1. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  2. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  3. 54bfb18 Privately include our version of vulkan header file in all our src files. by Greg Daniel · 6 years ago
  4. 99b88e0 Pass a VkRenderPass through pipeline state creation instead of GrVkRenderPass. by Greg Daniel · 6 years ago
  5. ff168d9 Put GrPrimitiveProcessor/GrGeometryProcessor before GrPipeline in param lists. by Brian Salomon · 6 years ago
  6. 1471df9 Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineState.h by Brian Salomon · 6 years ago
  7. 3865711 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 7 years ago
  8. cae3a4c Revert "Replaced all calls to fragmentPosition() with sk_FragCoord" by Ethan Nicholas · 8 years ago
  9. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  10. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  11. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  12. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  13. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  14. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  15. c633abb Remove GrStencilSettings from GrPipeline by csmartdalton · 8 years ago
  16. 5d8f69f Merge GrGLSLProgramDesc into GrProgramDesc by egdaniel · 8 years ago
  17. 0d9990f Merge ProgramDesc's for GL and Vulkan by egdaniel · 8 years ago
  18. d5fd2ff Compile Vulkan when building for the Android framework. by djsollen · 8 years ago
  19. d632bb4 Enable dual source blending for Vulkan by egdaniel · 8 years ago
  20. e50f3e7 Add WSI functions to GrVkInterface by jvanverth · 8 years ago
  21. 22281c1 Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) by egdaniel · 8 years ago