1. 0c4fbf1 Include sharing proc in skia static library when building for android. by Nathaniel Nifong · 5 years ago
  2. 23ca4e7 Enable creating protected vulkan backend by Emircan Uysaler · 5 years ago
  3. 0426c38 Reland "Deserialize MultiPictureDocument based SKP files (with image sharing proc) in wasm debugger." by Nathaniel Nifong · 5 years ago
  4. c7a773b Add SkShaderMaskFilter.h to public header list by Florin Malita · 5 years ago
  5. 384981b Revert "Deserialize MultiPictureDocument based SKP files (with image sharing proc) in wasm debugger." by Brian Salomon · 5 years ago
  6. 7635013 Deserialize MultiPictureDocument based SKP files (with image sharing proc) in wasm debugger. by Nathaniel Nifong · 5 years ago
  7. 3fd3cc9 runtime shaders by Mike Reed · 5 years ago
  8. 13daa4f no -ffoo-sections on Darwin by Mike Klein · 5 years ago
  9. b520476 Swap GrSurfaceProxy over to being held via sk_sp by Robert Phillips · 5 years ago
  10. 6132820 Reland "Consolidate quad optimizations into single internal function." by Michael Ludwig · 5 years ago
  11. 7694b90 Revert "Consolidate quad optimizations into single internal function." by Brian Salomon · 5 years ago
  12. 646616a Consolidate quad optimizations into single internal function. by Michael Ludwig · 5 years ago
  13. fb32ddf Revert "Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU"" by Brian Osman · 5 years ago
  14. f91aeb2 Move a bunch of gpu files out of include/private and into src/gpu. by Greg Daniel · 5 years ago
  15. 37a59ef Revert "Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU" by Robert Phillips · 5 years ago
  16. 9050728 Shuffle SkSL sources around so compiler and bytecode can be used w/o GPU by Brian Osman · 5 years ago
  17. 3ec1f54 Revert "Store GrSwizzle on proxies for texturing and swizzling." by Brian Salomon · 5 years ago
  18. 2309313 Store GrSwizzle on proxies for texturing and swizzling. by Greg Daniel · 5 years ago
  19. e5c1f97 Pre-CL so I can prep Chrome for splitting up SkSL sources by Brian Osman · 5 years ago
  20. 08a8496 Interpreter: Simplify interface quite a bit. by Brian Osman · 5 years ago
  21. 0c72ed3 GrTessellator: fix for even/odd fill type and path holes. by Stephen White · 5 years ago
  22. 569f12f Interpreter: Vectorized interpreter by Brian Osman · 5 years ago
  23. 217522c Add SkRasterPipeline support for more load/store formats and GrSwizzle. by Brian Salomon · 5 years ago
  24. db610b3 third-party.gni: Search includes using -I. by Shachar Langbeheim · 5 years ago
  25. a3552c5 Reland "SkParagraph" by Julia Lavrova · 5 years ago
  26. 07cd38d Revert "SkParagraph" by Herb Derby · 5 years ago
  27. 46cfbc6 Reland "Reland "Remove support for copyAsDraw in gpu copySurface."" by Greg Daniel · 5 years ago
  28. 10ad0b9 SkParagraph by Julia Lavrova · 5 years ago
  29. 2b4dcd3 Remove duplicate simple samples, make one a gm. by Ben Wagner · 5 years ago
  30. 4c6f9b7 Revert "Reland "Remove support for copyAsDraw in gpu copySurface."" by Greg Daniel · 5 years ago
  31. fc99416 Major rearchitecture of SkSL parsing, focused on improving performance. by Ethan Nicholas · 5 years ago
  32. 84ea049 Reland "Remove support for copyAsDraw in gpu copySurface." by Greg Daniel · 5 years ago
  33. 0f80902 Add GrQuadUtils namespace to hold ResolveAAType function by Michael Ludwig · 5 years ago
  34. 5b5403e ccpr: Preserve fill rules for cached paths by Chris Dalton · 5 years ago
  35. c5167c0 Revert "Remove support for copyAsDraw in gpu copySurface." by Greg Daniel · 5 years ago
  36. 6565506 Remove support for copyAsDraw in gpu copySurface. by Greg Daniel · 5 years ago
  37. e2826ab Add API to invalidate GL texture parameters from GrBackendTexture. by Brian Salomon · 5 years ago
  38. d17e05a Extract GrQuadList into separate header by Michael Ludwig · 5 years ago
  39. 663afe5 Move GrPathUtils, GrRect, and GrShape into src/gpu/geometry/ by Michael Ludwig · 5 years ago
  40. 68c50d0 sketch an skvm by Mike Klein · 5 years ago
  41. d249e8c One ShouldDrawAsPath to rule them all! by Herb Derby · 5 years ago
  42. 40679c3 added SkSL bench by Ethan Nicholas · 5 years ago
  43. fd4f4df Move GrQuad to src/gpu/geometry folder by Michael Ludwig · 5 years ago
  44. d6f3f18 Color matrix effect rewritten as .fp by Brian Salomon · 5 years ago
  45. b3043e4 Collapse the SkTextInterceptsIter into base class by Herb Derby · 5 years ago
  46. cf49b64 Define SK_GL in Flutter. by Brian Salomon · 5 years ago
  47. 7730d7c Revert "Change Metal to not take ownership of objects" by Jim Van Verth · 5 years ago
  48. 186a295 Change Metal to not take ownership of objects by Christopher Cameron · 5 years ago
  49. 6a5f7e2 split RGB into YUV planes by Mike Reed · 5 years ago
  50. 459b295 Expand backend allocation API to allow an initialization color (only for GL to start) by Robert Phillips · 5 years ago
  51. c4dbc37 GrTessellator: improved straight skeleton implementation. by Stephen White · 5 years ago
  52. 729a23f Move ccpr headers for display list out of include/private. by Ben Wagner · 5 years ago
  53. a8ceb77 Revert "remove SkMiniPicture and co." by Mike Klein · 5 years ago
  54. 201700f Initial version of rescaling async readback API by Brian Salomon · 5 years ago
  55. 0c6daf0 Direct backend object allocation API by Robert Phillips · 5 years ago
  56. c6568af Remove Nima from DEPS, experiments, Viewer, etc. by Brian Osman · 5 years ago
  57. 21bca28 Move SkMessageBus.h into src/core by Ben Wagner · 5 years ago
  58. 8bd6e8f Move SkTSearch.h into src. by Ben Wagner · 5 years ago
  59. 5162a74 Remove GpuLayerCacheTest by Ben Wagner · 5 years ago
  60. 046ecb1 remove SkMiniPicture and co. by Mike Klein · 5 years ago
  61. a705cb9 remove SkLiteDL by Mike Klein · 5 years ago
  62. 8fae51b Introduce SkStrikeSpecStorage. by Herb Derby · 5 years ago
  63. a6fcb76 ccpr: Clip path octo bounds by the scissor by Chris Dalton · 5 years ago
  64. ab32f65 Add SkSurface::asyncReadPixels() by Brian Salomon · 5 years ago
  65. a1b7be6 Add thread safety annotations. by Herb Derby · 5 years ago
  66. 8610e9c ccpr: Add a GrOctoBounds class by Chris Dalton · 5 years ago
  67. 2561aa1 Revert "Large circle clipping gm." by Brian Salomon · 5 years ago
  68. 360dc59 Large circle clipping gm. by Brian Salomon · 5 years ago
  69. 7d2ad0f Fix local matrix for crop rects in backdrop image filters by Michael Ludwig · 5 years ago
  70. ac55784 Tests: re-sort gni, file name convention by Hal Canary · 5 years ago
  71. 09db9d2 Reland "SkShaper JSON output with cluster visualization" by Herb Derby · 5 years ago
  72. fd24b1f Shaper : new unit test by Hal Canary · 5 years ago
  73. dc19391 SkShaper: new benchmarks by Hal Canary · 5 years ago
  74. 670c6ec Revert "SkShaper JSON output with cluster visualization" by Mike Reed · 5 years ago
  75. 7c70143 GMs: re-sort gni, script to regenerate gni, file name convention by Hal Canary · 5 years ago
  76. 5361083 SkShaper JSON output with cluster visualization by Herb Derby · 5 years ago
  77. b82ac366 SkPDF: fix repeat tilemode with alpha by Hal Canary · 5 years ago
  78. 35ea04d Remove skcms shim header by Brian Osman · 5 years ago
  79. 6db27c2 Reduce opList splitting by default in Skia by Robert Phillips · 5 years ago
  80. ac9be9d Remove shader text trace events and simplify the SKSL/GLSL printing code by Brian Osman · 5 years ago
  81. 784184a Prevent outset Ws from going negative by Michael Ludwig · 5 years ago
  82. d1701ba IWYU for gms starting with 'a'. by Ben Wagner · 5 years ago
  83. f5f4e81 Revert "SKIA_IMPLEMENTATION is only relevant in shared builds" by Mike Klein · 5 years ago
  84. 75c5326 Cache some more Metal state. by Jim Van Verth · 5 years ago
  85. d425dee Enable opList sorting everywhere by Robert Phillips · 5 years ago
  86. 8413ff1 SKIA_IMPLEMENTATION is only relevant in shared builds by Mike Klein · 5 years ago
  87. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 5 years ago
  88. ba201ae make -Werror or /WX optional, off by default by Mike Klein · 5 years ago
  89. 361a640 change colormatrixfilter to be 0...1 for translate by Mike Reed · 5 years ago
  90. 75c3ae4 Add GrMtlCommandBuffer by Jim Van Verth · 5 years ago
  91. 4b19592 remove duplicate SkBase64.h by Mike Klein · 5 years ago
  92. 2e904bc SkPDF: move type1 font code into single file by Hal Canary · 5 years ago
  93. 8a97f56 Swap x/y radii for EllipticalRRectOp depending on matrix. by Brian Salomon · 5 years ago
  94. da8a6e1 Add clang-cl arm64 builds by Mike Klein · 5 years ago
  95. db13d38 Move SkTLazy.h to src/ by Ben Wagner · 5 years ago
  96. c0d79e5 Avoid multiplication by alpha in fragment shader when known to be 1. by Brian Salomon · 5 years ago
  97. 6c431d5 Towards a simpler SkSL -> GLSL pipeline (and better shader reflection) by Brian Osman · 5 years ago
  98. a3aa75a Add callback to flush for knowing when gpu is finished work. by Greg Daniel · 5 years ago
  99. 0c60708 add utility for caching char2glyph by Mike Reed · 5 years ago
  100. eec1e9e Even more DLL build fixes by Brian Osman · 5 years ago