- b8eb2e8 Make GrGLShaderBuilder::TextureSampler extract only required info from GrTextureAccess. by bsalomon@google.com · 12 years ago
- c26d94f Move nested class GrDrawTarget::Caps out as GrDrawTargetCaps. by bsalomon@google.com · 12 years ago
- c781888 Attempt to reland 8264-5 with warning-as-error fixes. by bsalomon@google.com · 12 years ago
- 67e7cde revert 8265-8264 (broke build) by reed@google.com · 12 years ago
- ae81d5c Adds local coords to GrEffect system. by bsalomon@google.com · 12 years ago
- 723dd79 Unreviewed. Adding TODO comment to reference newly filed bug. by junov@google.com · 12 years ago
- 3fbab82 Fixing deferred canvas bug caused by SkTwoPointConicalGradient declaring itself as opaque. by commit-bot@chromium.org · 12 years ago
- e0e385c Removed unused parameters by sugoi@google.com · 12 years ago
- f910d3b Make GrGLEffects use an interface to append their code. by bsalomon@google.com · 12 years ago
- fc28bd5 remove obsolete build flag SK_IGNORE_GRADIENT_DITHER_FIX by reed@google.com · 12 years ago
- 73a9694 Use SkMWRandom in GLPrograms test. by bsalomon@google.com · 12 years ago
- d8e0d6a Optimize building gradient cache for when we know alpha is always 0xFF. by reed@google.com · 12 years ago
- 53009ba only take the vertical special-case for gradients when dx is exactly 0, as a by reed@google.com · 12 years ago
- 1c295e4 remove define for SK_IGNORE_GRADIENT_DITHER_FIX to trigger rebaselines by mike@reedtribe.org · 12 years ago
- ae97c06 remove vestiges of 32BIT_GRADIENT flag, as we always dither gradients now by reed@google.com · 12 years ago
- 6004029 Go from a 1x2 to a 2x2 dither cell, and change/simplify the logic for how we by reed@google.com · 12 years ago
- 9dde018 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 55853db Move dither toggle logic into common helper functions, to make it easier to by reed@google.com · 12 years ago
- 3c2102c restore cache-count for gradients to p.o.2. so we can perform fancier dithering by reed@google.com · 12 years ago
- e16efc1 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 95ed55a Make all GrContext members that return a texture also ref the texture for the caller. by bsalomon@google.com · 12 years ago
- 8a252f7 Switch GrEffect::onIsEqual signature back to GrEffect from GrEffectRef. by bsalomon@google.com · 12 years ago
- 6340a41 Let them eat GrEffectRef. by bsalomon@google.com · 12 years ago
- 70db51f Fix call to INHERITED::isEqual in GrRadial2Gradient. Should be INHERITED::onIsEqual. by bsalomon@google.com · 12 years ago
- 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
- a1ebbe4 Change some function/vars from EffectPtr to EffectRef to reflect GrEffectPtr->GrEffectRef renaming. by bsalomon@google.com · 12 years ago
- 5d2cd20 Fix GPU-less build. by bsalomon@google.com · 12 years ago
- 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
- ff21c2e Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
- 84831ac fix all the false --> NULL issues in the gradient code by humper@google.com · 12 years ago
- 00835cc Fix debug build after r7153 (removed param referenced in assertion) by bsalomon@google.com · 12 years ago
- e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
- 371e105 Add GrEffect::updateKnownColorComponents(). It is used to determine whether the output of an effect has a constant output value for r,g,b, or a. by bsalomon@google.com · 12 years ago
- 50db75c Make GrEffect::textureAccess non-virtual. Require subclasses to append their GrTAs. by bsalomon@google.com · 12 years ago
- 05af1af eliminate all warnings in non-thirdparty code on mac by humper@google.com · 12 years ago
- a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
- 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
- 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
- fb883bf Fix generation of random two point gradients for program unit test. by bsalomon@google.com · 12 years ago
- dbe49f7 Remove default texture coords / texture matrix by bsalomon@google.com · 12 years ago
- 760f2d9 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- 8171288 Remove GrScalar, replace with SkScalar. by bsalomon@google.com · 12 years ago
- d8b5fac Reland r6233 with fix. by bsalomon@google.com · 12 years ago
- 115b06f Re-revert r6233. by bsalomon@google.com · 12 years ago
- c3a58f3 Reland r6233 with fix for config conversion texture matrices. by bsalomon@google.com · 12 years ago
- 66e534d Revert r6233 while investigating bot failures. by bsalomon@google.com · 12 years ago
- ce49e16 Checkpoint in moving texture matrices out of GrGLProgram and into GrGLEffect. by bsalomon@google.com · 12 years ago
- f94b3a4 Make SkShader store localM directly rather than as a separate alloc. by bsalomon@google.com · 12 years ago
- 175fe75 Upstreaming changes from gpu_dev to trunk. by bsalomon@google.com · 12 years ago
- a21ad18 Remove unnecessary mul and assignment in gradient shaders. by bsalomon@google.com · 12 years ago
- 2eaaefd Pass GrCustomStage to key-generation functions and emitCode(). by bsalomon@google.com · 12 years ago
- f78df33 Make GrGLGradientEffect derive directly from GrGLEffect. by bsalomon@google.com · 12 years ago
- 28a15fb Make GrGLEffect::setData take GrEffectStage rather than GrEffect. by bsalomon@google.com · 12 years ago
- 08283af Rename GrSamplerState to GrEffectStage. by bsalomon@google.com · 12 years ago
- 0707c29 GrGLGradientStage->GrGLGradientEffect by bsalomon@google.com · 12 years ago
- 46fba0d Rename StageKey and related stuff. by bsalomon@google.com · 12 years ago
- 396e61f Rename GrProgramStageFactory to GrBackendEffectFactory. by bsalomon@google.com · 12 years ago
- 422e81a GrGLProgramStage Renaming Part 3 by bsalomon@google.com · 12 years ago
- aa60093 GrGLProgramStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- d698f77 GrGLProgramStage Renaming Part 1. by bsalomon@google.com · 12 years ago
- 021fc73 GrCustomStage Renaming Part 5 by bsalomon@google.com · 12 years ago
- 8ea78d8 GrCustomStage Renaming Part 4 by bsalomon@google.com · 12 years ago
- f271cc7 GrCustomStage Renaming Part 3 by bsalomon@google.com · 12 years ago
- 6f261be GrCustomStage Renaming Part 2 by bsalomon@google.com · 12 years ago
- a469c28 CustomStage Renaming Part 1 by bsalomon@google.com · 12 years ago
- 374e759 Combine the emit functions in GrGLProgramStage. by bsalomon@google.com · 12 years ago
- 706f668 Reland r6330 thru r6333 but do without enabling GL_ARB_fragment_coord_conventions on Intel GPUs. by bsalomon@google.com · 12 years ago
- d335364 Revert r6330 thru 6333 while we figure out what to do about Intel bots (possible driver bug). by bsalomon@google.com · 12 years ago
- 159d42b Remove two params from GrGLProgramStage::setData that are no longer necessary. by bsalomon@google.com · 12 years ago
- 20c301b Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
- dfdb7e5 Reland r5963 with two fixes: by bsalomon@google.com · 12 years ago
- f6eac8a Revert r5962 because of failures. by bsalomon@google.com · 12 years ago
- b022177 Require matrix for custom stage to be set when custom stage is installed. by bsalomon@google.com · 12 years ago
- e6e62d1 Make numTextures() be non-virtual on GrCustomStage. by bsalomon@google.com · 12 years ago
- 1ce49fc Move GrTextureParams from GrSamplerState to GrTextureAccess by bsalomon@google.com · 12 years ago
- 6d003d1 Wrap all GrCustomStage textures in GrTextureAccess, remove StageDesc::fInConfigFlags by bsalomon@google.com · 12 years ago
- f06df1b Introduce GrGLShaderBuilder::TextureSampler by bsalomon@google.com · 13 years ago
- 100abf4 Shut up some Mac (xcode 3) warnings by bsalomon@google.com · 13 years ago
- 868a8e7 Recommit r5350 with fix for image failures (which affected GLs that don't support ARB_texture_swizzle). by bsalomon@google.com · 13 years ago
- a3d707b Revert 5350 while image changes are diagnosed. by bsalomon@google.com · 13 years ago
- b41b2bc Remove fModulate from GrGLShaderBuilder by bsalomon@google.com · 13 years ago
- 34bcb9f Some GrGLShaderBuilder cleanup by bsalomon@google.com · 13 years ago
- fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 13 years ago
- b3e50f2 Reapply r5101 and r5102: Made gradient effects use GrTextureStripAtlas. by rileya@google.com · 13 years ago
- 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 13 years ago
- 9a92714 Revert GrTextureStripAtlas change due to performance concerns. by rileya@google.com · 13 years ago
- 9766ecd Fix for GPU-less Linux build: move #include GrTextureStripAtlas into SK_SUPPORT_GPU ifdefs. Unreviewed. by rileya@google.com · 13 years ago
- 50b2bcf Made gradient effects use GrTextureStripAtlas. by rileya@google.com · 13 years ago
- c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 13 years ago
- d472620 Registry-based unit test for custom effects by bsalomon@google.com · 13 years ago
- a5e65ec by twiz@google.com · 13 years ago
- cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 13 years ago
- 98e8b6d Remove old constructors from GrGradientEffect subclasses, and moved their declarations into source files. by rileya@google.com · 13 years ago
- 1ee7c6a Modified GrGpuGL_unittest to no longer use the old constructors to create gradients, also added TwoPointConical to the tests. by rileya@google.com · 13 years ago
- 1c6d64b Renamed and made public SkGradientShaderBases's 'commonAsAGradient' to 'getGradientTableBitmap', and use that instead of asABitmap in gradient custom stage setup. by rileya@google.com · 13 years ago
- d7cc651 Move GPU gradients into src/effects/gradients. by rileya@google.com · 13 years ago
- 589708b Split SkGradientShader into separate files for each gradient subclass. by rileya@google.com · 13 years ago