1. 69c166d Add alphaType() to SkImage by brianosman · 8 years ago
  2. 36931c2 Add test for platform encoders, turn off platform encoders by default by msarett · 8 years ago
  3. 36c38cb Fix WIC encoder to support kJPEG_Type by msarett · 8 years ago
  4. 93963ba Revert of Fix WIC encoder to support kJPEG_Type (patchset #3 id:140001 of https://codereview.chromium.org/2245453002/ ) by msarett · 8 years ago
  5. b3a7ef1 Fix WIC encoder to support kJPEG_Type by msarett · 8 years ago
  6. c2ad65e add gm that exercises compose shader allocations by caryclark · 8 years ago
  7. 6ad75d1 LightingFP now supports multiple directional lights by dvonbeck · 8 years ago
  8. 3602d4f Allow vulkan to upload data to testing textures with optimal layouts by egdaniel · 8 years ago
  9. 772b5ee Added PointLights to SkLights::Light by vjiaoblack · 8 years ago
  10. 27cdd94 Implement GPU occluded blur mask filter by robertphillips · 8 years ago
  11. e9d55c5 Revert of Store mipmap levels in deferred texture image (patchset #11 id:200001 of https://codereview.chromium.org/2115023002/ ) by halcanary · 8 years ago
  12. d611314 Store mipmap levels in deferred texture image by cblume · 8 years ago
  13. 904527d moved code into onDrawShadowedPic, only renders into shadow maps if needed by vjiaoblack · 8 years ago
  14. bb9b224 Rework Overstroke GM to show differences between expected and actual by hstern · 8 years ago
  15. 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
  16. 40254c2 SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale), which boils down to ((src*src_scale)>>8) + ((dst*dst_scale)>>8). In particular, note that the intermediate precision is discarded before the two parts are added together, causing the final result to possibly inaccurate. by lsalzman · 8 years ago
  17. 955e879 Making a sample for shadow maps for more intensive development by vjiaoblack · 8 years ago
  18. 9aff85a Minor clean up related to blur mask filters by robertphillips · 8 years ago
  19. 401c196 Add new GM for occluded blurmask filter draws by robertphillips · 8 years ago
  20. 7a1f45f spin off easy stuff from Herb's windows GN CL by mtklein · 8 years ago
  21. ffae30d Convert SkAutoTUnref<SkData> to sk_sp<SkData>. by bungeman · 8 years ago
  22. 7a9f376 Update hardstop_gradients GM to include more special cases by fmenozzi · 8 years ago
  23. 38d909e Move off SK_SUPPORT_LEGACY_DATA_FACTORIES. by bungeman · 8 years ago
  24. 02aea1c Add Overstroke gm by hstern · 8 years ago
  25. c573a40 Add drawImageLattice() and drawBitmapLattice() APIs by msarett · 8 years ago
  26. 53da5ba adding new GM to demostrate new shadows by vjiaoblack · 8 years ago
  27. eae6a91 SkPaint intercept API for SkTextBlob and horizontal text by fmalita · 8 years ago
  28. a408c8f Add SkGammaColorFilter by robertphillips · 8 years ago
  29. bba4cfe Added API for Bevel NormalSource. by dvonbeck · 8 years ago
  30. 3a0dbde Remove SkSurfaceProps gamma-correctness flag entirely. by brianosman · 8 years ago
  31. 26318c9 Update bleed-downscale GM to use power of 2 texture by egdaniel · 8 years ago
  32. 8fe485b Just pass the draw context to paint conversion by brianosman · 8 years ago
  33. 2adecda add gm to test bleed with downscale by reed · 8 years ago
  34. 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 8 years ago
  35. 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
  36. 5379051 Fix SkScalerContext_FreeType::generateFontMetrics. by bungeman · 8 years ago
  37. 680e2e9 Fixed GM:lightingshader2 size by dvonbeck · 8 years ago
  38. dddbe38 Adding an SkColorSpace to SkImage_Gpu by brianosman · 8 years ago
  39. c526da9 SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha by dvonbeck · 8 years ago
  40. 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
  41. 39f988e SkPDF: Always give a default advance for glyphs. by halcanary · 8 years ago
  42. 6e21efd Probably no need for GM self-tests now that GM doesn't exist. by mtklein · 8 years ago
  43. 7cf36cc Stop testing texture-backed bitmaps in drawbitmaprect GM by bsalomon · 8 years ago
  44. 614d8f9 Remove GrWrapTextureInBitmap from public API by bsalomon · 8 years ago
  45. a2e0837 Stop testing texture-backed bitmaps in bleed GMs by bsalomon · 8 years ago
  46. f382b48 Disable aliased font test on iOS. by bungeman · 8 years ago
  47. 97f6cd5 Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  48. dda5445 Remove GrLayerHoister by robertphillips · 8 years ago
  49. 8294556 Disable embedded bitmap test on iOS. by bungeman · 8 years ago
  50. ba3880f Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ ) by msarett · 8 years ago
  51. 7c70d7c center glyphs for text-on-path-via-rsxform by reed · 8 years ago
  52. 7438bfc Factor code to rotate a canvas about a point. by bungeman · 8 years ago
  53. 86de59f Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  54. 5dba301 Use hintgasp font when testing rendering. by bungeman · 8 years ago
  55. aeadcdf Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ ) by msarett · 8 years ago
  56. 7969838 Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  57. 6af677f Changed SkLightingShader API to take in a shader as color source by dvonbeck · 8 years ago
  58. dde2b1f update path->rsxform to correctly interp dy by reed · 8 years ago
  59. 45561a0 drawTextRSXform by reed · 8 years ago
  60. 5b794fa API change to allow for NormalSource selection at the user level. by dvonbeck · 8 years ago
  61. 61457a6 Add gm for various font rendering combinations. by bungeman · 8 years ago
  62. a7d85ba Add gm that tests shaded stroked rectangles. by bsalomon · 8 years ago
  63. 9c67381 Enlarge strokerect GM size to reveal hidden content by bsalomon · 8 years ago
  64. 81700f6 remove DownSample imagefilter was just created early on as a test filter by reed · 8 years ago
  65. e074d1f Change SkColor4f to RGBA channel order by brianosman · 8 years ago
  66. 28a838e Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h by robertphillips · 8 years ago
  67. 42a4149 Change loop bounds to be correct (and much less confusing) by brianosman · 8 years ago
  68. 17b64b2 Add GM for hard stop gradients by fmenozzi · 8 years ago
  69. 6efeda4 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ ) by brianosman · 8 years ago
  70. b105cff Remove bubbles GM by fmenozzi · 8 years ago
  71. b310519 Store mipmap levels in deferred texture image by cblume · 8 years ago
  72. 79b15f6 Add new GM that exercises Gray 8 mipmapping and sRGB-ness by brianosman · 8 years ago
  73. 473466c Reorder colorspaces in GM to match previous behavior by brianosman · 8 years ago
  74. 52ede1d More removal of SkColorProfileType... by brianosman · 8 years ago
  75. 802acec Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ ) by egdaniel · 8 years ago
  76. 944876f More removal of SkColorProfileType... by brianosman · 8 years ago
  77. c4ce6b5 Differentiate between sRGBGamma and 2Dot2Gamma by msarett · 8 years ago
  78. f130b82 Actually fix leak in deferred_texture_image_data by bsalomon · 8 years ago
  79. 85730ab Fix leak of GrContextThreadSafeProxy in deferred_texture_image_data by bsalomon · 8 years ago
  80. be36d59 Fix SkImage::asLegacyBitmap() to respect color space info by msarett · 8 years ago
  81. b4da01d Add prescale option to deferred params by ericrk · 8 years ago
  82. 3cc37d3 tweak mipmap_srgb gm to use integer coordinates by reed · 8 years ago
  83. 8151103 fix non-square stroke rects (non-aa) by reed · 8 years ago
  84. 687d9d2 Extend inverse_paths GM to test dashing by bsalomon · 8 years ago
  85. 6644d93 respect srgb gamma when building mips by reed · 8 years ago
  86. b445a57 Add NV12 texture conversion support. by jbauman · 8 years ago
  87. 2843c42 Revert of Disable tail calls inside Simple GM functions. (patchset #1 id:1 of https://codereview.chromium.org/2050473006/ ) by mtklein · 8 years ago
  88. eee3ced Disable tail calls inside Simple GM functions. by mtklein · 8 years ago
  89. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  90. ecbc12b Replace targetHasUnifiedMultisampling in GrPB constructor by csmartdalton · 8 years ago
  91. 4dbbd04 SkLeanWindows.h: #include "Windows.h" fewer places by halcanary · 8 years ago
  92. 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
  93. d8d6855 Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  94. 55fdccc Remove GrRenderTarget from GrPipelineBuilder by robertphillips · 8 years ago
  95. 87fee23 Don't use complex blend mode for shapes gm by csmartdalton · 8 years ago
  96. adf5afa Add SampleApp slide with animating lightmapped objects & transparency by robertphillips · 8 years ago
  97. 5823846 Add gm for displaying different variants of 8888 bitmaps and fix a small rejection case for sprite blitters. by herb · 8 years ago
  98. 6fb2391 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  99. 531237e Tessellator: stop copying vertices into Polys and Monotones. by senorblanco · 8 years ago
  100. 33f6b3f Manually generated sRGB mipmaps, with successively smaller draws. by brianosman · 8 years ago