- e795954 Run the Programs unit test on all rendering backends by Brian Osman · 3 years, 9 months ago
- 24df67d Reland "[svg] Plumb a ResourceProvider" by Florin Malita · 3 years, 9 months ago
- 64400d9 Revert "[svg] Plumb a ResourceProvider" by Florin Malita · 3 years, 9 months ago
- dd29e20 [svg] Plumb a ResourceProvider by Florin Malita · 3 years, 9 months ago
- 34a0c97 don't use drawBitmap by Mike Reed · 3 years, 9 months ago
- 844beb5 get image from skcodec by Mike Reed · 3 years, 9 months ago
- 607a382 drawBitmap is deprecated, use drawImage by Mike Reed · 3 years, 10 months ago
- 2ac6ce8 Simplify common case for recttorect by Mike Reed · 3 years, 10 months ago
- 627c002 support generalized HLG by Mike Klein · 3 years, 10 months ago
- 1340dbd Reland "SkAndroidCodec: Support decoding all frames" by Leon Scroggins · 4 years ago
- 267a858 Revert "SkAndroidCodec: Support decoding all frames" by Leon Scroggins III · 4 years ago
- fc4fdc5 SkAndroidCodec: Support decoding all frames by Leon Scroggins · 4 years ago
- 0c08849 Update DDL testing harness to support drawing DDL w/ integer offsets by Robert Phillips · 4 years ago
- 385e744 [svg] Add support for preserveAspectRatio by Florin Malita · 4 years, 1 month ago
- b341810 Reland "[svg] Relocate out of experimental" by Florin Malita · 4 years, 1 month ago
- d6cf56f Revert "[svg] Relocate out of experimental" by Robert Phillips · 4 years, 1 month ago
- ede793a Increase stack trace depth from 64 to 128. by John Stiles · 4 years, 1 month ago
- 6fc4106 [svg] Relocate out of experimental by Florin Malita · 4 years, 1 month ago
- a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years, 1 month ago
- 7205080 Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" by Brian Salomon · 4 years, 1 month ago
- 4efaf5e Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers."" by Brian Salomon · 4 years, 1 month ago
- 21f8b51 Revert "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers."" by Brian Salomon · 4 years, 1 month ago
- f625e4c Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers." by Brian Salomon · 4 years, 1 month ago
- 5ee0556 Use ManagedBackendTexture in place of TestUtils backend texture helpers. by Brian Salomon · 4 years, 1 month ago
- f9b0042 Expose ManagedBackendTexture from BackendTextureImageFactory. by Brian Salomon · 4 years, 1 month ago
- 989f5bf refactor HashAndEncode by Mike Klein · 4 years, 1 month ago
- 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 4 years, 1 month ago
- ae4bb98 Reland "Remove use of legacy display globals." by Ben Wagner · 4 years, 1 month ago
- bd0881c Revert "Remove use of legacy display globals." by Jim Van Verth · 4 years, 1 month ago
- c1916c3 Remove use of legacy display globals. by Ben Wagner · 4 years, 1 month ago
- 59c60b0 Reland "Add idea of DataType to SkYUVAPixmapInfo." by Brian Salomon · 4 years, 2 months ago
- 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 4 years, 2 months ago
- c7fa895 Revert "Add idea of DataType to SkYUVAPixmapInfo." by Michael Ludwig · 4 years, 2 months ago
- ed63444 Add idea of DataType to SkYUVAPixmapInfo. by Brian Salomon · 4 years, 2 months ago
- a008b0f Enable ClangTidy check readability-redundant-smartptr-get. by John Stiles · 4 years, 3 months ago
- c1c3c6d Enable ClangTidy flag bugprone-suspicious-string-compare. by John Stiles · 4 years, 3 months ago
- e219c7e Require a direct context to precompile shaders in DM by Robert Phillips · 4 years, 3 months ago
- 326b989 Add platform image encoder for using NDK APIs by Leon Scroggins III · 4 years, 3 months ago
- a6841be Enable ClangTidy check llvm-namespace-comment. by John Stiles · 4 years, 3 months ago
- f21d6b9 Reland "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins III · 4 years, 3 months ago
- 813e8cc add a global may-we-JIT flag by Mike Klein · 4 years, 3 months ago
- 07438b0 Revert "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins · 4 years, 3 months ago
- cfef980 Add an SkImageGenerator that uses NDK APIs by Leon Scroggins III · 4 years, 5 months ago
- fbd050b Enable ClangTidy check modernize-make-unique. by John Stiles · 4 years, 3 months ago
- bd3ffa4 Fix range-based for loops which copy the loop variable unnecessarily. by John Stiles · 4 years, 3 months ago
- 564d49e Remove subset parameter from making encoded/generator images by Mike Reed · 4 years, 3 months ago
- 1ff0706 Remove more references to "master" by Leon Scroggins III · 4 years, 3 months ago
- a54d380 remove more blacklists by Mike Klein · 4 years, 3 months ago
- 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 4 months ago
- a58db7f Add GrStagingBufferManager and use GrGpuBuffers to manage caching. by Greg Daniel · 4 years, 4 months ago
- d5f3c98 Update DDL test harness to use GrDirectContexts by Robert Phillips · 4 years, 4 months ago
- b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 4 months ago
- ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years, 4 months ago
- f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years, 4 months ago
- 562c8db Move the DDL unreffing to task destructor and update tests by Adlai Holler · 4 years, 4 months ago
- fb35554 Fix crash if Rive file is missing. by John Stiles · 4 years, 4 months ago
- e922953 Adjust how GM::gpuSetup is handled in the tools by Robert Phillips · 4 years, 4 months ago
- d26d25e Make gpuSetup draw a error message on failure by Robert Phillips · 4 years, 4 months ago
- 02616ea [skrive] Add dm source by Florin Malita · 4 years, 4 months ago
- 7580ad4 Add an sk_sp API for DDLs with a macro for staging by Adlai Holler · 4 years, 4 months ago
- 9977ab9 Misc changes to get *ooprdll configs running by Robert Phillips · 4 years, 5 months ago
- 33e044f Prevent non-trivial destructors from running after exit in DM. by John Stiles · 4 years, 5 months ago
- d4928d0 Implement flush finish proc support for d3d backend. by Greg Daniel · 4 years, 5 months ago
- c869ff7 Fix flippity GM for *ooprddl configs (take 2) by Robert Phillips · 4 years, 5 months ago
- 22d9d0b Revert "Fix flippity GM for *ooprddl configs" by Robert Phillips · 4 years, 5 months ago
- ddca6ab Fix flippity GM for *ooprddl configs by Robert Phillips · 4 years, 5 months ago
- 889d613 Add GM::gpuSetup step by Robert Phillips · 4 years, 5 months ago
- 762cb4e Add option to DDL test harness to better match OOP-R behavior by Robert Phillips · 4 years, 5 months ago
- 637838d Fix compiler warnings on Mac build. by John Stiles · 4 years, 5 months ago
- 30212b7 Fix implicit fallthroughs throughout Skia. by John Stiles · 4 years, 5 months ago
- 43f443f Fix caching of GL program binaries by Brian Osman · 4 years, 5 months ago
- 5dbcca5 Update DDL test harness to better match OOP-R by Robert Phillips · 4 years, 5 months ago
- 67ff541 [skottie] Add support for embedded fonts (glyph paths) by Florin Malita · 4 years, 6 months ago
- 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 6 months ago
- 330db4b Remove outdated color type readback workaround from dm by Brian Salomon · 4 years, 6 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 6 months ago
- fbddfbb [skottie] Introduce an external layer API by Florin Malita · 4 years, 6 months ago
- c1ad77c Add finisehd proc to backend texture creation. by Greg Daniel · 4 years, 6 months ago
- 273f107 Dump out path-mask generation and caching stats by Robert Phillips · 4 years, 6 months ago
- 11c6767 Create DDL for final composition step in DDL test harness by Robert Phillips · 4 years, 7 months ago
- 6276819 Allow SkThreadPool to be non-borrowing by Robert Phillips · 4 years, 7 months ago
- 8472a3d Update DDL test harness to use backendTextures to back tiles (take 2) by Robert Phillips · 4 years, 7 months ago
- 4e3ceb9 Fix up GPUDDLSink for Vulkan by Robert Phillips · 4 years, 7 months ago
- 9ff1d84 Revert "Update DDL test harness to use backendTextures to back tiles" by Robert Phillips · 4 years, 7 months ago
- 7ae9d2f Update DDL test harness to use backendTextures to back tiles by Robert Phillips · 4 years, 7 months ago
- 58b5a54 More robust fix for command buffer context crash. by Greg Daniel · 4 years, 7 months ago
- 9b00f1f Make skia_use_xps option work on Windows by Robert Phillips · 4 years, 8 months ago
- 0b22f3b Remove workaround for ANGLE + NVPR + Persistent Shader Cache by Brian Osman · 4 years, 8 months ago
- 6eb5cb9 Clean up for DDL program pre-compilation by Robert Phillips · 4 years, 8 months ago
- ce97857 Add GrSimpleMeshDrawOpHelper::CreateProgramInfo by Robert Phillips · 4 years, 8 months ago
- 19f466d Adds gpu stats for program cache by Robert Phillips · 4 years, 8 months ago
- 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 9 months ago
- 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 4 years, 9 months ago
- 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 9 months ago
- 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 9 months ago
- 3eaed8d fix clang-tidy warnings by Mike Reed · 4 years, 9 months ago
- 923181b Improve DDLPromiseImageHelper by Robert Phillips · 4 years, 9 months ago
- a865a3a Improve DDLTileHelper by Robert Phillips · 4 years, 9 months ago
- 3c1efd4 Carve some helper functions off of GPUSink (take 2) by Robert Phillips · 4 years, 9 months ago
- 45f37c3 Revert "Carve some helper functions off of GPUSink" by Robert Phillips · 4 years, 9 months ago