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gerrit-public.fairphone.software
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platform
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external
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skia
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84261653c552933f5d73db4436a5f761801507ef
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src
8426165
Reland "Add new GrSurfaceInfo class and related backend structs."
by Greg Daniel
· 3 years ago
8c9c185
Simplify SkAAClip to use SkClipOp, not SkRegion::Op
by Michael Ludwig
· 3 years ago
be056f4
Add switch statement support to PipelineStage.
by John Stiles
· 3 years ago
f62934b
Fixed DSLParser error uncovered by ossfuzz
by Ethan Nicholas
· 3 years ago
3d9c73c
Use thread_local on iOS
by Ben Wagner
· 3 years ago
4f867cc
Reland "Direct3D: Be sure to set correct heaps for current descriptor tables."
by Jim Van Verth
· 3 years ago
14a9b08
Reland "Revert "New approach to GrProcessor uniforms.""
by Jim Van Verth
· 3 years ago
daeb522
dawn texture view descriptor mipLevelCount must be larger than 0
by Shrek Shao
· 3 years ago
8097076
Reorder optimizations to eliminate more code.
by John Stiles
· 3 years ago
c973d26
Fixed DSLParser assertion error uncovered by fuzzer
by Ethan Nicholas
· 3 years ago
2f7ee02
Revert "Add new GrSurfaceInfo class and related backend structs."
by Jim Van Verth
· 3 years ago
ccef63d
Revert "Defer the attachment of GL stencil buffers"
by Jim Van Verth
· 3 years ago
ab6e86e
Revert "Use a single FBO for EXT_multisampled_render_to_texture targets"
by Jim Van Verth
· 3 years ago
6aac119
Add new GrSurfaceInfo class and related backend structs.
by Greg Daniel
· 3 years ago
dcfa824
Revert "Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture"
by Jim Van Verth
· 3 years ago
6694a36
Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture
by Chris Dalton
· 3 years ago
949dfb5
Use a single FBO for EXT_multisampled_render_to_texture targets
by Jim Van Verth
· 3 years ago
0dc1e0f
Fixed DSLParser unary expression error handling
by Ethan Nicholas
· 3 years ago
c50fefb
Defer the attachment of GL stencil buffers
by Chris Dalton
· 3 years ago
5b7750b
Direct3D: support generation of BGRA mipmaps
by Jim Van verth
· 3 years ago
de2b609
Move symbol-table push/pop methods out of IRGenerator.
by John Stiles
· 3 years ago
a59925f
Revert "Revert "New approach to GrProcessor uniforms.""
by Brian Salomon
· 3 years ago
4e4715b
Disallow SFCs w/ GrColorType::kUnknown in makeSFCFromBackendTexture
by Robert Phillips
· 3 years ago
b42cea9
Miscellaneous skgpu::v2 backend updates
by Robert Phillips
· 3 years ago
d0665d9
Fix fuzzer-discovered null deref with empty interface blocks.
by John Stiles
· 3 years ago
56cab7f
Update matrix-setup code in stroke tessellator.
by John Stiles
· 3 years ago
941812f
Migrate scratch-variable creation from Inliner to SkSLVariable.
by John Stiles
· 3 years ago
eb68973
Disallow matrix ctors which overflow a column.
by John Stiles
· 3 years ago
2dda4b6
Allow Mangler to be used outside of Inliner.
by John Stiles
· 3 years ago
ae9b446
Turn off name mangling in DSLParser
by Ethan Nicholas
· 3 years ago
db285de
Adjust fuzzing behavior for triangulator/dashing
by Michael Ludwig
· 3 years ago
ef80d7b
Move more classes to skgpu::v1 namespace
by Robert Phillips
· 3 years ago
769146f
Use string_view in Mangler.
by John Stiles
· 3 years ago
2586851
Add fwidth intrinsic to public SkSL in ES3.
by John Stiles
· 3 years ago
3e7cd00
Fixed a DSLParser bug with struct declarations
by Ethan Nicholas
· 3 years ago
80d2b3e
Fixed DSL line numbers with private type errors
by Ethan Nicholas
· 3 years ago
646f693
Direct3D: recover better from command list submission failure
by Jim Van verth
· 3 years ago
81b7060
Fixed function analysis line numbers with DSLParser
by Ethan Nicholas
· 3 years ago
879224d
Metal: disable use of discardable MSAA on non-Apple silicon.
by Jim Van Verth
· 3 years ago
4f1593e
Use swizzles in Metal matrix helper functions.
by John Stiles
· 3 years ago
faf8d57
Reject discard statements in non-fragment DSLParser programs
by Ethan Nicholas
· 3 years ago
a047e8b
Improve overflow checks in CheckProgramUnrolledSize.
by John Stiles
· 3 years ago
a81e7e2
Report an error if sk_LastFragColor is referenced without fbFetchSupport
by Brian Osman
· 3 years ago
42bcfb9
Revert "Direct3D: Be sure to set correct heaps for current descriptor tables."
by Jim Van Verth
· 3 years ago
de60d7a
Move more classes to skgpu::v1 namespace
by Robert Phillips
· 3 years ago
78b84cc
Fix size calculation of blockless for-loops.
by John Stiles
· 3 years ago
b7cb38f
Reduced usage of optional and wrapper in DSLParser
by Ethan Nicholas
· 3 years ago
720674e
Removed unnecessary code from DSLExpression
by Ethan Nicholas
· 3 years ago
7e33d95
Direct3D: Be sure to set correct heaps for current descriptor tables.
by Jim Van verth
· 3 years ago
727adfe
Optimize zero-splats inside of loops in SkVMCodeGenerator.
by John Stiles
· 3 years ago
9d23d9b
Disallow GrColorType::kUnknown as colorType in v1::SurfaceDrawContext factory
by Robert Phillips
· 3 years ago
b701fa0
Add non-square MatrixCompMult support to public SkSL in ES3 mode.
by John Stiles
· 3 years ago
143e850
Fix Metal row/column confusion, again.
by John Stiles
· 3 years ago
e76530d
Replace DSL's Sample() with DSLGlobalVar::eval()
by Brian Osman
· 3 years ago
eae4ad9
Remove SkSL sample() intrinsic for Skia object types
by Brian Osman
· 3 years ago
778d6e0
Start fleshing out skgpu::v2 Device and SurfaceDrawContext
by Robert Phillips
· 3 years ago
6c302ba
Eliminated unnecessary arrays in DSLParser variable declarations
by Ethan Nicholas
· 3 years ago
2bc96d6
Merge GrVkAttachment into GrVkImage.
by Greg Daniel
· 3 years ago
eab246d
Direct3D: Don't use ResolveSubresourceRegion if it's not supported.
by Jim Van verth
· 3 years ago
ae59426
Revert "New approach to GrProcessor uniforms."
by Brian Salomon
· 3 years ago
31e4845
Add const to lexer lookup tables.
by John Stiles
· 3 years ago
10c9f36
New approach to GrProcessor uniforms.
by Brian Salomon
· 3 years ago
b1559f2
drawPoints with maskfilter fix
by Mike Reed
· 3 years ago
7591d4b
Replace trio of XxxxLiteral types with a single Literal type.
by John Stiles
· 3 years ago
3e7dd35
Metal: add label to loadMSAAFromResolve pipeline object
by Jim Van Verth
· 3 years ago
b9650de
Metal: more fixes for stencil and discardable MSAA
by Jim Van Verth
· 3 years ago
dc65256
Fix for-statement assertion detected by the fuzzer.
by John Stiles
· 3 years ago
b13f369
Added break statements to various default: cases
by Ethan Nicholas
· 3 years ago
144926d
Allow subpixel nested rects to have nearly equal x/y half widths
by Michael Ludwig
· 3 years ago
0c2cca5
Make sure we use device bounds for DrawableOp.
by Greg Daniel
· 3 years ago
96dbf74
Reduced the number of temporary arrays created by DSLParser
by Ethan Nicholas
· 3 years ago
181bb97
Reorganize and hide aa clip impl into .cpp file
by Michael Ludwig
· 3 years ago
9a1f92e
Add ExpressionArray variants to DSL calls
by Ethan Nicholas
· 3 years ago
c9d65f0
Fixed duplicate function definition error discovered by fuzzer
by Ethan Nicholas
· 3 years ago
c7ffd5e
Clip vertical edges outside crop rect during convex edge walk
by Michael Ludwig
· 3 years ago
5da061a
Simplify code in compile-time optimization.
by John Stiles
· 3 years ago
12545d4
Implement compile-time optimization for outerProduct.
by John Stiles
· 3 years ago
144ea42
Enable outerProduct() in public SkSL and add unit tests.
by John Stiles
· 3 years ago
bf4a7d5
Fixed DSLParser crash with invalid swizzle
by Ethan Nicholas
· 3 years ago
2533953
Add Round() to DSL.
by John Stiles
· 3 years ago
997c3ed
Use generic types to specify square forms of outerProduct.
by John Stiles
· 3 years ago
feb1e12
Add implementation of outerProduct() intrinsic to Metal.
by John Stiles
· 3 years ago
fc309ea
Metal: add programmatic command buffer capture
by Jim Van Verth
· 3 years ago
3270a78
Add Adreno5xx workaround for dual source blending followed by disabling blending bug.
by Greg Daniel
· 3 years ago
8d0dd0d
Add support for pack/unpackUnorm2x16 to public SkSL.
by John Stiles
· 3 years ago
7494722
Update comment explaining ignoreable subset rects
by Brian Osman
· 3 years ago
19a7b97
Convert constant variables to values earlier in intrinsic optimization.
by John Stiles
· 3 years ago
2c70466
Update usage of deprecated Dawn typedefs
by Corentin Wallez
· 3 years ago
9605042
Metal: Fix discardable MSAA when used with stencil.
by Jim Van Verth
· 3 years ago
b6981fb
Add float-packing intrinsics from sksl_gpu to Metal.
by John Stiles
· 3 years ago
51f9512
Update GLSL intrinsic ordering to match latest docs.
by John Stiles
· 3 years ago
14c3175
Add ES3 intrinsic modf to sksl_public.
by John Stiles
· 3 years ago
0736712
Support swizzled out-params in SPIR-V intrinsic calls.
by John Stiles
· 3 years ago
8ff713b
Revert "Add RelaxedPrecision decoration to function-call temp vars."
by John Stiles
· 3 years ago
201b72a
In runtime effects, treat all children as sampled
by Brian Osman
· 3 years ago
0f4304e
Add RelaxedPrecision decoration to function-call temp vars.
by John Stiles
· 3 years ago
769b488
Move some more Ops to skgpu::v1 namespace
by Robert Phillips
· 3 years ago
f6c564e
Move DeviceFlags and CheckAlphaTypeAndGetFlags to skgpu::BaseDevice
by Robert Phillips
· 3 years ago
6a51b20
Avoid unnecessary load-store for out params in SPIR-V.
by John Stiles
· 3 years ago
b5e449b
Metal: fix inline upload for discardable resolve
by Jim Van Verth
· 3 years ago
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