- dac5f6b Fix -Wshadow-field warnings by Brian Salomon · 8 years ago
- cb79393 Drop SkRasterPipelineBench N to 15. by Mike Klein · 8 years ago
- 008b9d8 Add the ability to enable/disable GPU path renderers by csmartdalton · 8 years ago
- 3661bc9 hide trivial helpers on canvas by Mike Reed · 8 years ago
- e812d49 Rename GrContextFactory::ContextOptions to ContextOverrides by csmartdalton · 8 years ago
- 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 8 years ago
- 485c499 Rename SkConfig8888/SkPixelInfo to SkConvertPixels by Matt Sarett · 8 years ago
- df85c38 stop using SkScalarMul by Mike Reed · 8 years ago
- 6b20a55 Make header files self-sufficient by Hal Canary · 8 years ago
- b782627 Remove double free in GM and Bench. by Herb Derby · 8 years ago
- 9852dc0 Reduce stack usage for tests. by Herb Derby · 8 years ago
- 83e939b Use SkArenaAlloc in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- 77a7a1b SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- dd8b72a Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code." by Robert Phillips · 8 years ago
- 1f2fff2 Revert "SkColorSpace: remove named API, add gamut API" by Matt Sarett · 8 years ago
- ecaaf6f SkColorSpace: remove named API, add gamut API by Matt Sarett · 8 years ago
- 2b57b7f Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code. by Herb Derby · 8 years ago
- be28ee2 Make iOS main() functions normal. by Mike Klein · 8 years ago
- adacaef iOS: cd into Documents folder at startup by Mike Klein · 8 years ago
- 8d3196b expose new tight-bounds method on SkPath by Mike Reed · 8 years ago
- 0d7dac8 experimental tight-bounds by Mike Reed · 8 years ago
- 9873606 Make flag parsing work in GN-built iOS nanobench. by Mike Klein · 8 years ago
- 6ccd2ca Generate Android build targets for dm and nanobench by Leon Scroggins III · 8 years ago
- 5a523fe Keep valgrind happen by purging caches. by Herb Derby · 8 years ago
- 5d5cc3c Temporarily restore colorcube bench and GM files. by Mike Klein · 8 years ago
- 319ba3d Move shader register setup to SkRasterPipelineBlitter. by Mike Klein · 8 years ago
- 918e144 change clip-bounds getters to always return the rect by Mike Reed · 8 years ago
- efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
- d8ee67c Add -Release ASAN bots. by Mike Klein · 8 years ago
- f768856 Add a bench to exercise legacy-mode SkRasterPipeline behavior. by Mike Klein · 8 years ago
- ac04fef Remove SkFallbackAlloc and SkFixedAlloc. by Herb Derby · 8 years ago
- 0497f08 Introduce SkArenaAlloc - should be fast for POD types and RAII for types with dtors. by Herb Derby · 8 years ago
- 550148b Reland https://skia-review.googlesource.com/c/6091/ by Yuqian Li · 8 years ago
- e71b167 Attempt 3: SkRasterPipelineBlitter: support A8 by Mike Klein · 8 years ago
- aeef561 Revert "Reland https://skia-review.googlesource.com/c/6091/" by Yuqian Li · 8 years ago
- b46fff6 Reland https://skia-review.googlesource.com/c/6091/ by Yuqian Li · 8 years ago
- 90ee03b Revert "Implement Analytic AA for General Paths (with Guard against Chrome)" by Yuqian Li · 8 years ago
- 89a0e72 Implement Analytic AA for General Paths (with Guard against Chrome) by Yuqian Li · 8 years ago
- 693fdbd refFoo variant for getters that naturally have a sk_sp by Mike Reed · 8 years ago
- 8d80bb5 Revert "Introduce SkArenaAlloc - should be fast for POD types and RAII for types with dtors." by Herb Derby · 8 years ago
- 6ff51ae Introduce SkArenaAlloc - should be fast for POD types and RAII for types with dtors. by Herb Derby · 8 years ago
- ab273fa move SkTRegister.h into tools by Mike Reed · 8 years ago
- 95e3c05 SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h by Hal Canary · 8 years ago
- c456b73 Revert "SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h" by Kevin Lubick · 8 years ago
- a5494f1 SkTypes.h : move SkAutoMalloc into SkAutoMalloc.h by Hal Canary · 8 years ago
- 8eedbfc Revert "Revert "Improve quad edges' smoothness in non-AA cases"" by Yuqian Li · 8 years ago
- c0a7a08 remove xbyak experiment by Mike Klein · 8 years ago
- 1e74cad Revert "Improve quad edges' smoothness in non-AA cases" by Mike Klein · 8 years ago
- d4ed326 Improve quad edges' smoothness in non-AA cases by Yuqian Li · 8 years ago
- 86d55b3 Revert "Retry "SkRasterPipelineBlitter: support A8"..." by Mike Klein · 8 years ago
- 058e747 zero fBuf in new SkXbyakBench by Mike Klein · 8 years ago
- 83f532e Add a real SkXbyak bench, implement enough to run it. by Mike Klein · 8 years ago
- f55ea6a Retry "SkRasterPipelineBlitter: support A8"... by Mike Klein · 8 years ago
- 8c8cb5b simplify by removing _d stages by Mike Klein · 8 years ago
- a2d25ec Use stack instead of malloc() for most calls to SkRasterPipeline::run(). by Mike Klein · 8 years ago
- 55325b7 clean up non-ASCII comments by Hal Canary · 8 years ago
- 43fb7a0 BUILD.gn: skia_enable_pdf by Hal Canary · 8 years ago
- 09d994e Misc batch->op cleanup Part 1 of 2 by Brian Salomon · 8 years ago
- 9c457ad speedup dynamicwstream by Mike Reed · 8 years ago
- ba62b4a Change FLAGS_analyticAA's default to true by Yuqian Li · 8 years ago
- 4928229 add tests/bench for dynamicwstream by Mike Reed · 8 years ago
- d37d5d9 Revert "Revert "clamp to premul when reading premul sRGB"" by Mike Klein · 8 years ago
- 2e018f5 Revert "clamp to premul when reading premul sRGB" by Mike Klein · 8 years ago
- 04e10da clamp to premul when reading premul sRGB by Mike Klein · 8 years ago
- 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
- 131c1fb Add GMs and benchs for concave Analytic AA by Yuqian Li · 8 years ago
- e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
- ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
- ebfce6d change SkClipOp to a class enum by Mike Reed · 8 years ago
- 61624f0 Plumb dst color space in many places, rather than "mode" by Brian Osman · 8 years ago
- c1f7774 Revert[2] "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
- a129dfe Revert "remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS" by Mike Reed · 8 years ago
- 8e7432b remove SK_SUPPORT_LEGACY_CLIP_REGIONOPS by Mike Reed · 8 years ago
- 75b5718 nanobench: Add per-run time reporting. by George Burgess IV · 8 years ago
- 11970e5 Add destination color space to shader ContextRec by Brian Osman · 8 years ago
- 1fcc404 SkEncodeImage: no more link-time registration by Hal Canary · 8 years ago
- 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
- 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
- 729b582 Consistent naming. by Mike Klein · 8 years ago
- e03339a Convert blitter over to new style from_srgb, to_srgb. by Mike Klein · 8 years ago
- 0e39f97 Revert "Revert "make it illegal to include SkXfermode.h"" by Mike Reed · 8 years ago
- e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
- db68301 SkImageEncoder: simplify API by Hal Canary · 8 years ago
- 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
- a2b4bdc Revert 248ff023 & 2cb6cb72 by Hal Canary · 8 years ago
- 248ff02 SkImageEncoder: simplify API by Hal Canary · 8 years ago
- 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
- 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
- 7992da3 Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
- 792d0f1 Revert "switched skslc from std::string to SkString" by Greg Daniel · 8 years ago
- f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
- d8df21a switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago
- dfa492e Use SkFixedAllocator in SkLinearPipeline and remove the embedding of by Herb Derby · 8 years ago
- d470673 make SkXfermode.h go away by Mike Reed · 8 years ago
- 57ae6cf Revert "Support decoding images to multiple formats, depending on usage" by Brian Osman · 8 years ago
- c73a1ec Support decoding images to multiple formats, depending on usage by Brian Osman · 8 years ago
- af49b19 Start each pipeline with (x,y) in (dr,dg) registers for the shader. by Mike Klein · 8 years ago
- 7ef4b74 re-re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
- 857cb97 Revert "re-land of skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
- 498d403 re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago