- 67d0f3f Revert "Remove GrPaint::addColorTextureProcessor" by Jim Van Verth · 4 years, 9 months ago
- 0cca8a2 Move GrVkFormatColorTypePairIsValid assert back into GrVkGpu::check_image_info by Robert Phillips · 4 years, 9 months ago
- c71b3d4 Speed up get_contour_count in GrTessellator.cpp by Chris Dalton · 4 years, 9 months ago
- a6026a2 Make SubRun accessible for GrAtlasTextOp by Herb Derby · 4 years, 9 months ago
- 51a95ce Combine result calculation from both legs of if statement by Herb Derby · 4 years, 9 months ago
- a92320d Remove GrPaint::addColorTextureProcessor by Brian Salomon · 4 years, 9 months ago
- eadfeb9 Fix ByteCodeGenerator's handling of specialized programs by Brian Osman · 4 years, 9 months ago
- ccb6142 Allow implicit conversion from GrSamplerState::Filter to GrSamplerState by Brian Salomon · 4 years, 9 months ago
- a88cab1 Add CachingHint to makeRasterImage, default to kDisallow by Brian Osman · 4 years, 9 months ago
- 12f4498 add back src-in-gamut tracking by Mike Klein · 4 years, 9 months ago
- eca1091 Add first, last and subspan to SkEnumerate by Herb Derby · 4 years, 9 months ago
- 620ceda Remove legacy canvas-matrix impl by Mike Reed · 4 years, 9 months ago
- d5caeb8 Improve handling of anisotropic scaling for stroked rects by Robert Phillips · 4 years, 9 months ago
- f22faaf add vroundps, impl Op::floor on x86 by Mike Klein · 4 years, 9 months ago
- 064c7f9 Optimize concat44 on canvas by Mike Reed · 4 years, 9 months ago
- c9e13bb add x-macro over SkVM::Ops by Mike Klein · 4 years, 9 months ago
- f5bc8fb [canvaskit] Create an SkImage from a frame of an SkAnimatedImage by Kevin Lubick · 4 years, 9 months ago
- 92ca3ba JIT today's new _imm ops by Mike Klein · 4 years, 9 months ago
- b45558d Hoist calculations up to regenerate by Herb Derby · 4 years, 9 months ago
- 57bdb24 skip no-op masks by Mike Klein · 4 years, 9 months ago
- ba0ff78 Move the remainder of GrRenderTargetContext factories. by Greg Daniel · 4 years, 9 months ago
- a6434a5 refactor bit ops by Mike Klein · 4 years, 9 months ago
- 4a6e849 add add/sub/min/max w/ constant ops by Mike Klein · 4 years, 9 months ago
- 6495a4f clamp to [0,1] before blending with normalized by Mike Klein · 4 years, 9 months ago
- f72dedd Expose the Input variable and Child name collections in SkRuntimeEffect by Brian Osman · 4 years, 9 months ago
- 5c660e0 Streamline skvm bilerp. by Mike Klein · 4 years, 9 months ago
- e20fcad Reland "Move makeDeferredRenderTargetContext calls to factory on RTC." by Greg Daniel · 4 years, 9 months ago
- e276701 Add method to delay drawable acquisition from MTKView by Jim Van Verth · 4 years, 9 months ago
- 8ec605e Add debug gpu abandon bots and fix yuv crash. by Greg Daniel · 4 years, 9 months ago
- ea2d2bb Reland "GrGLMakeNativeInterface_{iOS,mac,win}: clean up" by Hal Canary · 4 years, 9 months ago
- 403c807 Revert "Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API."" by Mike Reed · 4 years, 9 months ago
- 268ed57 Revert "Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API." by Brian Osman · 4 years, 9 months ago
- a4f207e Revert "Move makeDeferredRenderTargetContext calls to factory on RTC." by Jim Van Verth · 4 years, 9 months ago
- bc131b8 Seperate out quad updating from atlas updating by Herb Derby · 4 years, 9 months ago
- 586f8d0 regenTextureCoordinates is always true when calling doRegen by Herb Derby · 4 years, 9 months ago
- c89c199 bicubic in skvm image shader by Mike Klein · 4 years, 9 months ago
- 1c16b43 Move makeDeferredRenderTargetContext calls to factory on RTC. by Greg Daniel · 4 years, 9 months ago
- 511124e Simplify the atlas update inner loop by Herb Derby · 4 years, 9 months ago
- b832ce6 Add a path renderer that uses GPU tessellation by Chris Dalton · 4 years, 9 months ago
- 17edb8d tolerate alpha slightly out of [0,1] by Mike Klein · 4 years, 9 months ago
- 49f7a49 In SkRuntimeEffect, guard against programs not compiling with GPU caps by Brian Osman · 4 years, 9 months ago
- b8f098d Reland "Rename GrSimpleTextureEffect->GrTextureEffect" by Brian Salomon · 4 years, 9 months ago
- 3f83bfd one option for fixing bilerp asserts by Mike Klein · 4 years, 9 months ago
- b5c4355 upgrade debugging tools by Mike Klein · 4 years, 9 months ago
- 98bfcc7 Extend SkCanvas matrix stack to be 4x4, but with (basically) the same public API. by Mike Reed · 4 years, 9 months ago
- d0201d9 Improve debug information provided when backend format and GrColorType don't match by Robert Phillips · 4 years, 9 months ago
- 8e71744 add SkVM_fwd.h by Mike Klein · 4 years, 9 months ago
- b1ff79a handle kLow/kMedium in skvm image shader by Mike Klein · 4 years, 9 months ago
- d7436a3 Revert "Rename GrSimpleTextureEffect->GrTextureEffect" by Brian Salomon · 4 years, 9 months ago
- 3ab7128 thread an SkArenaAlloc into shaders by Mike Klein · 4 years, 9 months ago
- 4bc86d5 handle unpremul in skvm blitter by Mike Klein · 4 years, 9 months ago
- d67a5c3 support kDecal in skvm image shader by Mike Klein · 4 years, 9 months ago
- 25480bf expand skvm image shader by Mike Klein · 4 years, 9 months ago
- 14d9c31 Make fBrokenRun local to doRegen. by Herb Derby · 4 years, 9 months ago
- 90673ec Rename GrSimpleTextureEffect->GrTextureEffect by Brian Salomon · 4 years, 9 months ago
- 44207f3 Remove SkIRect::EmptyIRect by Brian Salomon · 4 years, 9 months ago
- 83b907e Move the exit code to a common switch by Herb Derby · 4 years, 9 months ago
- 8783b78 Add a few more SkRuntimeEffect unit tests by Brian Osman · 4 years, 9 months ago
- 7165ca9 Revert "Revert "Clean up GrSimpleTextureEffect."" by Brian Salomon · 4 years, 9 months ago
- 6dbd7ff first foray into SkVM image shaders by Mike Klein · 4 years, 9 months ago
- d19cd76 Remove unused varying type param from GrGLSLShaderBuilder texture methods. by Brian Salomon · 4 years, 9 months ago
- fffb993 Remove SkRuntimeShaderFactory by Brian Osman · 4 years, 9 months ago
- 41acc0e Add GrCompressedDimensions helper function by Robert Phillips · 4 years, 9 months ago
- dbc53a8 Make tracing data a compile-time option by Kevin Lubick · 4 years, 9 months ago
- 43cbd72 Handle insane number of glyphs in GrAtlasTextOp. by Brian Salomon · 4 years, 9 months ago
- c0724ec minor SkVMBlitter TODOs by Mike Klein · 4 years, 9 months ago
- f1b42a2 Use fCurrGlyph as the looping variable. by Herb Derby · 4 years, 9 months ago
- e994380 Some GrTypes cleanup. by Brian Salomon · 4 years, 9 months ago
- 91b4059 Remove SkRuntimeColorFilterFactory by Brian Osman · 4 years, 9 months ago
- ca9dbe2 Updated proxy isProtected to return a GrProtected enum. by Greg Daniel · 4 years, 9 months ago
- 2a099da SkSL description methods are now only present in debug mode by Ethan Nicholas · 4 years, 9 months ago
- 6a9f1c4 one more flourish by Mike Klein · 4 years, 9 months ago
- 059e043 ultimate retry for image shader cleanup by Mike Klein · 4 years, 9 months ago
- 5919cf6 Document fBrokenRun in VertexRegenerator. by Herb Derby · 4 years, 9 months ago
- ee426f2 Move SkRuntimeEffect.h to include/effects by Brian Osman · 4 years, 9 months ago
- 250138d reland "clarify that there's no kMedium here" by Mike Klein · 4 years, 9 months ago
- f6a715b Reland "pass more information to shaders" by Mike Klein · 4 years, 10 months ago
- 4ee6356 Add SkRuntimeEffect::makeColorFilter by Brian Osman · 4 years, 9 months ago
- 94724c6 Fix GrColorMatrixFragmentProcessor handling of premul transparent black. by Brian Salomon · 4 years, 10 months ago
- 0ec2c7a Revert "refresh image shader cs/at logic" by Mike Klein · 4 years, 10 months ago
- 02eeac7 Revert "clarify that there's no kMedium here" by Mike Klein · 4 years, 10 months ago
- 48cc66a Revert "pass more information to shaders" by Mike Klein · 4 years, 10 months ago
- 37ae4b0 Rename GpuPathRenderers::kAll to kDefault by Chris Dalton · 4 years, 10 months ago
- e1196c5 Add a mechanism to insert framebuffer barriers for NVIDIA tessellation by Chris Dalton · 4 years, 10 months ago
- 4f275cf pass more information to shaders by Mike Klein · 4 years, 10 months ago
- 107c666 Make it safe to include SkRuntimeEffect.h from client code by Brian Osman · 4 years, 10 months ago
- 60b69ec clarify that there's no kMedium here by Mike Klein · 4 years, 10 months ago
- 4311f19 refresh image shader cs/at logic by Mike Klein · 4 years, 10 months ago
- 82d4970 More SkRuntimeEffect tests by Brian Osman · 4 years, 10 months ago
- c65d006 streamline ReadOpAndSize() by Mike Klein · 4 years, 10 months ago
- ad28486 range check before casting to DrawType by Mike Klein · 4 years, 10 months ago
- 1fb6aed simplify normalizePerspective -- don't compute type, precheck corner value by Mike Reed · 4 years, 10 months ago
- 115ca68 Remove TecnoSpark adv. blend workaround. by Brian Salomon · 4 years, 10 months ago
- fe2d3c7 SkBlurMaskFilter.h is only needed for (deprecated) emboss by Mike Reed · 4 years, 10 months ago
- 460b6c1 Revert "Clean up GrSimpleTextureEffect." by Florin Malita · 4 years, 10 months ago
- 460ce96 Stir the random number pot so TecnoSpark quits crashing on GLPrograms by Chris Dalton · 4 years, 10 months ago
- 8dae7eb Disable tessellation on Qualcomm by Chris Dalton · 4 years, 10 months ago
- 5a2f962 Add back door support for GLSL tessellation shaders by Chris Dalton · 4 years, 10 months ago
- 93de162 Add SkRuntimeEffect::makeShader by Brian Osman · 4 years, 10 months ago
- 4d745d6 Clean up GrSimpleTextureEffect. by Brian Salomon · 4 years, 10 months ago