- 8426165 Reland "Add new GrSurfaceInfo class and related backend structs." by Greg Daniel · 3 years, 1 month ago
- 2f7ee02 Revert "Add new GrSurfaceInfo class and related backend structs." by Jim Van Verth · 3 years, 1 month ago
- 6aac119 Add new GrSurfaceInfo class and related backend structs. by Greg Daniel · 3 years, 1 month ago
- 54fd96b Fix Wunused-but-set-variable warnings by Brian Salomon · 3 years, 3 months ago
- 2f5466e Initialize fBackend in Window_unix by Brian Osman · 3 years, 4 months ago
- 7bf7999 Reland "Add format-specifier warnings to SkDebugf." by John Stiles · 3 years, 4 months ago
- 283dba5 Revert "Add format-specifier warnings to SkDebugf." by Tyler Denniston · 3 years, 4 months ago
- e58831c Add format-specifier warnings to SkDebugf. by John Stiles · 3 years, 4 months ago
- 19f8f27 Fix usage of deprecated wgpu::TextureUsage::OutputAttachment by Corentin Wallez · 3 years, 5 months ago
- f6cc858 Reland "Fix sk_app macOS raster window build conditions." by Ben Wagner · 3 years, 6 months ago
- 9d47413 Revert "Fix sk_app macOS raster window build conditions." by Brian Osman · 3 years, 6 months ago
- 163ba10 Fix sk_app macOS raster window build conditions. by Ben Wagner · 3 years, 7 months ago
- 84fd1c2 Clean up remaining NVPR bits & bobs by Robert Phillips · 3 years, 7 months ago
- 2db4ba1 Reland "Remove ARC from tools lib." by Jim Van Verth · 3 years, 8 months ago
- e8a1c01 Revert "Remove ARC from tools lib." by Jim Van Verth · 3 years, 8 months ago
- 4c4c80f Remove ARC from tools lib. by Jim Van Verth · 3 years, 8 months ago
- fa8b5e4 Add support for retina displays to sk_app. by Ben Wagner · 3 years, 9 months ago
- 056bd0d Fix leak of X window title. by Ben Wagner · 3 years, 9 months ago
- aad96ad Fix Viewer crash when starting with vk msaa on windows. by Greg Daniel · 3 years, 11 months ago
- 8c277bd Revert "Fix crash on windows viewer when starting in vulkan." by Greg Daniel · 3 years, 11 months ago
- fcd6816 Fix crash on windows viewer when starting in vulkan. by Greg Daniel · 3 years, 11 months ago
- 95fb578 Deprecate Metal support on iOS 9. by Jim Van Verth · 3 years, 11 months ago
- 4523691 IWYU fix for sk_app/Window.h by Brian Osman · 4 years ago
- ecc9108 Hide binaryArchive use in Viewer behind a flag. by Jim Van Verth · 4 years ago
- da1c4d2 Spruce up iOS viewer and cut CPU drain by Adlai Holler · 4 years ago
- f7da923 Enable Mac to build with SK_VULKAN enabled. by John Stiles · 4 years ago
- 9e64047 Add MTLBinaryArchive support to iOS Metal build by Jim Van Verth · 4 years ago
- 5a89ed5 Add activation events to sk_app. by Jim Van Verth · 4 years ago
- 351c9b5 Switch to using GrMtlBackendContext for GrDirectContext creation. by Jim Van Verth · 4 years ago
- ba3e8f9 Improve Viewer on UNIX by Brian Osman · 4 years ago
- 7c64798 Add control to toggle immediate/delayed MTLDrawable acquisition by Jim Van Verth · 4 years ago
- a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years ago
- e4e0aad VulkanWindowContext uses sample-able swap VkImages when available. by Brian Salomon · 4 years, 1 month ago
- ae4bb98 Reland "Remove use of legacy display globals." by Ben Wagner · 4 years, 1 month ago
- bd0881c Revert "Remove use of legacy display globals." by Jim Van Verth · 4 years, 1 month ago
- c1916c3 Remove use of legacy display globals. by Ben Wagner · 4 years, 1 month ago
- 280a4de Fix vulkan input usage flag for VulkanWindowContext. by Greg Daniel · 4 years, 1 month ago
- 718ae76 Add sample count field to GrD3DTextureResourceInfo. by Brian Salomon · 4 years, 1 month ago
- 427d8eb Fix offscreen drawing when cleaning up vulkan viewer. by Greg Daniel · 4 years, 1 month ago
- 1b89eb7 Add AMD allocator to D3D12 backend. by Jim Van Verth · 4 years, 1 month ago
- 5fba9ae Revert "Reland "Use Microsoft's ComPtr to wrap D3D12 objects."" by Jim Van Verth · 4 years, 1 month ago
- b8ae7fa Reland "Use Microsoft's ComPtr to wrap D3D12 objects." by Jim Van Verth · 4 years, 2 months ago
- bbbc28e Revert "Use Microsoft's ComPtr to wrap D3D12 objects." by Jim Van Verth · 4 years, 2 months ago
- 0ef0491 Use Microsoft's ComPtr to wrap D3D12 objects. by Jim Van Verth · 4 years, 2 months ago
- 7571f9e Replace 'typedef xxxxx INHERITED' with 'using INHERITED = xxxx;'. by John Stiles · 4 years, 2 months ago
- bf7acb2 Set input usage flag on all internally created vk RTs. by Greg Daniel · 4 years, 2 months ago
- 7b62dca Add image usage flags to GrVkImageInfo by Greg Daniel · 4 years, 2 months ago
- a496e3f Fix MetalWindowContext::swapBuffers. by Jim Van Verth · 4 years, 3 months ago
- fe0de30 Enable ClangTidy check modernize-use-nullptr. by John Stiles · 4 years, 3 months ago
- a6841be Enable ClangTidy check llvm-namespace-comment. by John Stiles · 4 years, 3 months ago
- a4c8098 Remove gendered language by Leon Scroggins III · 4 years, 3 months ago
- df07800 Include the SkTSort header only where it is used. by John Stiles · 4 years, 4 months ago
- f4f8011 Add Context factories to GrDirectContext by Robert Phillips · 4 years, 4 months ago
- 6e9ead9 Revert "Remove custom SkSort algorithms." by John Stiles · 4 years, 4 months ago
- 70474c1 Remove custom SkSort algorithms. by John Stiles · 4 years, 4 months ago
- 3b5a4fa Use stable sort for Viewer's help screen by Brian Osman · 4 years, 4 months ago
- ed65339 Update the sk_app WindowContext to hold a GrDirectContext by Robert Phillips · 4 years, 4 months ago
- 77482cb add Sk- prefix to SkOSLibrary functions by Mike Klein · 4 years, 4 months ago
- 2a4acf3 Remove all internal uses of (and deprecate) SkSurface::getContext by Robert Phillips · 4 years, 4 months ago
- 275f419 Add D3D support for MSAA by Jim Van Verth · 4 years, 4 months ago
- 6fc05d8 Allow system key equivalents to work again. by John Stiles · 4 years, 4 months ago
- d2f870c Fix modifier key handling in OS X to allow command-keys to work. by John Stiles · 4 years, 4 months ago
- e381036 Fix D3D debug clang build. by Jim Van Verth · 4 years, 4 months ago
- b29a1a6 Fix D3D dynamic buffer reuse. by Jim Van Verth · 4 years, 4 months ago
- 9efe386 Add SkSurface flush call that takes a GrBackendSurfaceMutableState. by Greg Daniel · 4 years, 5 months ago
- aa9d99f Add support for vk image sharing mode and handle queues xfers correctly. by Greg Daniel · 4 years, 5 months ago
- f83baf2 Fix D3d window context after submit change. by Greg Daniel · 4 years, 5 months ago
- 0a2464f Update internal skia uses to use flushAndSubmit and submit calls. by Greg Daniel · 4 years, 6 months ago
- 682a2f4 Add Direct3D swapchain support by Jim Van Verth · 4 years, 6 months ago
- 28d920a Fix OpenGL MSAA on Catalina. by Jim Van Verth · 4 years, 6 months ago
- 517af96 Fix colorspace in Viewer for Metal by Jim Van Verth · 4 years, 6 months ago
- e1d9b10 Add missing NSOpenGLPFAMultisample attribute to the OpenGL pixel format. by John Stiles · 4 years, 6 months ago
- a1c140a Remove linear filter from Metal layer. by Jim Van Verth · 4 years, 6 months ago
- f61ee1e Fix assertion in ImGui::NewFrame if getBackbufferSurface returns null. by John Stiles · 4 years, 7 months ago
- e2c5bcf Remove the dependency on Dawn's SwapChainUtils. by Corentin Wallez · 4 years, 7 months ago
- 01e6d17 Stop including SkCanvas.h from GrTypesPriv.h by Brian Osman · 4 years, 7 months ago
- 695f57d Roll Dawn and add dependencies by Sean Gilhuly · 4 years, 7 months ago
- f4ba4ec Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" by Brian Salomon · 4 years, 7 months ago
- 1171d31 Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots""" by Brian Salomon · 4 years, 7 months ago
- fb27c9a Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"" by Brian Salomon · 4 years, 7 months ago
- 00ba5ef Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots" by Brian Salomon · 4 years, 7 months ago
- f6784a8 Don't build GL on Metal, Vulkan, Dawn, Direct3D bots by Brian Salomon · 4 years, 8 months ago
- cff6396 begin refactoring SkTDynamicHash and SkTMultiMap by Mike Klein · 4 years, 8 months ago
- 788b916 Remove SkTMin and SkTMax by Brian Osman · 4 years, 9 months ago
- 3a17a32 Reset current context on Mac GLContext destruction. by Jim Van Verth · 4 years, 9 months ago
- 116b33e Remove SkMaxScalar and SkMinScalar by Brian Osman · 4 years, 9 months ago
- f03c116 Roll dawn and adjust for new SwapChain API. by Stephen White · 4 years, 9 months ago
- a521c96 Update dawn.h -> webgpu.h, dawn_cpp.h -> webgpu_cpp.h. by Stephen White · 5 years ago
- fcaae48 Use GrProgramInfo's primitiveType field by Robert Phillips · 5 years ago
- e643da6 Add new macro for checking device lost when making Vulkan calls. by Greg Daniel · 5 years ago
- 923dad7 Fix memory leak in iOS viewer. by Jim Van Verth · 5 years ago
- 3cc8d4f Dawn: s/dawn::/wgpu::/g. by Stephen White · 5 years ago
- cbf59e0 Use LazyProxy to set up Metal swapchain. by Jim Van Verth · 5 years ago
- 7b86d4e Dawn: allow CopySrc usage of swapchain texture. by Stephen White · 5 years ago
- 1e2adcf Roll Dawn to ToT. by Stephen White · 5 years ago
- 20c626a Update Dawn backend to ToT. This is about 3 months of changes. by Stephen White · 5 years ago
- b7c5bac Remove some more MoltenVK support by Jim Van Verth · 5 years ago
- a718a61 Enable preferring using primary CB over secondary CB. by Greg Daniel · 5 years ago
- 598903f Guard some more Metal code to support older versions. by Jim Van Verth · 5 years ago
- b2f5553 Set up prototype interface for MakeFromCAMetalLayer by Jim Van Verth · 5 years ago