- 88fdee9 Revert "Fixes to alignment issues with regards to mapped vulkan memory." by Greg Daniel · 6 years ago
- 9fb6cf4 Fixes to alignment issues with regards to mapped vulkan memory. by Greg Daniel · 6 years ago
- 108e94a SkScalerContext - make some fields private. by Herb Derby · 6 years ago
- 2612bae ccpr: Prefer atlas sizes under 4k on ARM by Chris Dalton · 6 years ago
- 020dbe7 Don't assert that GLSL shader compilation succeeded in Chrome by Brian Salomon · 6 years ago
- 242135a move some RRect methods into priv by Mike Reed · 6 years ago
- 59ddc6d Revert "Separate creation time & flush time behavior in GrDrawOpAtlas" by Robert Phillips · 6 years ago
- 056c1a8 Separate creation time & flush time behavior in GrDrawOpAtlas by Robert Phillips · 6 years ago
- e4fda6c Pull non-substantive changes out of omnibus CL by Robert Phillips · 6 years ago
- 038c608 Remove back pointer to GrAtlasGlyphCache from GrAtlasTextStrike by Robert Phillips · 6 years ago
- 0a7aa14 Add checks for failed SkImageInfo2GrPixelConfig calls by Greg Daniel · 6 years ago
- f87651e Update createWrappedRenderTargetProxy with BackendTex to use lazy proxies by Greg Daniel · 6 years ago
- f3690dd Change signature of GrAtlasGlyphCache::getProxies by Robert Phillips · 6 years ago
- a8c55fa Pad atlas uploads to 4-byte boundaries by Jim Van Verth · 6 years ago
- 0c3137c hide complex versions of isOval and isRRect by Mike Reed · 6 years ago
- c320b15 Introduce GrColorType by Brian Salomon · 6 years ago
- 535ba8d Drop unused support for MSAA sample locations by Chris Dalton · 6 years ago
- 45e4660 ccpr: Fix a couple issues with tessellation and winding by Chris Dalton · 6 years ago
- 06f593c Some more cleanup of GrDrawOpAtlas compaction by Jim Van Verth · 6 years ago
- 7fe33c0 Drop unused shader support for multisample interpolation by Chris Dalton · 6 years ago
- 2a30390 Update createWrappedRenderTargetProxy with BackendRT to work with lazy proxies. by Greg Daniel · 6 years ago
- 6abda43 Change createWrappedTextureProxy for render targets to use lazy proxies. by Greg Daniel · 6 years ago
- cad0acf Fix thrashing issue with multitextured atlas. by Jim Van Verth · 6 years ago
- c401bb9 Add full scaling for color emoji. by Jim Van Verth · 6 years ago
- db78cba Avoid creating MIPs until necessary when MIP bias is active by Brian Osman · 6 years ago
- f6f7b67 When creating emptyp MipMap proxies, don't instantiate them immediately. Attempt 3 by Greg Daniel · 6 years ago
- 6028361 Drop unused shader support for sample variables by Chris Dalton · 6 years ago
- 0ff79b2 Disable texstorage for BGRA on ES devices that aren't apple by Greg Daniel · 6 years ago
- 93c7250 Remove unneccesary assert in GrAALinearizingConvexPathRenderer by Robert Phillips · 6 years ago
- 303cd58 Update GrTextBlobCache for DDL by Robert Phillips · 6 years ago
- 7080a43 Revert "Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately.""" by Greg Daniel · 6 years ago
- cb25659 DDL-ify GrRectBlurEffect by Robert Phillips · 6 years ago
- 9b009bb Prepare sRGB encoding conversion for the removal of GrPixelConfig by Brian Salomon · 6 years ago
- 95edb43 Revert "Revert "When creating emptyp MipMap proxies, don't instantiate them immediately."" by Greg Daniel · 6 years ago
- 84403d7 ccpr: Tessellate fans for very large and/or simple paths by Chris Dalton · 6 years ago
- 7d79e7b Use a lazy proxy in OnFlushCallbackTest to fulfill some old TODOs by Robert Phillips · 6 years ago
- 0ee866d Revert "When creating emptyp MipMap proxies, don't instantiate them immediately." by Greg Daniel · 6 years ago
- 8242c5c When creating emptyp MipMap proxies, don't instantiate them immediately. by Greg Daniel · 6 years ago
- fc711a2 Add SkCharacterization creation helper to GrContextThreadSafeProxy (take 2) by Robert Phillips · 6 years ago
- f802e75 Revert "Revert "Allow linear 8888 surface contexts in GPU backend."" by Brian Salomon · 6 years ago
- ce5209a Make fully lazy proxies possess an origin by Robert Phillips · 6 years ago
- 559823d Revert "Add SkCharacterization creation helper to GrContextThreadSafeProxy" by Cary Clark · 6 years ago
- 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 6 years ago
- d76e56d Add SkCharacterization creation helper to GrContextThreadSafeProxy by Robert Phillips · 6 years ago
- 366093f Make it so that GrSurfaceContext with a sRGB GrPixelConfig must have a by Brian Salomon · 6 years ago
- e7393ab Don't assert coverage counting isn't blacklisted when driver workarounds are disabled by Brian Salomon · 6 years ago
- d2d8e92 Remove tracking of SkDestinationSurfaceColorMode on GrTextureProxy for mips by Greg Daniel · 6 years ago
- 82040a9 Revert "ccpr: Tessellate fans for very large and/or simple paths" by Cary Clark · 6 years ago
- 4138c97 ccpr: Tessellate fans for very large and/or simple paths by Chris Dalton · 7 years ago
- bc54fad Refactor GrUploadPixmap logic into MakeCrossContextFromPixmap by Greg Daniel · 6 years ago
- c5cecdc Remove image functions from GrGLInterface, part one by Brian Osman · 6 years ago
- 3081508 Remove unused code resulted from deleting DeferredTextureImage by Greg Daniel · 6 years ago
- dfb3a16 Move default init of tmp draw params out of subclasses into GrGpu by Brian Salomon · 6 years ago
- 7fcfb62 move a bunch of helpers from SkImageInfo.h into priv by Mike Reed · 6 years ago
- 27b8796 Re-enable explicit GPU resource allocation by Robert Phillips · 6 years ago
- cd5099c Make atlases instantiate themselves at flush time by Robert Phillips · 6 years ago
- 3b2ebbb When querying mipmapped on proxies return targets state if possible by Greg Daniel · 6 years ago
- 1fabd51 Track dirty rects on GrRenderTargets in native space rather than origin-relative by Brian Salomon · 6 years ago
- 426e6c5 Remove (unused) NV_bindless_texture from GL interface by Brian Osman · 6 years ago
- 0ee0190 Remove EXT_direct_state_access (unused) by Brian Osman · 7 years ago
- da27825 Attempted fix for G3 roll by Robert Phillips · 7 years ago
- 54d9c88 Cleanup of large text rendering, take 2. by Jim Van Verth · 7 years ago
- 6ba15ec Fix assert in GrTextureProxy.cpp by Robert Phillips · 7 years ago
- 7619b64 Make GrUploadBitmapToTexutreProxy to support lazy proxies by Greg Daniel · 7 years ago
- 457469c Make non-ddl lazy proxys clean-up and delete their callbacks immediately after instanstation. by Greg Daniel · 7 years ago
- db9ee2d Remove unused class GrDDLGpu by Brian Salomon · 7 years ago
- a3f7026 Switch MDB GrContextOptions over to Enable style by Robert Phillips · 7 years ago
- 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 2179b78 extend savelayer_maskfilter to also have an imagefilter by Mike Reed · 7 years ago
- 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 7 years ago
- 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 7 years ago
- a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
- ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 7 years ago
- 89737de Revert "Cleanup of large text rendering." by Jim Van Verth · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago
- 2fb7c8a Cleanup of large text rendering. by Jim Van Verth · 7 years ago
- e602f39 move GrColor.h to private, IWYU by Mike Reed · 7 years ago
- 5711133 Remove integer texture support by Brian Salomon · 7 years ago
- 7d982c6 Make edge equations be flat interpolated in GrTextureOp by Brian Salomon · 7 years ago
- 547c859 gpu impl for compose and combine maskfilters by Mike Reed · 7 years ago
- 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 7 years ago
- 490695b Add param to GrMakeCachedImageProxy to specify the SkBackingFit by Greg Daniel · 7 years ago
- e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- fb3abcd Update GrYUVGenerator to upload to texture vs use writePixels by Greg Daniel · 7 years ago
- 7b04631 ccpr: Don't use flat interpolation when it is slow by Chris Dalton · 7 years ago
- 7a92639 Disable texture strip atlasing for DDL by Robert Phillips · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 7 years ago
- d653cac More sample count cleanup: by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- 7a13705 Fix DDL unit tests by Robert Phillips · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 130fb3f updated .fp file headers by Ethan Nicholas · 7 years ago
- 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 7 years ago