1. 1340dbd Reland "SkAndroidCodec: Support decoding all frames" by Leon Scroggins · 3 years, 10 months ago
  2. 267a858 Revert "SkAndroidCodec: Support decoding all frames" by Leon Scroggins III · 3 years, 10 months ago
  3. fc4fdc5 SkAndroidCodec: Support decoding all frames by Leon Scroggins · 3 years, 10 months ago
  4. 0c08849 Update DDL testing harness to support drawing DDL w/ integer offsets by Robert Phillips · 3 years, 10 months ago
  5. 385e744 [svg] Add support for preserveAspectRatio by Florin Malita · 4 years ago
  6. b341810 Reland "[svg] Relocate out of experimental" by Florin Malita · 4 years ago
  7. d6cf56f Revert "[svg] Relocate out of experimental" by Robert Phillips · 4 years ago
  8. 6fc4106 [svg] Relocate out of experimental by Florin Malita · 4 years ago
  9. a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years ago
  10. 7205080 Revert "Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers.""" by Brian Salomon · 4 years ago
  11. 4efaf5e Reland "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers."" by Brian Salomon · 4 years ago
  12. 21f8b51 Revert "Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers."" by Brian Salomon · 4 years ago
  13. f625e4c Revert "Use ManagedBackendTexture in place of TestUtils backend texture helpers." by Brian Salomon · 4 years ago
  14. 5ee0556 Use ManagedBackendTexture in place of TestUtils backend texture helpers. by Brian Salomon · 4 years ago
  15. f9b0042 Expose ManagedBackendTexture from BackendTextureImageFactory. by Brian Salomon · 4 years ago
  16. 72c7b98 Start removal of tool usage of SkSurface::MakeFromBackendTextureAsRenderTarget. by Brian Salomon · 4 years ago
  17. ae4bb98 Reland "Remove use of legacy display globals." by Ben Wagner · 4 years ago
  18. bd0881c Revert "Remove use of legacy display globals." by Jim Van Verth · 4 years ago
  19. c1916c3 Remove use of legacy display globals. by Ben Wagner · 4 years ago
  20. 59c60b0 Reland "Add idea of DataType to SkYUVAPixmapInfo." by Brian Salomon · 4 years, 1 month ago
  21. c7fa895 Revert "Add idea of DataType to SkYUVAPixmapInfo." by Michael Ludwig · 4 years, 1 month ago
  22. ed63444 Add idea of DataType to SkYUVAPixmapInfo. by Brian Salomon · 4 years, 1 month ago
  23. a008b0f Enable ClangTidy check readability-redundant-smartptr-get. by John Stiles · 4 years, 1 month ago
  24. e219c7e Require a direct context to precompile shaders in DM by Robert Phillips · 4 years, 1 month ago
  25. 326b989 Add platform image encoder for using NDK APIs by Leon Scroggins III · 4 years, 2 months ago
  26. f21d6b9 Reland "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins III · 4 years, 2 months ago
  27. 07438b0 Revert "Add an SkImageGenerator that uses NDK APIs" by Leon Scroggins · 4 years, 2 months ago
  28. cfef980 Add an SkImageGenerator that uses NDK APIs by Leon Scroggins III · 4 years, 4 months ago
  29. 564d49e Remove subset parameter from making encoded/generator images by Mike Reed · 4 years, 2 months ago
  30. 7e67dca Rename GrMipMapped GrMipmapped by Brian Salomon · 4 years, 2 months ago
  31. d5f3c98 Update DDL test harness to use GrDirectContexts by Robert Phillips · 4 years, 3 months ago
  32. b87b39b Make GM::onGpuSetup take a GrDirectContext by Robert Phillips · 4 years, 3 months ago
  33. ce9f016 Remove unused GrFlushFlags. by Greg Daniel · 4 years, 3 months ago
  34. f19bbb5 Finish the DDL sk_sp migration by Adlai Holler · 4 years, 3 months ago
  35. 562c8db Move the DDL unreffing to task destructor and update tests by Adlai Holler · 4 years, 3 months ago
  36. fb35554 Fix crash if Rive file is missing. by John Stiles · 4 years, 3 months ago
  37. e922953 Adjust how GM::gpuSetup is handled in the tools by Robert Phillips · 4 years, 3 months ago
  38. d26d25e Make gpuSetup draw a error message on failure by Robert Phillips · 4 years, 3 months ago
  39. 02616ea [skrive] Add dm source by Florin Malita · 4 years, 3 months ago
  40. 7580ad4 Add an sk_sp API for DDLs with a macro for staging by Adlai Holler · 4 years, 3 months ago
  41. 9977ab9 Misc changes to get *ooprdll configs running by Robert Phillips · 4 years, 3 months ago
  42. c869ff7 Fix flippity GM for *ooprddl configs (take 2) by Robert Phillips · 4 years, 3 months ago
  43. 22d9d0b Revert "Fix flippity GM for *ooprddl configs" by Robert Phillips · 4 years, 3 months ago
  44. ddca6ab Fix flippity GM for *ooprddl configs by Robert Phillips · 4 years, 3 months ago
  45. 889d613 Add GM::gpuSetup step by Robert Phillips · 4 years, 3 months ago
  46. 762cb4e Add option to DDL test harness to better match OOP-R behavior by Robert Phillips · 4 years, 3 months ago
  47. 30212b7 Fix implicit fallthroughs throughout Skia. by John Stiles · 4 years, 3 months ago
  48. 43f443f Fix caching of GL program binaries by Brian Osman · 4 years, 4 months ago
  49. 5dbcca5 Update DDL test harness to better match OOP-R by Robert Phillips · 4 years, 4 months ago
  50. 67ff541 [skottie] Add support for embedded fonts (glyph paths) by Florin Malita · 4 years, 4 months ago
  51. 87caae6 Move SkBitmapRegionCodec into client_utils/android by Leon Scroggins III · 4 years, 5 months ago
  52. 330db4b Remove outdated color type readback workaround from dm by Brian Salomon · 4 years, 4 months ago
  53. 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 4 months ago
  54. fbddfbb [skottie] Introduce an external layer API by Florin Malita · 4 years, 5 months ago
  55. c1ad77c Add finisehd proc to backend texture creation. by Greg Daniel · 4 years, 5 months ago
  56. 273f107 Dump out path-mask generation and caching stats by Robert Phillips · 4 years, 5 months ago
  57. 11c6767 Create DDL for final composition step in DDL test harness by Robert Phillips · 4 years, 5 months ago
  58. 6276819 Allow SkThreadPool to be non-borrowing by Robert Phillips · 4 years, 5 months ago
  59. 8472a3d Update DDL test harness to use backendTextures to back tiles (take 2) by Robert Phillips · 4 years, 5 months ago
  60. 4e3ceb9 Fix up GPUDDLSink for Vulkan by Robert Phillips · 4 years, 5 months ago
  61. 9ff1d84 Revert "Update DDL test harness to use backendTextures to back tiles" by Robert Phillips · 4 years, 5 months ago
  62. 7ae9d2f Update DDL test harness to use backendTextures to back tiles by Robert Phillips · 4 years, 5 months ago
  63. 9b00f1f Make skia_use_xps option work on Windows by Robert Phillips · 4 years, 6 months ago
  64. 0b22f3b Remove workaround for ANGLE + NVPR + Persistent Shader Cache by Brian Osman · 4 years, 6 months ago
  65. 6eb5cb9 Clean up for DDL program pre-compilation by Robert Phillips · 4 years, 7 months ago
  66. ce97857 Add GrSimpleMeshDrawOpHelper::CreateProgramInfo by Robert Phillips · 4 years, 7 months ago
  67. 19f466d Adds gpu stats for program cache by Robert Phillips · 4 years, 7 months ago
  68. 02497d4 Update nanobench and skpbench to use flush API for gpu syncing. by Greg Daniel · 4 years, 7 months ago
  69. 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 7 months ago
  70. 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 7 months ago
  71. 3eaed8d fix clang-tidy warnings by Mike Reed · 4 years, 7 months ago
  72. 923181b Improve DDLPromiseImageHelper by Robert Phillips · 4 years, 7 months ago
  73. a865a3a Improve DDLTileHelper by Robert Phillips · 4 years, 7 months ago
  74. 3c1efd4 Carve some helper functions off of GPUSink (take 2) by Robert Phillips · 4 years, 7 months ago
  75. 45f37c3 Revert "Carve some helper functions off of GPUSink" by Robert Phillips · 4 years, 7 months ago
  76. 7b2fcfb Carve some helper functions off of GPUSink by Robert Phillips · 4 years, 7 months ago
  77. ea25fcf Replace DM:Error with DM::Result. by Ben Wagner · 4 years, 7 months ago
  78. 42a604f Allow decoding without color conversion - part 2 by Leon Scroggins III · 4 years, 8 months ago
  79. 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 8 months ago
  80. 45f94f8 Reland: Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 8 months ago
  81. 14d64af Revert "Initial checkin of GM verifier framework" by Tyler Denniston · 4 years, 8 months ago
  82. 7e36f00 Initial checkin of GM verifier framework by Tyler Denniston · 4 years, 8 months ago
  83. a072b7b Remove an uncessary and unused parameter for partially generating the JSON command list by Nathaniel Nifong · 4 years, 9 months ago
  84. f46d5ca use std::make_unique by Mike Klein · 4 years, 9 months ago
  85. 4e1066f Remove SkSize& SkSize::operator=(const SkISize&) by Brian Salomon · 4 years, 10 months ago
  86. 849f4d6 Copy SkottieUtils' classes into skresources by Brian Osman · 4 years, 10 months ago
  87. 2319b80 remove unused (by clients) SkMultiPictureDraw by Mike Reed · 4 years, 10 months ago
  88. 28a8f28 Rename functions in TestUtils.h by Brian Salomon · 5 years ago
  89. cfbc4d4 [skottie] Add DataURI image support in utils/tools by Florin Malita · 5 years ago
  90. 9241a6d Reland "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Brian Salomon · 5 years ago
  91. cb55010 Revert "Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime"" by Ravi Mistry · 5 years ago
  92. 6fc04f8 Reland "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 5 years ago
  93. 9c21978 Revert "SkSurface asynchronous read APIs allow client to extend pixel lifetime" by Brian Salomon · 5 years ago
  94. ce240cc SkSurface asynchronous read APIs allow client to extend pixel lifetime by Brian Salomon · 5 years ago
  95. 4bc0c1f Rename GrColorSpaceInfo -> GrColorInfo by Brian Salomon · 5 years ago
  96. 3fdfe28 Simplify GPUSink constructors by just passing the config object by Brian Osman · 5 years ago
  97. ed58e00 Add support for pre-compiling cached SkSL shaders by Brian Osman · 5 years ago
  98. a66081d Move SkSL caching out of GR_TEST_UTILS, trim persistent cache options by Brian Osman · 5 years ago
  99. edda565 gm: GMFactory returns a unique_ptr<> by Hal Canary · 5 years ago
  100. da2e67a Add GrProtected parameter to all createBackendTexture variants by Robert Phillips · 5 years ago