1. 6d344c3 Update unit tests to accept GrDirectContext by Robert Phillips · 4 years, 3 months ago
  2. 8155976 [skottie] Add line-spacing animator support by Florin Malita · 4 years, 3 months ago
  3. 0d3123b Add new isolate specifically for lottie-ci by Kevin Lubick · 4 years, 3 months ago
  4. dc68791 Blacklist more GMs for the *ooprddl configs by Robert Phillips · 4 years, 3 months ago
  5. bc4d13a move GrTextBlobCache to GrContextThreadSafeProxy by Herb Derby · 4 years, 3 months ago
  6. 88a4107 Add unit tests for global-struct initialization in Metal. by John Stiles · 4 years, 3 months ago
  7. cdcdb04 Restore support for Metal 1.x when setting up globals. by John Stiles · 4 years, 3 months ago
  8. 08cb2c1 Report an error when samplers in Metal don't have layout data. by John Stiles · 4 years, 3 months ago
  9. c1893f3 GCC: fix unknown attribute warnings for no_sanitize by Stephan Hartmann · 4 years, 3 months ago
  10. 7b4e43c Update final set of tools to take GrDirectContext by Robert Phillips · 4 years, 3 months ago
  11. b827e97 Update SKP version by skia-recreate-skps · 4 years, 3 months ago
  12. fb0275a Roll ANGLE from bae95f817a59 to 465a912582bb (12 revisions) by skia-autoroll · 4 years, 3 months ago
  13. b19fe43 Roll Chromium from 5bc7af439998 to 2d0c7f09acbd (290 revisions) by skia-autoroll · 4 years, 3 months ago
  14. 52a4379 [sksg] Consolidate geometry effects by Florin Malita · 4 years, 3 months ago
  15. 733666b Roll dawn from b231c7fb717d to 59ccb1f6de17 (21 revisions) by skia-autoroll · 4 years, 3 months ago
  16. 3138699 Revert "Use Wuffs v0.3 by default, not v0.2" by Mike Klein · 4 years, 3 months ago
  17. 39c6266 Roll shaderc and spirv-cross by Corentin Wallez · 4 years, 3 months ago
  18. 7764cec Roll ANGLE from cbcc500fa426 to bae95f817a59 (11 revisions) by skia-autoroll · 4 years, 3 months ago
  19. 8c8d355 Roll Chromium from 47816b08f510 to 5bc7af439998 (288 revisions) by skia-autoroll · 4 years, 3 months ago
  20. 06acb77 Roll SwiftShader from 2d6b37bbda59 to 3121585acce2 (2 revisions) by skia-autoroll · 4 years, 3 months ago
  21. 92c33f3 document Make for paths, and move from pathbuilder into path by Mike Reed · 4 years, 3 months ago
  22. ad0b2b8 Update Go Deps by skia-recreate-skps · 4 years, 3 months ago
  23. a908e6c Roll ANGLE from 2761f01d68a7 to cbcc500fa426 (6 revisions) by skia-autoroll · 4 years, 3 months ago
  24. a5dd44b Roll Chromium from 13ebce234ed3 to 47816b08f510 (378 revisions) by skia-autoroll · 4 years, 3 months ago
  25. 7a3ea55 Use Wuffs v0.3 by default, not v0.2 by Nigel Tao · 4 years, 4 months ago
  26. 0106fcc Make sure we are checking for failed wrapping of semaphores. by Greg Daniel · 4 years, 3 months ago
  27. b5f7a07 Enable OS X clipboard in ImGui. by John Stiles · 4 years, 3 months ago
  28. d62c154 Fix generated files by Robert Phillips · 4 years, 3 months ago
  29. 00f78de Update additional tools to take a GrDirectContext by Robert Phillips · 4 years, 3 months ago
  30. eba2958 Revert "Switch GN defs on Mac and iOS to use frameworks instead of libs." by Jim Van Verth · 4 years, 3 months ago
  31. 6438194 Add SK_BUILD_NO_OPTS to mac base defines by Andy Weiss · 4 years, 3 months ago
  32. ab13100 Update lottie_web to include lottiecap files by Kevin Lubick · 4 years, 3 months ago
  33. b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 3 months ago
  34. c61e35d Switch GN defs on Mac and iOS to use frameworks instead of libs. by Jim Van Verth · 4 years, 3 months ago
  35. 795efd2 Add pass-through sampling to SkVM, use it when possible by Brian Osman · 4 years, 3 months ago
  36. be1829f Add macos condition support for G3 build by Andy Weiss · 4 years, 3 months ago
  37. 63f9864 Update LottieWeb to use newer Docker recipe by Kevin Lubick · 4 years, 3 months ago
  38. b7bfbc2 Move GrRecordingContext.h and GrDirectContext.h into include/gpu by Robert Phillips · 4 years, 3 months ago
  39. 832936b Remove workaround for not calling SkImage release proc by Brian Salomon · 4 years, 3 months ago
  40. 1298bc4 Change SampleMatrix to SampleUsage by Brian Osman · 4 years, 3 months ago
  41. f8f45d9 Make asDirectContext public by Robert Phillips · 4 years, 3 months ago
  42. d2f870c Fix modifier key handling in OS X to allow command-keys to work. by John Stiles · 4 years, 3 months ago
  43. e381036 Fix D3D debug clang build. by Jim Van Verth · 4 years, 3 months ago
  44. ba7cbf7 Add SkSVGCanvas api Fuzzer by Zepeng Hu · 4 years, 3 months ago
  45. 16ee98d Roll Chromium from 277fb4f3a407 to 13ebce234ed3 (489 revisions) by skia-autoroll · 4 years, 3 months ago
  46. 0fb9b49 Roll ANGLE from 06462adde69b to 2761f01d68a7 (13 revisions) by skia-autoroll · 4 years, 3 months ago
  47. 23e55c4 Roll SwiftShader from b3240d0c355a to 2d6b37bbda59 (2 revisions) by skia-autoroll · 4 years, 3 months ago
  48. 5638f48 add windows skvm bots by Mike Klein · 4 years, 3 months ago
  49. 400ba22 save only xmm6-15 on windows by Mike Klein · 4 years, 3 months ago
  50. ab9578e Update ImGui to latest stable version (1.77). by John Stiles · 4 years, 3 months ago
  51. 77d7d5e with sanitizers, JIT but ignore it by Mike Klein · 4 years, 3 months ago
  52. 492558a [skottie] Fix wipe effects for images by Florin Malita · 4 years, 3 months ago
  53. fe7e74b Add an `experimental_simd` build target to CanvasKit. by Elliot Evans · 4 years, 3 months ago
  54. 1e6460d Implement GrFence in D3D. by Jim Van Verth · 4 years, 3 months ago
  55. 1bb4d35 The Pixel 4XLs are doing fine on Tests, so stop running the tests on Pixel 4s. by Joe Gregorio · 4 years, 3 months ago
  56. a68d933 nullptr -> paint color by Mike Klein · 4 years, 3 months ago
  57. dd3b401 Direct3D: Fix commandlist cleanup crash. by Jim Van Verth · 4 years, 3 months ago
  58. 9eb0002 Double down on abandoned being publicly accessible on contexts by Robert Phillips · 4 years, 3 months ago
  59. 4e3cab7 Reland "Simplify GrClip API" by Michael Ludwig · 4 years, 3 months ago
  60. ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years, 3 months ago
  61. 511cf4f start on windows jit support by Mike Klein · 4 years, 4 months ago
  62. 746460e Fix d3d backend texture uploads when used formats need swizzling. by Greg Daniel · 4 years, 3 months ago
  63. 09dbeff Update SkModeColorFilter to support an input FP. by John Stiles · 4 years, 3 months ago
  64. 44333c5 Make asDirectContext return a GrDirectContext by Robert Phillips · 4 years, 3 months ago
  65. 5c57e88 Redesign GrXfermodeFragmentProcessor to use one FP instead of two. by John Stiles · 4 years, 3 months ago
  66. 3207fbe Fix release build of viewer with Vulkan by Brian Salomon · 4 years, 3 months ago
  67. 5e09432 careful constants map handling by Mike Klein · 4 years, 3 months ago
  68. afaf5d5 performance increase by not drawing on do nothing frames by Jorge Betancourt · 4 years, 3 months ago
  69. 2d7cf46 Use SkTPin instead of std::clamp by Chris Dalton · 4 years, 3 months ago
  70. 1c62a7b Implement stroking with GPU tessellation by Chris Dalton · 4 years, 3 months ago
  71. b6b9573 SkSL: Rename isConstant to isCompileTimeConstant by Brian Osman · 4 years, 3 months ago
  72. 711e73c SkSL: Variable references are never "isConstant" by Brian Osman · 4 years, 3 months ago
  73. d681aa2 [infra] Add xcode-11.4.1 asset by Weston Tracey · 4 years, 3 months ago
  74. fc2fdf0 Support sample coords in .fp main() by Michael Ludwig · 4 years, 3 months ago
  75. ad24845 Make the GrDirectContext a thing and move it to include/private by Robert Phillips · 4 years, 3 months ago
  76. 41abd4f Remove SkWhitelistTypefaces. by Ben Wagner · 4 years, 3 months ago
  77. 8f3a836 Write SkSL visitor pattern and consolidate sampling analysis by Michael Ludwig · 4 years, 3 months ago
  78. 95c250c Downgrade GpuGMs to only receiving a GrRecordingContext by Robert Phillips · 4 years, 3 months ago
  79. 359d16d Roll Chromium from 2076810705d0 to 277fb4f3a407 (412 revisions) by skia-autoroll · 4 years, 3 months ago
  80. a2bb8c0 Roll ANGLE from 69c011ef35f1 to 06462adde69b (13 revisions) by skia-autoroll · 4 years, 3 months ago
  81. eb1a910 Roll dawn from ff90599cdf60 to b231c7fb717d (5 revisions) by skia-autoroll · 4 years, 3 months ago
  82. 10b7541 Add proj() intrinsic (XY / Z), fix bug with perspective matrix sampling by Brian Osman · 4 years, 3 months ago
  83. 3a54b68 release notes for 85 to web page by Heather Miller · 4 years, 3 months ago
  84. 22c6aa1 Update Skia milestone to 86 by Heather Miller · 4 years, 3 months ago
  85. 8c3daeb Allow fontmgr factory to depend on fontmgrs. by Ben Wagner · 4 years, 3 months ago
  86. 49b30f4 SkSL ByteCode: Remove specialized instructions for N up to 4 by Brian Osman · 4 years, 3 months ago
  87. e7e25ac Remove workarounds to support legacy coord transforms by Michael Ludwig · 4 years, 3 months ago
  88. 9f2a333 Update SkColorFilterShader to use an inputFP instead of RunInSeries. by John Stiles · 4 years, 3 months ago
  89. c7ed7e6 Revert "Add storage on the surface for its last render task" by Robert Phillips · 4 years, 3 months ago
  90. ea25120 Clean up skottielib: modify access to package classes and delete unneeded code by Jorge Betancourt · 4 years, 3 months ago
  91. 0c24320 Reland "Don't flatten images in SkImageShader" by Brian Salomon · 4 years, 3 months ago
  92. aaf945c Add a full build option for SkottieKit by Florin Malita · 4 years, 3 months ago
  93. 4320664 Update SkGaussianColorFilter to support an input FP. by John Stiles · 4 years, 3 months ago
  94. a112133 Be more consistent about calling release procs in SkImage factories (take 2) by Robert Phillips · 4 years, 3 months ago
  95. ad43fd8 Update SkSRGBGammaColorFilter to accept an input fragment processor. by John Stiles · 4 years, 3 months ago
  96. 3e62762 Clean up GrColorSpaceXformEffect to allow a null child FP. by John Stiles · 4 years, 3 months ago
  97. fbe2859 Remove GrFragmentProcessor::addCoordTransform() by Michael Ludwig · 4 years, 3 months ago
  98. f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years, 3 months ago
  99. 0851459 Revert "Don't flatten images in SkImageShader" by Derek Sollenberger · 4 years, 3 months ago
  100. ca5b36c Add storage on the surface for its last render task by Adlai Holler · 4 years, 3 months ago