1. 1cf1593 Remove GrTextureGradientColorizer and use GrTextureEffect instead. by John Stiles · 4 years, 6 months ago
  2. c18bb51 SkSL include files are now stored in a binary format by Ethan Nicholas · 4 years, 6 months ago
  3. 8589430 Replace ModulateRGBA effect with Xfermode using modulate blend. by John Stiles · 4 years, 6 months ago
  4. 7bf2600 Replace ModulateAlpha effect with Xfermode using src-in blend. by John Stiles · 4 years, 6 months ago
  5. 7c19677 Split GrConstColorProcessor into three separate .fp effects. by John Stiles · 4 years, 6 months ago
  6. 8c7c709 Convert GLHighContrastFilterEffect to an .fp file. by John Stiles · 4 years, 6 months ago
  7. a9c9b53 Convert the arithmetic runtime effect to a regular .fp effect. by John Stiles · 4 years, 6 months ago
  8. 53ee0fc Convert the dither runtime effect into a regular .fp effect. by John Stiles · 4 years, 6 months ago
  9. 1298bc4 Change SampleMatrix to SampleUsage by Brian Osman · 4 years, 7 months ago
  10. 8f3a836 Write SkSL visitor pattern and consolidate sampling analysis by Michael Ludwig · 4 years, 7 months ago
  11. 061a5cf Move SkSLSampleMatrix to include/private by Brian Osman · 4 years, 7 months ago
  12. fe64410 Remove PremulInput and GrPremulInputFragmentProcessor.fp from Skia. by John Stiles · 4 years, 7 months ago
  13. f105818 Add headers to SkSL GN file. by John Stiles · 4 years, 8 months ago
  14. 273944a Convert GrMatrixEffect to pure CPP/H by Brian Osman · 4 years, 8 months ago
  15. 5843012 Add sample(child, matrix) to SkSL. by Ethan Nicholas · 4 years, 9 months ago
  16. b08cc02 Switch back to stack-based SkSL interpreter by Brian Osman · 4 years, 10 months ago
  17. 96f6401 harmonize rewrite-includes and gn-format checks by Mike Klein · 4 years, 10 months ago
  18. 019385e remove LerpRed shader by Mike Reed · 4 years, 10 months ago
  19. 2e19af0 Revert "Move interpreter disassemble to out-of-line member of ByteCode" by Brian Osman · 4 years, 10 months ago
  20. 1b0124f Move interpreter disassemble to out-of-line member of ByteCode by Brian Osman · 4 years, 11 months ago
  21. 6422722 Reland "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 11 months ago
  22. df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 5 years ago
  23. af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 5 years ago
  24. c024391 Reland "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 5 years ago
  25. e3f57a4 Revert "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 5 years ago
  26. cf7c7e3 Add SkSLCompiler::toHLSL, using SPIRV-Cross by Brian Osman · 5 years ago
  27. b962eff Revert "Revert "Complete rewrite of the SkSL interpreter"" by Ethan Nicholas · 5 years ago
  28. 470e0ac Revert "Revert "Revert "Complete rewrite of the SkSL interpreter""" by Ben Wagner · 5 years ago
  29. 7deb1c2 Revert "Revert "Complete rewrite of the SkSL interpreter"" by Ethan Nicholas · 5 years ago
  30. 6f5e940 Clamp GrSkSLFP output to valid premul by Brian Osman · 5 years ago
  31. 99c54f0 Revert "Complete rewrite of the SkSL interpreter" by Ethan Nicholas · 5 years ago
  32. 2cde3a1 Complete rewrite of the SkSL interpreter by Ethan Nicholas · 5 years ago
  33. 3a09a37 Ungenerate GrSimpleTextureEffect by Brian Salomon · 5 years ago
  34. 3603120 GPU support for SkColorFilters::HSLAMatrix by Florin Malita · 5 years ago
  35. c95c4a6 Remove old SkSL JIT and cleanup include files a bit by Brian Osman · 5 years ago
  36. f19f9ca Handle F16Norm clamping in SkPaint->GrPaint conversion. by Brian Salomon · 5 years ago
  37. d4efe68 SkSL sample() now permits specification of coordinates by Ethan Nicholas · 5 years ago
  38. fb32ddf Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" by Brian Osman · 6 years ago
  39. 37a59ef Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU" by Robert Phillips · 6 years ago
  40. 9050728 Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU by Brian Osman · 6 years ago
  41. e5c1f97 Pre-CL so I can prep Chrome for splitting up SkSL sources by Brian Osman · 6 years ago
  42. 08a8496 Interpreter: Simplify interface quite a bit. by Brian Osman · 6 years ago
  43. fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 6 years ago
  44. d6f3f18 Color matrix effect rewritten as .fp by Brian Salomon · 6 years ago
  45. c0d79e5 Avoid multiplication by alpha in fragment shader when known to be 1. by Brian Salomon · 6 years ago
  46. ff4fb33 ComposeShader GPU implementations by Ethan Nicholas · 6 years ago
  47. 0e9401d Initial checkin of new SkSL interpreter. by Ethan Nicholas · 6 years ago
  48. 6041d31 Reland "SkMixerColorFilter GPU impl" by Florin Malita · 6 years ago
  49. c2949ec Revert "SkMixerColorFilter GPU impl" by Mike Reed · 6 years ago
  50. e80f7eb SkMixerColorFilter GPU impl by Florin Malita · 6 years ago
  51. 842d31b fixed Metal matrix constructors by Ethan Nicholas · 6 years ago
  52. eace935 Revert "converted AARectEffect to new FP system" by Ethan Nicholas · 6 years ago
  53. 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
  54. 94ade75 Make GrYUVtoRGBEffect more flexible by Robert Phillips · 6 years ago
  55. 72535fb Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Michael Ludwig · 6 years ago
  56. 5ea96bf Remove unused premul/unpremul FP code by Brian Osman · 6 years ago
  57. e2a801d Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Brian Osman · 6 years ago
  58. f065907 Reland "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  59. 9461dcf Revert "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  60. dcc85fc Implement an explicit binary search-based analytic gradient colorizer by Michael Ludwig · 6 years ago
  61. a7914d3 Implement textured gradients by Michael Ludwig · 6 years ago
  62. 0495f7a Implement dual interval gradients by Michael Ludwig · 6 years ago
  63. 8f68508 Implement 2-pt conical gradient layout by Michael Ludwig · 6 years ago
  64. 24d438b Implement sweep gradient layout by Michael Ludwig · 6 years ago
  65. 4089df8 Implement radial gradient layout by Michael Ludwig · 6 years ago
  66. 4f94ef6 Reland "Base Gradient FP Refactor" by Michael Ludwig · 6 years ago
  67. 1ea5656 Revert "Base Gradient FP Refactor" by Cary Clark · 6 years ago
  68. 10f7a1e Base Gradient FP Refactor by Michael Ludwig · 6 years ago
  69. 78aceb2 converted overdraw effect to new FP system by Ethan Nicholas · 6 years ago
  70. a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 6 years ago
  71. ce00811 converted arithmetic FP to new FP structure by Ethan Nicholas · 6 years ago
  72. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 6 years ago
  73. b93af7e Revert "Revert "removed SkSLLayoutLexer"" by Ethan Nicholas · 6 years ago
  74. 734b2a8 Revert "removed SkSLLayoutLexer" by Ethan Nicholas · 6 years ago
  75. 804f817 removed SkSLLayoutLexer by Ethan Nicholas · 6 years ago
  76. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 6 years ago
  77. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  78. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 7 years ago
  79. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 7 years ago
  80. 3e8c345 Make generated effects from sksl fp files not need SK_SUPPORT_GPU by Greg Daniel · 7 years ago
  81. 26a9aad initial SkSLJIT checkin by Ethan Nicholas · 7 years ago
  82. 8f7e28f added frexp support to SkSL by Ethan Nicholas · 7 years ago
  83. 18e7556 move blur impl into core by Mike Reed · 7 years ago
  84. 7461a4a converted YUVEffect to SkSL by Ethan Nicholas · 7 years ago
  85. 297d6ef converted GrRRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
  86. 2d5f9b3 converted GrMagnifierEffect to SkSL by Ethan Nicholas · 7 years ago
  87. e9d172a converted ConstColorProcessor to SkSL by Ethan Nicholas · 7 years ago
  88. be0a042 converted Premul / Unpremul to SkSL by Ethan Nicholas · 7 years ago
  89. 8dca18a converted GrAARectEffect to SkSL by Ethan Nicholas · 7 years ago
  90. 14efcbf converted LumaColorFilterEffect to sksl by Ethan Nicholas · 7 years ago
  91. d608c09 Re-land "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  92. 2d3cac5 Revert "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  93. 8aa4dc9 converted OverdrawColorFilter to SkSL by Ethan Nicholas · 7 years ago
  94. cc30577 preliminary SkSL Metal backend by Ethan Nicholas · 7 years ago
  95. 8239946 converted GrRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
  96. c9472af SkSL FPs now support child processors, converted ArithmeticFP to SkSL by Ethan Nicholas · 7 years ago
  97. 839872c converted GrConfigConversionEffect to SkSL by Ethan Nicholas · 7 years ago
  98. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  99. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  100. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago