1. 7d918fd Don't destroy VkPipelineLayouts until after command buffer recording. by Greg Daniel · 6 years ago
  2. 1471df9 Remove include of GrGLProgramBuilder.h from GrGLProgram.h and GrVkPipelineState.h by Brian Salomon · 6 years ago
  3. 4d3f517 Remove GrGLSLFragProcs typedef. Use unique_ptr to for GrGLSLFragmentProcessor ownership. by Brian Salomon · 6 years ago
  4. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  5. 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
  6. 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
  7. 369e8b7 Fix cleanup on program creation failure by Robert Phillips · 7 years ago
  8. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  9. 2890fbf Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget) by Robert Phillips · 7 years ago
  10. 31ec144 Add support for using texel buffers in Vulkan backend. by Greg Daniel · 7 years ago
  11. 18f9602 Add support for Geom shaders in Vulkan backend. by Greg Daniel · 7 years ago
  12. ab015ef Move the ability to access textures, buffers, and image storages out from GrProcessor. by Brian Salomon · 7 years ago
  13. 02bb6df Retract GrPipeline from setRenderTargetState calls by Robert Phillips · 7 years ago
  14. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  15. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  16. 145dbcd Remove SkAutoTDelete. by Ben Wagner · 8 years ago
  17. c633abb Remove GrStencilSettings from GrPipeline by csmartdalton · 8 years ago
  18. 720dc71 Merge building of program desc in Vulkan into one step by egdaniel · 8 years ago
  19. 5d8f69f Merge GrGLSLProgramDesc into GrProgramDesc by egdaniel · 8 years ago
  20. 0d9990f Merge ProgramDesc's for GL and Vulkan by egdaniel · 8 years ago
  21. 707bbd6 Reuse sampler descriptor set allocations in Vulkan by egdaniel · 8 years ago
  22. a95220d Setup system in Vulkan to reuse VkDescriptorSet allocations. by egdaniel · 8 years ago
  23. b2df0c2 Refactor Vulkan image, texture, RTs so that create and getter handles match. by egdaniel · 8 years ago
  24. f05ab1b Support allowSRGBInputs on Vulkan (via secondary texture views) by brianosman · 8 years ago
  25. 93a379b Separate user and raw stencil settings by cdalton · 8 years ago
  26. e19aecd Revert of Separate user and raw stencil settings (patchset #8 id:140001 of https://codereview.chromium.org/1962243002/ ) by robertphillips · 8 years ago
  27. 12dbb39 Separate user and raw stencil settings by cdalton · 8 years ago
  28. 778555c Unify DescriptorPools for vulkan uniform descriptor sets by egdaniel · 8 years ago
  29. 58a8d92 Update min Vulkan version to 1.0.8.0, and fix various bugs by egdaniel · 8 years ago
  30. 5f3b0e0 Limit the size of descriptor pools in vulkan by egdaniel · 8 years ago
  31. e50f3e7 Add WSI functions to GrVkInterface by jvanverth · 8 years ago
  32. 22281c1 Set up cache in vulkan to reuse GrVkPrograms (aka VkPipelines) by egdaniel · 8 years ago