1. e163969 ccpr: Rename GrCCPathParser to GrCCFiller by Chris Dalton · 6 years ago
  2. 15e60a4 Remove occluded rrect blur benchmark by Robert Phillips · 6 years ago
  3. cf7258a add bench for cubicmap by Mike Reed · 6 years ago
  4. 4ed73e0 Add a bench for various single color xforms by Mike Klein · 6 years ago
  5. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  6. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  7. 986f64c Remove multitexturing support from GrTextureOp. by Brian Salomon · 6 years ago
  8. 387eaff Vertex color xform bench by Brian Osman · 6 years ago
  9. 061cc21 Add more tests for PolyUtils by Jim Van Verth · 6 years ago
  10. 80452be Fold SkJSON into Skia/utils by Florin Malita · 6 years ago
  11. bfe4db5 remove unimportant bench by Mike Klein · 6 years ago
  12. fe75169 Remove ColorCodecBench by Brian Osman · 7 years ago
  13. b3a6959 ccpr: Clean up GrCCGeometry by Chris Dalton · 7 years ago
  14. 15a64e7 Convert A8 D32 mask blitters to Sk4px by Florin Malita · 7 years ago
  15. bd3a0cc Revert "Revert "remove unused SkCurveMeasure"" by Mike Reed · 7 years ago
  16. 4d1d8bc Revert "remove unused SkCurveMeasure" by Mike Reed · 7 years ago
  17. 065c2e8 remove unused SkCurveMeasure by Mike Reed · 7 years ago
  18. cda4e94 Add a bench for comparing complex clip strategies by Florin Malita · 7 years ago
  19. 20b1572 Delete GLBench and subclasses by Brian Salomon · 7 years ago
  20. 0b4d8aa Add benchmark for comparing multitexturing to non-multitexturing image draws. by Brian Salomon · 7 years ago
  21. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  22. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  23. cb72722 Add a nanobench for drawing glyphs as paths by Chris Dalton · 7 years ago
  24. bfa23d7 update blendmode bench by Mike Reed · 7 years ago
  25. fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  26. 5e78c61 Revert "remove a bit more dead code" by Mike Reed · 7 years ago
  27. 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
  28. e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
  29. d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
  30. 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
  31. 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
  32. 72f4891 Add microbench for shadows by Jim Van Verth · 8 years ago
  33. c3b10a3 Reland "Add a clip mask bench" by Florin Malita · 8 years ago
  34. cea615b Revert "Add a clip mask bench" by Mike Klein · 8 years ago
  35. c59a38d Add a clip mask bench by Florin Malita · 8 years ago
  36. e684483 Avoid extra bitmap copies in SkColorSpaceXformCanvas by Matt Sarett · 8 years ago
  37. cc26127 Find cubic KLM functionals directly by csmartdalton · 8 years ago
  38. 795c5ea don't use deprecated (raw) form of SkPatchUtils, delete duplicate util by Mike Reed · 8 years ago
  39. 3139de3 Remove SkChunckAlloc by Herb Derby · 8 years ago
  40. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
  41. c0a7a08 remove xbyak experiment by Mike Klein · 8 years ago
  42. 83f532e Add a real SkXbyak bench, implement enough to run it. by Mike Klein · 8 years ago
  43. 4928229 add tests/bench for dynamicwstream by Mike Reed · 8 years ago
  44. 6e74412 Create .gni files for samples, tests, gms, and benches. by Mike Klein · 8 years ago