900 SkPDF: Add regression benchmark for multiple path clips by Hal Canary · 5 years ago
  75. 0f2f522 SkMD5 returns digest by Hal Canary · 5 years ago
  76. fae8fce Use SkTileMode instead of nested enum by Mike Reed · 5 years ago
  77. e25b447 Move SkTileModes to top level by Mike Reed · 5 years ago
  78. 4428f2c Remove SkScalarSinCos by Brian Osman · 5 years ago
  79. cc8c7be add bench for colorfilter-mixer by Mike Reed · 5 years ago
  80. ee25423 try purging between benches by Mike Klein · 5 years ago
  81. f2ae6af Stop flooding perf with uninteresting GPU stats by Brian Osman · 5 years ago
  82. c6142d8 de-common the rest of the flags by Mike Klein · 5 years ago
  83. 629f5fc de-common another batch of flags by Mike Klein · 5 years ago
  84. 1d0e68b add bench for drawAtlas by Mike Reed · 5 years ago
  85. d0f321b de-common --veryVerbose by Mike Klein · 5 years ago
  86. 03fa5d4 factor out SetAnalyticAAFromCommonFlags() by Mike Klein · 5 years ago
  87. 4932a5e Fold CommonFlagsGpu into CommonFlags by Mike Klein · 5 years ago
  88. e5acd75 delete DAA by Mike Klein · 5 years ago
  89. af990f3 update/add benches to look at colorspace as well as alphatype by Mike Reed · 5 years ago
  90. 19fb397 de-common some flags by Mike Klein · 5 years ago
  91. 5b3f343 DEFINE_int32 + DEFINE_uint32 -> DEFINE_int by Mike Klein · 5 years ago
  92. f9666f5 Remove SkColorSpaceXformCanvas, and supporting code: by Brian Osman · 5 years ago
  93. 84836b7 moar static flags by Mike Klein · 5 years ago
  94. eb678fc de-Sk tools/trace by Mike Klein · 5 years ago
  95. ea3f014 sk_tool_utils -> ToolUtils, and git clang-format by Mike Klein · 5 years ago
  96. 88544fb remove Sk prefix from CommandLineFlags by Mike Klein · 5 years ago
  97. 90155ed add bench for mixers by Mike Reed · 5 years ago
  98. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 5 years ago
  99. b8fff0d Make mixed samples detection automatic by Chris Dalton · 5 years ago
  100. 07cdcfc9 Reland "Stack-allocate pipelines for GrMeshDrawOp" by Chris Dalton · 5 years ago