1. 777707b Move GrSurfaceProxy::MakeLazy to GrProxyProvider::createLazy by Robert Phillips · 7 years ago
  2. 9ee5ab7 Disable explicit resource allocation in Ganesh by Robert Phillips · 7 years ago
  3. e728f67 Update to GrBackendTexutreImageGenerator to support lazy texture proxies by Greg Daniel · 7 years ago
  4. c65b65d Support scaled color emojis for SDF fallback by Jim Van Verth · 7 years ago
  5. 94a6ce8 Add ability for lazy proxy callback to free captured resources by Greg Daniel · 7 years ago
  6. 4e6cf91 Add macro to disable using GrTextureOp for AA in Chrome by Brian Salomon · 7 years ago
  7. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  8. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  9. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  10. 20df20c Fix FPs by Robert Phillips · 7 years ago
  11. f9bec20 Fix --preAbandonGpuContext bots by Robert Phillips · 7 years ago
  12. cf3a617 Remove color space restrictions from GrBackendTextureImageGenerator by Brian Osman · 7 years ago
  13. cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
  14. 485b8c6 Don't apply coverage aa on image edges when target has msaa. by Brian Salomon · 7 years ago
  15. 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
  16. befff65 Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs." by Greg Daniel · 7 years ago
  17. 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
  18. 966db9e Force BackendTextureImageGenerator to work on only 1 consumer context by Greg Daniel · 7 years ago
  19. 65fa8ca Updating lazy proxys to support the case where we know a lot more info about the texture. by Greg Daniel · 7 years ago
  20. 7cdabed Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs. by Brian Salomon · 7 years ago
  21. 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
  22. f4c1316 Begin support for large color emoji glyphs by Jim Van Verth · 7 years ago
  23. 4f34fca GrTessellator: eliminate some redundant computation. by Stephen White · 7 years ago
  24. b5ef1f9 Make GrTextureOp capable of edge antialiasing. by Brian Salomon · 7 years ago
  25. 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
  26. deb7998 Fix buffer size assertion in Vulkan by Chris Dalton · 7 years ago
  27. 17b7c05 Update GrSemaphore to allow it to only be used once for signaling and once for waiting. by Greg Daniel · 7 years ago
  28. e40c361 GrTessellator: set a cap on quadratic linearization. by Stephen White · 7 years ago
  29. 383a2ef CCPR: Rename GrCCPR* -> GrCC* by Chris Dalton · 7 years ago
  30. 185ffe9 make growToInclude private by Mike Reed · 7 years ago
  31. 2c33e3e fixed inconsistent ordering of SkSL enums by Ethan Nicholas · 7 years ago
  32. 274218e move largest apis into private by Mike Reed · 7 years ago
  33. 579f094 Fix build by Robert Phillips · 7 years ago
  34. 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
  35. 7c2192b Make SkMatrixPriv stride mapping functions take separate src and dst strides by Brian Salomon · 7 years ago
  36. 8dc8dbc begin cleanup of malloc porting layer by Mike Reed · 7 years ago
  37. fa3783f Remove public version of SkMatrix::mapPointsWithStride. by Brian Salomon · 7 years ago
  38. 8982dc1 Add GrResourceProviderPriv and expose GrGpu in it by Greg Daniel · 7 years ago
  39. f470b7e GrTessellator: fix for assert on bevelling. by Stephen White · 7 years ago
  40. 8fb3725 Privatize separate src/dst version of SkMatrix::mapPointsWithStride. by Brian Salomon · 7 years ago
  41. 4284613 Enable conditional-uninitialized flag by Kevin Lubick · 7 years ago
  42. 90e8fb1 Reland "CCPR: Initial semi-optimized vertex shader Impl" by Chris Dalton · 7 years ago
  43. 94b7e54 GrTessellator: fix for points which become non-finite on AA stroking. by Stephen White · 7 years ago
  44. 243f605 Fix android framework build by Brian Osman · 7 years ago
  45. 898d5b2 fixed uninitialized value warning in GrGLShaderStringBuilder by Ethan Nicholas · 7 years ago
  46. 1445da6 Removed unused useCache param in GrYUVProvider by Greg Daniel · 7 years ago
  47. 9d44081 Remove conversion to 8888 of sRGB sources with other configs by Brian Osman · 7 years ago
  48. a3cf365 Skip calling GrBlurUtils from SkGpuDevice::drawPath when possible. by Brian Salomon · 7 years ago
  49. da6d072 Make GrShape lazily initialize an original path for gen id change listeners by Brian Salomon · 7 years ago
  50. 0906825 Remove unused color from all distance field GPs and GrAtlasTextOp by Brian Osman · 7 years ago
  51. 57c2b8b remove unused declarations by Mike Reed · 7 years ago
  52. 20aaaee Avoid initializing SkStrokeRect twice in GrStyle copy constructor. by Brian Salomon · 7 years ago
  53. 8716b50 Update per-geo color after simplifying FPs in GrAtlasTextOp by Brian Osman · 7 years ago
  54. 40b77a6 Rearrange GRTC::drawPath() by Brian Salomon · 7 years ago
  55. d23c7c4 Revert "CCPR: Initial semi-optimized vertex shader Impl" by Chris Dalton · 7 years ago
  56. e3877ce CCPR: Initial semi-optimized vertex shader Impl by Chris Dalton · 7 years ago
  57. 92c7fa6 fix usage of deprecated SkMatrix44 constructor by Ethan Nicholas · 7 years ago
  58. 7461a4a converted YUVEffect to SkSL by Ethan Nicholas · 7 years ago
  59. d0b8d93 CCPR: Fix Intel crash and un-blacklist by Chris Dalton · 7 years ago
  60. 72f78c3 Make GrShape recognize horizontal/vertical dashed lines with 0 off intervals as rrects. by Brian Salomon · 7 years ago
  61. 08faf04 Disable geometry shaders on old Qualcomm drivers by Chris Dalton · 7 years ago
  62. e260c46 GrTessellator: implement straight skeleton, phase 2. by Stephen White · 7 years ago
  63. 2871436 Revert "CCPR: Initial semi-optimized vertex shader Impl" by Brian Osman · 7 years ago
  64. a8f6aef CCPR: Initial semi-optimized vertex shader Impl by Chris Dalton · 7 years ago
  65. 5f9836e removed extraneous unused uniform handles for SkSL samplers by Ethan Nicholas · 7 years ago
  66. 297d6ef converted GrRRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
  67. 915817b Guard the sqrt(temp) where temp < 0 in 2pt conical gradient by Yuqian Li · 7 years ago
  68. 2fad74a Make GrRenderTargetContext::drawPath() use GrShape to identify simpler by Brian Salomon · 7 years ago
  69. 1459ebd Handle invalid mode in SkGpuDevice::drawPoints. by Brian Salomon · 7 years ago
  70. b508696 Add matrix stack to SkAtlasTextTarget. by Brian Salomon · 7 years ago
  71. e1367b4 Reland "hide unused var" by Mike Reed · 7 years ago
  72. 27d9365 Protect against nans causing infinite recursion in GrPathUtils::convertCubicToQuads by Brian Salomon · 7 years ago
  73. 0a241ce Don't canonicalize empty SkRRects. They stroke differently. by Brian Salomon · 7 years ago
  74. 5c6ac64 Revert "Revert "move homogenous with stride to matrixpriv"" by Brian Salomon · 7 years ago
  75. 5d2de08 Add findOrMakeStaticBuffer method to GrResourceProvider by Chris Dalton · 7 years ago
  76. 744cbb3 Fix alpha contribution to tonal color. by Jim Van Verth · 7 years ago
  77. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  78. 040238b Add a tools flag to suppress geometry shaders by Chris Dalton · 7 years ago
  79. f226e66 Revert "Transform vertices for distance field glyphs on CPU." by Greg Daniel · 7 years ago
  80. de71572 Revert "move homogenous with stride to matrixpriv" by Greg Daniel · 7 years ago
  81. 1aa6cda Revert "hide unused var" by Greg Daniel · 7 years ago
  82. 7b219ac Add support for SRGB formats when validating backend formats and ColorTypes by Greg Daniel · 7 years ago
  83. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  84. 95152e1 GrTessellator: refactor, cleanup, add logging. by Stephen White · 7 years ago
  85. de5a814 CCPR: Merge triangle hull and edge shaders by Chris Dalton · 7 years ago
  86. 746db42 hide unused var by Mike Reed · 7 years ago
  87. 2d53d98 move homogenous with stride to matrixpriv by Cary Clark · 7 years ago
  88. 1e5d0ca Remove fallback in GrRenderTargetContext for using coverage to draw paths with msaa by Brian Salomon · 7 years ago
  89. 0215e39 Transform vertices for distance field glyphs on CPU. by Brian Salomon · 7 years ago
  90. 474d687 Send TextBlobCache purge messages only to owning cache. by Jim Van Verth · 7 years ago
  91. 10b8142 Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGB by Brian Osman · 7 years ago
  92. 63789cc Revert "Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGB" by Mike Klein · 7 years ago
  93. 411b8ea Remove SkColorSpace_Base::MakeNamed, along with most uses of Adobe RGB by Brian Osman · 7 years ago
  94. b67821d Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget by Robert Phillips · 7 years ago
  95. 2d5f9b3 converted GrMagnifierEffect to SkSL by Ethan Nicholas · 7 years ago
  96. 2c4e56c Revert "Reimplement TwoPointConicalGradient_gpu" by Yuqian Li · 7 years ago
  97. 84f18c4 Reimplement TwoPointConicalGradient_gpu by Yuqian Li · 7 years ago
  98. e42edcc Add stubbed out GrContext by Robert Phillips · 7 years ago
  99. 81b8059 Start removing uses of VkFormatToPixelConfig in vulkan backend by Greg Daniel · 7 years ago
  100. c25db63 Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture by Robert Phillips · 7 years ago