- 82260fc remove unneeded include by Mike Reed · 4 years, 9 months ago
- bcd65f1 Reland "Multi-threaded strike cache" by Herb Derby · 4 years, 9 months ago
- 822f7b2 Make sure to call gl finishCallbacks if we are disconnected or deleting the GrGLGpu. by Greg Daniel · 4 years, 9 months ago
- 6fa4776 In SkRuntimeEffect, use a single shared Compiler instance by Brian Osman · 4 years, 9 months ago
- 8ff6f35 SkiaDawn: Add onBindPipeline() by Sean Gilhuly · 4 years, 9 months ago
- 29dc430 Create D3D device and queue by Jim Van Verth · 4 years, 9 months ago
- a95f10c Fail gracefully when encountering 'in fragmentProcessor' in raster backend by Brian Osman · 4 years, 9 months ago
- fab6198 share code around animating the rotating cube by Mike Reed · 4 years, 9 months ago
- 7dcb4d2 Bugs by Julia Lavrova · 4 years, 9 months ago
- 305033b Revert "Move SkDeferredDisplayList.h into include\core" by Robert Phillips · 4 years, 9 months ago
- ad3b2c9 Move SkDeferredDisplayList.h into include\core by Robert Phillips · 4 years, 9 months ago
- a973365 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- 415cace adopt new name convention by Mike Reed · 4 years, 9 months ago
- 2a7c619 switch to SkM44 by Mike Reed · 4 years, 9 months ago
- 09a7300 Skip rewriting headers that reference SkM44.h until we can remove the private copy of it by Mike Reed · 4 years, 9 months ago
- 828a7ef [infra] Switch iOS to updated libimobiledevice. by Ben Wagner · 4 years, 9 months ago
- 72126aa Make it easier to add vector versions of byte code instructions by Brian Osman · 4 years, 9 months ago
- 31d0dc1 [infra] Add ios-dev-image-11.4 asset by Ben Wagner · 4 years, 9 months ago
- 46f5c5f Make SkM44 public by Mike Reed · 4 years, 9 months ago
- f8f9cd8 [canvaskit] Expose bindings to particles uniforms. by Kevin Lubick · 4 years, 9 months ago
- bf5cb0f Revert "Remove copies for wrap modes in GrTextureProducer." by Robert Phillips · 4 years, 9 months ago
- 3928466 [canvaskit] Expose parseColorString by Kevin Lubick · 4 years, 9 months ago
- 77521d9 Roll third_party/externals/angle2 2801bf43716e..94ec1e5f8df5 (24 commits) by skia-autoroll · 4 years, 9 months ago
- e420bf0 Roll third_party/externals/swiftshader 74d3f371f201..f50cc82b3bed (6 commits) by skia-autoroll · 4 years, 9 months ago
- 3ffa7af Split uniform and texture uptades to different methods in GrGLProgram by Chris Dalton · 4 years, 9 months ago
- df283d0 Revert "Remove GrDeviceSpaceTextureDecalFragmentProcessor." by Brian Salomon · 4 years, 9 months ago
- af5f9f0 Remove GrDeviceSpaceTextureDecalFragmentProcessor. by Brian Salomon · 4 years, 9 months ago
- 7fba244 Remove copies for wrap modes in GrTextureProducer. by Brian Salomon · 4 years, 9 months ago
- 706851d Fix issue where GrQuadPerEdgeAA GP doesn't emit coord transforms by Brian Salomon · 4 years, 9 months ago
- 6ffabbb Simplify interface to StructureElementNode. by Dominic Mazzoni · 4 years, 9 months ago
- 1d589a5 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- e6c3f9f Use scalar instead of int for offset in drop shadow filter by Michael Ludwig · 4 years, 9 months ago
- b243b43 Make SkSL CPP code gen copy explicit coord status for cloned FPs by Brian Salomon · 4 years, 9 months ago
- ca85b9b Add temporary header to shift clients over to include/core/SkDeferredDisplayList.h by Robert Phillips · 4 years, 9 months ago
- 5725e9b When glSync is not available on android fake it out with EGL for our tests. by Greg Daniel · 4 years, 9 months ago
- b10a662 GrFP::coordTransformsApplyToLocalCoords() -> GrFP::isSampledWithExplicitCoords() by Brian Salomon · 4 years, 9 months ago
- 6207697 Bugs by Julia Lavrova · 4 years, 9 months ago
- 0de01c0 [skottie] Clip overflowing paragraph lines by Florin Malita · 4 years, 9 months ago
- 5e5e848 Revert "Multi-threaded strike cache" by Herb Derby · 4 years, 9 months ago
- a6cd7c0 Multi-threaded strike cache by Herb Derby · 4 years, 9 months ago
- 7b0ed55 Start precompiling DDL shaders by Robert Phillips · 4 years, 9 months ago
- 4386ad1 Add GrOpsRenderPass::bindPipeline() by Chris Dalton · 4 years, 9 months ago
- 979b223 Add private GrContext::compile API (take 2) by Robert Phillips · 4 years, 9 months ago
- 57a3ded Revert "Add private GrContext::compile API" by Robert Phillips · 4 years, 9 months ago
- bd3de19 clean up leftovers from 3d samples by Mike Reed · 4 years, 9 months ago
- 0cd68ab Add private GrContext::compile API by Robert Phillips · 4 years, 9 months ago
- 291f340 Add new gpu sink for DDLs by Robert Phillips · 4 years, 9 months ago
- 9d4e31d rm Sk3D.h -- long live SkMat4 by Mike Reed · 4 years, 9 months ago
- 2c2db27 Roll third_party/externals/angle2 fa9eff37c38a..2801bf43716e (16 commits) by skia-autoroll · 4 years, 9 months ago
- a509735 Roll third_party/externals/swiftshader 8def9063c4fd..74d3f371f201 (1 commits) by skia-autoroll · 4 years, 9 months ago
- ed1ff23 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- a3e8266 [skottie] Add warning for missing text/paragraph box by Florin Malita · 4 years, 9 months ago
- b6c2bb0 Turn off mip map support in GrDawnCaps by Sean Gilhuly · 4 years, 9 months ago
- e1a81ba move SkVec2 into shared header by Mike Reed · 4 years, 9 months ago
- 2382366 simplify rotation calc by Mike Reed · 4 years, 9 months ago
- 9baef35 Have SkStrikeCache track memory usage by Herb Derby · 4 years, 9 months ago
- c024391 Reland "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 4 years, 9 months ago
- 9d42df8 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- 7dfb46e Re-land: Support adding attributes to PDF document structure nodes. by Dominic Mazzoni · 4 years, 9 months ago
- d2d4c5e Add GrD3DGpu and GrD3DCaps. by Jim Van Verth · 4 years, 9 months ago
- dc2b15e Remove a GL optimization that disabled large scissors by Chris Dalton · 4 years, 9 months ago
- a6350f0 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- e3f57a4 Revert "Add SkSLCompiler::toHLSL, using SPIRV-Cross" by Brian Osman · 4 years, 9 months ago
- 9bd3d98 Roll recipe dependencies (trivial). by recipe-roller · 4 years, 9 months ago
- 5263837 add fling to rotating cube by Mike Reed · 4 years, 9 months ago
- cf7c7e3 Add SkSLCompiler::toHLSL, using SPIRV-Cross by Brian Osman · 4 years, 9 months ago
- c7a9a07 Bug fixes by Julia Lavrova · 4 years, 9 months ago
- 28abea5 dip our toes into c++11 style [[attributes]] by Mike Klein · 4 years, 9 months ago
- 55a3ea0 Fix compilation of Dawn backend after GrMesh/GrPrimitiveType change by Corentin Wallez · 4 years, 9 months ago
- 212bf07 layout/relayout with different widths and justification by Julia Lavrova · 4 years, 9 months ago
- 5a5fe79 Improve the mechanism to suppress warning messages during testing by Chris Dalton · 4 years, 9 months ago
- 71275fc Reland "Manage renderCmdEncoder over lifetime of GrMtlOpsRenderPass." by Jim Van Verth · 4 years, 9 months ago
- 5f1ad0d rm release swiftshader msan bots by Mike Klein · 4 years, 9 months ago
- d3b3bf3 Reland "Move runtime shader/colorfilter into SkRuntimeEffect.cpp" by Brian Osman · 4 years, 9 months ago
- f0d5ea1 Clip-only tiling in Viewer by Florin Malita · 4 years, 9 months ago
- 4156d33 Switch SPIRV-Cross to use third_party GN template by Brian Osman · 4 years, 9 months ago
- 86b4388 Revert "Support adding attributes to PDF document structure nodes." by Mike Reed · 4 years, 9 months ago
- ba9e817 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 9 months ago
- c5ff41f Roll third_party/externals/angle2 c8676d4ba37d..fa9eff37c38a (11 commits) by skia-autoroll · 4 years, 9 months ago
- a037445 Roll third_party/externals/swiftshader 0bbf7ba9f909..8def9063c4fd (2 commits) by skia-autoroll · 4 years, 9 months ago
- 0ea9fac Roll ../src 0f78b5868284..f5ddd865c430 (448 commits) by skia-autoroll · 4 years, 9 months ago
- 33b1ecc Use careful_memcpy in case one of the args is null by Mike Reed · 4 years, 9 months ago
- b5ea378 Move memory usage calculation to SkStrikeCache::Strike by Herb Derby · 4 years, 9 months ago
- d0d033a GrBicubicEffect uses GrTextureEffect. by Brian Salomon · 4 years, 9 months ago
- cfdfb22 remove -Wno-bad-function-cast by Mike Klein · 4 years, 9 months ago
- a9609ea turn on -Wreturn-std-move-in-c++11 by Mike Klein · 4 years, 9 months ago
- 799a23c Have SkScalerCache return memory used by Herb Derby · 4 years, 9 months ago
- fe6fe6c Revert "allow client to pass null if there are no uniforms" by Brian Osman · 4 years, 9 months ago
- 70f24af Fix path to GN on Windows when running presubmit hooks by Brian Osman · 4 years, 9 months ago
- f6a0b45 Store ProgramDesc on DDLs alongside the GrProgramInfo by Robert Phillips · 4 years, 9 months ago
- 0185eb1 allow client to pass null if there are no uniforms by Mike Reed · 4 years, 9 months ago
- 1daa239 Make GrGLGpu's program cache be held as a unique_ptr by Robert Phillips · 4 years, 9 months ago
- b01e12b Start adding D3D backend by Jim Van Verth · 4 years, 9 months ago
- 5845826 Roll SPIRV-Cross to latest (2020-02-14) by Brian Osman · 4 years, 9 months ago
- 7281a86 Revert "Move runtime shader/colorfilter into SkRuntimeEffect.cpp" by Brian Osman · 4 years, 9 months ago
- 8980acd Move runtime shader/colorfilter into SkRuntimeEffect.cpp by Brian Osman · 4 years, 9 months ago
- cfee8ee add skotties to cube demo by Mike Reed · 4 years, 9 months ago
- 8047415 Support adding attributes to PDF document structure nodes. by Dominic Mazzoni · 4 years, 9 months ago
- 2e941d0 [skottie] Store scalar keyframe values inline by Florin Malita · 4 years, 9 months ago
- 3c4a9d3 Run fetch-gn in PRESUBMIT if needed by Ben Wagner · 4 years, 9 months ago