1. 8528541 Add more specialized fragment builders by cdalton · 9 years ago
  2. 1751dc7 Revert of Add infastructure for gl_SampleMask (patchset #6 id:100001 of https://codereview.chromium.org/1690963003/ ) by benjaminwagner · 9 years ago
  3. 533cefe Add infastructure for gl_SampleMask by cdalton · 9 years ago
  4. c08f196 Use noperspective interpolation for 2D draws by cdalton · 9 years ago
  5. b80ec8b Add some backend flexibility for shader declarations in ProgramBuilding. by egdaniel · 9 years ago
  6. 2279325 added support for PLS path rendering by ethannicholas · 9 years ago
  7. 5366a09 Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ ) by ethannicholas · 9 years ago
  8. 7df3f5e added support for PLS path rendering by ethannicholas · 9 years ago
  9. ae47418 Add ability to add general layout qualifiers GrGLSLShaderVar by egdaniel · 9 years ago
  10. 1cbb5ea Switch fragment coordinate to 'highp' to fix various broken GMs. by ethannicholas · 9 years ago
  11. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  12. 0eafe79 Create GrGLSLVaryingHandler class for program building by egdaniel · 9 years ago
  13. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago[Renamed (87%) from src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp]
  14. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  15. f3bace9 Add addFragPosUniform to GrGLrogramBuilder by egdaniel · 9 years ago
  16. 574a4c1 Move shader compiling to ProgramBuilder and various ShaderBuilder cleanups. by egdaniel · 9 years ago
  17. 7dc4bd0 Remove GrGLProcessor and create GrGLSLTextureSampler class. by egdaniel · 9 years ago
  18. cb7ba1e Make appending default precision be controled by GLSL by egdaniel · 9 years ago
  19. 472d44e Add version string and force highp NDS transfrom to GLSLCaps by egdaniel · 9 years ago
  20. 899ba37 Revert of Add version string and force highp NDS transfrom to GLSLCaps (patchset #3 id:40001 of https://codereview.chromium.org/1417993004/ ) by egdaniel · 9 years ago
  21. cef4bce Add version string and force highp NDS transfrom to GLSLCaps by egdaniel · 9 years ago
  22. 0d3f061 Move GrGLShaderVar to GrGLSL by egdaniel · 9 years ago
  23. 54a6b1a emitChild() used to generate a mangled outputColor based on the parent's outputColor; now it just accepts an outputColor string. It's now up to the programmer to declare outputColors if needed before emitting child code. by wangyix · 9 years ago
  24. 2a37843 added emitChild() to GrGLFragmentProcessor; removed AutoFragmentChildProcAdvance class by wangyix · 9 years ago
  25. 69ed114 Added class AutoFragmentChildProcAdvance to be constructed before a child emitCode and destructed after by wangyix · 9 years ago
  26. 7ef45a1 Added mangleString member and onBefore*, onAfter* functions to GrGLFragmentShaderBuilder by wangyix · 9 years ago
  27. d94708e Implement support for dual source blending in ES by kkinnunen · 9 years ago
  28. 18c58c7 Possible fix Moto E compilation failure by robertphillips · 9 years ago
  29. cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
  30. c1f56b5 fix for calling bindFragDataLocation on OpenGL 2.1 by joshualitt · 9 years ago
  31. 6df8640 Revert "Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/)" by bsalomon · 9 years ago
  32. 6a44c6a Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. by bsalomon · 9 years ago
  33. d23a395 Revert of Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. (patchset #6 id:100001 of https://codereview.chromium.org/1132093004/) by bungeman · 9 years ago
  34. bb106b5 Move DstCoordTexture to GrXP, rename and remove the word "copy" from dstcopytexture names. by bsalomon · 9 years ago
  35. 404b3b2 Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/) by mtklein · 9 years ago
  36. 5df6fee Move copy-surface-as-draw fallback to GrGLGpu. by bsalomon · 9 years ago
  37. f7cc877 Add function for logging blend info on XP. by bsalomon · 9 years ago
  38. 8917d62 Implement support for KHR_blend_equation_advanced by cdalton · 9 years ago
  39. e4017d8 Add layout qualifiers to GrGLShaderBuilder by cdalton · 9 years ago
  40. e9c0fc6 Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps by jvanverth · 10 years ago
  41. 43466a1 Multi-string shaders by joshualitt · 10 years ago
  42. b8a82f2 Revert of Multi-string shaders (patchset #4 id:60001 of https://codereview.chromium.org/929503002/) by joshualitt · 10 years ago
  43. 1c3c2d8 Multi-string shaders by joshualitt · 10 years ago
  44. 50785a3 Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #1 id:1 of https://codereview.chromium.org/901663007/) by bsalomon · 10 years ago
  45. 21b2c53 Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:200001 of https://codereview.chromium.org/885923002/) by bsalomon · 10 years ago
  46. 5e1378d Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 10 years ago
  47. 4dce32c Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 10 years ago
  48. 7adb355 Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1 id:1 of https://codereview.chromium.org/896163003/) by egdaniel · 10 years ago
  49. 3e9dfdb Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 10 years ago
  50. 74a1175 Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 10 years ago
  51. b9eb4ac patch from issue 886233004 at patchset 40001 (http://crrev.com/886233004#ps40001) by mtklein · 10 years ago
  52. 3c1096f fix for FB fetch on nexus 10 ES3.0 by joshualitt · 10 years ago
  53. 39edf76 Rename GrGpuGL -> GrGLGpu by jvanverth · 10 years ago
  54. 861e103 Rename GrGpuGL to GrGLGpu for consistency by bsalomon · 10 years ago
  55. c230414 Create xfer processor backend. by egdaniel · 10 years ago
  56. 2947382 Revert of Create xfer processor backend. (patchset #6 id:100001 of https://codereview.chromium.org/764643004/) by joshualitt · 10 years ago
  57. 4dffc94 Create xfer processor backend. by egdaniel · 10 years ago
  58. 422f56f Make addUniform take a precision by bsalomon · 10 years ago
  59. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  60. c92aadc clean up default precision handling by bsalomon · 10 years ago
  61. 79f8fae OptState owns program descriptor by joshualitt · 10 years ago
  62. 74077b9 Added varying struct by joshualitt · 10 years ago
  63. c6f3e2c Revert of Added varying struct (patchset #9 id:160001 of https://codereview.chromium.org/671023002/) by joshualitt · 10 years ago
  64. 852ae80 Added varying struct by joshualitt · 10 years ago
  65. b4384b9 Bug fix for es 3.00 fb fetch by joshualitt · 10 years ago
  66. 63a9f84 Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://codereview.chromium.org/661603009/) by rmistry · 10 years ago
  67. 79b2b1f Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.chromium.org/659443007/) by rmistry · 10 years ago
  68. 62372bc Support GLSL es 3.00 by joshualitt · 10 years ago
  69. 47bb382 Cleanup of shader building system by joshualitt · 10 years ago
  70. db0d3ca Revert of Cleanup of shader building system (patchset #25 id:470001 of https://codereview.chromium.org/611653002/) by joshualitt · 10 years ago
  71. fe1233c Cleanup of shader building system by joshualitt · 10 years ago
  72. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  73. c064824 Calculate Primary and Secondary output types in the GrOptDrawState by egdaniel · 10 years ago
  74. 754f4e9 Add counting of some GL calls by robertphillips · 10 years ago
  75. 23e280d Changes to remove program effects builder by joshualitt · 10 years ago
  76. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  77. 6db9128 Add option to add precision to varyings in shader by egdaniel · 10 years ago
  78. 30ba436 Initial refactor of shaderbuilder to prepare for geometry shaders by joshualitt · 10 years ago