- 8447f13 Chop tessellated curves that don't fit in a patch by Chris Dalton · 3 years, 5 months ago
- 5ee369f Rename caps bit for matrix comparison rewrites. by John Stiles · 3 years, 5 months ago
- 147cfda Allow function declarations to take (void). by John Stiles · 3 years, 5 months ago
- 54593e7 Revert "Reland "Use SkImage_Raster's unique ID to cache textures."" by Brian Salomon · 3 years, 5 months ago
- 7dd9996 Remove last two uses of SkGpuDevice's GrSurfaceDrawContext-based factory by Robert Phillips · 3 years, 5 months ago
- 36c5796 Add caps bit for 2x2 matrix comparison rewrites. by John Stiles · 3 years, 5 months ago
- 25be58e Reland "Eliminate unreachable code during optimization." by John Stiles · 3 years, 5 months ago
- b82e931 Reland "Add support for do-while loops in PipelineStage." by John Stiles · 3 years, 5 months ago
- d2c5a80 Enable additional do-while SkSL tests. by John Stiles · 3 years, 5 months ago
- 54c878e Retract GrSurfaceDrawContext when creating SkGpuDevices by Robert Phillips · 3 years, 5 months ago
- 6011bbc Fix comma operator support with matrices in Metal. by John Stiles · 3 years, 5 months ago
- e72fd09 Revert "Eliminate unreachable code during optimization." by Brian Salomon · 3 years, 5 months ago
- edb7aa7 Revert "Add support for do-while loops in PipelineStage." by Brian Salomon · 3 years, 5 months ago
- 9c7e04c Add support for do-while loops in PipelineStage. by John Stiles · 3 years, 5 months ago
- c6260f9 Eliminate unreachable code during optimization. by John Stiles · 3 years, 5 months ago
- 814c6db Reland "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 5 months ago
- 3c74a53 Add GLSL workaround for 4x2 diagonal matrix bug. by John Stiles · 3 years, 5 months ago
- fa6a127 Large simplification of the CType mapper logic in SkSL by Brian Osman · 3 years, 5 months ago
- a655f0d Direct3D: implement transfer methods by Jim Van Verth · 3 years, 5 months ago
- c23386c Remove layout(override_coverage) by Brian Osman · 3 years, 5 months ago
- 3adc091 Remove layout(tracked) from SkSL by Brian Osman · 3 years, 5 months ago
- 55a63af Make it possible to use the DSL from within the compiler itself by Ethan Nicholas · 3 years, 5 months ago
- e73c070 Refactor stroke tessellation shaders by Chris Dalton · 3 years, 5 months ago
- 325c808 Enable additional SkSL tests which require non-ES2 features. by John Stiles · 3 years, 5 months ago
- f2b08cc Fix SPIR-V code generation of dead return statements. by John Stiles · 3 years, 5 months ago
- 191b4e2 Enable proper testing of matrix-scalar ops. by John Stiles · 3 years, 5 months ago
- 6bddf46 Revert "Use SkImage_Raster's unique ID to cache textures." by Brian Salomon · 3 years, 5 months ago
- bdf3bb7 Add support for componentwise matrix divide in SPIR-V. by John Stiles · 3 years, 5 months ago
- c1f6411 Enable a handful of tests which require ES3. by John Stiles · 3 years, 5 months ago
- 8005007 Use SkImage_Raster's unique ID to cache textures. by Brian Salomon · 3 years, 5 months ago
- a91bf05 Add support for matrix-scalar operations in SPIR-V. by John Stiles · 3 years, 5 months ago
- ab3e639 Re-enable the nonsquare matrix test. by John Stiles · 3 years, 5 months ago
- 0638df1 Cull tessellated strokes that don't intersect the viewport by Chris Dalton · 3 years, 5 months ago
- 024f418 Disable nonsquare matrix test temporarily. by John Stiles · 3 years, 5 months ago
- 259553c Perform basic pass-fail checks in MatricesNonsquare. by John Stiles · 3 years, 5 months ago
- aecf8d5 Expose non-square matrix types when fEnforceES2Restrictions is off. by John Stiles · 3 years, 5 months ago
- c650cc0 Revert "Vectorize scalars in SPIR-V using ConstructorSplat." by Robert Phillips · 3 years, 5 months ago
- 82491c5 Enable proper testing of const arrays. by John Stiles · 3 years, 5 months ago
- 6831635 Cleanup TODO for constant-expression handling. by John Stiles · 3 years, 5 months ago
- 5d61cc2 Vectorize scalars in SPIR-V using ConstructorSplat. by John Stiles · 3 years, 5 months ago
- 29b44fc Add SPIR-V test for matrix-op-scalar math. by John Stiles · 3 years, 5 months ago
- 58134e1 Fix const globals in Metal by Brian Osman · 3 years, 5 months ago
- 6529990 Fix overdraw from unstable perspective math by Michael Ludwig · 3 years, 5 months ago
- c985e14 Add support for matrix division to Metal codegen. by John Stiles · 3 years, 5 months ago
- 0cfe5e1 Add a GrCullTest class by Chris Dalton · 3 years, 5 months ago
- 465da15 Reland "The Matrices test now verifies its results." by John Stiles · 3 years, 5 months ago
- 6b13129 Add support for matrix + scalar to Metal codegen. by John Stiles · 3 years, 5 months ago
- 4e9d5e2 Use Wang's formula for quadratic and cubic point counts by Michael Ludwig · 3 years, 5 months ago
- 90508f0 Revert "The Matrices test now verifies its results." by John Stiles · 3 years, 5 months ago
- 22dcb73 Revert "Revert "Added DSL flags"" by Ethan Nicholas · 3 years, 5 months ago
- 86121f6 The Matrices test now verifies its results. by John Stiles · 3 years, 5 months ago
- a5842bc Move SkSpan to include/, for use in public API by Brian Osman · 3 years, 5 months ago
- 9eb0bb6 Revert "Added DSL flags" by Brian Osman · 3 years, 5 months ago
- 7143059 Added DSL flags by Ethan Nicholas · 3 years, 5 months ago
- ae87bf1 Remove SkSpan class template deduction guides by Brian Osman · 3 years, 5 months ago
- b22fcaf Added DSL layout() support by Ethan Nicholas · 3 years, 5 months ago
- 4882f97 [svgcanvas] Add support for relative path encoding by Florin Malita · 3 years, 5 months ago
- 4e1c1a7 Implement computeFastBounds for PathEffects by Michael Ludwig · 3 years, 5 months ago
- 33ef30e Optimize remaining simple 1-argument intrinsics. by John Stiles · 3 years, 5 months ago
- 7bb100e Optimize not() intrinsic. by John Stiles · 3 years, 5 months ago
- 7c40b67 SkAnimatedImage: consider exif orientation by Leon Scroggins III · 3 years, 5 months ago
- 614fb1e Removed early_fragment_tests layout qualifier by Ethan Nicholas · 3 years, 5 months ago
- 420c563 Add support for uint types in DSL C++ code generation. by John Stiles · 3 years, 5 months ago
- edac771 Evaluate single-argument generic intrinsics at compile time. by John Stiles · 3 years, 5 months ago
- dabb289 Fold casts of known values at compile time. by John Stiles · 3 years, 5 months ago
- 27193d4 Add test demonstrating missed opportunities with casts. by John Stiles · 3 years, 5 months ago
- 88983f1 Fix enumerate to handle refs by Herb Derby · 3 years, 10 months ago
- 1c318eb Direct3D: fix up tests by Jim Van Verth · 3 years, 5 months ago
- c411429 Convert GrGLDriver/Vendor/Renderer to enum classes by Brian Salomon · 3 years, 5 months ago
- 115645e Evaluate various single-argument float intrinsics at compile time. by John Stiles · 3 years, 5 months ago
- 6e0e7cb remove RGB_888x pixel tests exceptions. by Brian Salomon · 3 years, 5 months ago
- 1dc2d0f Allow compile-time intrinsic evaluation to read const variables. by John Stiles · 3 years, 5 months ago
- 97f85bb Remove SkTextBlobDiffCanvas, use tracking device directly with base SkCanvas by Michael Ludwig · 3 years, 6 months ago
- 722cb67 Improved DSL APIs in preparation for DSLParser by Ethan Nicholas · 3 years, 6 months ago
- a5f1697 Optimize intrinsic vector comparisons of constants. by John Stiles · 3 years, 6 months ago
- 28181e7 Optimize away intrinsics any() and all() when their inputs are known. by John Stiles · 3 years, 6 months ago
- c9125aa Reland "Better first-class shader & color filter support in runtime effects" by Brian Osman · 3 years, 6 months ago
- daa9b8e Add mapRect function and RectToRect constructor to SkM44 by Michael Ludwig · 3 years, 6 months ago
- 9837835 Optimize splat constructors containing const vars. by John Stiles · 3 years, 6 months ago
- 8c9ccc8 Optimize compound constructors containing constant vars. by John Stiles · 3 years, 6 months ago
- 48faf7b Improve typeface test assert information. by Ben Wagner · 3 years, 6 months ago
- 371f6e1 Refactored SkSL function creation and error handling by Ethan Nicholas · 3 years, 6 months ago
- a1a0b92 Added DSLWrapper so DSL classes can be used in containers by Ethan Nicholas · 3 years, 6 months ago
- c2cca5a Revert "Better first-class shader & color filter support in runtime effects" by Greg Daniel · 3 years, 6 months ago
- b83199e Added unsigned types and type query functions to DSL by Ethan Nicholas · 3 years, 6 months ago
- adadb95 Better first-class shader & color filter support in runtime effects by Brian Osman · 3 years, 6 months ago
- b6cce2d don't draw strings that have no glyphs by Herb Derby · 3 years, 6 months ago
- 7c59ab8 Honor static statements in DSL C++ codegen. by John Stiles · 3 years, 6 months ago
- e9c2c5a Added support for DSL global variables by Ethan Nicholas · 3 years, 6 months ago
- 8a6537d Added DSL support for static if & switch statements by Ethan Nicholas · 3 years, 6 months ago
- a60cc3e Fix DSL handling of doubles by Ethan Nicholas · 3 years, 6 months ago
- 18607b4 Reland "Optimize away swizzles of constant variables." by John Stiles · 3 years, 6 months ago
- 3934647 Reland "Implement operator== and != for Metal structs and arrays." by John Stiles · 3 years, 6 months ago
- a6cc82e Revert "Optimize away swizzles of constant variables." by John Stiles · 3 years, 6 months ago
- 1c42fcf Don't pass NaN to SkChopQuadAt in SkChopQuadAtMaxCurvature. by Brian Salomon · 3 years, 6 months ago
- 7b253d3 Optimize away swizzles of constant variables. by John Stiles · 3 years, 6 months ago
- 552fcb9 Remove flexible runtime effects entirely by Brian Osman · 3 years, 6 months ago
- fb7d378 Add test demonstrating swizzled constant folding. by John Stiles · 3 years, 6 months ago
- 35c4552 Revert "Implement operator== and != for Metal structs and arrays." by John Stiles · 3 years, 6 months ago
- 830c69c Implement operator== and != for Metal structs and arrays. by John Stiles · 3 years, 6 months ago