1. b2d5d40 Adapt GrRectBlur for cases with rect W/H less than six sigma. by Brian Salomon · 6 years ago
  2. e736684 Go back to rect blur profile textures. by Brian Salomon · 6 years ago
  3. 5331e2a GrRectBlurEffect: approximate piecewise cubic with quintic. by Brian Salomon · 6 years ago
  4. 2c59659 Make GrRectBlurEffect be analytical rather than use a texture LUT. by Brian Salomon · 6 years ago
  5. 1386366 renamed SkSL texture() and process() to sample() by Ethan Nicholas · 6 years ago
  6. cab767f SkSL now respects layout(key) on all variables by Ethan Nicholas · 6 years ago
  7. d523a06 Change samplerVariable() to return a const char *. by Stephen White · 6 years ago
  8. c0bd9f9 rewrite includes to not need so much -Ifoo by Mike Klein · 6 years ago
  9. 21a9b56 moved files generated from .fp files into generated/ directories by Ethan Nicholas · 6 years ago[Renamed from src/gpu/effects/GrRectBlurEffect.cpp]
  10. bcd51e8 SkSL 'key' variables can now be controlled by 'when' expressions by Ethan Nicholas · 6 years ago
  11. d6ab77a restore .clang-format by Mike Klein · 6 years ago
  12. a2a5cc0 regen from .fp files after .clang-format change by Mike Klein · 6 years ago
  13. 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 6 years ago
  14. e1f5502 Reland "SkSL is now pickier about type conversions" by Ethan Nicholas · 7 years ago
  15. c83da98 Revert "SkSL is now pickier about type conversions" by Ethan Nicholas · 7 years ago
  16. 91c1d08 SkSL is now pickier about type conversions by Ethan Nicholas · 7 years ago
  17. a427559 Refactor 'in uniform' CPP code generation by Michael Ludwig · 7 years ago
  18. 231de03 Improve inputColor handling in fragment processor implementations. by Michael Ludwig · 7 years ago
  19. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 7 years ago
  20. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 7 years ago
  21. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 7 years ago
  22. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  23. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  24. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 7 years ago
  25. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 7 years ago
  26. ff6a7cd Revert "Revert "Don't use GrRRectBlurEffect for large rects when highp is not full float"" by Brian Salomon · 7 years ago
  27. 7297152 Revert "Don't use GrRRectBlurEffect for large rects when highp is not full float" by Brian Salomon · 7 years ago
  28. e0dc943 Don't use GrRRectBlurEffect for large rects when highp is not full float by Brian Salomon · 7 years ago
  29. 3e8c345 Make generated effects from sksl fp files not need SK_SUPPORT_GPU by Greg Daniel · 7 years ago
  30. 130fb3f updated .fp file headers by Ethan Nicholas · 8 years ago
  31. 1afd4cd Add GrProxyProvider by Robert Phillips · 8 years ago
  32. 5f9836e removed extraneous unused uniform handles for SkSL samplers by Ethan Nicholas · 8 years ago
  33. 2d5f9b3 converted GrMagnifierEffect to SkSL by Ethan Nicholas · 8 years ago
  34. e9d172a converted ConstColorProcessor to SkSL by Ethan Nicholas · 8 years ago
  35. 1cb4171 Remove color space xform support from SkSL by Brian Osman · 8 years ago
  36. 8239946 converted GrRectBlurEffect to SkSL by Ethan Nicholas · 8 years ago