1. 5de25aa Roll recipe dependencies (trivial). by recipe-roller · 8 years ago
  2. 6d9c88b Modify Adreno 3xx workaround to toggle face culling rather than call glFlush. by Brian Salomon · 8 years ago
  3. ce9514c remove unneeded proc fields by Mike Reed · 8 years ago
  4. fc33416 port encode_bitmap_for_png() to SkRasterPipeline by Mike Klein · 8 years ago
  5. 197ca9b SkPDF: consolodate glyph runs on BUILD_FOR_WIN by Hal Canary · 8 years ago
  6. a51d713 added SPIR-V RelaxedPrecision by Ethan Nicholas · 8 years ago
  7. b310fd5 fixed issue with SkSL dead code elimination by Ethan Nicholas · 8 years ago
  8. 2ee0f42 only SkHalfToFloat_finite_ftz(uint64_t hs) is called by Mike Klein · 8 years ago
  9. 5143f2f Roll recipe dependencies (trivial). by recipe-roller · 8 years ago
  10. 888e9f2 Init fDevKLMMatrix in GrGLCubicEffect (possible valgrind fix) by Robert Phillips · 8 years ago
  11. a6e4686 Roll recipe dependencies (nontrivial). by recipe-roller · 8 years ago
  12. 22a0698 Update SKP version by UpdateSKPs · 8 years ago
  13. 2f07c28 remove unneeded methods by Mike Reed · 8 years ago
  14. 5eee919 remove unneeded SK_API by Mike Reed · 8 years ago
  15. 8d3f443 SkXfermode no longer needs to e a flattenable by Mike Reed · 8 years ago
  16. f449ded attempt to fix compiler error by Mike Reed · 8 years ago
  17. 63544a4 remove unused arithmetic code by Mike Reed · 8 years ago
  18. cb3ceb7 CanOverflow -> ClampIfNeeded by Mike Klein · 8 years ago
  19. 06e547c Fix GrGradientEffect::isValid() by Brian Salomon · 8 years ago
  20. f066ac9 replace 4f procs with pipeline (only called in 2 places by ganesh) by Mike Reed · 8 years ago
  21. 69d1469 Revert "Disable F16-nullptr sources" by Matt Sarett · 8 years ago
  22. b58194a Fix loopIndex in chopCubicAtLoopIntersection by Chris Dalton · 8 years ago
  23. 744d3c5 Add another gm to Win Intel Vulkan blacklist by Greg Daniel · 8 years ago
  24. 0059f97 Broken link in Tree Sheriffs Documentation by Allan MacKinnon · 8 years ago
  25. d9d8485 Retract GrTexture.h a bit by Robert Phillips · 8 years ago
  26. a6aaa30 SkShader::asACompose is android-only by Mike Reed · 8 years ago
  27. 019f6c0 GrTessellator: fix logging; fix test comment. by Stephen White · 8 years ago
  28. d0dbee6 Add comments support for PNG encoder by Yuqian Li · 8 years ago
  29. 9a87cda Remove blacklisted native_image_to_raster_surface tests by Brian Osman · 8 years ago
  30. 34d6e4b Add tonal color support for shadows. by Jim Van Verth · 8 years ago
  31. febbffa Improve cubic KLM accuracy by Chris Dalton · 8 years ago
  32. 01b2b83 Extend composeshader to support a lerp parameter by Mike Reed · 8 years ago
  33. 6a0feba Add clamp before drawing F16->8888 in DMSrcSink ColorCodecSrc by Matt Sarett · 8 years ago
  34. ee7c820 Remove debug checks for unsupported ICC profiles by Matt Sarett · 8 years ago
  35. 1aa2369 Add new Kaby Lake bot Win IntelIris640. by Ben Wagner · 8 years ago
  36. 6af2701 Make gradient effect creation fail if texture LUT creation fails by Brian Salomon · 8 years ago
  37. 12bf424 remove unused colorfilter virtual asACompose by Mike Reed · 8 years ago
  38. 7f95dfc Revert "Handle too many (or too large) paths in GrDefaultPathRenderer" by Brian Osman · 8 years ago
  39. 9466bf5 Make SkPixmap::getColor support kUnpremul pixels by Matt Sarett · 8 years ago
  40. 39afa12 fix f16 -> sRGB in encode_bitmap_for_png() by Mike Klein · 8 years ago
  41. eb86b70 Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 8 years ago
  42. 65a9344 remove unneeded include by Mike Reed · 8 years ago
  43. 43e498e specialize D32 proc for legacy src by Mike Reed · 8 years ago
  44. fee2b4e Create a new HDC for each ANGLE context by Robert Phillips · 8 years ago
  45. 21157ce Roll recipe dependencies (trivial). by recipe-roller · 8 years ago
  46. af971de Add flush before drawing lines workaround for Adreno 3xx by Brian Salomon · 8 years ago
  47. c0110ff Use nextafter rather than std::nextafter, it's more widely available by Mostyn Bramley-Moore · 8 years ago
  48. eb4f186 Disable ReadPixels_Texture & ReadPixels_Gpu on ANGLE by Robert Phillips · 8 years ago
  49. a5b39fa Don't reuse failed buffers as scratch by Robert Phillips · 8 years ago
  50. cdabbcc Store context type (rather than backend type) in ContextInfo by Robert Phillips · 8 years ago
  51. ba81af2 Add support for SkImageGenerator creating external textures by Stan Iliev · 8 years ago
  52. 0cb3167 GrTessellator: fix intersection above the first vertex. by Stephen White · 8 years ago
  53. dc79270 Draw time color xform API for Android by Matt Sarett · 8 years ago
  54. 81c83a7 Revert "Do not return Index8 from SkAndroidCodec::computeOutputColorType" by Matt Sarett · 8 years ago
  55. 7c14d27 Experimental change to diagnose image diffs in g3 by Mike Reed · 8 years ago
  56. 70bc94f Bump min picture to 7+ months ago by Mike Reed · 8 years ago
  57. bc2cdd1 Fix LCD distance field text color filtering by Jim Van Verth · 8 years ago
  58. e03a729 Disable buffer mapping on Galaxy J5 by Brian Salomon · 8 years ago
  59. 0ce3d43 Fix native_image_to_raster_surface crash in ANGLE msaa configs by Brian Osman · 8 years ago
  60. a6b2ba2 Increase timeout for 32-bit Debug tests. by Ben Wagner · 8 years ago
  61. 2d78bcd eliminate GPU line snapping by Ethan Nicholas · 8 years ago
  62. d21fd4b Disable F16-nullptr sources by Matt Sarett · 8 years ago
  63. 7fbeb5a Revert "Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support""" by Brian Salomon · 8 years ago
  64. 840ff88 Revert "Revert "DeferredTextureImageData low-bit-depth/dithering support"" by Brian Salomon · 8 years ago
  65. b6f4767 Do not return Index8 from SkAndroidCodec::computeOutputColorType by Matt Sarett · 8 years ago
  66. d7c681d Revert "DeferredTextureImageData low-bit-depth/dithering support" by Brian Salomon · 8 years ago
  67. cde9031 remove unused xfermode methods by Mike Reed · 8 years ago
  68. 6162e03 Roll recipe dependencies (trivial). by recipe-roller · 8 years ago
  69. d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 8 years ago
  70. db6365a SkPDF: Do draw{Image,Bitmap} with maskfilter. by Hal Canary · 8 years ago
  71. 2c075e7 DeferredTextureImageData low-bit-depth/dithering support by Eric Karl · 8 years ago
  72. 33deb7e Make SkCodec more flexible about its required frame by Leon Scroggins III · 8 years ago
  73. 9982c4e GM for drawImage w/ maskFilter by Hal Canary · 8 years ago
  74. fa2a26a SkPDF: Do draw{Image,Bitmap}Rect with maskfilter. by Hal Canary · 8 years ago
  75. a924dd3 Use burst mode for linear gradients w/ > 2 stops by Florin Malita · 8 years ago
  76. 46983b7 Introduce dynamic pipeline state by Chris Dalton · 8 years ago
  77. 912e6b8 Reland "Handle different types of streams in different jpeg source managers" by Matt Sarett · 8 years ago
  78. 65cfb5e disable coverage optimization for hairlines by Mike Reed · 8 years ago
  79. 5ab7276 Suppress rendererability of kAlpha8 GL_CHROMIUM_framebuffer_multisample for ANGLE D3D9 by Robert Phillips · 8 years ago
  80. b246b94 Fix croppedrects GM by Chris Dalton · 8 years ago
  81. 91f0f73 Fix alpha issues in SkGifCodec by Leon Scroggins III · 8 years ago
  82. 89c8fec move SkPathRef.h into private by Mike Reed · 8 years ago
  83. fd7819c Revert "Handle too many (or too large) paths in GrDefaultPathRenderer" by Brian Osman · 8 years ago
  84. 7785dd2 Update showmiplevel gm to round coords the same for both variations of the GM by Greg Daniel · 8 years ago
  85. b53f48c Touch input support for Windows by Brian Osman · 8 years ago
  86. 2e425eb Fix use of uninitialized value in SkColor4Shader::CreateProc by Brian Osman · 8 years ago
  87. 6383b29 Handle too many (or too large) paths in GrDefaultPathRenderer by Brian Osman · 8 years ago
  88. b52fa02 Limit Adreno 4xx stencil clear workaround to older drivers by Brian Salomon · 8 years ago
  89. b15ef6f we can std::move work to avoid copying it by Mike Klein · 8 years ago
  90. 4ed5dac Mark SkThreadedBMPDevice destructors with override by Kevin Lubick · 8 years ago
  91. 72f1a45 we can move dst here by Mike Klein · 8 years ago
  92. 82d8087 Show SkPaint/blendMode in debugger by Florin Malita · 8 years ago
  93. 6c3c1d6 remove unneeded class declarations by Mike Reed · 8 years ago
  94. 3b5a3fa GrTessellator: implement out-of-range splitting and AEL rewinding. by Stephen White · 8 years ago
  95. 31550db Revert "Revert "Workaround Adreno driver issue with stencil clears."" by Mike Klein · 8 years ago
  96. 8b06ed7 Revert "Workaround Adreno driver issue with stencil clears." by Mike Klein · 8 years ago
  97. a88da48 Fix invalid assert in GrMesh::setIndexed by Chris Dalton · 8 years ago
  98. 7f5af0c Use more stable root finding methods for cubics by Christopher Dalton · 8 years ago
  99. 5355d87 more exclusion of SkImageEncoder_none.cpp by Mike Klein · 8 years ago
  100. 4e8c581 Workaround Adreno driver issue with stencil clears. by Brian Salomon · 8 years ago