- bc54fad Refactor GrUploadPixmap logic into MakeCrossContextFromPixmap by Greg Daniel · 7 years ago
- 56a4a09 Add init-once to threaded backend by Yuqian Li · 7 years ago
- 3a2b803 Remove SK_SUPPORT_LEGACY_AAA_SMOOTH by Yuqian Li · 7 years ago
- c5cecdc Remove image functions from GrGLInterface, part one by Brian Osman · 7 years ago
- 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 7 years ago
- dfb3a16 Move default init of tmp draw params out of subclasses into GrGpu by Brian Salomon · 7 years ago
- 1617899 add helper to know when a colortype is always opaque by Mike Reed · 7 years ago
- 1f31309 yet another approach to unpremul scale pixels by Mike Klein · 7 years ago
- 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 7 years ago
- 47cf048 Revert "alternate approach to unpremul scalePixels()" by Mike Klein · 7 years ago
- 27b8796 Re-enable explicit GPU resource allocation by Robert Phillips · 7 years ago
- cd5099c Make atlases instantiate themselves at flush time by Robert Phillips · 7 years ago
- 3b2ebbb When querying mipmapped on proxies return targets state if possible by Greg Daniel · 7 years ago
- 1fabd51 Track dirty rects on GrRenderTargets in native space rather than origin-relative by Brian Salomon · 7 years ago
- 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 7 years ago
- de7220f Add missing include (to get std::min on MSVC) by Brian Osman · 7 years ago
- 67f8584 Revert "Revert "Remove SkImage deferred texture image data APIs."" by Brian Salomon · 7 years ago
- c461680 alternate approach to unpremul scalePixels() by Mike Klein · 7 years ago
- 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
- da27825 Attempted fix for G3 roll by Robert Phillips · 7 years ago
- 54d9c88 Cleanup of large text rendering, take 2. by Jim Van Verth · 7 years ago
- 6ba15ec Fix assert in GrTextureProxy.cpp by Robert Phillips · 7 years ago
- 7619b64 Make GrUploadBitmapToTexutreProxy to support lazy proxies by Greg Daniel · 7 years ago
- 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 7 years ago
- db9ee2d Remove unused class GrDDLGpu by Brian Salomon · 7 years ago
- 9e78811 Don't allow DDL GrContexts to MakeCrossContextFromPixmap by Greg Daniel · 7 years ago
- 4c790bd add writePixels to SkSurface --> so we can remove it from canvas by Mike Reed · 7 years ago
- d474698 ensure that what is valid for a surface is also valid for an image by Mike Reed · 7 years ago
- ae7bbb9 Fix typo in comment (inherited from ICC spec) by Brian Osman · 7 years ago
- a3f7026 Switch MDB GrContextOptions over to Enable style by Robert Phillips · 7 years ago
- 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 7 years ago
- 7c8008c Check for valid z-transform function in shadow generation by Jim Van Verth · 7 years ago
- 4f5a79c remove kRW_LegacyBitmapMode by Cary Clark · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 4a657ad Fix the left/right edge swapping in isSmoothEnough by Yuqian Li · 7 years ago
- 10b9878 check for failed snapshot by Mike Reed · 7 years ago
- 2179b78 extend savelayer_maskfilter to also have an imagefilter by Mike Reed · 7 years ago
- 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 7 years ago
- e083f7c Reland "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 7 years ago
- 7558e4d Refactor explicit inverse calculation in SkImageShader::onAppendStages() by Florin Malita · 7 years ago
- a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
- 2a22335 init matrix if buffer is already bad by Mike Reed · 7 years ago
- ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 7 years ago
- 14962b7 Remove legacy small rect code by Yuqian Li · 7 years ago
- 6f8fa4e Implement Sk2f::Store4 by Chris Dalton · 7 years ago
- 9ff8c8c Revert "remove SkCanvas::kIsOpaque_SaveLayerFlag" by Mike Klein · 7 years ago
- 9a7a2ee remove SkCanvas::kIsOpaque_SaveLayerFlag by Mike Klein · 7 years ago
- fd5a508 Add link annotation support to SkSVGDevice. by Bryce Thomas · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- 18f7e0a Fix picture shader handling of outer local matrix by Florin Malita · 7 years ago
- be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 7 years ago
- 89737de Revert "Cleanup of large text rendering." by Jim Van Verth · 7 years ago
- 953c194 Can't correctly call computeFastBounds on maskfilter w/ device geo by Mike Reed · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago
- 2fb7c8a Cleanup of large text rendering. by Jim Van Verth · 7 years ago
- e602f39 move GrColor.h to private, IWYU by Mike Reed · 7 years ago
- 5711133 Remove integer texture support by Brian Salomon · 7 years ago
- b915b97 move SkMask.h to src by Mike Reed · 7 years ago
- 7d982c6 Make edge equations be flat interpolated in GrTextureOp by Brian Salomon · 7 years ago
- 547c859 gpu impl for compose and combine maskfilters by Mike Reed · 7 years ago
- ca9c879 Collapse metrics and image into a single call. by Herb Derby · 7 years ago
- 9d02182 Generate cache traffic each iteration by Herb Derby · 7 years ago
- 9708af8 Add test for reading back from unpremul texture image by Brian Salomon · 7 years ago
- efb25fd check for failure to make local-matrix by Mike Reed · 7 years ago
- 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 7 years ago
- 490695b Add param to GrMakeCachedImageProxy to specify the SkBackingFit by Greg Daniel · 7 years ago
- d587ebe Remove assert from SkStroke.cpp by Robert Phillips · 7 years ago
- e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- fb3abcd Update GrYUVGenerator to upload to texture vs use writePixels by Greg Daniel · 7 years ago
- 4efcb7d handle degenerate cubic loops by Cary Clark · 7 years ago
- 7b04631 ccpr: Don't use flat interpolation when it is slow by Chris Dalton · 7 years ago
- 7a92639 Disable texture strip atlasing for DDL by Robert Phillips · 7 years ago
- a0e30b1 switch to double in conic split on infinities by Cary Clark · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 7 years ago
- 40d4420 updated SkSL README by Ethan Nicholas · 7 years ago
- b2922f6 Consolidate all the id handling and caching code. by Herb Derby · 7 years ago
- a12c419 check matrix for SkFixed32.32 compatibility by Mike Reed · 7 years ago
- d653cac More sample count cleanup: by Brian Salomon · 7 years ago
- 18ff51c signal on bad picture op, simplify other ops by Mike Reed · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- 40d8297 detect truncated pict streams by Mike Reed · 7 years ago
- 7a13705 Fix DDL unit tests by Robert Phillips · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 130fb3f updated .fp file headers by Ethan Nicholas · 7 years ago
- 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 7 years ago
- f510e26 ccpr: Pack wind into existing varyings by Chris Dalton · 7 years ago
- d2bc620 validate indices for vertices by Mike Reed · 7 years ago
- abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 7 years ago
- 6200036 Implement GPU/OpList DDLs by Robert Phillips · 7 years ago
- d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
- 2bcd843 SkFontHost_FreeType: better debugging info by Hal Canary · 7 years ago
- ac568a9 1010102, 101010x, 888x in sw by Mike Klein · 7 years ago
- 1c5906f saturate some irect ops for fuzzers by Mike Reed · 7 years ago