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gerrit-public.fairphone.software
/
platform
/
external
/
skia
/
614c1a838ad57b5b2ac3461d8bbc06a7394704fa
/
src
614c1a8
Add idle texture callback mechanism.
by Brian Salomon
· 6 years ago
fde1875
SkPDF: debugging flag - SK_PDF_BASE85_BINARY
by Hal Canary
· 6 years ago
bf3e486
Don't use client side buffers with WebGL
by Brian Salomon
· 6 years ago
fdcbe20
Tweak Plot size to try to get better perf.
by Jim Van Verth
· 6 years ago
88f1fa5
Infer GL null buffer hint usage from whether on command buffer or WebGL.
by Brian Salomon
· 6 years ago
8354c52
unify lowp stage argument lists
by Mike Klein
· 6 years ago
92e01cf
added SPIR-V persistent cache support for Vulkan
by Ethan Nicholas
· 6 years ago
fee3f9b
Make GrSurfaceProxy::Copy take SkBackingFit.
by Brian Salomon
· 6 years ago
77e1ccf
Make requiring VBOs a runtime rather than compile time decision.
by Brian Salomon
· 6 years ago
257a03d
Integrate clamp to border into FP optimization flags
by Michael Ludwig
· 6 years ago
148b7fd
add saveBehind to canvas
by Mike Reed
· 6 years ago
2cb3b95
Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag.
by Brian Salomon
· 6 years ago
f34131a
SkPDF: even more PDFIndirectRefs
by Hal Canary
· 6 years ago
67761eb
drop into raster pipeline at 32767
by Mike Klein
· 6 years ago
dac694d
draw big images (with raster pipeline)
by Mike Klein
· 6 years ago
fba5b6c
SkPDF: More IndirectRefs
by Hal Canary
· 6 years ago
9a3f554
SkPDF: refactor streams, experimental threading
by Hal Canary
· 6 years ago
7dfe6d9
minor Sk4px cleanup
by Mike Klein
· 6 years ago
cbf22bc
Reland "Use SkFont in the ARGBFallback code"
by Herb Derby
· 6 years ago
6f27489
Use SkFont for managing distance field text
by Herb Derby
· 6 years ago
34a2030
Remove window rects flag from GrInternalSurfaceFlags.
by Brian Salomon
· 6 years ago
c80364b
Revert "Use SkFont in the ARGBFallback code"
by Herb Derby
· 6 years ago
0ba5b18
fold _utils.h into _matrixProcs.cpp
by Mike Klein
· 6 years ago
b2a259c
Pass in clip bounds when creating a GpuDrawHandler for SkDrawable.
by Greg Daniel
· 6 years ago
f54883c
Fix recording multiple DDLs from a single DDL Recorder (take 2)
by Robert Phillips
· 6 years ago
2ab5e78
Check for null renderer string when checking ANGLE GL info
by Brian Salomon
· 6 years ago
b67edbd
Revert "Fix recording multiple DDLs from a single DDL Recorder"
by Robert Phillips
· 6 years ago
5f178e7
Use SkFont in the ARGBFallback code
by Herb Derby
· 6 years ago
99e1709
Fix recording multiple DDLs from a single DDL Recorder
by Robert Phillips
· 6 years ago
e7f662b
Use SkFont in getOrCreateCache for RemoteGlyphCache
by Herb Derby
· 6 years ago
5790420
Add new DM via, "ddl2" which records/draws DDLs for each test twice.
by Brian Salomon
· 6 years ago
1694a86
Revert "Reland Reland "Remove use of integers for atlas indexing""
by Jim Van Verth
· 6 years ago
fc1cb22
Use SkFont and SkScalerContextEffects for creating SkScalerContext instead of SkPaint
by Herb Derby
· 6 years ago
b79ba57
SkFont pushed up one small step for setupCache
by Herb Derby
· 6 years ago
f81cfc3
fix fuzz assert
by Cary Clark
· 6 years ago
a96ec09
[canvaskit] Performance tuning of GL calls
by Kevin Lubick
· 6 years ago
b3907a8
SkPDF: fix bitmap type3 glyphs.
by Hal Canary
· 6 years ago
5f7b014
Only reposition the fallback vertices once.
by Herb Derby
· 6 years ago
c53ce16
templatize NEON SkBitmapProcState_matrixProcs
by Mike Klein
· 6 years ago
be315a2
Decal fallback for SkImageShader
by Michael Ludwig
· 6 years ago
6cd43b4
Update SkCanonicalizeFont to also update paint
by Mike Reed
· 6 years ago
ce5831e
add paint param to measureText
by Mike Reed
· 6 years ago
5ceda55
Fix stroked round capped circular arc batched with filled circle.
by Brian Salomon
· 6 years ago
16d00ee
CG smoothing implies gamma blit.
by Ben Wagner
· 6 years ago
f391d0f
Reduce the number of backend->pixelconfig GrCaps virtuals.
by Brian Salomon
· 6 years ago
eb82b5a
protect against fuzz generated fLastMoveToIndex
by Cary Clark
· 6 years ago
f6206f9
Add new method for calculating text atlas sizes
by Jim Van Verth
· 6 years ago
21a7be0
fix roll
by Cary Clark
· 6 years ago
8e265a7
Re-land "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
554d9bd
simplify fExternalCounter bookkeeping
by Mike Klein
· 6 years ago
d839cfa
make ctor and setter consistent -- just take the typeface param as is
by Mike Reed
· 6 years ago
c723b76
always check lock() result
by Mike Klein
· 6 years ago
2d707bd
remove dead code around SkPaint::breakText
by Mike Reed
· 6 years ago
7da2fc7
Move textureType() method from GrSurfaceProxy to GrTextureProxy.
by Brian Salomon
· 6 years ago
ea908a1
add simpler constructor for SkFont
by Mike Reed
· 6 years ago
c9b7c72
two pass convexity
by Cary Clark
· 6 years ago
58fc5d1
Use SkFont in GPU drawing step 1
by Herb Derby
· 6 years ago
34c9b6d
start removing legacy paint calls
by Mike Reed
· 6 years ago
255f73a
Revert "we now cache GLSL shaders when we can't cache the binaries"
by Ethan Nicholas
· 6 years ago
5f6e20d
add gm calling textblob intercepts with spacing
by Mike Reed
· 6 years ago
830d5c0
we now cache GLSL shaders when we can't cache the binaries
by Ethan Nicholas
· 6 years ago
e9da1d6
Funtion to say if an SkFont has anti aliasing.
by Herb Derby
· 6 years ago
bff4e07
Revert "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
ce50043
Revert "fix for GrVkGpu not always unreffing all command pools"
by Ethan Nicholas
· 6 years ago
9867f61
SkShaper per-line callback
by Florin Malita
· 6 years ago
15b83aa
fix for GrVkGpu not always unreffing all command pools
by Ethan Nicholas
· 6 years ago
c33d614
add google-build-namespaces to clang-tidy checks
by Mike Klein
· 6 years ago
d00dc21
Fix path to vulkan header.
by Greg Daniel
· 6 years ago
ad64873
run clang-tidy on headers too
by Mike Klein
· 6 years ago
e855b9d
Use SkFont for bitmap device rendering
by Herbert Derby
· 6 years ago
54200e4
Move vulkan headers from third_party to include/third_party.
by Greg Daniel
· 6 years ago
30e6343
Perform Vulkan resets in a background thread
by Ethan Nicholas
· 6 years ago
cfb0120
move intercepts impl into textblob
by Mike Reed
· 6 years ago
9f7d9a2
Revert "Move some Gr headers from include/gpu to include/private and src/gpu."
by Brian Salomon
· 6 years ago
1688507
Try out clang-tidy, starting with bugprone-use-after-move
by Mike Klein
· 6 years ago
22170b3
Revert "Treat kWEBP encode with quality=100 as lossless"
by Mike Reed
· 6 years ago
dfa432c
impl intercepts with fonts
by Mike Reed
· 6 years ago
72ab346
Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp
by Michael Ludwig
· 6 years ago
3bdc3f5
Move some Gr headers from include/gpu to include/private and src/gpu.
by Brian Salomon
· 6 years ago
e7f165b
Treat kWEBP encode with quality=100 as lossless
by Leon Scroggins III
· 6 years ago
db80cbe
change convex scan converter to be defensive
by Mike Reed
· 6 years ago
ae0d860
move intercepts call to textblob
by Mike Reed
· 6 years ago
a10494c
remove legacy switch
by Cary Clark
· 6 years ago
1564069
Convert ShoudDrawAsPath to use SkFont
by Herbert Derby
· 6 years ago
89f2ff1
Use texparameterf[v]
by Brian Salomon
· 6 years ago
a0b54cd
add test (and fix) for glyphsToUnichars
by Mike Reed
· 6 years ago
d1ca672
use SkFont for blob TightBounds
by Mike Reed
· 6 years ago
dbfd766
templatize SkBitmapProcState_matrixProcs
by Mike Klein
· 6 years ago
dad4bfc
SkWuffsCodec: swizzle only the dirty rect
by Leon Scroggins III
· 6 years ago
179559f
Fix decoding RAW images to 565
by Leon Scroggins III
· 6 years ago
ca91e1f
End color analysis early when color becomes unknown
by Michael Ludwig
· 6 years ago
f23a152
Reland "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
be5a093
Consolidate details of lazy proxy creation for promise image textures.
by Brian Salomon
· 6 years ago
0c75727
Disable OpenGL for Windows-on-ARM64
by Brian Osman
· 6 years ago
858e12c
Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion.
by Greg Daniel
· 6 years ago
f0b6044
Revert "Fix performance regresion on Mali, while preserving sk_FragCoord.w"
by Michael Ludwig
· 6 years ago
8137f3c
Revert "Add clamp to border wrap mode to gpu"
by Michael Ludwig
· 6 years ago
0a77f43
In Vulkan don't submit CB after resolve call unless we are preparing image for I/O
by Greg Daniel
· 6 years ago
0a7e58f
Add glTexParameterf[v] to GrGLInterface
by Brian Salomon
· 6 years ago
f49a578
Add clamp to border wrap mode to gpu
by Michael Ludwig
· 6 years ago
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