- 7a538b1 Make FP optimizations helpers use SkAlphaType not GrColorType by Brian Salomon · 5 years ago
- 9f2b86c More SkISizification in GPU code. by Brian Salomon · 5 years ago
- c594e62 Plumb GrColorType through all ops/processors that sample textures. by Greg Daniel · 5 years ago
- 1127c0b Revert "Make GrBicubicEffect also support centripetal Catmull-Rom kernel." by Brian Salomon · 5 years ago
- f9a8688 Make GrBicubicEffect also support centripetal Catmull-Rom kernel. by Brian Salomon · 5 years ago
- a86fc7a Specialize GrBicubicEffet for 1d kernel. by Brian Salomon · 5 years ago
- 031b0ba Add GPU implementation of rescaling for SkSurface::asyncRescaleAndRead. by Brian Salomon · 5 years ago
- c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
- e22dba8 Clamp in GrBicubicEffect (to match SW and for general sanity) by Brian Osman · 6 years ago
- ddeed37 Support decal mode in GrTextureProducer by Michael Ludwig · 6 years ago
- be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
- f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 6 years ago
- 5e34167 Convert more code to use color space xform FP by Brian Osman · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
- aff329b Make GrFragmentProcessor be non-refcounted and use std::unique_ptr. by Brian Salomon · 7 years ago
- 3f6f965 Implement clone for 6 additional GrFragmentProcessor subclasses. by Brian Salomon · 7 years ago
- 6cd51b5 Remove GrSingleTextureEffect by Brian Salomon · 7 years ago
- 0c26a9d GR_TEST_UTILS fixes by Brian Salomon · 7 years ago
- fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
- 3798c86 Remove GrFragmentProcessor-derived class' GrTexture-based ctors by Robert Phillips · 8 years ago
- d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 8 years ago
- 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 8 years ago
- cb30bb2 Remove GrFragmentProcessor::computeInvariantOutput by Brian Salomon · 8 years ago
- 40fd7c9 Push GrTextureProxy down to more effects by Robert Phillips · 8 years ago
- 0857527 Cleanup GrBicubicEffect by Brian Osman · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
- 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
- 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
- 57d3b03 Rename some processor functions from GL to GLSL by egdaniel · 9 years ago
- 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
- c55271f Separate out natively-texture image/bmp draws from cached-as-texture image/bmp draws by bsalomon · 9 years ago
- 8515377 Make bicubic FP factories return const FPs by bsalomon · 9 years ago
- 4a33952 Bye bye processor data manager. by bsalomon · 9 years ago
- 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
- 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
- b1daa86 When getGLInstance is called on a frag proc, the resulting GrGLFragmentProcessor will be the root of a tree of GrGLFragmentProcessors that mirrors the GrFragmentProcessor's tree. This allows setData() to be called recursively (removing the responsibility from compose shader) and allows gl instances direct access to their children gl instances so they can emit their code. by wangyix · 9 years ago
- 4b3050b Added registerChild; transforms, textures, glKey automatically handled. by wangyix · 9 years ago
- 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
- 5f10b5c More threading of GrProcessorDataManager by joshualitt · 9 years ago
- cfc1886 Use GLSLCaps for creating processor keys and GLSL-specific programs by jvanverth · 10 years ago
- 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 10 years ago
- 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
- eb2a676 Remove backend factories by joshualitt · 10 years ago
- 605dd0f Move GrInvariantOutput out of GrProcessor and into its own class. by egdaniel · 10 years ago
- 0e08fc1 Push isEqual/onIsEqual down from GrProcessor to subclasses. by bsalomon · 10 years ago
- 1a8ecdf Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b4b7a4c Revert of Add isSingleComponent bool to getConstantColorComponent (patchset #6 id:100001 of https://codereview.chromium.org/608253002/) by robertphillips · 10 years ago
- 3b8af07 Add isSingleComponent bool to getConstantColorComponent by egdaniel · 10 years ago
- b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
- 49586be removing GrDrawEffect by joshualitt · 10 years ago
- 08da4f2 Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/) by joshualitt · 10 years ago
- 8ddbe8b removing GrDrawEffect by joshualitt · 10 years ago
- 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
- 83d081a Goodbye GrEffectRef. by bsalomon · 10 years ago
- 55fad7a Remove GrEffect::CreateEffectRef and GrEffect::AutoEffectRef. by bsalomon · 10 years ago
- 9927bd3 Centralize decision about whether to do bicubic filtering, and fallbacks to mip, bilerp, or nearest by commit-bot@chromium.org · 10 years ago
- 7d7f314 Use GrTextureDomain in GrBicubicEffect to perform non-bleeding HQ filter drawBitmap. by commit-bot@chromium.org · 11 years ago
- bc91fd7 Make GrBicubicEffect take tile modes rather than GrTextureParams. by commit-bot@chromium.org · 11 years ago
- dec6150 HQ filtering for tiled/bleed drawBitmap sample at pix center in bicubic by commit-bot@chromium.org · 11 years ago
- 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago
- c3723db Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
- 3aad3b0 add support for high quality image filtering on the GPU by humper@google.com · 11 years ago