1. 671e7ee Reorganize strike cache and glyph cache code by Herbert Derby · 7 years ago
  2. c41569a Fix the fat rect bug in the threaded backend by Yuqian Li · 7 years ago
  3. a765156 yet another path is rect exploit by Cary Clark · 7 years ago
  4. 48c464a a more involved path is rect bug by Cary Clark · 7 years ago
  5. 840c66c Rename SkGlyphCacheGlobals to SkStrikeCache by Herb Derby · 7 years ago
  6. d234afd Remove SkPaint::kGenA8FromLCD_Flag. by Ben Wagner · 7 years ago
  7. f7621cb Fix many return-std-move-in-c++11 warnings by Kevin Lubick · 7 years ago
  8. cbcf474 Remove unused BW mask blitters by Florin Malita · 7 years ago
  9. 888fc05 optimize fast/simple case in raster tiling by Mike Reed · 7 years ago
  10. 9459187 Simplify the operation on atomic fIsFinishing by Yuqian Li · 7 years ago
  11. 575c21b Let SkCoverageDeltaList store width and use it during blitting by Yuqian Li · 7 years ago
  12. 94bb072 SkBlitter is not thread safe; make one for each thread. by Yuqian Li · 7 years ago
  13. 6b7b1dc Snap the bitmap as it may be changed later by Yuqian Li · 7 years ago
  14. cf1ac58 Reland "Cumulate deltas even if they're out of the clip" by Yuqian Li · 7 years ago
  15. ffbe932 Revert "Cumulate deltas even if they're out of the clip" by Yuqian Li · 7 years ago
  16. 6fdbf61 ccpr: Normalize the cubic inflection function instead of its roots by Chris Dalton · 7 years ago
  17. 209a5f3 Remove all notion of transport from the API - V2. by Herb Derby · 7 years ago
  18. 520e578 Cumulate deltas even if they're out of the clip by Yuqian Li · 7 years ago
  19. 408ee9f remove unused virtual onNotifyPixelsChanged by Mike Reed · 7 years ago
  20. 460b1cd Clone the xpos array in drawPosText by Yuqian Li · 7 years ago
  21. 28a142f Don't try to readback from the GPU for small blur sigmas by Robert Phillips · 7 years ago
  22. d422847 path is rect bug number nine by Cary Clark · 7 years ago
  23. 22e601f Limit our IsBadForDAA for stroke width > 0 and <= 2 by Yuqian Li · 7 years ago
  24. 59af19f can't abort looper loop, as saveCount won't be balanced by Mike Reed · 7 years ago
  25. 88ba971 son of path is rect bug by Cary Clark · 7 years ago
  26. 632de60 check for non-finite values output by clipper by Mike Reed · 7 years ago
  27. 9438790 Reland "Add private fIsBadForDAA bit to SkPath" by Yuqian Li · 7 years ago
  28. 2dc50cc add conservative bounds to raster tiling by Mike Reed · 7 years ago
  29. dd8ae14 always clear the looper when we're unrolling it, to not confused devices by Mike Reed · 7 years ago
  30. 31608c0 another rect is path fix by Cary Clark · 7 years ago
  31. e3fda93 Implement Sk4f min/max by Chris Dalton · 7 years ago
  32. 74e5937 Remove obsolete comment by Yuqian Li · 7 years ago
  33. c6c5ead Reland "Fix handling of MaskFilter matrices" by Florin Malita · 7 years ago
  34. 1f27585 remove unused/dumb methods from SkRect by Mike Reed · 7 years ago
  35. f441cfc Clean-up paints for drawImage (etc.) to enforce that we always by Mike Reed · 7 years ago
  36. 8540e11 more path is rect bugs by Cary Clark · 7 years ago
  37. ed5e069 Revert "Add private fIsBadForDAA bit to SkPath" by Yuqian Li · 7 years ago
  38. 54aefc7 Add private fIsBadForDAA bit to SkPath by Yuqian Li · 7 years ago
  39. 2b67005 no need to tile draws that don't involve paths by Mike Reed · 7 years ago
  40. c64ee20 Revert "Fix handling of MaskFilter matrices" by Robert Phillips · 7 years ago
  41. 2097fd0 Fix handling of MaskFilter matrices by Florin Malita · 7 years ago
  42. 321fb4e Merge drawDevice and respect ctm for the paint by Yuqian Li · 7 years ago
  43. 67a2aa5 Do not use CTM for drawDevice or drawSprite by Yuqian Li · 7 years ago
  44. 58627cb one more path is rect bug by Cary Clark · 7 years ago
  45. 5c71518 fix path to rect when missing close verb by Cary Clark · 7 years ago
  46. ec172aa Remove SkDEBUGFAIL for non-invertible XYZ matrix by Brian Osman · 7 years ago
  47. 1eeeae0 use commonPaint for all raster pipeline by Mike Klein · 7 years ago
  48. 42f02aa Implement Sk2f::Store2 by Chris Dalton · 7 years ago
  49. 4473907 Revert "Remove all notion of transport from the API." by Herb Derby · 7 years ago
  50. 30a9d26 Better layer tracking fidelity by Herb Derby · 7 years ago
  51. 4961a93 Remove all notion of transport from the API. by Herb Derby · 7 years ago
  52. c5a1c1f SkRegion: Use less memory for SkRegion::Oper by Hal Canary · 7 years ago
  53. 13872dd Region Op Fuzzer by Hal Canary · 7 years ago
  54. 0cfd547 Remove SK_SUPPORT_LEGACY_BLURMASKFILTER by Brian Osman · 7 years ago
  55. 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 7 years ago
  56. 5ddb308 Distinguish between glyphs with empty path and no path. by Ben Wagner · 7 years ago
  57. 03d4f19 Flush before snap SkThreadedBMPDevice by Yuqian Li · 7 years ago
  58. c4ec816 replace size-alignment assert with round-down by Mike Reed · 7 years ago
  59. 0ad685a SkPDF: implement xheight for type3 fonts by Hal Canary · 7 years ago
  60. 4b99bbb Ensure that pointers/arrays are valid until flush in threaded backend by Yuqian Li · 7 years ago
  61. 1fda024 move SkIPoint16 to private header by Mike Reed · 7 years ago
  62. af2769d Banish SkShaderBase::isRasterPipelineOnly() by Florin Malita · 7 years ago
  63. bf74a46 Fix drawBitmapRect in the threaded backend by Yuqian Li · 7 years ago
  64. c1267c6 Add SkSurfaceCharacterization operator== && != by Robert Phillips · 7 years ago
  65. 42f8bc4 Add API for SkTextBlob serialization into caller's memory. by Khushal · 7 years ago
  66. 46117c8 Clean up buffering and serializatoin. by Herb Derby · 7 years ago
  67. b88045b Catch infinite numbers in computeMatrices by Kevin Lubick · 7 years ago
  68. 1110da1 Fix non-GPU release bots by Robert Phillips · 7 years ago
  69. fd88fe4 Speculative fix for crbug.com/823920 by Brian Salomon · 7 years ago
  70. 1a291b3 Cleanup Ops - remove extra bytes sent and received by Herb Derby · 7 years ago
  71. 5e6b67c Simplify SkDrawTiler; check emtpy pixmap and overflow by Yuqian Li · 7 years ago
  72. 2de1eda SkScalerContext::getMetrics to not request metrics it will ignore. by Ben Wagner · 7 years ago
  73. 22c1f37 Revert "implement SkTDArray with std::vector" by Mike Klein · 7 years ago
  74. 80e1d56 implement SkTDArray with std::vector by Mike Klein · 7 years ago
  75. 9b8b0ce fix SkRRect fuzzer assert by Cary Clark · 7 years ago
  76. e1fec19 SkAdvancedTypefaceMetrics: distinguish between font names by Hal Canary · 7 years ago
  77. 9c6f6a5 SkPDF: type3: more descriptor values by Hal Canary · 7 years ago
  78. c3bc425 SkDynamicMemoryWStream: clean up, asserts, etc. by Hal Canary · 7 years ago
  79. 39e45df Various cleanup to remote_demo by Herb Derby · 7 years ago
  80. 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 7 years ago
  81. b412f5b cache SkMatrix44 type in makeColorSpin() by Mike Klein · 7 years ago
  82. 094fba9 Add SkColorSpaceXform_skcms by Brian Osman · 7 years ago
  83. c26be9c Reland "Use DAA for small cubics and non-convex paths that fit into a mask" by Yuqian Li · 7 years ago
  84. 2ef4525 Remove SkAutoGlyphCache by Herb Derby · 7 years ago
  85. 97be88f Move cache difference code into remote cache files by Herb Derby · 7 years ago
  86. b468ddc detect ASIMDHP on ARM64 by Mike Klein · 7 years ago
  87. 107d539 Revert "Use DAA for small cubics and non-convex paths that fit into a mask" by Mike Klein · 7 years ago
  88. a6a3df7 Move GrPixelConfig to GrTypesPriv by Brian Salomon · 7 years ago
  89. 1875e05 Use DAA for small cubics and non-convex paths that fit into a mask by Yuqian Li · 7 years ago
  90. 5b3de79 lock before using fCacheKeys in ~SkImageFilter() by Mike Klein · 7 years ago
  91. ab46ac5 Better decisions about choosing AAA versus DAA by Yuqian Li · 7 years ago
  92. 817e999 Reland "Remove legacy precision boundary" by Yuqian Li · 7 years ago
  93. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 7 years ago
  94. dab15f7 Revert "Remove legacy precision boundary" by Derek Sollenberger · 7 years ago
  95. a2513c1 Remove legacy precision boundary by Yuqian Li · 7 years ago
  96. ca37f32 change canvas-state to just record clip bounds by Mike Reed · 7 years ago
  97. abf7b76 Add texture-specific flags for External & Rectangle textures by Robert Phillips · 7 years ago
  98. 5f3685b Simplify format_rowbyts calculation. by Herb Derby · 7 years ago
  99. 0262ea0 Try to have glyph count go through to allow easier glyphid sets by Herb Derby · 7 years ago
  100. 9475aa0 handle extreme dashes by Cary Clark · 7 years ago