1. ccb2e38 Create helper functions to use in computeInvariantOutput calls by egdaniel · 10 years ago
  2. a5305a1 Opt state takes a GP instead of a GeometryStage by joshualitt · 10 years ago
  3. 89c7a2e Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:1500001 of https://codereview.chromium.org/637003003/) by joshualitt · 10 years ago
  4. 71856d5 Opt state takes a GP instead of a GeometryStage by joshualitt · 10 years ago
  5. 1598899 FPs now use the correct builder types(just a rename) by joshualitt · 10 years ago
  6. 089f8de Remove tab parameter from GrGLSLMulVarBy4f function by egdaniel · 10 years ago
  7. 9a7f29e Leak fixed by sugoi · 10 years ago
  8. 6517134 gl programs rewrite by joshualitt · 10 years ago
  9. ce68627 Adding 3D lut color filter by sugoi · 10 years ago
  10. bcf0a52 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  11. 9323b8b Revert "GrResourceCache2 manages scratch texture." by Brian Salomon · 10 years ago
  12. d909759 Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.chromium.org/628633003/) by joshualitt · 10 years ago
  13. 07a2553 gl programs rewrite by joshualitt · 10 years ago
  14. d14e1a2 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  15. 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  16. b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
  17. 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
  18. dbe6074 Revert of GrResourceCache2 manages scratch texture. (patchset #14 id:260001 of https://codereview.chromium.org/608883003/) by robertphillips · 10 years ago
  19. 3d398c8 GrResourceCache2 manages scratch texture. by bsalomon · 10 years ago
  20. 3a49520 Sanitize SkMatrixConvolutionImageFilter creation params. by senorblanco · 10 years ago
  21. 91c395a Fix SkTableColorFilter deserialization validation. by senorblanco · 10 years ago
  22. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  23. 0125847 Proposed fix for small bug in gpu conical gradients by joshualitt · 10 years ago
  24. 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
  25. 49586be removing GrDrawEffect by joshualitt · 10 years ago
  26. 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
  27. 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
  28. 32673b9 Allow negative values in SkBlurImageFilter sigma. by senorblanco · 10 years ago
  29. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  30. e5ea500 Hide fields in SkImageInfo by reed · 10 years ago
  31. 8482504 make allocPixels throw on failure by reed · 10 years ago
  32. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  33. a8d7f0b Try out scalar picture sizes by robertphillips · 10 years ago
  34. 5e5f948 Reimplement deserialization of SkImageFilter's uniqueID. by senorblanco · 10 years ago
  35. 1150a6d Fix recursive computation of filter bounds for drop shadow, morphology, blur. by senorblanco · 10 years ago
  36. 38cb688 Revert of Fix recursive computation of filter bounds for drop shadow, (patchset #1 of https://codereview.chromium.org/481273005/) by djsollen · 10 years ago
  37. 28648fe Fix recursive computation of filter bounds for drop shadow, morphology, blur. by senorblanco · 10 years ago
  38. b00f54d Don't leak the shader by reffing twice in SkRectShaderImageFilter. by mtklein · 10 years ago
  39. 8367b8c extend SkShader to report a luminance-color to be used for gamma correction by reed · 10 years ago
  40. f0f6c40 fix leak in new createproc by reed · 10 years ago
  41. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago
  42. d5176a2 remember to init fOrigPos in legacy constructor by reed · 10 years ago
  43. 55de40b Does this fix things? by mtklein · 10 years ago
  44. a6cac4c rename gradients private BitmapCache to GradientBitmapCache by reed · 11 years ago
  45. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 11 years ago
  46. 673d973 Check all scratch texture allocations for image filters. by senorblanco · 11 years ago
  47. 5b1b2db remove SkStippleMaskFilter - no external clients by reed · 11 years ago
  48. 5acfea7 2D kernel initial wiring for Guassian by joshualitt · 11 years ago
  49. addf2ed add localMatrix to gradient Descriptor by reed · 11 years ago
  50. 3d822c2 Intersect SkPictureImageFilter bounds against clip bounds. by senorblanco · 11 years ago
  51. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 11 years ago
  52. 5ae5fc5 Adding repeat mode to texture domain by joshualitt · 11 years ago
  53. d6aeb6d Fix thread unsafe mutex initialization. by bungeman · 11 years ago
  54. bc9845b Remove the single-sigma version of SkDropShadowImageFilter::Create(). by senorblanco · 11 years ago
  55. ac97792 Initial change to move 2D kernel to its own file. by joshualitt · 11 years ago
  56. 63e99f7 Allow GrGLEffects to produce variable length keys. by bsalomon · 11 years ago
  57. 1bd6f7d Remove use of SK_SUPPORT_LEGACY_LAYERRASTERIZER_API. by dominikg · 11 years ago
  58. e846499 Make SkPictureShader and SkPictureImageFilter use const SkPictures by robertphillips · 11 years ago
  59. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 11 years ago
  60. 1c577cd Always initialize SkDashPathEffect fields. by mtklein · 11 years ago
  61. 83d081a Goodbye GrEffectRef. by bsalomon · 11 years ago
  62. 9ea3d57 Clean up SkImageFilter constructors. by senorblanco · 11 years ago
  63. 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 11 years ago
  64. 97b9ab7 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 11 years ago
  65. 969842a Revert of Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. (https://codereview.chromium.org/377503004/) by reed · 11 years ago
  66. 2011fe9 Make GrDrawState and GrPaint take GrEffect* instead of GrEffectRef*. by bsalomon · 11 years ago
  67. 3df0501 Fix SkColorFilterImageFilter matrix optimization. by senorblanco · 11 years ago
  68. c197c8a Adding 64 bit checks by sugoi · 11 years ago
  69. e1085e0 move SkChecksum and SkEmptyShader to private by reed · 11 years ago
  70. ca6a7c2 Make perlin noise do CTM-correct scaling. by senorblanco · 11 years ago
  71. 7bf1068 Remove SkBicubicImageFilter, and all related tests. by senorblanco · 11 years ago
  72. 2290000 Make GrGLShaderBuilder::fragmentPosition() return a vec4, with 1.0 as the zw components when in the y-flip case. This works around an Adreno driver bug. by bsalomon · 11 years ago
  73. 160a52b Stop referencing gl_FragCoord z and w components. by bsalomon · 11 years ago
  74. 9f01471 Revert of remove guarded code - there are no more callers (https://codereview.chromium.org/343783002/) by reed · 11 years ago
  75. c5d5cf9 remove guarded code - there are no more callers by reed · 11 years ago
  76. 4a24cd8 Fifth attempt to land faster rect blur. Remove unnecessary conditionals from the shader. by humper · 11 years ago
  77. f3b5027 Perlin noise cleanup. by senorblanco · 11 years ago
  78. 39e58ad Randomize seed for SkDiscretePathEffect::filterPath() by rs.prinja · 11 years ago
  79. e07c1ab Revert of third try at landing improved blur rect; this time with more correctness (https://codereview.chromium.org/331443003/) by scroggo · 11 years ago
  80. ce6a354 Fix tiled perlin noise. by senorblanco · 11 years ago
  81. 72abfc2 third try at landing improved blur rect; this time with more correctness by humper · 11 years ago
  82. b0b1aa0 Revert of second try at landing improved blur rect (https://codereview.chromium.org/325703002/) by reed · 11 years ago
  83. a22ea18 Move Dashing filterPath to a dashing utils file by egdaniel · 11 years ago
  84. 9de5b51 SkShader::asNewEffect Refactoring by dandov · 11 years ago
  85. 6c22573 hide SkBitmap::setConfig by reed · 11 years ago
  86. e9ea0d6 second try at landing improved blur rect by humper · 11 years ago
  87. 8405ef9 Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds. by egdaniel · 11 years ago
  88. d78a2fa Rollback of fe689c46 and all subsequent changes by jvanverth · 11 years ago
  89. 9ab6c00 remove extra debug prints by humper · 11 years ago
  90. 39dd491 fix 10.6 shader tests by humper · 11 years ago
  91. e10a4ff repair math error introduced by windows build fix by humper · 11 years ago
  92. 1afc04d one channel texture fix for blur shader by humper · 11 years ago
  93. 7bf666a fix blur test by humper · 11 years ago
  94. fe689c4 Faster GPU rect blur that doesn't require computing vertical and horizontal by humper · 11 years ago
  95. 97724ed Revert of Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds. (https://codereview.chromium.org/311373003/) by egdaniel · 11 years ago
  96. be4fd4f Fix Assert for gpu ConicalTwoPointGradient edgecase to be correct bounds. by egdaniel · 11 years ago
  97. 56d135c Adding kernel offset validation by sugoi · 11 years ago
  98. 90b8caf Revert of Move Dashing filterPath to a dashing utils file (https://codereview.chromium.org/314623004/) by egdaniel · 11 years ago
  99. 576dcdc Move Dashing filterPath to a dashing utils file by egdaniel · 11 years ago
  100. 9b14f26 Alter SkCanvas::drawPicture (devirtualize, take const SkPicture, take pointer) by robertphillips · 11 years ago