1. 25be58e Reland "Eliminate unreachable code during optimization." by John Stiles · 3 years, 5 months ago
  2. b82e931 Reland "Add support for do-while loops in PipelineStage." by John Stiles · 3 years, 5 months ago
  3. d2c5a80 Enable additional do-while SkSL tests. by John Stiles · 3 years, 5 months ago
  4. 54c878e Retract GrSurfaceDrawContext when creating SkGpuDevices by Robert Phillips · 3 years, 5 months ago
  5. 6011bbc Fix comma operator support with matrices in Metal. by John Stiles · 3 years, 5 months ago
  6. e72fd09 Revert "Eliminate unreachable code during optimization." by Brian Salomon · 3 years, 5 months ago
  7. edb7aa7 Revert "Add support for do-while loops in PipelineStage." by Brian Salomon · 3 years, 5 months ago
  8. 9c7e04c Add support for do-while loops in PipelineStage. by John Stiles · 3 years, 5 months ago
  9. c6260f9 Eliminate unreachable code during optimization. by John Stiles · 3 years, 5 months ago
  10. 814c6db Reland "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 5 months ago
  11. 3c74a53 Add GLSL workaround for 4x2 diagonal matrix bug. by John Stiles · 3 years, 5 months ago
  12. fa6a127 Large simplification of the CType mapper logic in SkSL by Brian Osman · 3 years, 5 months ago
  13. a655f0d Direct3D: implement transfer methods by Jim Van Verth · 3 years, 5 months ago
  14. c23386c Remove layout(override_coverage) by Brian Osman · 3 years, 5 months ago
  15. 3adc091 Remove layout(tracked) from SkSL by Brian Osman · 3 years, 5 months ago
  16. 55a63af Make it possible to use the DSL from within the compiler itself by Ethan Nicholas · 3 years, 5 months ago
  17. e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 5 months ago
  18. 325c808 Enable additional SkSL tests which require non-ES2 features. by John Stiles · 3 years, 5 months ago
  19. f2b08cc Fix SPIR-V code generation of dead return statements. by John Stiles · 3 years, 5 months ago
  20. 191b4e2 Enable proper testing of matrix-scalar ops. by John Stiles · 3 years, 5 months ago
  21. 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 5 months ago
  22. bdf3bb7 Add support for componentwise matrix divide in SPIR-V. by John Stiles · 3 years, 5 months ago
  23. c1f6411 Enable a handful of tests which require ES3. by John Stiles · 3 years, 5 months ago
  24. 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 5 months ago
  25. a91bf05 Add support for matrix-scalar operations in SPIR-V. by John Stiles · 3 years, 5 months ago
  26. ab3e639 Re-enable the nonsquare matrix test. by John Stiles · 3 years, 5 months ago
  27. 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 5 months ago
  28. 024f418 Disable nonsquare matrix test temporarily. by John Stiles · 3 years, 5 months ago
  29. 259553c Perform basic pass-fail checks in MatricesNonsquare. by John Stiles · 3 years, 5 months ago
  30. aecf8d5 Expose non-square matrix types when fEnforceES2Restrictions is off. by John Stiles · 3 years, 5 months ago
  31. c650cc0 Revert "Vectorize scalars in SPIR-V using ConstructorSplat." by Robert Phillips · 3 years, 5 months ago
  32. 82491c5 Enable proper testing of const arrays. by John Stiles · 3 years, 5 months ago
  33. 6831635 Cleanup TODO for constant-expression handling. by John Stiles · 3 years, 5 months ago
  34. 5d61cc2 Vectorize scalars in SPIR-V using ConstructorSplat. by John Stiles · 3 years, 5 months ago
  35. 29b44fc Add SPIR-V test for matrix-op-scalar math. by John Stiles · 3 years, 5 months ago
  36. 58134e1 Fix const globals in Metal by Brian Osman · 3 years, 5 months ago
  37. 6529990 Fix overdraw from unstable perspective math by Michael Ludwig · 3 years, 5 months ago
  38. c985e14 Add support for matrix division to Metal codegen. by John Stiles · 3 years, 5 months ago
  39. 0cfe5e1 Add a GrCullTest class by Chris Dalton · 3 years, 5 months ago
  40. 465da15 Reland "The Matrices test now verifies its results." by John Stiles · 3 years, 5 months ago
  41. 6b13129 Add support for matrix + scalar to Metal codegen. by John Stiles · 3 years, 5 months ago
  42. 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 5 months ago
  43. 90508f0 Revert "The Matrices test now verifies its results." by John Stiles · 3 years, 5 months ago
  44. 22dcb73 Revert "Revert "Added DSL flags"" by Ethan Nicholas · 3 years, 5 months ago
  45. 86121f6 The Matrices test now verifies its results. by John Stiles · 3 years, 5 months ago
  46. a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 5 months ago
  47. 9eb0bb6 Revert "Added DSL flags" by Brian Osman · 3 years, 5 months ago
  48. 7143059 Added DSL flags by Ethan Nicholas · 3 years, 5 months ago
  49. ae87bf1 Remove SkSpan class template deduction guides by Brian Osman · 3 years, 5 months ago
  50. b22fcaf Added DSL layout() support by Ethan Nicholas · 3 years, 5 months ago
  51. 4882f97 [svgcanvas] Add support for relative path encoding by Florin Malita · 3 years, 5 months ago
  52. 4e1c1a7 Implement computeFastBounds for PathEffects by Michael Ludwig · 3 years, 5 months ago
  53. 33ef30e Optimize remaining simple 1-argument intrinsics. by John Stiles · 3 years, 5 months ago
  54. 7bb100e Optimize not() intrinsic. by John Stiles · 3 years, 5 months ago
  55. 7c40b67 SkAnimatedImage: consider exif orientation by Leon Scroggins III · 3 years, 5 months ago
  56. 614fb1e Removed early_fragment_tests layout qualifier by Ethan Nicholas · 3 years, 5 months ago
  57. 420c563 Add support for uint types in DSL C++ code generation. by John Stiles · 3 years, 5 months ago
  58. edac771 Evaluate single-argument generic intrinsics at compile time. by John Stiles · 3 years, 5 months ago
  59. dabb289 Fold casts of known values at compile time. by John Stiles · 3 years, 5 months ago
  60. 27193d4 Add test demonstrating missed opportunities with casts. by John Stiles · 3 years, 5 months ago
  61. 88983f1 Fix enumerate to handle refs by Herb Derby · 3 years, 10 months ago
  62. 1c318eb Direct3D: fix up tests by Jim Van Verth · 3 years, 5 months ago
  63. c411429 Convert GrGLDriver/Vendor/Renderer to enum classes by Brian Salomon · 3 years, 5 months ago
  64. 115645e Evaluate various single-argument float intrinsics at compile time. by John Stiles · 3 years, 5 months ago
  65. 6e0e7cb remove RGB_888x pixel tests exceptions. by Brian Salomon · 3 years, 5 months ago
  66. 1dc2d0f Allow compile-time intrinsic evaluation to read const variables. by John Stiles · 3 years, 5 months ago
  67. 97f85bb Remove SkTextBlobDiffCanvas, use tracking device directly with base SkCanvas by Michael Ludwig · 3 years, 6 months ago
  68. 722cb67 Improved DSL APIs in preparation for DSLParser by Ethan Nicholas · 3 years, 6 months ago
  69. a5f1697 Optimize intrinsic vector comparisons of constants. by John Stiles · 3 years, 6 months ago
  70. 28181e7 Optimize away intrinsics any() and all() when their inputs are known. by John Stiles · 3 years, 6 months ago
  71. c9125aa Reland "Better first-class shader & color filter support in runtime effects" by Brian Osman · 3 years, 6 months ago
  72. daa9b8e Add mapRect function and RectToRect constructor to SkM44 by Michael Ludwig · 3 years, 6 months ago
  73. 9837835 Optimize splat constructors containing const vars. by John Stiles · 3 years, 6 months ago
  74. 8c9ccc8 Optimize compound constructors containing constant vars. by John Stiles · 3 years, 6 months ago
  75. 48faf7b Improve typeface test assert information. by Ben Wagner · 3 years, 6 months ago
  76. 371f6e1 Refactored SkSL function creation and error handling by Ethan Nicholas · 3 years, 6 months ago
  77. a1a0b92 Added DSLWrapper so DSL classes can be used in containers by Ethan Nicholas · 3 years, 6 months ago
  78. c2cca5a Revert "Better first-class shader & color filter support in runtime effects" by Greg Daniel · 3 years, 6 months ago
  79. b83199e Added unsigned types and type query functions to DSL by Ethan Nicholas · 3 years, 6 months ago
  80. adadb95 Better first-class shader & color filter support in runtime effects by Brian Osman · 3 years, 6 months ago
  81. b6cce2d don't draw strings that have no glyphs by Herb Derby · 3 years, 6 months ago
  82. 7c59ab8 Honor static statements in DSL C++ codegen. by John Stiles · 3 years, 6 months ago
  83. e9c2c5a Added support for DSL global variables by Ethan Nicholas · 3 years, 6 months ago
  84. 8a6537d Added DSL support for static if & switch statements by Ethan Nicholas · 3 years, 6 months ago
  85. a60cc3e Fix DSL handling of doubles by Ethan Nicholas · 3 years, 6 months ago
  86. 18607b4 Reland "Optimize away swizzles of constant variables." by John Stiles · 3 years, 6 months ago
  87. 3934647 Reland "Implement operator== and != for Metal structs and arrays." by John Stiles · 3 years, 6 months ago
  88. a6cc82e Revert "Optimize away swizzles of constant variables." by John Stiles · 3 years, 6 months ago
  89. 1c42fcf Don't pass NaN to SkChopQuadAt in SkChopQuadAtMaxCurvature. by Brian Salomon · 3 years, 6 months ago
  90. 7b253d3 Optimize away swizzles of constant variables. by John Stiles · 3 years, 6 months ago
  91. 552fcb9 Remove flexible runtime effects entirely by Brian Osman · 3 years, 6 months ago
  92. fb7d378 Add test demonstrating swizzled constant folding. by John Stiles · 3 years, 6 months ago
  93. 35c4552 Revert "Implement operator== and != for Metal structs and arrays." by John Stiles · 3 years, 6 months ago
  94. 830c69c Implement operator== and != for Metal structs and arrays. by John Stiles · 3 years, 6 months ago
  95. 83dae92 Remove SkSL sample-with-matrix implementation by Brian Osman · 3 years, 6 months ago
  96. 958a939 Fix array-of-struct name mangling in Pipeline stage. by John Stiles · 3 years, 6 months ago
  97. 65d7ab2 Loosen ES3 restrictions in Runtime Effects for debugging. by John Stiles · 3 years, 6 months ago
  98. 27c4202 Remove GrBitmapTextureMaker. by Brian Salomon · 3 years, 6 months ago
  99. ffeef16 use MakeFor...() when caching by Mike Klein · 3 years, 6 months ago
  100. bf3e9e9 Remove sample-with-matrix from SkSL by Brian Osman · 3 years, 6 months ago