- ea6f683 add makedash_ variants to measure applying the dash (not drawing it) by reed@google.com · 12 years ago
- ebd2496 change SkChunkAlloc to grow its allocations geometrically (not linearly) by reed@google.com · 12 years ago
- a02bc15 WeakRefCnt http://codereview.appspot.com/5649046/ by bungeman@google.com · 12 years ago
- a584aed perform quickReject in drawPoints (which is called by drawLine) just like we by reed@google.com · 12 years ago
- c3be34d Add (8) more benchmarks to capture performance of a pair of blit optimization by tomhudson@google.com · 12 years ago
- 4ad2275 add clipped case for dashing to exercise quickReject by reed@google.com · 12 years ago
- 63c5761 add test for computing the bounds of an array of points (SkRect::set) by reed@google.com · 12 years ago
- 4debcac Debug Windows compiler complaint fixes by robertphillips@google.com · 12 years ago
- 5548752 Add bench and test for SkRefCnt. http://codereview.appspot.com/6195071/ by bungeman@google.com · 12 years ago
- 3d8cd17 Discard absurd values (and log warnings) when graphing bench results. by epoger@google.com · 12 years ago
- ef85e3c add experimental variant of dashing, where we explicitly draw rects by reed@google.com · 12 years ago
- b1af07a Dialed back complexity of nested clip bench to bring time down to a reasonable level by robertphillips@google.com · 12 years ago
- 6bb99e3 Added new bench test for nested clips by robertphillips@google.com · 12 years ago
- 6d62df4 First pass at accelerating gpu-based AA clipping by robertphillips@google.com · 12 years ago
- 9c1f1ac Move function decls and macros out of public headers that are meant for internal use. by bsalomon@google.com · 12 years ago
- c56a83c add bench for SkPath::Iter and SkPath::RawIter by reed@google.com · 12 years ago
- 99a6ef4 add different stroke-widths to dash bench by mike@reedtribe.org · 12 years ago
- 4aa1a70 add initial bench for dashing (more work to do) by reed@google.com · 12 years ago
- 26dc5b6 always return a value by reed@google.com · 12 years ago
- 4b4f86d distinguish intersects-rect from intersects-rgn by reed@google.com · 12 years ago
- 46af7ef renormalize some loop counts for faster tests in regions by reed@google.com · 12 years ago
- 01049d5 rename containsrgn to containsrect, since that is what it is testing by reed@google.com · 12 years ago
- 515d998 make name lower-case, to match all other benches by reed@google.com · 12 years ago
- 71937d6 must return a value by reed@google.com · 12 years ago
- 50129db add contains xy test, adjust number of rects (using xor this time) by reed@google.com · 12 years ago
- 8c2cc1a add RegionBench, in preparation for speeding up intersects and contains for chrome by reed@google.com · 12 years ago
- 82a7bfc add defer canvas to bench by bsalomon@google.com · 12 years ago
- 13eaaaa Allow specifying multiple configs for bench, e.g. -config 8888 -config GPU. by tomhudson@google.com · 12 years ago
- 6853e80 Addressed more Windows compiler complaint issues by robertphillips@google.com · 12 years ago
- 1647a19 add circle benchmark by bsalomon@google.com · 12 years ago
- 09042b8 Fixing Windows compiler complaints by robertphillips@google.com · 12 years ago
- 86bb9b7 Add usage message and -h|--help arguments to bench. by tomhudson@google.com · 12 years ago
- a0b63b8 Reverting bench tests to pre-3546 (i.e., readding "Debug" option) with a SK_DEBUG guard by robertphillips@google.com · 12 years ago
- 39a058f Removing "Debug" option from bench tests to evaluate possible regression by robertphillips@google.com · 12 years ago
- d3b9fbb Code changes for ANGLE GL interface. .gyp file changes will be delivered later. by robertphillips@google.com · 12 years ago
- 0da3719 Added debug GL Interface. This interface tracks various GL objects in order to find leaks & invalid accesses. by robertphillips@google.com · 12 years ago
- af2313e Disable overly heavy benchmark - 15x slower than any other benchmark by tomhudson@google.com · 12 years ago
- b8c3917 add bench for various interp techniques used in bitmapshader_matrix by reed@google.com · 12 years ago
- 710c269 fix reorder initialization warning by djsollen@google.com · 13 years ago
- 809a2a9 Add a bench for picture playback. by djsollen@google.com · 13 years ago
- b9682d3 Change append to appendf for call sites with no format arguments. by vandebo@chromium.org · 13 years ago
- 6bf38b5 Move GL-specific include files to their own subdirectory, to better by tomhudson@google.com · 13 years ago
- 1771cbf posix: Avoid static initializers in static/global mutexes by digit@google.com · 13 years ago
- e50f736 Add a wide stroked line path benchmark to bench. It uses the same stroke width by senorblanco@chromium.org · 13 years ago
- cadbcb8 Towards enabling -Werror in skia on Linux by bsalomon@google.com · 13 years ago
- 508824b Make null gl a top level config in bench by bsalomon@google.com · 13 years ago
- 5ae777d rename sk_float_isNaN to sk_float_isnan to match related functions by reed@google.com · 13 years ago
- 1607863 rename hasValidCoordinates to isFinite (on SkRect) and reimplement for speed by reed@google.com · 13 years ago
- 0be5eb7 add bench for computing isfinite of 4 values (targeted for SkRect) by reed@google.com · 13 years ago
- a069c8f speedup AAClip::setRegion (n^2 to n) add bench for setRegion by reed@google.com · 13 years ago
- 055af88 add test for drawPosText, to measure any difference it introduces given that by reed@google.com · 13 years ago
- 8caac64 Add fractional-radius blurs to blur benchmark. by tomhudson@google.com · 13 years ago
- cc58651 add bench for shader+blitMask by reed@google.com · 13 years ago
- 410e9dc New SkMutex benchmark - used when we suspected mutex performance issues; by tomhudson@google.com · 13 years ago
- 3d3dfe0 Fixes int to scalar warnings. This checkin changes the range of random matrix values in a benchmark but it is believed not to affect the runtime. by bsalomon@google.com · 13 years ago
- 073c907 use new PurgeFontCache() api by reed@google.com · 13 years ago
- 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
- c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 13 years ago
- e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
- b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
- 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
- 8e372c9 custom memset32 to speed up erasing the offscreen when its width is small. by reed@google.com · 13 years ago
- 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
- 6e5a45c add bench for building the font cache by reed@google.com · 13 years ago
- 1a7eabc support multiple (OR'd) -match parameters by reed@google.com · 13 years ago
- 57c4957 add bench for building aaclips by reed@google.com · 13 years ago
- 4a018bb by bsalomon@google.com · 13 years ago
- 7b1ca8c disable for now (brian is fixing) by reed@google.com · 13 years ago
- 05d63ae add initial bench for drawVertices by reed@google.com · 13 years ago
- ca529d3 In debug builds, only run each benchmark 1 time (test for assertion-breakage, by tomhudson@google.com · 13 years ago
- 8382394 Instead of using fixed size for GPU context in benchmain, walk list of by tomhudson@google.com · 13 years ago
- 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
- 71dd3e0 New benchmark for blitRect based on call frequency observed while scrolling by tomhudson@google.com · 13 years ago
- 820e80a Fix some warnings on VS2010 Review URL: http://codereview.appspot.com/5312051/ by bsalomon@google.com · 13 years ago
- c961442 Fix wall clock in bench system timer on Windows. by bungeman@google.com · 13 years ago
- ba36642 Pass NULL to BenchTimer cons when gl context creation failed. by bsalomon@google.com · 13 years ago
- 788e247 Fix benchmain to build w/ scalar=fixed by bsalomon@google.com · 13 years ago
- 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
- 095186a change text bench to measure text blit speed by reed@google.com · 13 years ago
- e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
- e05cc8e explicitly set opt level for mac-release delete obsolete FPS bench by reed@google.com · 13 years ago
- a38c819 Fix two warnings in bench timers. http://codereview.appspot.com/5164049/ by bungeman@google.com · 13 years ago
- 5ea050f Optimize software radial gradients (remove branches from the inner loop where by tomhudson@google.com · 13 years ago
- 9399cac Change no-op math bench to noOp. http://codereview.appspot.com/4962047/ by bungeman@google.com · 13 years ago
- ddc518b add by reed@google.com · 13 years ago
- 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
- 3726000 More little improvements to bench_graph_svg.py by epoger@google.com · 13 years ago
- c71174d Incremental improvements to bench graph generation by epoger@google.com · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 8c4a2db fix printf output for name when skscalar is fixed by reed@google.com · 13 years ago
- 25df888 add bench for building blurs by reed@google.com · 13 years ago
- 63e5e34 be sure to call setupPaint, so we can respect the command-line args like alpha by mike@reedtribe.org · 13 years ago
- 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 13 years ago
- 1ca4f26 fix warning about SkPoint initialization by reed@google.com · 13 years ago
- f5f83e1 Fix bad merge which broke compiles. by tomhudson@google.com · 13 years ago
- 317d540 New benchmark for SkMatrix::computeType(). by tomhudson@google.com · 13 years ago
- 3c1412f Update BenchGpuTimer.cpp to new interface. by bungeman@google.com · 13 years ago
- 6e8d335 New benchmark to create many random quadratic paths. by tomhudson@google.com · 13 years ago
- 6d0c02c Fix Gradient2Bench colors so that Debug bench will run. by bungeman@google.com · 13 years ago
- 85669f9 Add graphing for multiple runs of bench. http://codereview.appspot.com/4539087/ by bungeman@google.com · 13 years ago