- f3ac2af Name common cubic resamplers by Mike Reed · 3 years, 9 months ago
- 7c6abf8 Reland "Remove deprecated SkImageFilter::MakeMatrixFilter" by Michael Ludwig · 3 years, 9 months ago
- 71d420d only tweak sampling when hitting pixel centers by Mike Klein · 3 years, 10 months ago
- 56c78f4 Reland "Add backend texture and backend render target versions snapshot GMs" by Brian Salomon · 3 years, 10 months ago
- 4d76f63 Fix particle bug where uniforms are allocated too late by Brian Osman · 3 years, 10 months ago
- 507c565 Revert "Add backend texture and backend render target versions snapshot GMs" by Brian Salomon · 3 years, 10 months ago
- d0924f3 Replace SkImage_Base::view() and ::refView() with new asView(). by Brian Salomon · 3 years, 10 months ago
- fa87f9c Add backend texture and backend render target versions snapshot GMs by Brian Salomon · 3 years, 10 months ago
- 9223665 Guard legacy matrixtransforms, and expose new one by Mike Reed · 3 years, 10 months ago
- fde740c Revert "Remove deprecated SkImageFilter::MakeMatrixFilter" by Robert Phillips · 3 years, 10 months ago
- ed63d4f Remove deprecated SkImageFilter::MakeMatrixFilter by Michael Ludwig · 3 years, 10 months ago
- 84d884a Revert "Revert "Reland "Add particle GMs""" by Brian Osman · 3 years, 10 months ago
- 010bb46 Revert "Revert "Remove maxTileSize from GrCaps, bleed GMs use max texture size override."" by Brian Salomon · 3 years, 10 months ago
- ef47e01 Fix video_decoder GM by Florin Malita · 3 years, 10 months ago
- 747c31e Hide SkImageFilter::CropRect by Michael Ludwig · 3 years, 10 months ago
- 1de89c4 Don't use filter-quality by Mike Reed · 3 years, 10 months ago
- 29e521c Revert "Initial support for DSL FPs" by Greg Daniel · 3 years, 10 months ago
- f1107eb Update intrinsic tests to floor(vec) and ceil(vec). by John Stiles · 3 years, 10 months ago
- c48a23d Initial support for DSL FPs by Ethan Nicholas · 3 years, 10 months ago
- ad8ce4d Revert "Reland "Add particle GMs"" by Brian Osman · 3 years, 10 months ago
- 38d8dea Revert "Add particle GM that uses uniforms, fix related bug in particle effect" by Brian Osman · 3 years, 10 months ago
- 964b446 Add particle GM that uses uniforms, fix related bug in particle effect by Brian Osman · 3 years, 10 months ago
- c621dcf Revert "Remove maxTileSize from GrCaps, bleed GMs use max texture size override." by Brian Salomon · 3 years, 10 months ago
- cdd852b Reland "Add particle GMs" by Brian Osman · 3 years, 10 months ago
- 3b01242 Revert "Add particle GMs" by Mike Reed · 3 years, 10 months ago
- f3274e0 Add particle GMs by Brian Osman · 3 years, 10 months ago
- 9ced5e6 Pass sampling to drawImage by Mike Reed · 3 years, 10 months ago
- ebb37e7 Rewrite GrPathTessellateOp as GrPathInnerTriangulateOp by Chris Dalton · 3 years, 10 months ago
- 0bad6cf Remove maxTileSize from GrCaps, bleed GMs use max texture size override. by Brian Salomon · 3 years, 10 months ago
- 039f136 filter-quality is deprecated, pass sampling to drawImage by Mike Reed · 3 years, 10 months ago
- 2b3403a Ensure that blur result is identity if both sigmas are near-zero by Jim Van Verth · 3 years, 10 months ago
- 34a0c97 don't use drawBitmap by Mike Reed · 3 years, 10 months ago
- 844beb5 get image from skcodec by Mike Reed · 3 years, 10 months ago
- 9911630 Hide misc non-sampling draw methods by Mike Reed · 3 years, 10 months ago
- 607a382 drawBitmap is deprecated, use drawImage by Mike Reed · 3 years, 10 months ago
- 568f0ae drawBitmap is deprecated by Mike Reed · 3 years, 10 months ago
- fa582c8 drawBitmap is deprecated by Mike Reed · 3 years, 10 months ago
- d396cd5 Pass sampling to drawimage by Mike Reed · 3 years, 10 months ago
- 8d29ab6 Pass sampling to drawImage by Mike Reed · 3 years, 10 months ago
- 07c5f52 Pass sampling to drawImage calls by Mike Reed · 3 years, 10 months ago
- 04aef10 Add SkRuntimeEffect::makeImage() by Brian Salomon · 3 years, 10 months ago
- 34c56a5 Migrate to drawImage w/ sampling by Mike Reed · 3 years, 10 months ago
- f577427 Fix lighting image filters by Michael Ludwig · 3 years, 10 months ago
- bacbb92 Revert "Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU""" by Brian Salomon · 3 years, 10 months ago
- e02d7f8 More hiding of legacy drawImage calls by Mike Reed · 3 years, 10 months ago
- 94e6791 Add new lazytiling GM and update GrTextureEffect by Robert Phillips · 3 years, 10 months ago
- 6d717d4 GrQuadUtils: Handle degenerate persp quads where edges intersect outside quad by Brian Salomon · 3 years, 10 months ago
- 18aeb57 Hide legacy drawImage methods by Mike Reed · 3 years, 10 months ago
- 9679612 Reland "Test all YUVA image factories with different encoded origins." by Brian Salomon · 3 years, 10 months ago
- 7656c4b Fix DrawEdgeAAQuad degenerate issue where 3D points don't correctly project to 2D points. by Brian Salomon · 3 years, 10 months ago
- f1650ef Revert "Test all YUVA image factories with different encoded origins." by Brian Salomon · 3 years, 10 months ago
- bfd330d Add filter param to picture-shader by Mike Reed · 3 years, 10 months ago
- 2ac6ce8 Simplify common case for recttorect by Mike Reed · 3 years, 10 months ago
- 5ec2238 Simplify common case of linear filtering with no mips by Mike Reed · 3 years, 10 months ago
- 2ba80af Test all YUVA image factories with different encoded origins. by Brian Salomon · 3 years, 10 months ago
- af9b58e Fix fragment processors and unit tests which mix ints and floats. by John Stiles · 3 years, 10 months ago
- 0857bef Reland "Push SkYUVAInfo into GrYUVToRGBEffect." by Brian Salomon · 3 years, 10 months ago
- 0e4a29a Revert "Push SkYUVAInfo into GrYUVToRGBEffect." by Brian Salomon · 3 years, 10 months ago
- 6dbeac5 Begin to hide drawBitmap by Mike Reed · 3 years, 10 months ago
- b602550 Push SkYUVAInfo into GrYUVToRGBEffect. by Brian Salomon · 3 years, 10 months ago
- 7f296c4 Revert "Reland "asyncRescaleAndRead supports unpremul results on GPU"" by Brian Salomon · 3 years, 10 months ago
- 0d7de6b Reland "asyncRescaleAndRead supports unpremul results on GPU" by Brian Salomon · 3 years, 10 months ago
- 0c0b5a6 Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo by Brian Salomon · 3 years, 10 months ago
- b0d2b09 Revert "asyncRescaleAndRead supports unpremul results on GPU" by Brian Salomon · 3 years, 10 months ago
- 4878b3e Remove Improved Perlin Noise by Brian Salomon · 3 years, 10 months ago
- 70fa84a asyncRescaleAndRead supports unpremul results on GPU by Brian Salomon · 3 years, 10 months ago
- f8f01d4 SkCanvas::makeSurface() can fail by Mike Klein · 3 years, 10 months ago
- 2a735ba add colorspace2 GM by Mike Klein · 3 years, 10 months ago
- 627c002 support generalized HLG by Mike Klein · 3 years, 10 months ago
- 756995b Revert "Revert "Fix GPU improved noise impl and add to perlinnoise GM."" by Brian Salomon · 3 years, 10 months ago
- 9730dc4 Revert "Fix GPU improved noise impl and add to perlinnoise GM." by John Stiles · 3 years, 10 months ago
- bef02dc Fix GPU improved noise impl and add to perlinnoise GM. by Brian Salomon · 3 years, 10 months ago
- b746b1f Pass sampling to surface.draw by Mike Reed · 3 years, 10 months ago
- b43d699 Revert "Revert "Reland "Make textures used with alpha-only color-types produce 0s for RGB"""" by Brian Salomon · 3 years, 10 months ago
- 3b2fac6 Reland "SkRuntimeEffect: Test matrix inverse() intrinsic" by Brian Osman · 3 years, 11 months ago
- 1efa14d Move to sampling for async-rescale routines by Mike Reed · 3 years, 11 months ago
- eae5c16 Reland "Enable GrTessellationPathRenderer by default" by Chris Dalton · 3 years, 11 months ago
- 1fb7ecb Revert "Reland "Make textures used with alpha-only color-types produce 0s for RGB""" by Greg Daniel · 3 years, 11 months ago
- d006555 Reland "Make textures used with alpha-only color-types produce 0s for RGB"" by Brian Salomon · 3 years, 11 months ago
- 72bd9e8 Revert "SkRuntimeEffect: Test matrix inverse() intrinsic" by Brian Osman · 3 years, 11 months ago
- 4f23dec Reland "Add new virts, hide old ones" by Mike Reed · 3 years, 11 months ago
- 9f2e503 SkRuntimeEffect: Test matrix inverse() intrinsic by Brian Osman · 3 years, 11 months ago
- 93aed9a SkRuntimeEffect: Implement and test matrixCompMult intrinsic by Brian Osman · 3 years, 11 months ago
- 697e246 Reland "drawGlyphRunRSXform: post-compose shader local matrix adjustments" by Florin Malita · 3 years, 11 months ago
- 8f924ac Revert "Add new virts, hide old ones" by Derek Sollenberger · 3 years, 11 months ago
- d150a58 Revert "drawGlyphRunRSXform: post-compose shader local matrix adjustments" by Chris Dalton · 3 years, 11 months ago
- 791f8d8 Code cleanup in runtimeintrinsics.cpp GMs by Brian Osman · 3 years, 11 months ago
- c56e2e5 Add new virts, hide old ones by Mike Reed · 3 years, 11 months ago
- ff49f92 drawGlyphRunRSXform: post-compose shader local matrix adjustments by Florin Malita · 3 years, 11 months ago
- dd4087d GrSurfaceContext::read/writePixels takes GrPixmap by Brian Salomon · 3 years, 11 months ago
- c85bce8 Revert "Make textures used with alpha-only color-types produce 0s for RGB" by Brian Salomon · 3 years, 11 months ago
- 52130b0 Pass samplingoptions to GrArgs by Mike Reed · 3 years, 11 months ago
- 16d8613 Make textures used with alpha-only color-types produce 0s for RGB by Brian Salomon · 3 years, 11 months ago
- 30b6729 Add/test integer versions of vector-relational intrinsics by Brian Osman · 3 years, 11 months ago
- ce61300 Add rsx_blob_shader GM by Florin Malita · 3 years, 11 months ago
- 8f7d953 Remove public getter for GrSurfaceDrawContext on SkSCanvas. by Brian Salomon · 3 years, 11 months ago
- ac9f0c9 Bitmap.asImage() by Mike Reed · 3 years, 11 months ago
- e427160 SkAnimatedImage: Always respect exif orientation by Leon Scroggins III · 4 years ago
- 7bfdb10 Revert "Enable GrTessellationPathRenderer by default" by Brian Salomon · 4 years ago
- 6ea387e Enable GrTessellationPathRenderer by default by Chris Dalton · 4 years ago