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gerrit-public.fairphone.software
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platform
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external
/
skia
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7c8d2e940ebe8e86ae0644a3afb1e6da5f3aead1
/
dm
6b62296
Reland "Stop conflating F16 with linear gamma"
by Brian Osman
· 6 years ago
5f7b5e3
Revert "Stop conflating F16 with linear gamma"
by Brian Osman
· 6 years ago
d1589c7
Stop conflating F16 with linear gamma
by Brian Osman
· 6 years ago
66bc524
Rename SkCodec::kNone to SkCodec::kNoFrame
by Nigel Tao
· 6 years ago
ff6a73c
add rec2020 configs to DM
by Mike Klein
· 6 years ago
4de0507
add p3 and ep3 configs to DM
by Mike Klein
· 6 years ago
2d010b6
Remove old sRGB config support from backend render target tool utilities
by Brian Osman
· 6 years ago
e581aaa
Remove picture_utils
by Brian Osman
· 6 years ago
5edcd31
migrating SkTDArray towards std::vector api
by Mike Reed
· 6 years ago
f9ecb4e
Revert "migrating SkTDArray towards std::vector api"
by Mike Reed
· 6 years ago
79884be
migrating SkTDArray towards std::vector api
by Mike Reed
· 6 years ago
f4abda5
Revert "Test: New GMs should be nicely named"
by Hal Canary
· 6 years ago
73ec9a0
Test: New GMs should be nicely named
by Hal Canary
· 6 years ago
972eba3
sk_tool::Registry: make an iterator.
by Hal Canary
· 6 years ago
9f7d4cd
[skottie] Parse animations on the fly in SkottieSrc::draw
by Florin Malita
· 6 years ago
48b6490
remove SkThreadedBMPDevice and friends
by Mike Klein
· 6 years ago
a76b7a9
More color space improvements to DM
by Brian Osman
· 6 years ago
f1ba3ae
[skottie] Update DM src name to "lottie"
by Florin Malita
· 6 years ago
8c172ba
[infra] Add infra support for Lottie
by Eric Boren
· 6 years ago
760dbc4
Reland "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
7fc5299
Test GrContextOptions persistent cache on linux/quadrop400 bots.
by Brian Salomon
· 6 years ago
a80a012
Revert "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
36848f6
implemented metal gpu backend texture upload testing
by Timothy Liang
· 6 years ago
83c6b96
Improve SkTestFontMgr.
by Ben Wagner
· 6 years ago
b62f50c
Replace nearly all kRespect with kIgnore
by Brian Osman
· 6 years ago
00a5eb8
Add gltestpersistentcache config that tests GrContextOption's cache.
by Brian Salomon
· 6 years ago
c87cfb6
Remove old lazy image decoding heuristic logic
by Brian Osman
· 6 years ago
9c7f7f2
Always unpremul nonlinearly before writing PNGs in DM
by Brian Osman
· 6 years ago
9eb1c7d
Revert "Revert "Remove gCreateTypefaceDelegate.""
by Ben Wagner
· 6 years ago
58a1605
Revert "Remove gCreateTypefaceDelegate."
by Ethan Nicholas
· 6 years ago
3241149
Remove gCreateTypefaceDelegate.
by Ben Wagner
· 6 years ago
701a358
unify term/crash handlers, include SIGINT
by Mike Klein
· 6 years ago
c421ca1
gpu: Expose GrContextPriv::abandoned in the public API.
by Khushal
· 6 years ago
3785471
basic first pass at RGBA F32 support
by Mike Klein
· 6 years ago
a57488a
Expose public factories for platform decoders
by Leon Scroggins III
· 6 years ago
0e4041f
update software DM/nanobench configs for color testing
by Mike Klein
· 6 years ago
6120164
remove "srgb" config from DM,nanobench
by Mike Klein
· 6 years ago
2b23c4b
Dest color space no longer impacts mipmaps or texture sampling
by Brian Osman
· 7 years ago
c7ad40f
Remove SK_SUPPORT_GPU checks in tool-only code
by Brian Osman
· 7 years ago
8dc68c6
Make skcms mandatory
by Brian Osman
· 7 years ago
9660108
Add DDL to SKPBench
by Robert Phillips
· 7 years ago
cdbec8f
remove bit, srgbnl config in DM
by Mike Klein
· 7 years ago
a33447d
[skottie] Animation::animationTick() -> Animation::seek()
by Florin Malita
· 7 years ago
c494a70
Use skcms for ICC parsing in HP codec test
by Brian Osman
· 7 years ago
ab7181d
Reland "Add driver bug workarounds to GrCaps"
by Adrienne Walker
· 7 years ago
c7fe0f7
Make GrCaps and GrShaderCaps private.
by Brian Salomon
· 7 years ago
ce4cf72
non-linear blending first steps
by Mike Klein
· 7 years ago
024615e
Revert "Add driver bug workarounds to GrCaps"
by Greg Daniel
· 7 years ago
328490c
Add driver bug workarounds to GrCaps
by Adrienne Walker
· 7 years ago
87ccf33
[skottie] Disable on Android Framework builds
by Florin Malita
· 7 years ago
0caef29
Let each threaded device in the ThreadSink own its SkExecutor
by Yuqian Li
· 7 years ago
efe39bc
Take sk_sp<SkDevice> instead of SkDevice*
by Herb Derby
· 7 years ago
cb31248
Reland "Reland "Reland "Exercise the threaded backend in test bots"""
by Yuqian Li
· 7 years ago
47f2b7b
Revert "Reland "Reland "Exercise the threaded backend in test bots"""
by Yuqian Li
· 7 years ago
7ddad47
Reland "Reland "Exercise the threaded backend in test bots""
by Yuqian Li
· 7 years ago
0f59726
Revert "Reland "Exercise the threaded backend in test bots""
by Mike Klein
· 7 years ago
654ca8a
Reland "Exercise the threaded backend in test bots"
by Yuqian Li
· 7 years ago
57bf4a3
When creating testing backendTexture take colorspace into account.
by Greg Daniel
· 7 years ago
c186e17
Add handling to ViaDDL for images that are too large to be uploaded in one go
by Robert Phillips
· 7 years ago
a479f96
Get ViaDDL working with Vulkan
by Robert Phillips
· 7 years ago
ea176c6
Remove scanlineOrder switch statements that always do the same thing
by Brian Osman
· 7 years ago
ea51393
Revert "Exercise the threaded backend in test bots"
by Yuqian Li
· 7 years ago
a39991e
Exercise the threaded backend in test bots
by Yuqian Li
· 7 years ago
1861e88
Via*::draw to finish before checking.
by Ben Wagner
· 7 years ago
e47f0a0
Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
by Robert Phillips
· 7 years ago
6ce482a
Remove include/svg from public.bzl includes.
by Ben Wagner
· 7 years ago
cc47335
Fix flushing of context in ViaDDL
by Robert Phillips
· 7 years ago
33f02ed
Switch DDL rendering to be a Via in DM (take 2)
by Robert Phillips
· 7 years ago
f14e833
Revert "Switch DDL rendering to be a Via in DM"
by Robert Phillips
· 7 years ago
bd2e2a0
Switch DDL rendering to be a Via in DM
by Robert Phillips
· 7 years ago
49edccd
Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take SkColorType
by Brian Salomon
· 7 years ago
327ef03
dm: fix unused-private-field error when skia_use_expat=false
by Hal Canary
· 7 years ago
5fba7ad
Support GL_RGB textures and render targets.
by Brian Salomon
· 7 years ago
3fae0f3
[skottie] Simplify DM output
by Florin Malita
· 7 years ago
5370677
Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorType
by Brian Salomon
· 7 years ago
7278d68
Add DoneProc to Promise Images
by Greg Daniel
· 7 years ago
7f44196
Make CreateBackendFormatFromTexture shared code
by Robert Phillips
· 7 years ago
7e6dafd
Prepare ddl skp rendering for prime time
by Robert Phillips
· 7 years ago
e4aae34
Provide promise images when rendering SKPs w/ DDL
by Robert Phillips
· 7 years ago
0118e97
Remove calls to computeOutputColor- Type and Space
by Leon Scroggins III
· 7 years ago
b07fd4d
Add GPUSink getters to suppress unused field warnings in no gpu build.
by Brian Salomon
· 7 years ago
26102cb
Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture&
by Brian Salomon
· 7 years ago
f865b05
Add GM configs that test rendering to a GL backend texture and render target
by Brian Salomon
· 7 years ago
0c4b7b1
Move internal calls from GrContext to GrContextPriv
by Robert Phillips
· 7 years ago
95a7b76
dm: support printing specific page of mskp to SVG
by Bryce Thomas
· 7 years ago
b8b6253
Add threaded backend sink to DM. Fix a scheduler bug.
by Yuqian Li
· 7 years ago
1022f74
[skottie] Nested animation support
by Florin Malita
· 7 years ago
483c772
Add nativeFonts flag to Viewer.
by Ben Wagner
· 7 years ago
0c7861f
Start thread pool in skia_dm on Android.
by Dongwon Kang
· 7 years ago
c7278ad
register SIGTERM handler in DM
by Mike Klein
· 7 years ago
7fcfb62
move a bunch of helpers from SkImageInfo.h into priv
by Mike Reed
· 7 years ago
bdecacf
Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""""
by Brian Salomon
· 7 years ago
3a2cc2c
Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""
by Brian Salomon
· 7 years ago
5bb82cb
Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""
by Brian Salomon
· 7 years ago
18c52a7
Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""
by Brian Salomon
· 7 years ago
d0d7270
Revert "Revert "Redefine the meaning of sample counts in GPU backend.""
by Brian Salomon
· 7 years ago
c1ce2f7
Revert "Redefine the meaning of sample counts in GPU backend."
by Brian Salomon
· 7 years ago
48825b1
Redefine the meaning of sample counts in GPU backend.
by Brian Salomon
· 7 years ago
ac568a9
1010102, 101010x, 888x in sw
by Mike Klein
· 7 years ago
d3c1b84
[skottie] Render DM frames out-of-order
by Florin Malita
· 7 years ago
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