- 3eb2914 Add GrTexture.cpp to legacy project files by bsalomon@google.com · 14 years ago
- f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 14 years ago
- 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
- 438aadd add SkMetaData by reed@google.com · 14 years ago
- 11f0b51 Fix ref leak on GrGpu. by bsalomon@google.com · 14 years ago
- dfe75bc Add way to determine at link time what path renderer will be used. by bsalomon@google.com · 14 years ago
- 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 14 years ago
- 0f31ca7 by twiz@google.com · 14 years ago
- c8ad63e Initial GYP file for skia / gr. Builds SampleApp on Mac, Windows, Linux. by bsalomon@google.com · 14 years ago
- 52f57e1 add fling by reed@google.com · 14 years ago
- 59a190b by twiz@google.com · 14 years ago
- eb3828e Remove deleted GrApi.h from gpu xcode project by bsalomon@google.com · 14 years ago
- c919200 Add new pdf files to SampleApp xcode proj by bsalomon@google.com · 14 years ago
- d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
- 77f0c8b remove SkRefCnt.cpp by reed@google.com · 14 years ago
- ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
- 5c3d147 add clipstack to canvas. not used yet, but will be for devices (e.g. gpu) that by reed@google.com · 14 years ago
- 6034c50 by bsalomon@google.com · 14 years ago
- 11a5ff3 use new high-quality blur in samples by reed@google.com · 14 years ago
- c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
- 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
- c93a17f fix mac build (don't need typedef struct foo foo) by reed@google.com · 14 years ago
- 3636ed5 embed a refdict inside SkDevice udate unittests to test refdict's destructor by reed@google.com · 14 years ago
- 0fdaa22 Add shaded text sample and gm test. by bsalomon@google.com · 14 years ago
- 324f1bb fix release build by reed@google.com · 14 years ago
- 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
- 42ab7ea Cleanup including of GL headers and provide way to include custom headers, extension getter. by bsalomon@google.com · 14 years ago
- 6bc2f5d add SSE2 opt files to xcode by reed@google.com · 14 years ago
- 72cf492 fix build for scalar==fixed by reed@google.com · 14 years ago
- e9557f9 Fix bug where createTexture may bind a texture to GL without ever updating fHWState.fTexture (when texture is not bound to FBO). by bsalomon@google.com · 14 years ago
- dc731fd merge in gpu changes to gradientshaders by reed@google.com · 14 years ago
- 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago
- 1f08698 add SkFlate.cpp by reed@google.com · 14 years ago
- eca4836 add by reed@android.com · 14 years ago
- f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
- 8d84fac Refactor SkCanvas so that backends don't need to override it. by vandebo@chromium.org · 14 years ago
- 49099b2 move SkMallocPixelRef into its own .cpp file, rather than embedding it by reed@android.com · 14 years ago
- cb34235 fix matrix use in coretext fonthost update gm images to new baseline by reed@android.com · 14 years ago
- 562ea92 use statictextviews to display coordinates in unitmapper by reed@android.com · 15 years ago
- 9c28525 remove -lfreetype for now by reed@android.com · 15 years ago
- e83b532 update with agl by reed@android.com · 15 years ago
- ca80a64 add impl for memset32 by reed@android.com · 15 years ago
- 909994f new scanconversion technique by reed@android.com · 15 years ago
- e0f13ee default to not showing the (slow) overview slide: hit DELETE to invoke by reed@android.com · 15 years ago
- 34245c7 add OVerView slide to samplecode by reed@android.com · 15 years ago
- 471403d change projects to just run with curren-os sdk, in prep for snow-lepard by reed@android.com · 15 years ago
- e3839f8 require expat to use with animator by reed@android.com · 15 years ago
- fb32294 add xcode project by reed@android.com · 15 years ago
- c4cae85 add BlitRow procs for 32->32, to allow for neon and other optimizations. by reed@android.com · 15 years ago
- ed881c2 add neon opts for matrix procs by reed@android.com · 15 years ago
- 113244f add tests for extractAlpha by reed@android.com · 15 years ago
- 19a89f2 add boolean tests and IF/ELSE/END by reed@android.com · 15 years ago
- f56e295 experimental hack to write a forth engine to drive skia by reed@android.com · 15 years ago
- cafc9f9 fixes around isOpaque and dithering by reed@android.com · 15 years ago
- b049eab update location of SkNWayCanvas.cpp by reed@android.com · 15 years ago
- afb055a update by reed@android.com · 15 years ago
- f549369 rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of the by reed@android.com · 15 years ago
- 83f7bc3 remove conditional build flag for mipmaps by reed@android.com · 15 years ago
- 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
- 1c12abe fix gradients with alpha to convert to premul *after* the intermediate color by reed@android.com · 15 years ago
- 09b84a0 add shape recording to pictuures (sans serialization) by reed@android.com · 15 years ago
- 0baf193 detect nearly translate-only matrices when drawing bitmaps (for speed) by reed@android.com · 15 years ago
- 048522d remove remaining references to porterduff by reed@android.com · 15 years ago
- a0f5d15 move xfermode modes from porterduff into xfermode itself by reed@android.com · 15 years ago
- ad687ce add sample for mipmaps by reed@android.com · 15 years ago
- 5119bdb add shader flag kConstInY_Flag by reed@android.com · 15 years ago
- b34086a add experimental state tracker for opengl by reed@android.com · 15 years ago
- 199f108 only call SkDevice::gainFocus() if we're actually drawing to a different device. by reed@android.com · 15 years ago
- 829c83c fix odd-pixel bug in mipmap downsamplers (thanks brett) by reed@android.com · 16 years ago
- bbff1d5 add SkParsePath to go to/from SVG strings (e.g. "M0,0 L10,20") by reed@android.com · 16 years ago
- ec3d6e5 update for cache updates by reed@android.com · 16 years ago
- 9b46e77 fix dumpcanvas to recurse on pictures and shapes by reed@android.com · 16 years ago
- 6b82d1a add isConvex() hit to SkPath, to be used to speed up fills and opengl by reed@android.com · 16 years ago
- daa200e add unimpl macro to help track bugs by reed@android.com · 16 years ago
- 24cfaa7 update includes for android for gl backend by reed@android.com · 16 years ago
- 44a6312 call notifyPixelsChanged() when the pages are flipped in pageflippixelref by reed@android.com · 16 years ago
- 25fc5b9 update SDL port to support OpenGL by reed@android.com · 16 years ago
- aa5a7db move shapes subclasses into effects by reed@android.com · 16 years ago
- c3a8c5f create offscreen surface so we can set its RGB ordering to match our internals by reed@android.com · 16 years ago
- 437f35e make include search paths relative by reed@android.com · 16 years ago
- 366ebeb update relative paths for sample code by reed@android.com · 16 years ago
- 2312091 add actual sdl project file by reed@android.com · 16 years ago
- b9af1ae add sampleapp_sdl by reed@android.com · 16 years ago
- 671cd65 add SDL support by reed@android.com · 16 years ago
- 149e2f6 add SkSafeRef / SkSafeUnref as inline static functions, to use in place of our by reed@android.com · 16 years ago
- ba974cc add sample effects by reed@android.com · 16 years ago
- f76bacf add SkSize for dimensions by reed@android.com · 16 years ago
- 311c82d fix copyTo to only copy the minimum pixels per row, and to lock the src before by reed@android.com · 16 years ago
- add8808 update for config/ directory by reed@android.com · 16 years ago
- d6638e6 add Table apis to SkFontHost need to implement in _win backend by reed@android.com · 16 years ago
- 9c97045 import portability fixes from Chrome around floats by reed@android.com · 16 years ago
- a3c0588 add sample for gradients by reed@android.com · 16 years ago
- d252db0 API change: SkPath computeBounds -> getBounds by reed@android.com · 16 years ago
- aefd2bc Add SkChunkAlloc::unalloc() to undo the last allocation, useful if the caller wants to treat the allocats like temp memory (see PictureRecord) by reed@android.com · 16 years ago
- 3eab80c rename drawable to drawing for now, so we don't collide with animator by reed@android.com · 16 years ago
- 8898363 add check/hack to avoid drawing outside of the clip for hairlines by reed@android.com · 16 years ago
- ae64551 check-point for drawables (experimental) by reed@android.com · 16 years ago
- 49f0ff2 promote SkMask's rowBytes to 32bits, since its bounds is a 32bit rect by reed@android.com · 16 years ago
- 330578d mac fonts sort of work now by reed@android.com · 16 years ago