1. 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years ago
  2. 8c9c185 Simplify SkAAClip to use SkClipOp, not SkRegion::Op by Michael Ludwig · 3 years ago
  3. be056f4 Add switch statement support to PipelineStage. by John Stiles · 3 years ago
  4. f62934b Fixed DSLParser error uncovered by ossfuzz by Ethan Nicholas · 3 years ago
  5. 3d9c73c Use thread_local on iOS by Ben Wagner · 3 years ago
  6. 4f867cc Reland "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
  7. 14a9b08 Reland "Revert "New approach to GrProcessor uniforms."" by Jim Van Verth · 3 years ago
  8. daeb522 dawn texture view descriptor mipLevelCount must be larger than 0 by Shrek Shao · 3 years ago
  9. 8097076 Reorder optimizations to eliminate more code. by John Stiles · 3 years ago
  10. c973d26 Fixed DSLParser assertion error uncovered by fuzzer by Ethan Nicholas · 3 years ago
  11. 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years ago
  12. ccef63d Revert "Defer the attachment of GL stencil buffers" by Jim Van Verth · 3 years ago
  13. ab6e86e Revert "Use a single FBO for EXT_multisampled_render_to_texture targets" by Jim Van Verth · 3 years ago
  14. 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years ago
  15. dcfa824 Revert "Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture" by Jim Van Verth · 3 years ago
  16. 6694a36 Don't keep a non-msaa FBO with EXT_multisampled_render_to_texture by Chris Dalton · 3 years ago
  17. 949dfb5 Use a single FBO for EXT_multisampled_render_to_texture targets by Jim Van Verth · 3 years ago
  18. 0dc1e0f Fixed DSLParser unary expression error handling by Ethan Nicholas · 3 years ago
  19. c50fefb Defer the attachment of GL stencil buffers by Chris Dalton · 3 years ago
  20. 5b7750b Direct3D: support generation of BGRA mipmaps by Jim Van verth · 3 years ago
  21. de2b609 Move symbol-table push/pop methods out of IRGenerator. by John Stiles · 3 years ago
  22. a59925f Revert "Revert "New approach to GrProcessor uniforms."" by Brian Salomon · 3 years ago
  23. 4e4715b Disallow SFCs w/ GrColorType::kUnknown in makeSFCFromBackendTexture by Robert Phillips · 3 years ago
  24. b42cea9 Miscellaneous skgpu::v2 backend updates by Robert Phillips · 3 years ago
  25. d0665d9 Fix fuzzer-discovered null deref with empty interface blocks. by John Stiles · 3 years ago
  26. 56cab7f Update matrix-setup code in stroke tessellator. by John Stiles · 3 years ago
  27. 941812f Migrate scratch-variable creation from Inliner to SkSLVariable. by John Stiles · 3 years ago
  28. eb68973 Disallow matrix ctors which overflow a column. by John Stiles · 3 years ago
  29. 2dda4b6 Allow Mangler to be used outside of Inliner. by John Stiles · 3 years ago
  30. ae9b446 Turn off name mangling in DSLParser by Ethan Nicholas · 3 years ago
  31. db285de Adjust fuzzing behavior for triangulator/dashing by Michael Ludwig · 3 years ago
  32. ef80d7b Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
  33. 769146f Use string_view in Mangler. by John Stiles · 3 years ago
  34. 2586851 Add fwidth intrinsic to public SkSL in ES3. by John Stiles · 3 years ago
  35. 3e7cd00 Fixed a DSLParser bug with struct declarations by Ethan Nicholas · 3 years ago
  36. 80d2b3e Fixed DSL line numbers with private type errors by Ethan Nicholas · 3 years ago
  37. 646f693 Direct3D: recover better from command list submission failure by Jim Van verth · 3 years ago
  38. 81b7060 Fixed function analysis line numbers with DSLParser by Ethan Nicholas · 3 years ago
  39. 879224d Metal: disable use of discardable MSAA on non-Apple silicon. by Jim Van Verth · 3 years ago
  40. 4f1593e Use swizzles in Metal matrix helper functions. by John Stiles · 3 years ago
  41. faf8d57 Reject discard statements in non-fragment DSLParser programs by Ethan Nicholas · 3 years ago
  42. a047e8b Improve overflow checks in CheckProgramUnrolledSize. by John Stiles · 3 years ago
  43. a81e7e2 Report an error if sk_LastFragColor is referenced without fbFetchSupport by Brian Osman · 3 years ago
  44. 42bcfb9 Revert "Direct3D: Be sure to set correct heaps for current descriptor tables." by Jim Van Verth · 3 years ago
  45. de60d7a Move more classes to skgpu::v1 namespace by Robert Phillips · 3 years ago
  46. 78b84cc Fix size calculation of blockless for-loops. by John Stiles · 3 years ago
  47. b7cb38f Reduced usage of optional and wrapper in DSLParser by Ethan Nicholas · 3 years ago
  48. 720674e Removed unnecessary code from DSLExpression by Ethan Nicholas · 3 years ago
  49. 7e33d95 Direct3D: Be sure to set correct heaps for current descriptor tables. by Jim Van verth · 3 years ago
  50. 727adfe Optimize zero-splats inside of loops in SkVMCodeGenerator. by John Stiles · 3 years ago
  51. 9d23d9b Disallow GrColorType::kUnknown as colorType in v1::SurfaceDrawContext factory by Robert Phillips · 3 years ago
  52. b701fa0 Add non-square MatrixCompMult support to public SkSL in ES3 mode. by John Stiles · 3 years ago
  53. 143e850 Fix Metal row/column confusion, again. by John Stiles · 3 years ago
  54. e76530d Replace DSL's Sample() with DSLGlobalVar::eval() by Brian Osman · 3 years ago
  55. eae4ad9 Remove SkSL sample() intrinsic for Skia object types by Brian Osman · 3 years ago
  56. 778d6e0 Start fleshing out skgpu::v2 Device and SurfaceDrawContext by Robert Phillips · 3 years ago
  57. 6c302ba Eliminated unnecessary arrays in DSLParser variable declarations by Ethan Nicholas · 3 years ago
  58. 2bc96d6 Merge GrVkAttachment into GrVkImage. by Greg Daniel · 3 years ago
  59. eab246d Direct3D: Don't use ResolveSubresourceRegion if it's not supported. by Jim Van verth · 3 years ago
  60. ae59426 Revert "New approach to GrProcessor uniforms." by Brian Salomon · 3 years ago
  61. 31e4845 Add const to lexer lookup tables. by John Stiles · 3 years ago
  62. 10c9f36 New approach to GrProcessor uniforms. by Brian Salomon · 3 years ago
  63. b1559f2 drawPoints with maskfilter fix by Mike Reed · 3 years ago
  64. 7591d4b Replace trio of XxxxLiteral types with a single Literal type. by John Stiles · 3 years ago
  65. 3e7dd35 Metal: add label to loadMSAAFromResolve pipeline object by Jim Van Verth · 3 years ago
  66. b9650de Metal: more fixes for stencil and discardable MSAA by Jim Van Verth · 3 years ago
  67. dc65256 Fix for-statement assertion detected by the fuzzer. by John Stiles · 3 years ago
  68. b13f369 Added break statements to various default: cases by Ethan Nicholas · 3 years ago
  69. 144926d Allow subpixel nested rects to have nearly equal x/y half widths by Michael Ludwig · 3 years ago
  70. 0c2cca5 Make sure we use device bounds for DrawableOp. by Greg Daniel · 3 years ago
  71. 96dbf74 Reduced the number of temporary arrays created by DSLParser by Ethan Nicholas · 3 years ago
  72. 181bb97 Reorganize and hide aa clip impl into .cpp file by Michael Ludwig · 3 years ago
  73. 9a1f92e Add ExpressionArray variants to DSL calls by Ethan Nicholas · 3 years ago
  74. c9d65f0 Fixed duplicate function definition error discovered by fuzzer by Ethan Nicholas · 3 years ago
  75. c7ffd5e Clip vertical edges outside crop rect during convex edge walk by Michael Ludwig · 3 years ago
  76. 5da061a Simplify code in compile-time optimization. by John Stiles · 3 years ago
  77. 12545d4 Implement compile-time optimization for outerProduct. by John Stiles · 3 years ago
  78. 144ea42 Enable outerProduct() in public SkSL and add unit tests. by John Stiles · 3 years ago
  79. bf4a7d5 Fixed DSLParser crash with invalid swizzle by Ethan Nicholas · 3 years ago
  80. 2533953 Add Round() to DSL. by John Stiles · 3 years ago
  81. 997c3ed Use generic types to specify square forms of outerProduct. by John Stiles · 3 years ago
  82. feb1e12 Add implementation of outerProduct() intrinsic to Metal. by John Stiles · 3 years ago
  83. fc309ea Metal: add programmatic command buffer capture by Jim Van Verth · 3 years ago
  84. 3270a78 Add Adreno5xx workaround for dual source blending followed by disabling blending bug. by Greg Daniel · 3 years ago
  85. 8d0dd0d Add support for pack/unpackUnorm2x16 to public SkSL. by John Stiles · 3 years ago
  86. 7494722 Update comment explaining ignoreable subset rects by Brian Osman · 3 years ago
  87. 19a7b97 Convert constant variables to values earlier in intrinsic optimization. by John Stiles · 3 years ago
  88. 2c70466 Update usage of deprecated Dawn typedefs by Corentin Wallez · 3 years ago
  89. 9605042 Metal: Fix discardable MSAA when used with stencil. by Jim Van Verth · 3 years ago
  90. b6981fb Add float-packing intrinsics from sksl_gpu to Metal. by John Stiles · 3 years ago
  91. 51f9512 Update GLSL intrinsic ordering to match latest docs. by John Stiles · 3 years ago
  92. 14c3175 Add ES3 intrinsic modf to sksl_public. by John Stiles · 3 years ago
  93. 0736712 Support swizzled out-params in SPIR-V intrinsic calls. by John Stiles · 3 years ago
  94. 8ff713b Revert "Add RelaxedPrecision decoration to function-call temp vars." by John Stiles · 3 years ago
  95. 201b72a In runtime effects, treat all children as sampled by Brian Osman · 3 years ago
  96. 0f4304e Add RelaxedPrecision decoration to function-call temp vars. by John Stiles · 3 years ago
  97. 769b488 Move some more Ops to skgpu::v1 namespace by Robert Phillips · 3 years ago
  98. f6c564e Move DeviceFlags and CheckAlphaTypeAndGetFlags to skgpu::BaseDevice by Robert Phillips · 3 years ago
  99. 6a51b20 Avoid unnecessary load-store for out params in SPIR-V. by John Stiles · 3 years ago
  100. b5e449b Metal: fix inline upload for discardable resolve by Jim Van Verth · 3 years ago