1. 6b62296 Reland "Stop conflating F16 with linear gamma" by Brian Osman · 6 years ago
  2. 5f7b5e3 Revert "Stop conflating F16 with linear gamma" by Brian Osman · 6 years ago
  3. d1589c7 Stop conflating F16 with linear gamma by Brian Osman · 6 years ago
  4. 66bc524 Rename SkCodec::kNone to SkCodec::kNoFrame by Nigel Tao · 6 years ago
  5. ff6a73c add rec2020 configs to DM by Mike Klein · 6 years ago
  6. 4de0507 add p3 and ep3 configs to DM by Mike Klein · 6 years ago
  7. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  8. e581aaa Remove picture_utils by Brian Osman · 6 years ago
  9. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  10. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  11. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  12. f4abda5 Revert "Test: New GMs should be nicely named" by Hal Canary · 6 years ago
  13. 73ec9a0 Test: New GMs should be nicely named by Hal Canary · 6 years ago
  14. 972eba3 sk_tool::Registry: make an iterator. by Hal Canary · 6 years ago
  15. 9f7d4cd [skottie] Parse animations on the fly in SkottieSrc::draw by Florin Malita · 6 years ago
  16. 48b6490 remove SkThreadedBMPDevice and friends by Mike Klein · 6 years ago
  17. a76b7a9 More color space improvements to DM by Brian Osman · 6 years ago
  18. f1ba3ae [skottie] Update DM src name to "lottie" by Florin Malita · 6 years ago
  19. 8c172ba [infra] Add infra support for Lottie by Eric Boren · 6 years ago
  20. 760dbc4 Reland "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  21. 7fc5299 Test GrContextOptions persistent cache on linux/quadrop400 bots. by Brian Salomon · 6 years ago
  22. a80a012 Revert "implemented metal gpu backend texture upload testing" by Timothy Liang · 6 years ago
  23. 36848f6 implemented metal gpu backend texture upload testing by Timothy Liang · 6 years ago
  24. 83c6b96 Improve SkTestFontMgr. by Ben Wagner · 6 years ago
  25. b62f50c Replace nearly all kRespect with kIgnore by Brian Osman · 6 years ago
  26. 00a5eb8 Add gltestpersistentcache config that tests GrContextOption's cache. by Brian Salomon · 6 years ago
  27. c87cfb6 Remove old lazy image decoding heuristic logic by Brian Osman · 6 years ago
  28. 9c7f7f2 Always unpremul nonlinearly before writing PNGs in DM by Brian Osman · 6 years ago
  29. 9eb1c7d Revert "Revert "Remove gCreateTypefaceDelegate."" by Ben Wagner · 6 years ago
  30. 58a1605 Revert "Remove gCreateTypefaceDelegate." by Ethan Nicholas · 6 years ago
  31. 3241149 Remove gCreateTypefaceDelegate. by Ben Wagner · 6 years ago
  32. 701a358 unify term/crash handlers, include SIGINT by Mike Klein · 6 years ago
  33. c421ca1 gpu: Expose GrContextPriv::abandoned in the public API. by Khushal · 6 years ago
  34. 3785471 basic first pass at RGBA F32 support by Mike Klein · 6 years ago
  35. a57488a Expose public factories for platform decoders by Leon Scroggins III · 6 years ago
  36. 0e4041f update software DM/nanobench configs for color testing by Mike Klein · 6 years ago
  37. 6120164 remove "srgb" config from DM,nanobench by Mike Klein · 6 years ago
  38. 2b23c4b Dest color space no longer impacts mipmaps or texture sampling by Brian Osman · 6 years ago
  39. c7ad40f Remove SK_SUPPORT_GPU checks in tool-only code by Brian Osman · 6 years ago
  40. 8dc68c6 Make skcms mandatory by Brian Osman · 6 years ago
  41. 9660108 Add DDL to SKPBench by Robert Phillips · 6 years ago
  42. cdbec8f remove bit, srgbnl config in DM by Mike Klein · 6 years ago
  43. a33447d [skottie] Animation::animationTick() -> Animation::seek() by Florin Malita · 6 years ago
  44. c494a70 Use skcms for ICC parsing in HP codec test by Brian Osman · 7 years ago
  45. ab7181d Reland "Add driver bug workarounds to GrCaps" by Adrienne Walker · 7 years ago
  46. c7fe0f7 Make GrCaps and GrShaderCaps private. by Brian Salomon · 7 years ago
  47. ce4cf72 non-linear blending first steps by Mike Klein · 7 years ago
  48. 024615e Revert "Add driver bug workarounds to GrCaps" by Greg Daniel · 7 years ago
  49. 328490c Add driver bug workarounds to GrCaps by Adrienne Walker · 7 years ago
  50. 87ccf33 [skottie] Disable on Android Framework builds by Florin Malita · 7 years ago
  51. 0caef29 Let each threaded device in the ThreadSink own its SkExecutor by Yuqian Li · 7 years ago
  52. efe39bc Take sk_sp<SkDevice> instead of SkDevice* by Herb Derby · 7 years ago
  53. cb31248 Reland "Reland "Reland "Exercise the threaded backend in test bots""" by Yuqian Li · 7 years ago
  54. 47f2b7b Revert "Reland "Reland "Exercise the threaded backend in test bots""" by Yuqian Li · 7 years ago
  55. 7ddad47 Reland "Reland "Exercise the threaded backend in test bots"" by Yuqian Li · 7 years ago
  56. 0f59726 Revert "Reland "Exercise the threaded backend in test bots"" by Mike Klein · 7 years ago
  57. 654ca8a Reland "Exercise the threaded backend in test bots" by Yuqian Li · 7 years ago
  58. 57bf4a3 When creating testing backendTexture take colorspace into account. by Greg Daniel · 7 years ago
  59. c186e17 Add handling to ViaDDL for images that are too large to be uploaded in one go by Robert Phillips · 7 years ago
  60. a479f96 Get ViaDDL working with Vulkan by Robert Phillips · 7 years ago
  61. ea176c6 Remove scanlineOrder switch statements that always do the same thing by Brian Osman · 7 years ago
  62. ea51393 Revert "Exercise the threaded backend in test bots" by Yuqian Li · 7 years ago
  63. a39991e Exercise the threaded backend in test bots by Yuqian Li · 7 years ago
  64. 1861e88 Via*::draw to finish before checking. by Ben Wagner · 7 years ago
  65. e47f0a0 Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method) by Robert Phillips · 7 years ago
  66. 6ce482a Remove include/svg from public.bzl includes. by Ben Wagner · 7 years ago
  67. cc47335 Fix flushing of context in ViaDDL by Robert Phillips · 7 years ago
  68. 33f02ed Switch DDL rendering to be a Via in DM (take 2) by Robert Phillips · 7 years ago
  69. f14e833 Revert "Switch DDL rendering to be a Via in DM" by Robert Phillips · 7 years ago
  70. bd2e2a0 Switch DDL rendering to be a Via in DM by Robert Phillips · 7 years ago
  71. 49edccd Remove legacy SkSurface::MakeFromBackendRenderTarget that does not take SkColorType by Brian Salomon · 7 years ago
  72. 327ef03 dm: fix unused-private-field error when skia_use_expat=false by Hal Canary · 7 years ago
  73. 5fba7ad Support GL_RGB textures and render targets. by Brian Salomon · 7 years ago
  74. 3fae0f3 [skottie] Simplify DM output by Florin Malita · 7 years ago
  75. 5370677 Remove SkSurface::MakeFromBackendTexture variant that doesn't take SkColorType by Brian Salomon · 7 years ago
  76. 7278d68 Add DoneProc to Promise Images by Greg Daniel · 7 years ago
  77. 7f44196 Make CreateBackendFormatFromTexture shared code by Robert Phillips · 7 years ago
  78. 7e6dafd Prepare ddl skp rendering for prime time by Robert Phillips · 7 years ago
  79. e4aae34 Provide promise images when rendering SKPs w/ DDL by Robert Phillips · 7 years ago
  80. 0118e97 Remove calls to computeOutputColor- Type and Space by Leon Scroggins III · 7 years ago
  81. b07fd4d Add GPUSink getters to suppress unused field warnings in no gpu build. by Brian Salomon · 7 years ago
  82. 26102cb Make GrGpu::deleteTestingOnlyBackendTexture() take const GrBackendTexture& by Brian Salomon · 7 years ago
  83. f865b05 Add GM configs that test rendering to a GL backend texture and render target by Brian Salomon · 7 years ago
  84. 0c4b7b1 Move internal calls from GrContext to GrContextPriv by Robert Phillips · 7 years ago
  85. 95a7b76 dm: support printing specific page of mskp to SVG by Bryce Thomas · 7 years ago
  86. b8b6253 Add threaded backend sink to DM. Fix a scheduler bug. by Yuqian Li · 7 years ago
  87. 1022f74 [skottie] Nested animation support by Florin Malita · 7 years ago
  88. 483c772 Add nativeFonts flag to Viewer. by Ben Wagner · 7 years ago
  89. 0c7861f Start thread pool in skia_dm on Android. by Dongwon Kang · 7 years ago
  90. c7278ad register SIGTERM handler in DM by Mike Klein · 7 years ago
  91. 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 7 years ago
  92. bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
  93. 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
  94. 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
  95. 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
  96. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
  97. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
  98. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
  99. ac568a9 1010102, 101010x, 888x in sw by Mike Klein · 7 years ago
  100. d3c1b84 [skottie] Render DM frames out-of-order by Florin Malita · 7 years ago