1. 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 6 years ago
  2. 7c8008c Check for valid z-transform function in shadow generation by Jim Van Verth · 6 years ago
  3. 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 6 years ago
  4. 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 6 years ago
  5. 4a657ad Fix the left/right edge swapping in isSmoothEnough by Yuqian Li · 6 years ago
  6. 10b9878 check for failed snapshot by Mike Reed · 6 years ago
  7. 2179b78 extend savelayer_maskfilter to also have an imagefilter by Mike Reed · 6 years ago
  8. 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 6 years ago
  9. e083f7c Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 6 years ago
  10. 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 6 years ago
  11. 7558e4d Refactor explicit inverse calculation in SkImageShader::onAppendStages() by Florin Malita · 6 years ago
  12. a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 6 years ago
  13. 2a22335 init matrix if buffer is already bad by Mike Reed · 6 years ago
  14. ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 6 years ago
  15. 14962b7 Remove legacy small rect code by Yuqian Li · 7 years ago
  16. 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 6 years ago
  17. 9ff8c8c Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 6 years ago
  18. 9a7a2ee remove SkCanvas::kIsOpaque_SaveLayerFlag by Mike Klein · 6 years ago
  19. fd5a508 Add link annotation support to SkSVGDevice. by Bryce Thomas · 6 years ago
  20. 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 6 years ago
  21. 18f7e0a Fix picture shader handling of outer local matrix by Florin Malita · 6 years ago
  22. be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 6 years ago
  23. 89737de Revert "Cleanup of large text rendering." by Jim Van Verth · 6 years ago
  24. 953c194 Can't correctly call computeFastBounds on maskfilter w/ device geo by Mike Reed · 6 years ago
  25. 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 6 years ago
  26. 2fb7c8a Cleanup of large text rendering. by Jim Van Verth · 6 years ago
  27. e602f39 move GrColor.h to private, IWYU by Mike Reed · 6 years ago
  28. 5711133 Remove integer texture support by Brian Salomon · 6 years ago
  29. b915b97 move SkMask.h to src by Mike Reed · 6 years ago
  30. 7d982c6 Make edge equations be flat interpolated in GrTextureOp by Brian Salomon · 6 years ago
  31. 547c859 gpu impl for compose and combine maskfilters by Mike Reed · 6 years ago
  32. ca9c879 Collapse metrics and image into a single call. by Herb Derby · 6 years ago
  33. 9d02182 Generate cache traffic each iteration by Herb Derby · 6 years ago
  34. 9708af8 Add test for reading back from unpremul texture image by Brian Salomon · 6 years ago
  35. efb25fd check for failure to make local-matrix by Mike Reed · 6 years ago
  36. 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 6 years ago
  37. 490695b Add param to GrMakeCachedImageProxy to specify the SkBackingFit by Greg Daniel · 6 years ago
  38. d587ebe Remove assert from SkStroke.cpp by Robert Phillips · 6 years ago
  39. e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 6 years ago
  40. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 6 years ago
  41. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 6 years ago
  42. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 6 years ago
  43. fb3abcd Update GrYUVGenerator to upload to texture vs use writePixels by Greg Daniel · 6 years ago
  44. 4efcb7d handle degenerate cubic loops by Cary Clark · 6 years ago
  45. 7b04631 ccpr: Don't use flat interpolation when it is slow by Chris Dalton · 6 years ago
  46. 7a92639 Disable texture strip atlasing for DDL by Robert Phillips · 6 years ago
  47. a0e30b1 switch to double in conic split on infinities by Cary Clark · 6 years ago
  48. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 6 years ago
  49. 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 6 years ago
  50. 40d4420 updated SkSL README by Ethan Nicholas · 6 years ago
  51. b2922f6 Consolidate all the id handling and caching code. by Herb Derby · 7 years ago
  52. a12c419 check matrix for SkFixed32.32 compatibility by Mike Reed · 6 years ago
  53. d653cac More sample count cleanup: by Brian Salomon · 6 years ago
  54. 18ff51c signal on bad picture op, simplify other ops by Mike Reed · 6 years ago
  55. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 6 years ago
  56. 40d8297 detect truncated pict streams by Mike Reed · 6 years ago
  57. 7a13705 Fix DDL unit tests by Robert Phillips · 6 years ago
  58. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 6 years ago
  59. 130fb3f updated .fp file headers by Ethan Nicholas · 6 years ago
  60. 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 6 years ago
  61. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 6 years ago
  62. 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 6 years ago
  63. f510e26 ccpr: Pack wind into existing varyings by Chris Dalton · 6 years ago
  64. d2bc620 validate indices for vertices by Mike Reed · 6 years ago
  65. abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 6 years ago
  66. 6200036 Implement GPU/OpList DDLs by Robert Phillips · 6 years ago
  67. d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 6 years ago
  68. 2bcd843 SkFontHost_FreeType: better debugging info by Hal Canary · 7 years ago
  69. ac568a9 1010102, 101010x, 888x in sw by Mike Klein · 7 years ago
  70. 1c5906f saturate some irect ops for fuzzers by Mike Reed · 6 years ago
  71. 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 6 years ago
  72. 825d4d7 Revert "Reduce the amount of padding needed for SDFs, take 2" by Jim Van Verth · 6 years ago
  73. 1010530 Reduce the amount of padding needed for SDFs, take 2 by Jim Van Verth · 6 years ago
  74. 495e0f0 Simplify SkAnimatedImage by Leon Scroggins III · 6 years ago
  75. 598f9ed Revert "Reduce the amount of padding needed for SDFs." by Jim Van Verth · 6 years ago
  76. 1c6e783 handle paths with degenerate verbs by Mike Reed · 6 years ago
  77. c4e3109 don't draw images with nonfinite dst bounds by Mike Reed · 6 years ago
  78. 63227ca handle clipping large triangles by Mike Reed · 6 years ago
  79. b42610a Reduce the amount of padding needed for SDFs. by Jim Van Verth · 6 years ago
  80. 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 6 years ago
  81. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 6 years ago
  82. 2f5b8d8 don't draw non-finite contexts in imagefilters by Mike Reed · 6 years ago
  83. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  84. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 6 years ago
  85. 926e193 check that rect is finite before jamming our bounds by Mike Reed · 6 years ago
  86. b50e385 handle conics in 1D patheffect by Mike Reed · 6 years ago
  87. caaf211 handle conics in text warper by Mike Reed · 6 years ago
  88. 7f1a074 Remove some unused sample count caps by Brian Salomon · 6 years ago
  89. 58acd74 validate that contours begin with moveTo by Mike Reed · 6 years ago
  90. 11e5bff workaround for Intel SPIR-V OpCompositeConstruct bug by Ethan Nicholas · 6 years ago
  91. aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 6 years ago
  92. 9d86f1d Add createTextureProxy function to ProxyProvider that takes an SkImage by Greg Daniel · 6 years ago
  93. 26a8d90 fixed creating a vector from another vector in SPIR-V output by Ethan Nicholas · 6 years ago
  94. fbe6620 add SkPicture::MakePlaceholder() by Mike Klein · 7 years ago
  95. 88d9071 Revert "hide picture virtuals (no public callers)" by Mike Klein · 7 years ago
  96. 8005bff hide picture virtuals (no public callers) by Mike Reed · 7 years ago
  97. da3e9ad Make SkAndroidCodec (optionally) respect origin by Leon Scroggins III · 7 years ago
  98. 05d7416 make SkGammas less bad by Mike Klein · 7 years ago
  99. de5c502 move checkLE functionality directly onto readbuffer by Mike Reed · 7 years ago
  100. 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago