1. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  2. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  3. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  4. 752e08b Fix abandonment of programs by Robert Phillips · 6 years ago
  5. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  6. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  7. 2890fbf Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget) by Robert Phillips · 7 years ago
  8. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  9. cae3a4c Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" by Ethan Nicholas · 8 years ago
  10. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  11. 1b9924f Added SkLRUCache.h and converted GPU program cache to use it. by Ethan Nicholas · 8 years ago
  12. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  13. 144caf5 src/gpu: s/SkAutoTUnref/sk_sp/g by Hal Canary · 8 years ago
  14. 2eda5b3 Conditionally insert gl_PointSize into shaders. by bsalomon · 8 years ago
  15. 5d8f69f Merge GrGLSLProgramDesc into GrProgramDesc by egdaniel · 8 years ago
  16. 4e44efe SkRTConf: eliminate by halcanary · 8 years ago
  17. b979634 Revert of SkRTConf: reduce functionality to what we use, increase simplicity (patchset #8 id:150001 of https://codereview.chromium.org/2212473002/ ) by mtklein · 8 years ago
  18. ef59974 SkRTConf: reduce functionality to what we use, increase simplicity by halcanary · 8 years ago
  19. 0d9990f Merge ProgramDesc's for GL and Vulkan by egdaniel · 8 years ago
  20. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  21. 22281c1 Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) by egdaniel · 8 years ago
  22. 0e1853c Update how we send draws to gpu backend to reduce state setting. by egdaniel · 8 years ago
  23. 8fd844f reset shader compilations for stats by joshualitt · 9 years ago
  24. 64c4728 Make all GrFragmentProcessors GL independent. by egdaniel · 9 years ago
  25. 018fb62 Create GLSL base class for ProgramDataManager by egdaniel · 9 years ago
  26. 96fcdcc Style Change: NULL->nullptr DOCS_PREVIEW= https://skia.org/?cl=1316233002 by halcanary · 9 years ago
  27. 385fe4d Style Change: SkNEW->new; SkDELETE->delete by halcanary · 9 years ago
  28. 6af0c93 Moved GrGLFragmentProcessor definition to its own file by wangyix · 9 years ago
  29. 2766c00 remove SkInstCnt by mtklein · 9 years ago
  30. 6df8640 Revert "Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/)" by bsalomon · 9 years ago
  31. 404b3b2 Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/) by mtklein · 9 years ago
  32. 5df6fee Move copy-surface-as-draw fallback to GrGLGpu. by bsalomon · 9 years ago
  33. 8dd688b Rename GrOptDrawState to GrPipeline and GrDrawState to GrPipelineBuilder by egdaniel · 10 years ago
  34. 873ad0e BUG=skia: by joshualitt · 10 years ago
  35. 6f07665 Simplify SkInstCnt by mtklein · 10 years ago
  36. 39edf76 Rename GrGpuGL -> GrGLGpu by jvanverth · 10 years ago
  37. 29097f9 Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp by bsalomon · 10 years ago[Renamed from src/gpu/gl/GrGpuGL_program.cpp]
  38. 861e103 Rename GrGpuGL to GrGLGpu for consistency by bsalomon · 10 years ago
  39. bc3d0de Move all non-program cache functions out of GrGpuGL_program.cpp by bsalomon · 10 years ago
  40. c230414 Create xfer processor backend. by egdaniel · 10 years ago
  41. dafa4d0 move program descriptor generation to flush by joshualitt · 10 years ago
  42. f78c60c Revert of move program descriptor generation to flush (patchset #7 id:120001 of https://codereview.chromium.org/777673003/) by joshualitt · 10 years ago
  43. 829e1b8 move program descriptor generation to flush by joshualitt · 10 years ago
  44. 2dd1ae0 First step to moving vertex attributes to the geometryProcessor by joshualitt · 10 years ago
  45. 74d80eb Remove unnessary check to skip drawing. by egdaniel · 10 years ago
  46. 9176e2c dstCopy on optdrawstate by joshualitt · 10 years ago
  47. 54e0c12 scissor state on optstate by joshualitt · 10 years ago
  48. 7eb8c7b drawinfo carries bufferinfo by joshualitt · 10 years ago
  49. d53a827 Snap optdrawstate in inorder draw buffer and pass into gpu by joshualitt · 10 years ago
  50. f4e5e33 cleaning up geometry handling in gpu by joshualitt · 10 years ago
  51. 3322fa4 Refactor DrawTarget and GPU to be independent by joshualitt · 10 years ago
  52. 2c93efe Clip in grdrawtarget by joshualitt · 10 years ago
  53. d1aa8ff removing setVertexArraySource from drawtarget by joshualitt · 10 years ago
  54. 6db519c clear stencil clip on draw target by joshualitt · 10 years ago
  55. 79f8fae OptState owns program descriptor by joshualitt · 10 years ago
  56. 0e60282 Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight. by joshualitt · 10 years ago
  57. 98102a8 Revert of Patch to remove constant attributes (patchset #8 id:120002 of https://codereview.chromium.org/678073005/) by joshualitt · 10 years ago
  58. 95f5194 Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight. by joshualitt · 10 years ago
  59. 9f2825f Revert of Patch to remove constant attributes (patchset #6 id:100001 of https://codereview.chromium.org/678073005/) by joshualitt · 10 years ago
  60. 84c94c0 Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight. by joshualitt · 10 years ago
  61. 77b1307 Scissor rect on drawinfo by joshualitt · 10 years ago
  62. a58fe35 Clip mask manager sets stencil on draw type by joshualitt · 10 years ago
  63. 3a0cfeb Revert of Clip mask manager sets stencil on draw type (patchset #3 id:40001 of https://codereview.chromium.org/676983003/) by joshualitt · 10 years ago
  64. 7afb5aa Clip mask manager sets stencil on draw type by joshualitt · 10 years ago
  65. a5305a1 Opt state takes a GP instead of a GeometryStage by joshualitt · 10 years ago
  66. 89c7a2e Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:1500001 of https://codereview.chromium.org/637003003/) by joshualitt · 10 years ago
  67. 71856d5 Opt state takes a GP instead of a GeometryStage by joshualitt · 10 years ago
  68. 6517134 gl programs rewrite by joshualitt · 10 years ago
  69. 47bb382 Cleanup of shader building system by joshualitt · 10 years ago
  70. db0d3ca Revert of Cleanup of shader building system (patchset #25 id:470001 of https://codereview.chromium.org/611653002/) by joshualitt · 10 years ago
  71. fe1233c Cleanup of shader building system by joshualitt · 10 years ago
  72. d909759 Revert of gl programs rewrite (patchset #10 id:180001 of https://codereview.chromium.org/628633003/) by joshualitt · 10 years ago
  73. 07a2553 gl programs rewrite by joshualitt · 10 years ago
  74. b109ac2 Make createOptDrawState return NULL if we would end up not drawing by egdaniel · 10 years ago
  75. 307796b Plumb OptDrawState down to VertexShaderBuilder by egdaniel · 10 years ago
  76. d632ea4 Use OptDrawState instead of DrawState when flushing state in GrGpuGL by egdaniel · 10 years ago
  77. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  78. c064824 Calculate Primary and Secondary output types in the GrOptDrawState by egdaniel · 10 years ago
  79. 170f90b Attach GrOptDrawState into shader building pipeline by egdaniel · 10 years ago
  80. 8a4c103 Revert of Attach GrOptDrawState into shader building pipeline (patchset #11 id:220001 of https://codereview.chromium.org/504203004/) by egdaniel · 10 years ago
  81. ee62065 Attach GrOptDrawState into shader building pipeline by egdaniel · 10 years ago
  82. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  83. bd769d0 Initial change to create GeometryProcessor by joshualitt · 10 years ago
  84. b0bd4f6 Remove GrDrawTarget::AutoRenderTargetRestore. by bsalomon · 10 years ago
  85. 7b3d5ee Make setVertexAttribs in GrDrawState take a stride parameter. by egdaniel · 10 years ago
  86. ea81ced Revert of Make setVertexAttribs in GrDrawState take a stride parameter. (patchset #5 of https://codereview.chromium.org/511593004/) by djsollen · 10 years ago
  87. af013bf Make setVertexAttribs in GrDrawState take a stride parameter. by egdaniel · 10 years ago
  88. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  89. c8dc1f7 Add GrResourceCache2. by bsalomon · 10 years ago
  90. ccdaa04 Separate GL path rendering state from GrGpuGL to GrGLPathRendering by kkinnunen · 10 years ago
  91. 1d89ddc Revert of Add GrResourceCache2. (patchset #4 of https://codereview.chromium.org/481443002/) by bsalomon · 10 years ago
  92. 94ce9ac Add GrResourceCache2. by bsalomon · 10 years ago
  93. c7103a1 Wrap NV_path_rendering API with GrGLPathRendering by cdalton · 10 years ago
  94. 760ba8d Revert "Adds a GrGLPathRendering class that wraps the NV_path_rendering" by bungeman · 10 years ago
  95. 5672da0 Adds a GrGLPathRendering class that wraps the NV_path_rendering by cdalton · 10 years ago
  96. 7510b22 Rename GrGLUniformManager to GrGLProgramDataManager by kkinnunen · 10 years ago
  97. 944bcf0 Some fixes around GrContext::abandonContext: by bsalomon · 10 years ago
  98. 02cafcc Remove gpu shader optimatization for solid white or trans black colors by egdaniel · 10 years ago
  99. 848faf0 This moves us towards variable length effect keys. The overall program key now allows for it. After the header it stores an array of offsets to effect keys. This allows us to grab the effect keys to pass to effects when they generate code. It also ensures that we can't get a collision by sets of keys that are different lengths but are the same when appended together. by bsalomon · 10 years ago
  100. 5119234 Generate path names on the client side by cdalton · 10 years ago