- b9f2088 convert SkVMBlitter over to floats by Mike Klein · 4 years, 9 months ago
- 1cc6067 friendly wrapper to allocate uniforms by Mike Klein · 4 years, 9 months ago
- 5625412 unify program() and uniforms() by Mike Klein · 4 years, 9 months ago
- cfa4f60 simpler uniforms() api by Mike Klein · 4 years, 9 months ago
- fb9146f merge key() and CanBuild() into CacheKey() by Mike Klein · 4 years, 9 months ago
- f3d4109 add (x,y) params to shader program() by Mike Klein · 4 years, 9 months ago
- 0393505 opaque shaders and srcover -> src by Mike Klein · 4 years, 9 months ago
- 9d0c67a paint color -> shader by Mike Klein · 4 years, 9 months ago
- e4522dc rough sketch of shaders in SkVMBlitter by Mike Klein · 4 years, 9 months ago
- 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 4 years, 10 months ago
- 729a23f Move ccpr headers for display list out of include/private. by Ben Wagner · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
- bb85b8b remove dead code from old factories, enum by Mike Reed · 5 years ago
- 21a9b56 moved files generated from .fp files into generated/ directories by Ethan Nicholas · 5 years ago
- c8bea7d New factories for SkShaders by Mike Reed · 5 years ago
- fae8fce Use SkTileMode instead of nested enum by Mike Reed · 5 years ago
- f9666f5 Remove SkColorSpaceXformCanvas, and supporting code: by Brian Osman · 5 years ago
- 1386b2d pass common SkStageRec to all effects using rasterpipeline by Mike Reed · 5 years ago
- 987e76c make SkColorShader RP-only by Mike Klein · 6 years ago
- a4eb936 remove old shader routines from SkColor4Shader by Mike Klein · 6 years ago
- 5d7b5a3 Remove SkPM4fPriv.h, inline the two functions at call-sites by Brian Osman · 6 years ago
- e92aae6 make legacy shadercontext optional by Mike Reed · 6 years ago
- f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
- 781e350 Remove SkPM4f by Brian Osman · 6 years ago
- d25b7c1 Introduce SkRGBA4f, templated on SkAlphaType by Brian Osman · 6 years ago
- 81cbd03 Work toward removing SkPM4f by Brian Osman · 6 years ago
- 0b0e0b8 centralize default src/dst colorspace policy by Mike Klein · 6 years ago
- e03a176 streamline interface to GrColorSpaceXform::Make() by Mike Klein · 6 years ago
- 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
- 97d0970 Fix SkColor4Shader by Brian Osman · 6 years ago
- 5551a94 update color management for color shaders by Mike Klein · 6 years ago
- 3567c14 Implement nonlinear (as-encoded) blending in GrColorSpaceXform by Brian Osman · 6 years ago
- 653f34d Remove GrPixelConfig argument to GrColorSpaceXform[Effect]::Make by Brian Osman · 6 years ago
- 27dddae rebase by Cary Clark · 6 years ago
- 89ad31e Revert "Reland "remove toString"" by Cary Clark · 6 years ago
- 92e37b6 Reland "remove toString" by Cary Clark · 6 years ago
- 32a4910 Revert "remove toString" by Cary Clark · 6 years ago
- 5191880 remove toString by Cary Clark · 6 years ago
- 9988541 remove SK_IGNORE_TO_STRING by Cary Clark · 6 years ago
- e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
- e9d172a converted ConstColorProcessor to SkSL by Ethan Nicholas · 7 years ago
- f06ead9 Add support for transfer functions to GrColorSpaceXform by Brian Osman · 7 years ago
- 4cbb6e6 Pass GrRenderTargetContext's GrColorSpaceInfo to SkShader and SkColorFilter. by Brian Salomon · 7 years ago
- fe3e858 Add clamped/unclamped xform to GrColorSpaceXform by Brian Osman · 7 years ago
- 1d8c42e fold params into StageRec by Mike Reed · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 1aa731a remove unused shadeSpanAlpha -- handled by rasterpipeline by Mike Reed · 7 years ago
- 073073e Rename append_uniform_color() to append_constant_color(). by Mike Klein · 7 years ago
- c91e387 add stages for black and white colors by Mike Reed · 7 years ago
- 5edba45 [Reland] Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/core/SkColorShader.cpp]
- eb9f278 Delete onChooseBlitProcs() and related code by Florin Malita · 7 years ago
- d8872be Revert "Relocate shaders to own dir" by Stan Iliev · 7 years ago[Renamed from src/shaders/SkColorShader.cpp]
- fabe0b2 Relocate shaders to own dir by Florin Malita · 7 years ago[Renamed from src/core/SkColorShader.cpp]
- 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
- d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
- 58a7564 SkShaderBase by Florin Malita · 7 years ago
- 8734566 Convert color to dst (once) in color shaders by Matt Sarett · 7 years ago
- 6cc6ae75 SkColorSpaceXformer: Add SkShader::makeColorSpace() by Matt Sarett · 7 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 7 years ago
- 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 7 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 7 years ago
- 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 7 years ago
- ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 7 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 7 years ago
- 6f6961e make GR_TEST_UTILS=0 work by Hal Canary · 7 years ago
- 882ccaf Raster pipeline support for SkLocalMatrixShader composition by Florin Malita · 8 years ago
- ac04fef Remove SkFallbackAlloc and SkFixedAlloc. by Herb Derby · 8 years ago
- 7a14734d support a8 by Mike Klein · 8 years ago
- 987de5b Plumb filter quality into SkShader::appendStages(). by Mike Klein · 8 years ago
- fb191da More shader preliminaries / refactoring by Mike Klein · 8 years ago
- 526525a Revert "While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD." by Mike Klein · 8 years ago
- 1ee7035 While we can, restrict SkFixedAlloc/SkFallbackAlloc to POD. by Mike Klein · 8 years ago
- 662c2ae Fill in gamut-transformation TODOs for software pipeline. by Mike Klein · 8 years ago
- b0d10e0 Start hooking shaders into SkRasterPipelineBlitter. by Mike Klein · 8 years ago
- 6a01554 remove use of xfermode* in procs by Mike Reed · 8 years ago
- 618d304 GrConstColorProcessor uses 4f colors in the destination space by Brian Osman · 8 years ago
- 97bbf82 Add SkColor4f serialization by brianosman · 8 years ago
- 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
- e074d1f Change SkColor4f to RGBA channel order by brianosman · 8 years ago
- dabe5d3 update callers to not use SkColorProfileType by reed · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
- 0ccc62d move colorshader into its own .cpp, add color4f variant by reed · 8 years ago