- 6e9ead9 Revert "Remove custom SkSort algorithms." by John Stiles · 4 years, 2 months ago
- 70474c1 Remove custom SkSort algorithms. by John Stiles · 4 years, 2 months ago
- 872a32c Add an arg to SkImage::makeSubset to take a direct context by Adlai Holler · 4 years, 2 months ago
- 609ea21 more cleanup after removing volatile from bitmap by Mike Reed · 4 years, 2 months ago
- 1434ce1 Can we remove volatile from skbitmap? by Mike Reed · 4 years, 2 months ago
- f8a6b5b Impl SkFilterOptions for raster-images by Mike Reed · 4 years, 2 months ago
- 89d33d0 Remove GrCCFillGeometryBench by Brian Osman · 4 years, 2 months ago
- 24b8a8c Switch back to mallinfo in SkSL memory benchmark by Brian Osman · 4 years, 2 months ago
- 16bf7d3 Make SkGpuDevice hold a GrRecordingContext (take 2) by Robert Phillips · 4 years, 2 months ago
- 68870aa Add heap usage of SkSL::Compiler to nanobench output by Brian Osman · 4 years, 2 months ago
- f028810 Remove SkCanvas::getGrContext calls from benches by Robert Phillips · 4 years, 2 months ago
- e3ad527 Add a convenience to downcast contexts into GrDirectContext by Adlai Holler · 4 years, 2 months ago
- 05da783 Revert "Make SkGpuDevice hold a GrRecordingContext" by Chris Dalton · 4 years, 2 months ago
- c8b721b Make SkGpuDevice hold a GrRecordingContext by Robert Phillips · 4 years, 2 months ago
- 609f159 Remove most GrCoordTransform code by Brian Osman · 4 years, 2 months ago
- 92c33f3 document Make for paths, and move from pathbuilder into path by Mike Reed · 4 years, 2 months ago
- 00f78de Update additional tools to take a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 2 months ago
- ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years, 2 months ago
- f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years, 2 months ago
- e922953 Adjust how GM::gpuSetup is handled in the tools by Robert Phillips · 4 years, 3 months ago
- 83b749a Add GM::onceBeforeDraw method that encapsulates calling onOnceBeforeDraw by Robert Phillips · 4 years, 3 months ago
- 7580ad4 Add an sk_sp API for DDLs with a macro for staging by Adlai Holler · 4 years, 3 months ago
- 22f246f add simple pathbuilder by Mike Reed · 4 years, 3 months ago
- 5ed3c11 Reland "Don't release vk memory allocator until context is deleted." by Greg Daniel · 4 years, 3 months ago
- a08bde6 GrTextContext::Options -> GrSDFTOptions by Herb Derby · 4 years, 3 months ago
- 82d6196 remove (unused) clipmask from savelayer by Mike Reed · 4 years, 3 months ago
- 616da10 Allow printf-style formatting to be used in SK_ABORT. by John Stiles · 4 years, 3 months ago
- b96995d Handle tessellated paths that require more segments than are supported by Chris Dalton · 4 years, 3 months ago
- 7a8e394 Revert "Allow printf-style formatting to be used in SK_ABORT." by John Stiles · 4 years, 3 months ago
- 67e50a6 Allow printf-style formatting to be used in SK_ABORT. by John Stiles · 4 years, 3 months ago
- b42a327 hide savelayer's clipmask fields by Mike Reed · 4 years, 3 months ago
- 7c12e28 Reland "GrClips provided as pointers to GrRTC" by Michael Ludwig · 4 years, 4 months ago
- 074414f Revert "GrClips provided as pointers to GrRTC" by Weston Tracey · 4 years, 4 months ago
- 226b689 GrClips provided as pointers to GrRTC by Michael Ludwig · 4 years, 4 months ago
- ebebf6e Move SkParagraph bits into skparagraph directory. by Ben Wagner · 4 years, 4 months ago
- 1443c9d Create indirect index buffer for tessellation during onPrepare by Chris Dalton · 4 years, 4 months ago
- b5391d9 Reland "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 4 months ago
- 0e6d4f1 Revert "Reland "Add a tessellation mode that uses indirect draws"" by Chris Dalton · 4 years, 4 months ago
- 477512c Reland "Add a tessellation mode that uses indirect draws" by Chris Dalton · 4 years, 4 months ago
- ec31488 Revert "Add a tessellation mode that uses indirect draws" by Mike Klein · 4 years, 4 months ago
- 02d7cf7 Add a tessellation mode that uses indirect draws by Chris Dalton · 4 years, 4 months ago
- 1f60733 Revert "Revert "move onto new factories for SkMatrix"" by Mike Reed · 4 years, 4 months ago
- c80ee45 Revert "move onto new factories for SkMatrix" by Mike Reed · 4 years, 4 months ago
- 046c2b7 move onto new factories for SkMatrix by Mike Reed · 4 years, 4 months ago
- 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 4 months ago
- e5a141d Reland GrRectanizerPow2 by Chris Dalton · 4 years, 4 months ago
- 08f986d Added SkSL unpremul intrinsic by Brian Osman · 4 years, 4 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 4 months ago
- f6bf516 Reland "Add an implementation and log2 variants for Wang's formula" by Chris Dalton · 4 years, 4 months ago
- 2f2d81c Fix tessellation benchmarks to not allocate new data every iteration by Chris Dalton · 4 years, 4 months ago
- 6c3db04 Revert "Add an implementation and log2 variants for Wang's formula" by Mike Klein · 4 years, 4 months ago
- e278e1c Add an implementation and log2 variants for Wang's formula by Chris Dalton · 4 years, 4 months ago
- 9aaec36 Plumbing SkMatrixProvider into the raster backend by Brian Osman · 4 years, 4 months ago
- 684838f Mark SkStringPrintf as SK_PRINTF_LIKE by Adlai Holler · 4 years, 4 months ago
- 8650d33 Update PathIterBench to use the new RangeIter instead of RawIter by Chris Dalton · 4 years, 4 months ago
- e2a9443 Fix SkBitSet. by Ben Wagner · 4 years, 4 months ago
- 273f107 Dump out path-mask generation and caching stats by Robert Phillips · 4 years, 4 months ago
- 6d2febd Reland "Add create backend texture with color upload bench." by Greg Daniel · 4 years, 4 months ago
- d5f937b Add min/max/clamp/saturate intrinsics to ByteCodeGenerator by Brian Osman · 4 years, 4 months ago
- 1ff415d Revert "Add create backend texture with color upload bench." by Greg Daniel · 4 years, 4 months ago
- 690b4c4 Add create backend texture with color upload bench. by Greg Daniel · 4 years, 4 months ago
- 6f994a8 Add benchmarks for large kernel matrix convolutions by Adlai Holler · 4 years, 4 months ago
- 77083c7 Revert "replace SkSharedMutex" by Mike Klein · 4 years, 5 months ago
- cfdc07a replace SkSharedMutex by Mike Klein · 4 years, 5 months ago
- f5132a0 Reland "Optimize GrTessellatePathOp's code to emit inner triangles" by Chris Dalton · 4 years, 5 months ago
- 5f56cb1 Revert "Optimize GrTessellatePathOp's code to emit inner triangles" by Ethan Nicholas · 4 years, 5 months ago
- 0f9ebd1 Optimize GrTessellatePathOp's code to emit inner triangles by Chris Dalton · 4 years, 5 months ago
- 7f0b897 Add CPU benchmarks for individual methods on GrTessellatePathOp by Chris Dalton · 4 years, 5 months ago
- 449b115 Plumb SkMatrixProvider throughout Ganesh by Brian Osman · 4 years, 5 months ago
- 45d9cc8 remove i16x2 ops by Mike Klein · 4 years, 5 months ago
- 3ef77dd clean up public m44 and camera api by Mike Reed · 4 years, 5 months ago
- b08cc02 Switch back to stack-based SkSL interpreter by Brian Osman · 4 years, 5 months ago
- 8afde5f Rename outputView->writeView and outputSwizzle->writeSwizzle by Brian Salomon · 4 years, 5 months ago
- f5ecf51 Stop including SkVertices.h from so many places by Brian Osman · 4 years, 5 months ago
- 01e6d17 Stop including SkCanvas.h from GrTypesPriv.h by Brian Osman · 4 years, 6 months ago
- f36b37f onProgram for SkGaussianColorFilter, plus gm and bench by Mike Reed · 4 years, 6 months ago
- ea1d105 onProgram for overdraw-colorfilter by Mike Reed · 4 years, 6 months ago
- 3e191dc add bench for highcontrast-colorfilter by Mike Reed · 4 years, 6 months ago
- f4ba4ec Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" by Brian Salomon · 4 years, 6 months ago
- 1171d31 Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""" by Brian Salomon · 4 years, 6 months ago
- fb27c9a Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"" by Brian Salomon · 4 years, 6 months ago
- 00ba5ef Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots" by Brian Salomon · 4 years, 6 months ago
- f6784a8 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots by Brian Salomon · 4 years, 6 months ago
- 765ed36 Delete GrOpsRenderPass::drawMeshes by Chris Dalton · 4 years, 6 months ago
- aa0e45c Add pass-through helper methods from GrOpFlushState to GrOpsRenderPass by Chris Dalton · 4 years, 6 months ago
- eb694b7 Rename GrMesh to GrSimpleMesh by Chris Dalton · 4 years, 6 months ago
- 37c7bdd Remove GrMesh::setVertexData by Chris Dalton · 4 years, 6 months ago
- 2669a7b More programInfo cleanup by Robert Phillips · 4 years, 6 months ago
- 6941f4a Update three GrMeshDrawOps to surface their programInfos at record time by Robert Phillips · 4 years, 6 months ago
- 4133dc4 Clean up programInfo creation in GrMeshDrawOp-derived Ops by Robert Phillips · 4 years, 6 months ago
- fdf9404 Remove exotic legacy bitmap drawing entry points: Nine, Lattice by Mike Reed · 4 years, 6 months ago
- 456f9b5 Reland "Move GrGpuResource GrSurface and GrTexture into src." by Greg Daniel · 4 years, 6 months ago
- f6ed96d Revert "Move GrGpuResource GrSurface and GrTexture into src." by Greg Daniel · 4 years, 6 months ago
- e5a06ce Move GrGpuResource GrSurface and GrTexture into src. by Greg Daniel · 4 years, 6 months ago
- 49d6bca Drain autorelease pool after each bench run. by Jim Van Verth · 4 years, 7 months ago
- a121fb6 renable SkM44.h checks by Mike Klein · 4 years, 7 months ago
- a64f5b2 Remove SkExclusiveStrikePtr. Replace it with sk_sp<SkStrike> by Herb Derby · 4 years, 7 months ago
- 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 7 months ago
- 0e6832d remove bench -- we don't exercise this class anymore by Mike Reed · 4 years, 7 months ago