1. fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
  2. 8d17769 CCPR: Remove kCombinedTriangleHullsAndEdges by Chris Dalton · 7 years ago
  3. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  4. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  5. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  6. a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
  7. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  8. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  9. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  10. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  11. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
  12. b072bb6 CCPR: Process quadratic flat edges without soft msaa by Chris Dalton · 7 years ago
  13. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  14. 2890fbf Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget) by Robert Phillips · 7 years ago
  15. 1a325d2 Coverage counting path renderer by Chris Dalton · 7 years ago